local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133104901 L1_1 = {} L2_1 = {} L2_1.config_id = 901001 L2_1.monster_id = 21011201 L3_1 = {} L3_1.x = 980.219 L3_1.y = 200.31 L3_1.z = 224.213 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_id = 1000100 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 901002 L3_1.monster_id = 21011201 L4_1 = {} L4_1.x = 975.713 L4_1.y = 200.069 L4_1.z = 223.68 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_id = 1000100 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 901003 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 978.404 L5_1.y = 200.316 L5_1.z = 226.554 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_id = 1000100 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 901004 L5_1.monster_id = 21030201 L6_1 = {} L6_1.x = 977.99 L6_1.y = 200.231 L6_1.z = 225.018 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_id = 1000100 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 901005 L6_1.monster_id = 21020101 L7_1 = {} L7_1.x = 980.114 L7_1.y = 200.358 L7_1.z = 225.292 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.drop_id = 1000100 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 901007 L7_1.monster_id = 21020101 L8_1 = {} L8_1.x = 975.798 L8_1.y = 200.167 L8_1.z = 225.631 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.drop_id = 1000100 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 901008 L8_1.monster_id = 21030101 L9_1 = {} L9_1.x = 978.656 L9_1.y = 200.217 L9_1.z = 223.136 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.drop_id = 1000100 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 901010 L9_1.monster_id = 24010201 L10_1 = {} L10_1.x = 984.943 L10_1.y = 200.811 L10_1.z = 236.976 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 338.193 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 16 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 1008 L10_1[1] = L11_1 L9_1.affix = L10_1 L9_1.isElite = true L9_1.pose_id = 100 L9_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1901006 L2_1.name = "ANY_MONSTER_DIE_901006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_901006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_901006" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1901009 L3_1.name = "ANY_MONSTER_DIE_901009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_901009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_901009" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1901011 L4_1.name = "ANY_MONSTER_LIVE_901011" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_901011" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_901011" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1901012 L5_1.name = "QUEST_FINISH_901012" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "2200404" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_FINISH_901012" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 901001 L6_1 = 901002 L7_1 = 901003 L8_1 = 901004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_901006" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 901005 L7_1 = 901007 L8_1 = 901008 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_901009" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 901010 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_LIVE_901011" L8_1 = "QUEST_FINISH_901012" L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_901006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331049011" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_901006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_901009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331049012" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_901009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 901010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_901011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.LockMonsterHp L3_2 = A0_2 L4_2 = 901010 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : lock_monster_hp_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_901011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133104901 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_901012 = L1_1