Grasscutter_Resources/Resources/Scripts/Scene/1004/scene1004_group201004008.lua
2022-04-29 16:40:51 +02:00

97 lines
1.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 201004008
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8001
L2_1.npc_id = 30057
L3_1 = {}
L3_1.x = 21.031
L3_1.y = 0.01
L3_1.z = 6.232
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 249.086
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.room = 1
L3_1 = {}
L3_1.config_id = 8002
L3_1.npc_id = 30059
L4_1 = {}
L4_1.x = 18.85
L4_1.y = 0.01
L4_1.z = 7.551
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 280.294
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.room = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L5_1 = 8001
L4_1[1] = L5_1
L3_1.npcs = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L5_1 = {}
L6_1 = 8002
L5_1[1] = L6_1
L4_1.npcs = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1