mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
965 lines
31 KiB
JSON
965 lines
31 KiB
JSON
{
|
|
"common": {
|
|
"effectAttachShape": {
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|
"$type": "ConfigEffectAttachSkinnedMesh",
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|
"FGKBBEGGKCB": "Body"
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|
},
|
|
"mass": 100.0,
|
|
"secondHeight": 3.0,
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|
"viewSize": 1.75,
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|
"affectedByWorld": true,
|
|
"checkInSurface": true
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|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "",
|
|
"canBakeMesh": false
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|
},
|
|
"dither": {
|
|
"showDitherDuration": 2.0
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|
},
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|
"combat": {
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|
"property": {
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|
"endureType": "Monster_Boss_Other",
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|
"w": 150.0
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"lockType": "Avatar&Monster_Lv4"
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|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
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|
"HGGPMFGGBNC": 2.0,
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|
"dieForceDisappearTime": 4.0,
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|
"dieDisappearEffect": "Eff_Death_Common",
|
|
"dieShaderData": "MonsterDie",
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|
"MBIPMCDOFBG": true,
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|
"EFLALLBMIBB": true,
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|
"NLFNLBDLPFC": true,
|
|
"NDACEHEDOMA": true,
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|
"NENNBGPECAO": true,
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|
"DMALDDCGAMB": true
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|
}
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|
},
|
|
"equipController": {
|
|
"sheathPoint": "",
|
|
"attachPoints": {
|
|
"equip01": "WeaponR",
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|
"equip02": "WeaponL"
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|
}
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|
},
|
|
"abilities": [
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|
{
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|
"abilityID": "ResistStruggle",
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|
"abilityName": "AbilityResistStruggle",
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|
"abilityOverride": ""
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},
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|
{
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|
"abilityID": "WindEffect",
|
|
"abilityName": "Elemental_Wind_WindEffect",
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|
"abilityOverride": ""
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|
},
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|
{
|
|
"abilityID": "RandomWalk",
|
|
"abilityName": "Elemental_Wind_RandomWalk",
|
|
"abilityOverride": ""
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|
},
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|
{
|
|
"abilityID": "FlyState",
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|
"abilityName": "Elemental_Wind_FlyState",
|
|
"abilityOverride": ""
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|
},
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|
{
|
|
"abilityID": "Die",
|
|
"abilityName": "Elemental_Wind_Die",
|
|
"abilityOverride": ""
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|
},
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|
{
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|
"abilityID": "WeakStart",
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|
"abilityName": "Elemental_Wind_WeakStart",
|
|
"abilityOverride": ""
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|
},
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{
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|
"abilityID": "WeakTimer",
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|
"abilityName": "Elemental_Wind_WeakTimer",
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|
"abilityOverride": ""
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},
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{
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|
"abilityID": "HurricaneRush_Drop",
|
|
"abilityName": "Elemental_Wind_HurricaneRush_Drop",
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"abilityOverride": ""
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},
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{
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"abilityID": "HurricaneRush",
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"abilityName": "Elemental_Wind_HurricaneRush",
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"abilityOverride": ""
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},
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{
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"abilityID": "Shock_BS",
|
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"abilityName": "Elemental_Wind_Shock_BS",
|
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"abilityOverride": ""
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},
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{
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"abilityID": "Shock_AS",
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"abilityName": "Elemental_Wind_Shock_AS",
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"abilityOverride": ""
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},
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{
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|
"abilityID": "EarthWrath_BS",
|
|
"abilityName": "Elemental_Wind_EarthWrath_BS",
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|
"abilityOverride": ""
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},
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{
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|
"abilityID": "EarthWrath_Over",
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"abilityName": "Elemental_Wind_EarthWrath_Over",
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|
"abilityOverride": ""
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|
},
