Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220024.lua
2022-04-29 16:40:51 +02:00

282 lines
5.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220024
L1_1 = {}
L2_1 = {}
L2_1.config_id = 24001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -2617.012
L3_1.y = 211.353
L3_1.z = -4139.698
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 6.068
L3_1.y = 97.606
L3_1.z = 3.623
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 24004
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = -2619.813
L4_1.y = 211.886
L4_1.z = -4138.086
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 298.431
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 24005
L4_1.monster_id = 21020701
L5_1 = {}
L5_1.x = -2624.173
L5_1.y = 211.891
L5_1.z = -4135.411
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 80.021
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 24002
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = -2624.242
L3_1.y = 212.479
L3_1.z = -4130.607
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 8.888
L3_1.y = 160.015
L3_1.z = 356.91
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 24026
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -2621.572
L4_1.y = 211.701
L4_1.z = -4135.451
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 5.874
L4_1.y = 32.816
L4_1.z = 356.07
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 24027
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -2620.102
L5_1.y = 212.714
L5_1.z = -4128.442
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 312.409
L5_1.z = 5.694
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 24028
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = -2625.35
L6_1.y = 212.353
L6_1.z = -4141.97
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 300.044
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 24029
L6_1.gadget_id = 70220026
L7_1 = {}
L7_1.x = -2625.895
L7_1.y = 212.359
L7_1.z = -4140.743
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 47.173
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 24030
L7_1.gadget_id = 70300087
L8_1 = {}
L8_1.x = -2625.87
L8_1.y = 212.081
L8_1.z = -4138.868
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 34.059
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1024003
L2_1.name = "ANY_MONSTER_DIE_24003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_24003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_24003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "count"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 24001
L5_1 = 24004
L6_1 = 24005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 24002
L5_1 = 24026
L6_1 = 24027
L7_1 = 24028
L8_1 = 24029
L9_1 = 24030
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_24003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_24003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 24002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_24003 = L1_1