{ "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "FGKBBEGGKCB": "Body" }, "mass": 100.0, "secondHeight": 3.0, "viewSize": 1.75, "affectedByWorld": true, "checkInSurface": true }, "model": { "bornEffect": "", "attachEffect": "", "canBakeMesh": false }, "dither": { "showDitherDuration": 2.0 }, "combat": { "property": { "endureType": "Monster_Boss_Other", "w": 150.0 }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Avatar&Monster_Lv4" }, "die": { "hasAnimatorDie": true, "HGGPMFGGBNC": 2.0, "dieForceDisappearTime": 4.0, "dieDisappearEffect": "Eff_Death_Common", "dieShaderData": "MonsterDie", "MBIPMCDOFBG": true, "EFLALLBMIBB": true, "NLFNLBDLPFC": true, "NDACEHEDOMA": true, "NENNBGPECAO": true, "DMALDDCGAMB": true } }, "equipController": { "sheathPoint": "", "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL" } }, "abilities": [ { "abilityID": "ResistStruggle", "abilityName": "AbilityResistStruggle", "abilityOverride": "" }, { "abilityID": "WindEffect", "abilityName": "Elemental_Wind_WindEffect", "abilityOverride": "" }, { "abilityID": "RandomWalk", "abilityName": "Elemental_Wind_RandomWalk", "abilityOverride": "" }, { "abilityID": "FlyState", "abilityName": "Elemental_Wind_FlyState", "abilityOverride": "" }, { "abilityID": "Die", "abilityName": "Elemental_Wind_Die", "abilityOverride": "" }, { "abilityID": "WeakStart", "abilityName": "Elemental_Wind_WeakStart", "abilityOverride": "" }, { "abilityID": "WeakTimer", "abilityName": "Elemental_Wind_WeakTimer", "abilityOverride": "" }, { "abilityID": "HurricaneRush_Drop", "abilityName": "Elemental_Wind_HurricaneRush_Drop", "abilityOverride": "" }, { "abilityID": "HurricaneRush", "abilityName": "Elemental_Wind_HurricaneRush", "abilityOverride": "" }, { "abilityID": "Shock_BS", "abilityName": "Elemental_Wind_Shock_BS", "abilityOverride": "" }, { "abilityID": "Shock_AS", "abilityName": "Elemental_Wind_Shock_AS", "abilityOverride": "" }, { "abilityID": "EarthWrath_BS", "abilityName": "Elemental_Wind_EarthWrath_BS", "abilityOverride": "" }, { "abilityID": "EarthWrath_Over", "abilityName": "Elemental_Wind_EarthWrath_Over", "abilityOverride": "" }, { "abilityID": "EarthWrath_Burst", "abilityName": "Elemental_Wind_EarthWrath_Burst", "abilityOverride": "" }, { "abilityID": "Monster_Common_WindMuteHurt", "abilityName": "Monster_Common_WindMuteHurt", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Born": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Born": [ "Monster_Elemental_Wind_Born" ] }, "JFJAOFFPPFP": true, "KJALBKOJAJE": [ "DoSkill" ] }, "NormalIdle": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Standby": [] }, "KGOCGKMHPKM": true, "JFJAOFFPPFP": true, "KJALBKOJAJE": [ "DoSkill" ] }, "Turn": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Turn": [] }, "KGOCGKMHPKM": true, "JFJAOFFPPFP": true, "KJALBKOJAJE": [ "DoSkill" ], "HNDGEBFOBMD": true, "AOOMMLCNCEN": true }, "NormalMove": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Walk": [], "Run": [] }, "KGOCGKMHPKM": true, "JFJAOFFPPFP": true, "KJALBKOJAJE": [ "DoSkill" ], "HNDGEBFOBMD": true }, "BeHit": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Hit_L": [], "Hit_H": [ "Audio_Element_Wind_Hit_H" ] }, "OBACGMAOFBH": [ "BeHit" ], "KJALBKOJAJE": [ "DoSkill" ] }, "BeHitThrow": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "HitThrow": [], "HitThrowDrop": [], "HitThrowToGround": [] }, "OBACGMAOFBH": [ "BeHit", "HitAir2HitDrop" ], "KJALBKOJAJE": [ "DoSkill" ] }, "Struggle": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Struggle": [] }, "OBACGMAOFBH": [ "BeHit", "HitAir2HitDrop" ], "KJALBKOJAJE": [ "DoSkill" ] }, "Die": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Die": [ "Monster_Elemental_Wind_Die", "Audio_Element_Wind_Die" ], "SwimDie": [] } }, "Warning": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Warning": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "HurricaneRush_Drop": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "HurricaneRush_Drop": [] }, "OBACGMAOFBH": [ "HitAir2HitDrop" ], "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "HurricaneRush_BS": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "HurricaneRush_BS": [ "Monster_Elemental_Wind_HurricaneRush_BS" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "HurricaneRush_Loop": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "HurricaneRush_Loop": [ "Monster_Elemental_Wind_HurricaneRush_Loop" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "HurricaneRush_AS": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "HurricaneRush_AS": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Shock_BS": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Shock_BS": [] }, "OBACGMAOFBH": [ "HitAir2HitDrop" ], "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Shock_Fall": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Shock_Drop": [], "Shock_Fall": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Shock_AS": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Shock_AS": [ "Monster_Elemental_Wind_Shock_AS" ], "Shock_OnGround": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Shock_Up": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Shock_Up": [ "Monster_Elemental_Wind_Shock_Up" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "EarthWrath_BS": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "EarthWrath_BS": [ "Monster_Elemental_Wind_EarthWrath_BS" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "EarthWrath_Burst": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "EarthWrath_Burst": [ "Monster_Elemental_Wind_EarthWrath_Burst" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "RandomWalk": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "RandomWalk_Left": [], "RandomWalk_Right": [], "RandomWalk_Back": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Weak_Start": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Weak_Start": [ "Monster_Elemental_Wind_Weak_Start" ] }, "OBACGMAOFBH": [ "HitAir2HitDrop" ], "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Weak_Drop": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Weak_Drop": [] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "Weak_ToGround": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "Weak_ToGround": [ "Monster_Elemental_Wind_Weak_ToGround" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] }, "WeakEnd": { "$type": "ConfigMonsterStateIDInfo", "PINCPDEEFJI": { "WeakEnd": [ "Monster_Elemental_Wind_WeakEnd" ] }, "KJALBKOJAJE": [ "BeHit", "DoSkill" ] } } } }, "billboard": { "$type": "ConfigCombatBillboard", "BDMAMLPPCMN": "BillboardAttach", "offset": { "_y": 1.5 }, "GNMDLCFGJHA": 1.0, "KLPACBLNKLF": true, "MIBFGCAAAFK": true, "size": "Big" }, "initialPoses": { "Default": {} }, "aibeta": { "enable": true, "moveSetting": { "useNavMesh": false, "navMeshAgentName": "Undead01" }, "sensing": { "settings": { "DefaultSetting": { "viewPanoramic": true, "sourcelessHitAttractionRange": 8.75 } }, "templates": { "DefaultTemplate": { "DefaultPoses": "DefaultSetting" } } }, "threat": { "billboardShowUIBarDis": 30.0, "clearThreatEdgeDistance": 5.0, "clearThreatTimerByDistance": 2.0, "viewThreatGrow": 35.0, "feelThreatGrow": 100.0, "threatDecreaseSpeed": 10.0, "resistTauntLevel": "Monster_TauntLevel_3" }, "defendArea": { "defendRange": 60.0 }, "fly": { "enable": true, "floatingPoses": [ 100, 101, 102, 103, 104 ] }, "skills": { "100": { "name": "OnAlert", "skillType": "OnAlert", "faceTarget": true, "publicCDGroup": "", "triggerGCD": false, "stateIDs": [ "Warning" ], "skillQueryingTime": 3.0, "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "1": { "name": "HurricaneRush", "NJDDMHGDEMN": 2, "castCondition": { "pose": [ 101, 103 ], "pickRangeMin": 7.5, "pickRangeMax": 25.0 }, "targetBackSpace": 15.0, "publicCDGroup": "", "stateIDs": [ "HurricaneRush_Drop", "HurricaneRush_BS", "HurricaneRush_Loop", "HurricaneRush_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "11", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "2": { "name": "HurricaneRush", "NJDDMHGDEMN": 1, "castCondition": { "pose": [ 101, 103 ] }, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "HurricaneRush_Drop", "HurricaneRush_BS", "HurricaneRush_Loop", "HurricaneRush_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "11", "flagSelfInZone": "01", "flagTargetInZone": "10" }, "3": { "name": "Shock", "NJDDMHGDEMN": 2, "castCondition": { "pose": [ 101, 103 ], "pickRangeMax": 10.0 }, "targetBackSpace": 25.0, "publicCDGroup": "", "stateIDs": [ "Shock_BS", "Shock_Fall", "Shock_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "11", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "5": { "name": "EarthWrath", "NJDDMHGDEMN": 1, "castCondition": { "pose": [ 101, 103 ], "pickRangeMax": 15.0 }, "targetBackSpace": 60.0, "initialCD": 30.0, "publicCDGroup": "", "stateIDs": [ "EarthWrath_BS", "EarthWrath_Burst" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "11", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "901": { "name": "RandomWalk", "castCondition": { "pose": [ 103 ] }, "targetBackSpace": 3.0, "publicCDGroup": "", "ignoreGCD": true, "triggerGCD": false, "stateIDs": [ "RandomWalk" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "11", "flagSelfInZone": "11", "flagTargetInZone": "11" } }, "skillGCD": 10.0, "returnToBornTactic": { "enable": true, "defaultSetting": { "spacial": true } }, "spacialChaseTactic": { "enable": true, "condition": { "pose": [ 101, 102, 103 ] }, "defaultSetting": { "yHigh": 2, "segmentDistance": 12.5, "yOffsetMax": 