Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133106227.lua
2022-04-29 16:40:51 +02:00

893 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 133106227
L1_1 = {}
L1_1.steps = 3
L1_1.config_id = 227009
L2_1 = {}
L3_1 = {}
L3_1.route = 310600002
L4_1 = {}
L5_1 = 1
L6_1 = 2
L7_1 = 3
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.points = L4_1
L2_1[1] = L3_1
L3_1 = {}
L3_1.route = 310600002
L4_1 = {}
L5_1 = 3
L6_1 = 6
L7_1 = 7
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.points = L4_1
L2_1[2] = L3_1
L3_1 = {}
L3_1.route = 310600002
L4_1 = {}
L5_1 = 7
L6_1 = 8
L7_1 = 9
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.points = L4_1
L2_1[3] = L3_1
L1_1.routes = L2_1
L1_1.shake_point = 8
L2_1 = {}
L2_1[227003] = 227017
L2_1[227004] = 227018
L2_1[227005] = 227019
L3_1 = {}
L4_1 = {}
L5_1 = 227003
L6_1 = 227004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1[1] = L4_1
L4_1 = {}
L5_1 = 227003
L6_1 = 227004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1[2] = L4_1
L4_1 = {}
L5_1 = 227005
L4_1[1] = L5_1
L3_1[3] = L4_1
L4_1 = {}
monsters = L4_1
L4_1 = {}
npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 227001
L5_1.gadget_id = 70330021
L6_1 = {}
L6_1.x = -555.275
L6_1.y = 135.551
L6_1.z = 1812.824
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.persistent = true
L5_1.area_id = 19
L6_1 = {}
L6_1.config_id = 227002
L6_1.gadget_id = 70330021
L7_1 = {}
L7_1.x = -519.083
L7_1.y = 136.453
L7_1.z = 1806.626
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 339.15
L7_1.y = 46.14
L7_1.z = 356.703
L6_1.rot = L7_1
L6_1.level = 32
L6_1.persistent = true
L6_1.area_id = 19
L7_1 = {}
L7_1.config_id = 227003
L7_1.gadget_id = 70330145
L8_1 = {}
L8_1.x = -546.096
L8_1.y = 136.753
L8_1.z = 1820.503
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 131.692
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L8_1 = GadgetState
L8_1 = L8_1.GearStop
L7_1.state = L8_1
L7_1.isOneoff = true
L7_1.persistent = true
L7_1.area_id = 19
L8_1 = {}
L8_1.config_id = 227004
L8_1.gadget_id = 70330145
L9_1 = {}
L9_1.x = -524.723
L9_1.y = 135.903
L9_1.z = 1815.078
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 79.374
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 32
L9_1 = GadgetState
L9_1 = L9_1.GearStop
L8_1.state = L9_1
L8_1.isOneoff = true
L8_1.persistent = true
L8_1.area_id = 19
L9_1 = {}
L9_1.config_id = 227005
L9_1.gadget_id = 70330145
L10_1 = {}
L10_1.x = -506.955
L10_1.y = 126.169
L10_1.z = 1831.284
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 355.119
L10_1.y = 296.071
L10_1.z = -0.001
L9_1.rot = L10_1
L9_1.level = 32
L10_1 = GadgetState
L10_1 = L10_1.GearStop
L9_1.state = L10_1
L9_1.isOneoff = true
L9_1.persistent = true
L9_1.area_id = 19
L10_1 = {}
L10_1.config_id = 227008
L10_1.gadget_id = 70330021
L11_1 = {}
L11_1.x = -515.785
L11_1.y = 125.438
L11_1.z = 1828.5
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.persistent = true
L10_1.area_id = 19
L11_1 = {}
L11_1.config_id = 227009
L11_1.gadget_id = 70330148
L12_1 = {}
L12_1.x = -528.177
L12_1.y = 138.35
L12_1.z = 1841.646
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 212.039
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.is_use_point_array = true
L11_1.area_id = 19
L12_1 = {}
L12_1.config_id = 227013
L12_1.gadget_id = 70330021
L13_1 = {}
L13_1.x = -501.021
L13_1.y = 133.939
L13_1.z = 1827.333
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 339.782
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 36
L12_1.persistent = true
L12_1.area_id = 19
L13_1 = {}
L13_1.config_id = 227014
L13_1.gadget_id = 70330213
L14_1 = {}
L14_1.x = -528.053
L14_1.y = 125.041
L14_1.z = 1841.008
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 2.098
L14_1.y = 211.094
L14_1.z = 4.066
L13_1.rot = L14_1
L13_1.level = 36
L13_1.persistent = true
L13_1.area_id = 19
L14_1 = {}
L14_1.config_id = 227015
L14_1.gadget_id = 70330212
L15_1 = {}
L15_1.x = -526.599
L15_1.y = 127.559
L15_1.z = 1841.247
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 352.705
L15_1.y = 212.039
L15_1.z = 21.53
L14_1.rot = L15_1
L14_1.level = 36
L14_1.persistent = true
L14_1.area_id = 19
L15_1 = {}
L15_1.config_id = 227016
L15_1.gadget_id = 70360001
L16_1 = {}
L16_1.x = -527.734
L16_1.y = 127.577
L16_1.z = 1828.19
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 36
L15_1.area_id = 19
L16_1 = {}
L16_1.config_id = 227017
L16_1.gadget_id = 70290339
L17_1 = {}
L17_1.x = -536.269
L17_1.y = 135.126
L17_1.z = 1828.318
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 28.478
L17_1.y = 150.394
L17_1.z = 15.185
L16_1.rot = L17_1
L16_1.level = 36
L16_1.persistent = true
L16_1.area_id = 19
L17_1 = {}
L17_1.config_id = 227018
L17_1.gadget_id = 70290339
L18_1 = {}
L18_1.x = -520.91
L18_1.y = 139.08
L18_1.z = 1826.86
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 351.447
L18_1.y = 104.484
L18_1.z = 350.083
L17_1.rot = L18_1
L17_1.level = 36
L17_1.persistent = true
L17_1.area_id = 19
L18_1 = {}
L18_1.config_id = 227019
L18_1.gadget_id = 70290339
L19_1 = {}
L19_1.x = -518.94
L19_1.y = 132.4
L19_1.z = 1834.83
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 359.236
L19_1.y = 198.711
L19_1.z = 209.045
L18_1.rot = L19_1
L18_1.level = 36
L18_1.persistent = true
L18_1.area_id = 19
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L4_1[13] = L17_1
L4_1[14] = L18_1
gadgets = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 227012
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 33
L6_1 = {}
L6_1.x = -533.396
L6_1.y = 131.173
L6_1.z = 1815.631
L5_1.pos = L6_1
L5_1.area_id = 19
L4_1[1] = L5_1
regions = L4_1
L4_1 = {}
L5_1 = {}
L5_1.config_id = 1227006
