local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 133106227 L1_1 = {} L1_1.steps = 3 L1_1.config_id = 227009 L2_1 = {} L3_1 = {} L3_1.route = 310600002 L4_1 = {} L5_1 = 1 L6_1 = 2 L7_1 = 3 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.points = L4_1 L2_1[1] = L3_1 L3_1 = {} L3_1.route = 310600002 L4_1 = {} L5_1 = 3 L6_1 = 6 L7_1 = 7 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.points = L4_1 L2_1[2] = L3_1 L3_1 = {} L3_1.route = 310600002 L4_1 = {} L5_1 = 7 L6_1 = 8 L7_1 = 9 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.points = L4_1 L2_1[3] = L3_1 L1_1.routes = L2_1 L1_1.shake_point = 8 L2_1 = {} L2_1[227003] = 227017 L2_1[227004] = 227018 L2_1[227005] = 227019 L3_1 = {} L4_1 = {} L5_1 = 227003 L6_1 = 227004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1[1] = L4_1 L4_1 = {} L5_1 = 227003 L6_1 = 227004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1[2] = L4_1 L4_1 = {} L5_1 = 227005 L4_1[1] = L5_1 L3_1[3] = L4_1 L4_1 = {} monsters = L4_1 L4_1 = {} npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.config_id = 227001 L5_1.gadget_id = 70330021 L6_1 = {} L6_1.x = -555.275 L6_1.y = 135.551 L6_1.z = 1812.824 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.persistent = true L5_1.area_id = 19 L6_1 = {} L6_1.config_id = 227002 L6_1.gadget_id = 70330021 L7_1 = {} L7_1.x = -519.083 L7_1.y = 136.453 L7_1.z = 1806.626 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 339.15 L7_1.y = 46.14 L7_1.z = 356.703 L6_1.rot = L7_1 L6_1.level = 32 L6_1.persistent = true L6_1.area_id = 19 L7_1 = {} L7_1.config_id = 227003 L7_1.gadget_id = 70330145 L8_1 = {} L8_1.x = -546.096 L8_1.y = 136.753 L8_1.z = 1820.503 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 131.692 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L8_1 = GadgetState L8_1 = L8_1.GearStop L7_1.state = L8_1 L7_1.isOneoff = true L7_1.persistent = true L7_1.area_id = 19 L8_1 = {} L8_1.config_id = 227004 L8_1.gadget_id = 70330145 L9_1 = {} L9_1.x = -524.723 L9_1.y = 135.903 L9_1.z = 1815.078 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 79.374 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 32 L9_1 = GadgetState L9_1 = L9_1.GearStop L8_1.state = L9_1 L8_1.isOneoff = true L8_1.persistent = true L8_1.area_id = 19 L9_1 = {} L9_1.config_id = 227005 L9_1.gadget_id = 70330145 L10_1 = {} L10_1.x = -506.955 L10_1.y = 126.169 L10_1.z = 1831.284 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 355.119 L10_1.y = 296.071 L10_1.z = -0.001 L9_1.rot = L10_1 L9_1.level = 32 L10_1 = GadgetState L10_1 = L10_1.GearStop L9_1.state = L10_1 L9_1.isOneoff = true L9_1.persistent = true L9_1.area_id = 19 L10_1 = {} L10_1.config_id = 227008 L10_1.gadget_id = 70330021 L11_1 = {} L11_1.x = -515.785 L11_1.y = 125.438 L11_1.z = 1828.5 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.persistent = true L10_1.area_id = 19 L11_1 = {} L11_1.config_id = 227009 L11_1.gadget_id = 70330148 L12_1 = {} L12_1.x = -528.177 L12_1.y = 138.35 L12_1.z = 1841.646 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 212.039 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.is_use_point_array = true L11_1.area_id = 19 L12_1 = {} L12_1.config_id = 227013 L12_1.gadget_id = 70330021 L13_1 = {} L13_1.x = -501.021 L13_1.y = 133.939 L13_1.z = 1827.333 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 339.782 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 36 L12_1.persistent = true L12_1.area_id = 19 L13_1 = {} L13_1.config_id = 227014 L13_1.gadget_id = 70330213 L14_1 = {} L14_1.x = -528.053 L14_1.y = 125.041 L14_1.z = 1841.008 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 2.098 L14_1.y = 211.094 L14_1.z = 4.066 L13_1.rot = L14_1 L13_1.level = 36 L13_1.persistent = true L13_1.area_id = 19 L14_1 = {} L14_1.config_id = 227015 L14_1.gadget_id = 70330212 L15_1 = {} L15_1.x = -526.599 L15_1.y = 127.559 L15_1.z = 1841.247 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 352.705 L15_1.y = 212.039 L15_1.z = 21.53 L14_1.rot = L15_1 L14_1.level = 36 L14_1.persistent = true L14_1.area_id = 19 L15_1 = {} L15_1.config_id = 227016 L15_1.gadget_id = 70360001 L16_1 = {} L16_1.x = -527.734 L16_1.y = 127.577 L16_1.z = 1828.19 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 36 L15_1.area_id = 19 L16_1 = {} L16_1.config_id = 227017 L16_1.gadget_id = 70290339 L17_1 = {} L17_1.x = -536.269 L17_1.y = 135.126 L17_1.z = 1828.318 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 28.478 L17_1.y = 150.394 L17_1.z = 15.185 L16_1.rot = L17_1 L16_1.level = 36 L16_1.persistent = true L16_1.area_id = 19 L17_1 = {} L17_1.config_id = 227018 L17_1.gadget_id = 70290339 L18_1 = {} L18_1.x = -520.91 L18_1.y = 139.08 L18_1.z = 1826.86 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 351.447 L18_1.y = 104.484 L18_1.z = 350.083 L17_1.rot = L18_1 L17_1.level = 36 L17_1.persistent = true L17_1.area_id = 19 L18_1 = {} L18_1.config_id = 227019 L18_1.gadget_id = 70290339 L19_1 = {} L19_1.x = -518.94 L19_1.y = 132.4 L19_1.z = 1834.83 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 359.236 L19_1.y = 198.711 L19_1.z = 209.045 L18_1.rot = L19_1 L18_1.level = 36 L18_1.persistent = true L18_1.area_id = 19 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 gadgets = L4_1 L4_1 = {} L5_1 = {} L5_1.config_id = 227012 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 33 L6_1 = {} L6_1.x = -533.396 L6_1.y = 131.173 L6_1.z = 1815.631 L5_1.pos = L6_1 L5_1.area_id = 19 L4_1[1] = L5_1 regions = L4_1 L4_1 = {} L5_1 = {} L5_1.config_id = 1227006 L5_1.name = "GADGET_STATE_CHANGE_227006" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_227006" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_227006" L6_1 = {} L6_1.config_id = 1227010 L6_1.name = "QUEST_START_227010" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_START L6_1.event = L7_1 L6_1.source = "7104414" L6_1.condition = "condition_EVENT_QUEST_START_227010" L6_1.action = "action_EVENT_QUEST_START_227010" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1227011 L7_1.name = "PLATFORM_REACH_POINT_227011" L8_1 = EventType L8_1 = L8_1.EVENT_PLATFORM_REACH_POINT L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_227011" L7_1.action = "action_EVENT_PLATFORM_REACH_POINT_227011" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1227012 L8_1.name = "ENTER_REGION_227012" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_227012" L8_1.action = "action_EVENT_ENTER_REGION_227012" L9_1 = {} L9_1.config_id = 1227021 L9_1.name = "TIME_AXIS_PASS_227021" L10_1 = EventType L10_1 = L10_1.EVENT_TIME_AXIS_PASS L9_1.event = L10_1 L9_1.source = "killlightriver" L9_1.condition = "condition_EVENT_TIME_AXIS_PASS_227021" L9_1.action = "action_EVENT_TIME_AXIS_PASS_227021" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1227022 L10_1.name = "GROUP_LOAD_227022" L11_1 = EventType L11_1 = L11_1.EVENT_GROUP_LOAD L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_GROUP_LOAD_227022" L10_1.action = "action_EVENT_GROUP_LOAD_227022" L10_1.trigger_count = 0 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 triggers = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "questStarted" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 2 L6_1.name = "questFinished" L6_1.value = 0 L6_1.no_refresh = true L4_1[1] = L5_1 L4_1[2] = L6_1 variables = L4_1 L4_1 = {} L4_1.suite = 1 L4_1.end_suite = 0 L4_1.rand_suite = false init_config = L4_1 L4_1 = {} L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 227016 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 227012 L6_1[1] = L7_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "GADGET_STATE_CHANGE_227006" L8_1 = "QUEST_START_227010" L9_1 = "PLATFORM_REACH_POINT_227011" L10_1 = "ENTER_REGION_227012" L11_1 = "TIME_AXIS_PASS_227021" L12_1 = "GROUP_LOAD_227022" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 227001 L9_1 = 227002 L10_1 = 227003 L11_1 = 227004 L12_1 = 227005 L13_1 = 227008 L14_1 = 227009 L15_1 = 227013 L16_1 = 227017 L17_1 = 227018 L18_1 = 227019 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L7_1[10] = L17_1 L7_1[11] = L18_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "GADGET_STATE_CHANGE_227006" L7_1[1] = L8_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 227014 L10_1 = 227015 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L7_1.rand_weight = 100 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 suites = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = A1_2.param2 if 227003 ~= L2_2 then L2_2 = A1_2.param2 if 227004 ~= L2_2 then L2_2 = A1_2.param2 if 227005 ~= L2_2 then goto lbl_17 end end end L2_2 = true return L2_2 end ::lbl_17:: L2_2 = false return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_227006 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 710445001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_227006 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "MoveStep" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_227010 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "questStarted" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 227003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 227004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 227005 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_227010 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "MoveStep" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_227011 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7104414finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "questFinished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.InitTimeAxis L3_2 = A0_2 L4_2 = "killlightriver" L5_2 = {} L6_2 = 3 L5_2[1] = L6_2 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133106630 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_227011 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 227012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "questStarted" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_227012 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 710441301 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = -528.177 L2_2.y = 138.35 L2_2.z = 1841.646 L3_2 = {} L3_2.x = -528.177 L3_2.y = 138.35 L3_2.z = 1841.646 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = true L6_2.duration = 3 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = true L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_227012 = L4_1 function L4_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.source_name if "killlightriver" == L2_2 then L2_2 = A1_2.param1 if 1 == L2_2 then goto lbl_9 end end L2_2 = false do return L2_2 end ::lbl_9:: L2_2 = true return L2_2 end condition_EVENT_TIME_AXIS_PASS_227021 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133106492 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 492002 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_227021 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "questFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_227022 = L4_1 function L4_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7104414finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133106492 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 492002 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_227022 = L4_1 L4_1 = require L5_1 = "V2_6/CalculateBulletForward" L4_1(L5_1)