local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133210427 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 427001 L3_1.gadget_id = 70330107 L4_1 = {} L4_1.x = -3769.549 L4_1.y = 206.573 L4_1.z = -1315.134 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.873 L4_1.y = 323.194 L4_1.z = 346.976 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 427002 L4_1.gadget_id = 70330114 L5_1 = {} L5_1.x = -3783.439 L5_1.y = 206.0 L5_1.z = -1326.872 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 342.912 L5_1.y = 47.391 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 427003 L5_1.gadget_id = 70330114 L6_1 = {} L6_1.x = -3792.09 L6_1.y = 202.686 L6_1.z = -1330.347 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.153 L6_1.y = 60.449 L6_1.z = 356.08 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 427004 L6_1.gadget_id = 70330114 L7_1 = {} L7_1.x = -3784.43 L7_1.y = 204.016 L7_1.z = -1318.83 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 4.841 L7_1.y = 184.535 L7_1.z = 359.844 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 427005 L7_1.gadget_id = 70330114 L8_1 = {} L8_1.x = -3772.801 L8_1.y = 203.611 L8_1.z = -1327.46 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.276 L8_1.y = 273.128 L8_1.z = 4.835 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 427006 L8_1.gadget_id = 70330114 L9_1 = {} L9_1.x = -3784.344 L9_1.y = 203.124 L9_1.z = -1335.982 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 355.214 L9_1.y = 357.536 L9_1.z = 0.744 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[2] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1