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{
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"abilityID": "EarthWrath_Burst",
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"abilityName": "Elemental_Wind_EarthWrath_Burst",
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"abilityOverride": ""
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},
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{
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"abilityID": "Monster_Common_WindMuteHurt",
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"abilityName": "Monster_Common_WindMuteHurt",
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"abilityOverride": ""
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}
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],
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|
"stateLayers": {
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|
"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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|
"JLAFELOFEGB": "",
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|
"stateIDs": {
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|
"Born": {
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"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
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"Born": [
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"Monster_Elemental_Wind_Born"
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]
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},
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"JFJAOFFPPFP": true,
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|
"KJALBKOJAJE": [
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"DoSkill"
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]
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},
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|
"NormalIdle": {
|
|
"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
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|
"Standby": []
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|
},
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|
"KGOCGKMHPKM": true,
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|
"JFJAOFFPPFP": true,
|
|
"KJALBKOJAJE": [
|
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"DoSkill"
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]
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},
|
|
"Turn": {
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"Turn": []
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},
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"KGOCGKMHPKM": true,
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"JFJAOFFPPFP": true,
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"KJALBKOJAJE": [
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"DoSkill"
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],
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|
"HNDGEBFOBMD": true,
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|
"AOOMMLCNCEN": true
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|
},
|
|
"NormalMove": {
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"Walk": [],
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|
"Run": []
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|
},
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"KGOCGKMHPKM": true,
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"JFJAOFFPPFP": true,
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"KJALBKOJAJE": [
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"DoSkill"
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],
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"HNDGEBFOBMD": true
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},
|
|
"BeHit": {
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"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
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|
"Hit_L": [],
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|
"Hit_H": [
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"Audio_Element_Wind_Hit_H"
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|
]
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|
},
|
|
"OBACGMAOFBH": [
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"BeHit"
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|
],
|
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"KJALBKOJAJE": [
|
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"DoSkill"
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]
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},
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|
"BeHitThrow": {
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"HitThrow": [],
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|
"HitThrowDrop": [],
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"HitThrowToGround": []
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|
},
|
|
"OBACGMAOFBH": [
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"BeHit",
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"HitAir2HitDrop"
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],
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"KJALBKOJAJE": [
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"DoSkill"
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]
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},
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"Struggle": {
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"Struggle": []
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},
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"OBACGMAOFBH": [
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"BeHit",
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"HitAir2HitDrop"
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],
|
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"KJALBKOJAJE": [
|
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"DoSkill"
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]
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},
|
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"Die": {
|
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"Die": [
|
|
"Monster_Elemental_Wind_Die",
|
|
"Audio_Element_Wind_Die"
|
|
],
|
|
"SwimDie": []
|
|
}
|
|
},
|
|
"Warning": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Warning": []
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|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
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|
]
|
|
},
|
|
"HurricaneRush_Drop": {
|
