Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133108135.lua
2022-04-29 16:40:51 +02:00

148 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133108135
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 135001
L2_1.gadget_id = 70290008
L3_1 = {}
L3_1.x = -38.319
L3_1.y = 200.941
L3_1.z = -636.95
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 15.708
L3_1.y = 359.877
L3_1.z = 359.105
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 135002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -38.319
L4_1.y = 200.941
L4_1.z = -636.95
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 15.708
L4_1.y = 359.877
L4_1.z = 359.105
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 3008
L3_1.owner = 135001
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 135003
L4_1.gadget_id = 70290008
L5_1 = {}
L5_1.x = -45.951
L5_1.y = 203.691
L5_1.z = -652.24
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 347.39
L5_1.y = 1.932
L5_1.z = 342.645
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 135004
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = -45.951
L6_1.y = 203.691
L6_1.z = -652.24
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 347.39
L6_1.y = 1.932
L6_1.z = 342.645
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 3008
L5_1.owner = 135003
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 135005
L6_1.gadget_id = 70290008
L7_1 = {}
L7_1.x = -40.403
L7_1.y = 202.237
L7_1.z = -651.082
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 339.855
L7_1.y = 291.035
L7_1.z = 6.788
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 135006
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = -40.403
L8_1.y = 202.237
L8_1.z = -651.082
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 339.855
L8_1.y = 291.035
L8_1.z = 6.788
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 3008
L7_1.owner = 135005
L7_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 135001
L5_1 = 135002
L6_1 = 135003
L7_1 = 135004
L8_1 = 135005
L9_1 = 135006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1