local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133220024 L1_1 = {} L2_1 = {} L2_1.config_id = 24001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -2617.012 L3_1.y = 211.353 L3_1.z = -4139.698 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 6.068 L3_1.y = 97.606 L3_1.z = 3.623 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 24004 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -2619.813 L4_1.y = 211.886 L4_1.z = -4138.086 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 298.431 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 24005 L4_1.monster_id = 21020701 L5_1 = {} L5_1.x = -2624.173 L5_1.y = 211.891 L5_1.z = -4135.411 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 80.021 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.disableWander = true L4_1.pose_id = 401 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 24002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = -2624.242 L3_1.y = 212.479 L3_1.z = -4130.607 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 8.888 L3_1.y = 160.015 L3_1.z = 356.91 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 24026 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -2621.572 L4_1.y = 211.701 L4_1.z = -4135.451 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 5.874 L4_1.y = 32.816 L4_1.z = 356.07 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 24027 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -2620.102 L5_1.y = 212.714 L5_1.z = -4128.442 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 312.409 L5_1.z = 5.694 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 24028 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = -2625.35 L6_1.y = 212.353 L6_1.z = -4141.97 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 300.044 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 24029 L6_1.gadget_id = 70220026 L7_1 = {} L7_1.x = -2625.895 L7_1.y = 212.359 L7_1.z = -4140.743 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 47.173 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 24030 L7_1.gadget_id = 70300087 L8_1 = {} L8_1.x = -2625.87 L8_1.y = 212.081 L8_1.z = -4138.868 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 34.059 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1024003 L2_1.name = "ANY_MONSTER_DIE_24003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_24003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_24003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "count" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 24001 L5_1 = 24004 L6_1 = 24005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 24002 L5_1 = 24026 L6_1 = 24027 L7_1 = 24028 L8_1 = 24029 L9_1 = 24030 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_24003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_24003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 24002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_24003 = L1_1