7.5, "yOffsetMin": 3.0 } }, "spacialProbeTactic": { "enable": true, "condition": { "pose": [ 100 ] }, "defaultSetting": { "probeNumberMin": 5.0, "terrainOffsetMax": 3.0, "distanceFromCurrentMax": 5.0, "cdMin": 8.0, "distanceFromBorn": 30.0, "distanceFromCurrentMin": 8.0, "terrainOffsetMin": 12.0 } }, "spacialAdjustTactic": { "enable": true, "condition": { "pose": [ 101, 102, 103 ] }, "defaultSetting": { "JNKIBJFLNBG": 3.0 } } }, "inputKeys": [ { "keyID": 1, "inputKeyCode": 257, "abilityName": "" }, { "keyID": 3, "inputKeyCode": 258, "abilityName": "" }, { "keyID": 5, "inputKeyCode": 259, "abilityName": "" } ], "audio": { "animAudio": { "onTransitionIn": [ { "currentStateName": "Born", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_born" } }, { "currentStateName": "Die", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_die" } }, { "currentStateName": "SwimDie", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_die" } }, { "currentStateName": "EarthWrath_Burst", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_earthWrath_strike" } }, { "currentStateName": "HurricaneRush_BS", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_hurricaneRush_BS" } }, { "currentStateName": "HurricaneRush_Loop", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_hurricaneRush_loop" } }, { "currentStateName": "HurricaneRush_AS", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_hurricaneRush_AS" } }, { "currentStateName": "Shock_BS", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_shock_BS" } }, { "currentStateName": "Shock_Fall", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_shock_fall" } }, { "currentStateName": "Shock_AS", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_shock_AS" } }, { "currentStateName": "Weak_Start", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_start" } }, { "currentStateName": "Weak_loop", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_loop" } }, { "currentStateName": "Weak_ToGround", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_end" } }, { "currentStateName": "Weak_ToGround", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_end" } }, { "currentStateName": "HitThrowToGround", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_end" } }, { "currentStateName": "WeakEnd", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_born" } }, { "currentStateName": "Shock_Up", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_born" } }, { "currentStateName": "Ani_Monster_Elemental_Wind_WeakLoop", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_weak_loop" } }, { "currentStateName": "Walk", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_walk_loop" } }, { "currentStateName": "Standby", "audioEvent": { "text": "Play_sfx_monster_elemental_wind_idle" } } ], "onTransitionOut": [ { "currentStateName": "HurricaneRush_Loop", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_hurricaneRush_loop" } }, { "currentStateName": "Weak_loop", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_weak_loop" } }, { "currentStateName": "Ani_Monster_Elemental_Wind_WeakLoop", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_weak_loop" } }, { "currentStateName": "Walk", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_walk_loop" } }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Walk", "Turn", "Run", "RandomWalk_Left", "RandomWalk_Right", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "Walk", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Standby", "Turn", "Run", "RandomWalk_Left", "RandomWalk_Right", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "Turn", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Walk", "Standby", "Run", "RandomWalk_Left", "RandomWalk_Right", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "Run", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Standby", "Turn", "Walk", "RandomWalk_Left", "RandomWalk_Right", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "RandomWalk_Left", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Walk", "Turn", "Run", "Standby", "RandomWalk_Right", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "RandomWalk_Right", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Standby", "Turn", "Run", "RandomWalk_Left", "Walk", "RandomWalk_Back", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "RandomWalk_Back", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Walk", "Turn", "Run", "RandomWalk_Left", "RandomWalk_Right", "Standby", "HurricaneRush_Drop" ], "usage": "Except" }, { "currentStateName": "HurricaneRush_Drop", "audioEvent": { "text": "Stop_sfx_monster_elemental_wind_idle" }, "otherStateNames": [ "Standby", "Turn", "Run", "RandomWalk_Left", "RandomWalk_Right", "RandomWalk_Back", "Walk" ], "usage": "Except" } ] } } }