Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group1181001003.lua
2022-04-29 16:40:51 +02:00

418 lines
7.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 191001003
L0_1.gadget_target_1 = 3003
L0_1.monster_mole_1 = 3001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 28050201
L3_1 = {}
L3_1.x = 2511.9
L3_1.y = 213.5
L3_1.z = -1331.4
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 29.5
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 28050201
L4_1 = {}
L4_1.x = 2514.8
L4_1.y = 213.7
L4_1.z = -1326.6
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 29.5
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3003
L2_1.gadget_id = 70360027
L3_1 = {}
L3_1.x = 2514.9
L3_1.y = 213.6
L3_1.z = -1326.7
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 104.1
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 3004
L3_1.gadget_id = 70360015
L4_1 = {}
L4_1.x = 2512.2
L4_1.y = 213.3
L4_1.z = -1331.2
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 15.1
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.name = "ANY_MONSTER_DIE_3005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3005"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3005"
L3_1 = {}
L3_1.name = "SELECT_OPTION_3006"
L4_1 = EventType
L4_1 = L4_1.EVENT_SELECT_OPTION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_SELECT_OPTION_3006"
L3_1.action = "action_EVENT_SELECT_OPTION_3006"
L3_1.trigger_count = 0
L3_1.forbid_guest = false
L4_1 = {}
L4_1.name = "GADGET_STATE_CHANGE_3007"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3007"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_3007"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.name = "GADGET_STATE_CHANGE_3008"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_3008"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_3008"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.name = "GADGET_CREATE_3009"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_CREATE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_CREATE_3009"
L6_1.action = "action_EVENT_GADGET_CREATE_3009"
L6_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.name = "isActive"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.name = "isFinish"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
L2_1 = {}
L1_1.npcs = L2_1
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 3001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3003
L5_1 = 3004
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_3005"
L5_1 = "SELECT_OPTION_3006"
L6_1 = "GADGET_STATE_CHANGE_3007"
L7_1 = "GADGET_STATE_CHANGE_3008"
L8_1 = "GADGET_CREATE_3009"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param2
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2006
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinish"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 191001003
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 171 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 191001003
L5_2 = 3004
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 191001003
L5_2 = 3004
L6_2 = 171
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2006
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_SELECT_OPTION_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 3004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 191001003
L5_2 = 3004
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isActive"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 3003 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
if 3004 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 0
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
goto lbl_16
end
end
L2_2 = false
do return L2_2 end
::lbl_16::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_3009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 191001003
L5_2 = 3004
L6_2 = {}
L7_2 = 171
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_3009 = L1_1