Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210427.lua
2022-04-29 16:40:51 +02:00

176 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133210427
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 427001
L3_1.gadget_id = 70330107
L4_1 = {}
L4_1.x = -3769.549
L4_1.y = 206.573
L4_1.z = -1315.134
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 1.873
L4_1.y = 323.194
L4_1.z = 346.976
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 427002
L4_1.gadget_id = 70330114
L5_1 = {}
L5_1.x = -3783.439
L5_1.y = 206.0
L5_1.z = -1326.872
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 342.912
L5_1.y = 47.391
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 427003
L5_1.gadget_id = 70330114
L6_1 = {}
L6_1.x = -3792.09
L6_1.y = 202.686
L6_1.z = -1330.347
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 357.153
L6_1.y = 60.449
L6_1.z = 356.08
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 427004
L6_1.gadget_id = 70330114
L7_1 = {}
L7_1.x = -3784.43
L7_1.y = 204.016
L7_1.z = -1318.83
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 4.841
L7_1.y = 184.535
L7_1.z = 359.844
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 427005
L7_1.gadget_id = 70330114
L8_1 = {}
L8_1.x = -3772.801
L8_1.y = 203.611
L8_1.z = -1327.46
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.276
L8_1.y = 273.128
L8_1.z = 4.835
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 427006
L8_1.gadget_id = 70330114
L9_1 = {}
L9_1.x = -3784.344
L9_1.y = 203.124
L9_1.z = -1335.982
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 355.214
L9_1.y = 357.536
L9_1.z = 0.744
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 17
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[2] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1