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"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
|
|
"HurricaneRush_Drop": []
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|
},
|
|
"OBACGMAOFBH": [
|
|
"HitAir2HitDrop"
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|
],
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
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|
"DoSkill"
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|
]
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},
|
|
"HurricaneRush_BS": {
|
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"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
|
|
"HurricaneRush_BS": [
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"Monster_Elemental_Wind_HurricaneRush_BS"
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|
]
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|
},
|
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"KJALBKOJAJE": [
|
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"BeHit",
|
|
"DoSkill"
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]
|
|
},
|
|
"HurricaneRush_Loop": {
|
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"$type": "ConfigMonsterStateIDInfo",
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"PINCPDEEFJI": {
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"HurricaneRush_Loop": [
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"Monster_Elemental_Wind_HurricaneRush_Loop"
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|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
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"BeHit",
|
|
"DoSkill"
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|
]
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|
},
|
|
"HurricaneRush_AS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
|
|
"HurricaneRush_AS": []
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|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
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"DoSkill"
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|
]
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},
|
|
"Shock_BS": {
|
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"$type": "ConfigMonsterStateIDInfo",
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|
"PINCPDEEFJI": {
|
|
"Shock_BS": []
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|
},
|
|
"OBACGMAOFBH": [
|
|
"HitAir2HitDrop"
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|
],
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Shock_Fall": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shock_Drop": [],
|
|
"Shock_Fall": []
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
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|
]
|
|
},
|
|
"Shock_AS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shock_AS": [
|
|
"Monster_Elemental_Wind_Shock_AS"
|
|
],
|
|
"Shock_OnGround": []
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Shock_Up": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Shock_Up": [
|
|
"Monster_Elemental_Wind_Shock_Up"
|
|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"EarthWrath_BS": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"EarthWrath_BS": [
|
|
"Monster_Elemental_Wind_EarthWrath_BS"
|
|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"EarthWrath_Burst": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"EarthWrath_Burst": [
|
|
"Monster_Elemental_Wind_EarthWrath_Burst"
|
|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"RandomWalk": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"RandomWalk_Left": [],
|
|
"RandomWalk_Right": [],
|
|
"RandomWalk_Back": []
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Weak_Start": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Weak_Start": [
|
|
"Monster_Elemental_Wind_Weak_Start"
|
|
]
|
|
},
|
|
"OBACGMAOFBH": [
|
|
"HitAir2HitDrop"
|
|
],
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Weak_Drop": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Weak_Drop": []
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Weak_ToGround": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"Weak_ToGround": [
|
|
"Monster_Elemental_Wind_Weak_ToGround"
|
|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"WeakEnd": {
|
|
"$type": "ConfigMonsterStateIDInfo",
|
|
"PINCPDEEFJI": {
|
|
"WeakEnd": [
|
|
"Monster_Elemental_Wind_WeakEnd"
|
|
]
|
|
},
|
|
"KJALBKOJAJE": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"BDMAMLPPCMN": "BillboardAttach",
|
|
"offset": {
|
|
"_y": 1.5
|
|
},
|
|
"GNMDLCFGJHA": 1.0,
|
|
"KLPACBLNKLF": true,
|
|
"MIBFGCAAAFK": true,
|
|
"size": "Big"
|
|
},
|
|
"initialPoses": {
|
|
"Default": {}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"moveSetting": {
|
|
"useNavMesh": false,
|
|
"navMeshAgentName": "Undead01"
|
|
},
|
|
"sensing": {
|
|
"settings": {
|
|
"DefaultSetting": {
|
|
"viewPanoramic": true,
|
|
"sourcelessHitAttractionRange": 8.75
|
|
}
|
|
},
|
|
"templates": {
|
|
"DefaultTemplate": {
|
|
"DefaultPoses": "DefaultSetting"
|
|
}
|
|
}
|
|
},
|
|
"threat": {
|
|
"billboardShowUIBarDis": 30.0,
|
|
"clearThreatEdgeDistance": 5.0,
|
|
"clearThreatTimerByDistance": 2.0,
|
|
"viewThreatGrow": 35.0,
|
|
"feelThreatGrow": 100.0,
|
|
"threatDecreaseSpeed": 10.0,
|
|
"resistTauntLevel": "Monster_TauntLevel_3"
|
|
},
|
|
"defendArea": {
|
|
"defendRange": 60.0
|
|
},
|
|
"fly": {
|
|
"enable": true,
|
|
"floatingPoses": [
|
|
100,
|
|
101,
|
|
102,
|
|
103,
|
|
104
|
|
]
|
|
},
|
|
"skills": {
|
|
"100": {
|
|
"name": "OnAlert",
|
|
"skillType": "OnAlert",
|
|
"faceTarget": true,
|
|
"publicCDGroup": "",
|
|
"triggerGCD": false,
|
|
"stateIDs": [
|
|
"Warning"
|
|
],
|
|
"skillQueryingTime": 3.0,
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "01",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"1": {
|
|
"name": "HurricaneRush",
|
|
"NJDDMHGDEMN": 2,
|
|
"castCondition": {
|
|
"pose": [
|
|
101,
|
|
103
|
|
],
|
|
"pickRangeMin": 7.5,
|
|
"pickRangeMax": 25.0
|
|
},
|
|
"targetBackSpace": 15.0,
|
|
"publicCDGroup": "",
|
|
"stateIDs": [
|
|
"HurricaneRush_Drop",
|
|
"HurricaneRush_BS",
|
|
"HurricaneRush_Loop",
|
|
"HurricaneRush_AS"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "11",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"2": {
|
|
"name": "HurricaneRush",
|
|
"NJDDMHGDEMN": 1,
|
|
"castCondition": {
|
|
"pose": [
|
|
101,
|
|
103
|
|
]
|
|
},
|
|
"publicCDGroup": "",
|
|
"ignoreGCD": true,
|
|
"stateIDs": [
|
|
"HurricaneRush_Drop",
|
|
"HurricaneRush_BS",
|
|
"HurricaneRush_Loop",
|
|
"HurricaneRush_AS"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "11",
|
|
"flagSelfInZone": "01",
|
|
"flagTargetInZone": "10"
|
|
},
|
|
"3": {
