local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 220016003 L1_1 = {} L1_1.gadget_id_1 = 46306 L1_1.gadget_id_2 = 1 L1_1.gadget_id_3 = 3003 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 3001 L3_1.gadget_id = 70350003 L4_1 = {} L4_1.x = 353.196 L4_1.y = -18.37 L4_1.z = 322.581 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3002 L4_1.gadget_id = 70350003 L5_1 = {} L5_1.x = 333.299 L5_1.y = -18.314 L5_1.z = 322.534 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3003 L5_1.gadget_id = 70350003 L6_1 = {} L6_1.x = 343.299 L6_1.y = -18.411 L6_1.z = 322.637 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3004 L6_1.gadget_id = 70350003 L7_1 = {} L7_1.x = 343.269 L7_1.y = -11.442 L7_1.z = 291.485 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3005 L7_1.gadget_id = 70350003 L8_1 = {} L8_1.x = 353.307 L8_1.y = -19.041 L8_1.z = 368.438 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 3006 L8_1.gadget_id = 70350003 L9_1 = {} L9_1.x = 333.17 L9_1.y = -18.97 L9_1.z = 368.396 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 3007 L9_1.gadget_id = 70350003 L10_1 = {} L10_1.x = 343.399 L10_1.y = -18.993 L10_1.z = 368.266 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 3008 L10_1.gadget_id = 70350003 L11_1 = {} L11_1.x = 333.304 L11_1.y = -11.429 L11_1.z = 291.572 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 3009 L11_1.gadget_id = 70350003 L12_1 = {} L12_1.x = 353.153 L12_1.y = -11.449 L12_1.z = 291.622 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 10 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 7.3 L4_1 = {} L4_1.x = 342.833 L4_1.y = -23.688 L4_1.z = 384.19 L3_1.pos = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000008 L3_1.name = "QUEST_FINISH_8" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_FINISH L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_QUEST_FINISH_8" L3_1.action = "action_EVENT_QUEST_FINISH_8" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000009 L4_1.name = "TIMER_EVENT_9" L5_1 = EventType L5_1 = L5_1.EVENT_TIMER_EVENT L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_TIMER_EVENT_9" L4_1.action = "action_EVENT_TIMER_EVENT_9" L5_1 = {} L5_1.config_id = 1000010 L5_1.name = "ENTER_REGION_10" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_10" L5_1.action = "action_EVENT_ENTER_REGION_10" L5_1.forbid_guest = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = true init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3001 L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L9_1 = 3005 L10_1 = 3006 L11_1 = 3007 L12_1 = 3008 L13_1 = 3009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 10 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_FINISH_8" L6_1 = "TIMER_EVENT_9" L7_1 = "ENTER_REGION_10" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_id_1 L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.gadget_id_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PrintLog L3_2 = "quest 46306 finish" L2_2(A0_2, L3_2) L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_8 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.gadget_id_3 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 220016003 L5_2 = "Power" L6_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1001001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_8 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "Power" ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_TIMER_EVENT_9 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 9 L5_2 = 220016008 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3007 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_9 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 10 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_10 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_10 = L2_1