L5_1.name = "GADGET_STATE_CHANGE_227006"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_227006"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_227006"
L6_1 = {}
L6_1.config_id = 1227010
L6_1.name = "QUEST_START_227010"
L7_1 = EventType
L7_1 = L7_1.EVENT_QUEST_START
L6_1.event = L7_1
L6_1.source = "7104414"
L6_1.condition = "condition_EVENT_QUEST_START_227010"
L6_1.action = "action_EVENT_QUEST_START_227010"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1227011
L7_1.name = "PLATFORM_REACH_POINT_227011"
L8_1 = EventType
L8_1 = L8_1.EVENT_PLATFORM_REACH_POINT
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_227011"
L7_1.action = "action_EVENT_PLATFORM_REACH_POINT_227011"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1227012
L8_1.name = "ENTER_REGION_227012"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_227012"
L8_1.action = "action_EVENT_ENTER_REGION_227012"
L9_1 = {}
L9_1.config_id = 1227021
L9_1.name = "TIME_AXIS_PASS_227021"
L10_1 = EventType
L10_1 = L10_1.EVENT_TIME_AXIS_PASS
L9_1.event = L10_1
L9_1.source = "killlightriver"
L9_1.condition = "condition_EVENT_TIME_AXIS_PASS_227021"
L9_1.action = "action_EVENT_TIME_AXIS_PASS_227021"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1227022
L10_1.name = "GROUP_LOAD_227022"
L11_1 = EventType
L11_1 = L11_1.EVENT_GROUP_LOAD
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_GROUP_LOAD_227022"
L10_1.action = "action_EVENT_GROUP_LOAD_227022"
L10_1.trigger_count = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
triggers = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "questStarted"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 2
L6_1.name = "questFinished"
L6_1.value = 0
L6_1.no_refresh = true
L4_1[1] = L5_1
L4_1[2] = L6_1
variables = L4_1
L4_1 = {}
L4_1.suite = 1
L4_1.end_suite = 0
L4_1.rand_suite = false
init_config = L4_1
L4_1 = {}
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 227016
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 227012
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GADGET_STATE_CHANGE_227006"
L8_1 = "QUEST_START_227010"
L9_1 = "PLATFORM_REACH_POINT_227011"
L10_1 = "ENTER_REGION_227012"
L11_1 = "TIME_AXIS_PASS_227021"
L12_1 = "GROUP_LOAD_227022"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 227001
L9_1 = 227002
L10_1 = 227003
L11_1 = 227004
L12_1 = 227005
L13_1 = 227008
L14_1 = 227009
L15_1 = 227013
L16_1 = 227017
L17_1 = 227018
L18_1 = 227019
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L7_1[8] = L15_1
L7_1[9] = L16_1
L7_1[10] = L17_1
L7_1[11] = L18_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "GADGET_STATE_CHANGE_227006"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 227014
L10_1 = 227015
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
suites = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = A1_2.param2
if 227003 ~= L2_2 then
L2_2 = A1_2.param2
if 227004 ~= L2_2 then
L2_2 = A1_2.param2
if 227005 ~= L2_2 then
goto lbl_17
end
end
end
L2_2 = true
return L2_2
end
::lbl_17::
L2_2 = false
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_227006 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 710445001
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_227006 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "MoveStep"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_START_227010 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "questStarted"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 227003
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 227004
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 227005
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_227010 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "MoveStep"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_227011 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7104414finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "questFinished"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.InitTimeAxis
L3_2 = A0_2
L4_2 = "killlightriver"
L5_2 = {}
L6_2 = 3
L5_2[1] = L6_2
L6_2 = false
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106630
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_227011 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 227012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "questStarted"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_227012 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 710441301
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -528.177
L2_2.y = 138.35
L2_2.z = 1841.646
L3_2 = {}
L3_2.x = -528.177
L3_2.y = 138.35
L3_2.z = 1841.646
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = true
L6_2.duration = 3
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = true
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ENTER_REGION_227012 = L4_1
function L4_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.source_name
if "killlightriver" == L2_2 then
L2_2 = A1_2.param1
if 1 == L2_2 then
goto lbl_9
end
end
L2_2 = false
do return L2_2 end
::lbl_9::
L2_2 = true
return L2_2
end
condition_EVENT_TIME_AXIS_PASS_227021 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106492
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 492002
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIME_AXIS_PASS_227021 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "questFinished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_227022 = L4_1
function L4_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7104414finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133106492
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 492002
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_227022 = L4_1
L4_1 = require
L5_1 = "V2_6/CalculateBulletForward"
L4_1(L5_1)