|
|
"name": "Shock",
|
|
"NJDDMHGDEMN": 2,
|
|
"castCondition": {
|
|
"pose": [
|
|
101,
|
|
103
|
|
],
|
|
"pickRangeMax": 10.0
|
|
},
|
|
"targetBackSpace": 25.0,
|
|
"publicCDGroup": "",
|
|
"stateIDs": [
|
|
"Shock_BS",
|
|
"Shock_Fall",
|
|
"Shock_AS"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "11",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"5": {
|
|
"name": "EarthWrath",
|
|
"NJDDMHGDEMN": 1,
|
|
"castCondition": {
|
|
"pose": [
|
|
101,
|
|
103
|
|
],
|
|
"pickRangeMax": 15.0
|
|
},
|
|
"targetBackSpace": 60.0,
|
|
"initialCD": 30.0,
|
|
"publicCDGroup": "",
|
|
"stateIDs": [
|
|
"EarthWrath_BS",
|
|
"EarthWrath_Burst"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "11",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"901": {
|
|
"name": "RandomWalk",
|
|
"castCondition": {
|
|
"pose": [
|
|
103
|
|
]
|
|
},
|
|
"targetBackSpace": 3.0,
|
|
"publicCDGroup": "",
|
|
"ignoreGCD": true,
|
|
"triggerGCD": false,
|
|
"stateIDs": [
|
|
"RandomWalk"
|
|
],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "11",
|
|
"flagSelfInZone": "11",
|
|
"flagTargetInZone": "11"
|
|
}
|
|
},
|
|
"skillGCD": 10.0,
|
|
"returnToBornTactic": {
|
|
"enable": true,
|
|
"defaultSetting": {
|
|
"spacial": true
|
|
}
|
|
},
|
|
"spacialChaseTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
101,
|
|
102,
|
|
103
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"yHigh": 2,
|
|
"segmentDistance": 12.5,
|
|
"yOffsetMax": 7.5,
|
|
"yOffsetMin": 3.0
|
|
}
|
|
},
|
|
"spacialProbeTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
100
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"probeNumberMin": 5.0,
|
|
"terrainOffsetMax": 3.0,
|
|
"distanceFromCurrentMax": 5.0,
|
|
"cdMin": 8.0,
|
|
"distanceFromBorn": 30.0,
|
|
"distanceFromCurrentMin": 8.0,
|
|
"terrainOffsetMin": 12.0
|
|
}
|
|
},
|
|
"spacialAdjustTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
101,
|
|
102,
|
|
103
|
|
]
|
|
},
|
|
"defaultSetting": {
|
|
"JNKIBJFLNBG": 3.0
|
|
}
|
|
}
|
|
},
|
|
"inputKeys": [
|
|
{
|
|
"keyID": 1,
|
|
"inputKeyCode": 257,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 3,
|
|
"inputKeyCode": 258,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 5,
|
|
"inputKeyCode": 259,
|
|
"abilityName": ""
|
|
}
|
|
],
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Born",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_born"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Die",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_die"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "SwimDie",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_die"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "EarthWrath_Burst",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_earthWrath_strike"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "HurricaneRush_BS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_hurricaneRush_BS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "HurricaneRush_Loop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_hurricaneRush_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "HurricaneRush_AS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_hurricaneRush_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Shock_BS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_shock_BS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Shock_Fall",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_shock_fall"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Shock_AS",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_shock_AS"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Weak_Start",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_start"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Weak_loop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Weak_ToGround",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_end"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Weak_ToGround",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_end"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "HitThrowToGround",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_end"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "WeakEnd",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_born"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Shock_Up",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_born"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Ani_Monster_Elemental_Wind_WeakLoop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_weak_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Walk",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_walk_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_elemental_wind_idle"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "HurricaneRush_Loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_hurricaneRush_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Weak_loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_weak_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Ani_Monster_Elemental_Wind_WeakLoop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_weak_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Walk",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_walk_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Walk",
|
|
"Turn",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Walk",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Standby",
|
|
"Turn",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Turn",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Walk",
|
|
"Standby",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Run",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Standby",
|
|
"Turn",
|
|
"Walk",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "RandomWalk_Left",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Walk",
|
|
"Turn",
|
|
"Run",
|
|
"Standby",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "RandomWalk_Right",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Standby",
|
|
"Turn",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"Walk",
|
|
"RandomWalk_Back",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "RandomWalk_Back",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Walk",
|
|
"Turn",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"Standby",
|
|
"HurricaneRush_Drop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "HurricaneRush_Drop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_elemental_wind_idle"
|
|
},
|
|
"otherStateNames": [
|
|
"Standby",
|
|
"Turn",
|
|
"Run",
|
|
"RandomWalk_Left",
|
|
"RandomWalk_Right",
|
|
"RandomWalk_Back",
|
|
"Walk"
|
|
],
|
|
"usage": "Except"
|
|
}
|
|
]
|
|
}
|
|
}
|
|
} |