local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 201004008 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 8001 L2_1.npc_id = 30057 L3_1 = {} L3_1.x = 21.031 L3_1.y = 0.01 L3_1.z = 6.232 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 249.086 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.room = 1 L3_1 = {} L3_1.config_id = 8002 L3_1.npc_id = 30059 L4_1 = {} L4_1.x = 18.85 L4_1.y = 0.01 L4_1.z = 7.551 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 280.294 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.room = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L5_1 = 8001 L4_1[1] = L5_1 L3_1.npcs = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L5_1 = {} L6_1 = 8002 L5_1[1] = L6_1 L4_1.npcs = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1