mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
400 lines
7.4 KiB
Lua
400 lines
7.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 133104901
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 901001
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L2_1.monster_id = 21011201
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L3_1 = {}
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L3_1.x = 980.219
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L3_1.y = 200.31
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L3_1.z = 224.213
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 16
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L2_1.drop_id = 1000100
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L2_1.area_id = 5
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L3_1 = {}
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L3_1.config_id = 901002
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L3_1.monster_id = 21011201
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L4_1 = {}
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L4_1.x = 975.713
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L4_1.y = 200.069
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L4_1.z = 223.68
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 16
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L3_1.drop_id = 1000100
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L3_1.area_id = 5
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L4_1 = {}
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L4_1.config_id = 901003
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L4_1.monster_id = 21010701
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L5_1 = {}
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L5_1.x = 978.404
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L5_1.y = 200.316
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L5_1.z = 226.554
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 16
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L4_1.drop_id = 1000100
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L4_1.area_id = 5
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L5_1 = {}
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L5_1.config_id = 901004
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L5_1.monster_id = 21030201
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L6_1 = {}
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L6_1.x = 977.99
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L6_1.y = 200.231
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L6_1.z = 225.018
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 16
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L5_1.drop_id = 1000100
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L5_1.area_id = 5
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L6_1 = {}
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L6_1.config_id = 901005
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L6_1.monster_id = 21020101
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L7_1 = {}
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L7_1.x = 980.114
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L7_1.y = 200.358
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L7_1.z = 225.292
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 16
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L6_1.drop_id = 1000100
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L6_1.area_id = 5
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L7_1 = {}
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L7_1.config_id = 901007
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L7_1.monster_id = 21020101
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L8_1 = {}
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L8_1.x = 975.798
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L8_1.y = 200.167
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L8_1.z = 225.631
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 16
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L7_1.drop_id = 1000100
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L7_1.area_id = 5
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L8_1 = {}
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L8_1.config_id = 901008
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L8_1.monster_id = 21030101
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L9_1 = {}
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L9_1.x = 978.656
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L9_1.y = 200.217
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L9_1.z = 223.136
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 16
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L8_1.drop_id = 1000100
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L8_1.area_id = 5
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L9_1 = {}
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L9_1.config_id = 901010
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L9_1.monster_id = 24010201
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L10_1 = {}
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L10_1.x = 984.943
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L10_1.y = 200.811
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L10_1.z = 236.976
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 338.193
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 16
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L9_1.drop_id = 1000100
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L10_1 = {}
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L11_1 = 1008
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L10_1[1] = L11_1
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L9_1.affix = L10_1
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L9_1.isElite = true
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L9_1.pose_id = 100
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L9_1.area_id = 5
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1901006
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L2_1.name = "ANY_MONSTER_DIE_901006"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_901006"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_901006"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1901009
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L3_1.name = "ANY_MONSTER_DIE_901009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_901009"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_901009"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1901011
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L4_1.name = "ANY_MONSTER_LIVE_901011"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_901011"
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L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_901011"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1901012
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L5_1.name = "QUEST_FINISH_901012"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_FINISH
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L5_1.event = L6_1
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L5_1.source = "2200404"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_QUEST_FINISH_901012"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 901001
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L6_1 = 901002
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L7_1 = 901003
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L8_1 = 901004
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_901006"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 901005
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L7_1 = 901007
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L8_1 = 901008
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_901009"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L7_1 = 901010
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L6_1[1] = L7_1
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L5_1.monsters = L6_1
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L6_1 = {}
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L7_1 = "ANY_MONSTER_LIVE_901011"
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L8_1 = "QUEST_FINISH_901012"
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_901006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1331049011"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_901006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_901009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1331049012"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_901009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 901010 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_901011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.LockMonsterHp
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L3_2 = A0_2
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L4_2 = 901010
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : lock_monster_hp_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_LIVE_901011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.KillGroupEntity
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133104901
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L5_2 = GroupKillPolicy
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L5_2 = L5_2.GROUP_KILL_MONSTER
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L4_2.kill_policy = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_901012 = L1_1
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