local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133108135 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 135001 L2_1.gadget_id = 70290008 L3_1 = {} L3_1.x = -38.319 L3_1.y = 200.941 L3_1.z = -636.95 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 15.708 L3_1.y = 359.877 L3_1.z = 359.105 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 135002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -38.319 L4_1.y = 200.941 L4_1.z = -636.95 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 15.708 L4_1.y = 359.877 L4_1.z = 359.105 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 3008 L3_1.owner = 135001 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 135003 L4_1.gadget_id = 70290008 L5_1 = {} L5_1.x = -45.951 L5_1.y = 203.691 L5_1.z = -652.24 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 347.39 L5_1.y = 1.932 L5_1.z = 342.645 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 135004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -45.951 L6_1.y = 203.691 L6_1.z = -652.24 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 347.39 L6_1.y = 1.932 L6_1.z = 342.645 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 3008 L5_1.owner = 135003 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 135005 L6_1.gadget_id = 70290008 L7_1 = {} L7_1.x = -40.403 L7_1.y = 202.237 L7_1.z = -651.082 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 339.855 L7_1.y = 291.035 L7_1.z = 6.788 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 135006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -40.403 L8_1.y = 202.237 L8_1.z = -651.082 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 339.855 L8_1.y = 291.035 L8_1.z = 6.788 L7_1.rot = L8_1 L7_1.level = 1 L7_1.point_type = 3008 L7_1.owner = 135005 L7_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 135001 L5_1 = 135002 L6_1 = 135003 L7_1 = 135004 L8_1 = 135005 L9_1 = 135006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1