2022-04-29 16:40:51 +02:00

1083 lines
20 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1
main_id = 40014
L0_1 = {}
L1_1 = 4001420
L2_1 = 4001401
L3_1 = 4001402
L4_1 = 4001404
L5_1 = 4001405
L6_1 = 4001406
L7_1 = 4001403
L8_1 = 4001407
L9_1 = 4001415
L10_1 = 4001408
L11_1 = 4001409
L12_1 = 4001410
L13_1 = 4001411
L14_1 = 4001412
L15_1 = 4001423
L16_1 = 4001424
L17_1 = 4001425
L18_1 = 4001427
L19_1 = 4001421
L20_1 = 4001413
L21_1 = 4001422
L22_1 = 4001414
L23_1 = 4001426
L24_1 = 4001416
L25_1 = 4001417
L26_1 = 4001418
L27_1 = 4001419
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133102167"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133104276"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133107181,3"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133107010,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001401XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001401"] = L1_1
L1_1 = {}
L0_1["4001402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1021
L3_1.alias = "Npc1021"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001402HT"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001404QQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001404Baizhu"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10211
L3_1.alias = "Npc10211"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001405NG"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001405BD"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001406"] = L1_1
L1_1 = {}
L0_1["4001407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10427
L3_1.alias = "Npc10427"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001407CJY"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001409"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10045
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001409XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1041
L4_1.alias = "Npc1041"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001409CY"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001410"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001455XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001455KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001411"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001455XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001455KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2204
L5_1.alias = "Npc2204"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4001410YX"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001412"] = L1_1
L1_1 = {}
L0_1["4001413"] = L1_1
L1_1 = {}
L0_1["4001414"] = L1_1
L1_1 = {}
L0_1["4001416"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4001417PLL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001417"] = L1_1
L1_1 = {}
L0_1["4001418"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001419KQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001419"] = L1_1
L1_1 = {}
L0_1["4001420"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001413XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001413KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001422"] = L1_1
L1_1 = {}
L0_1["4001423"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2045
L3_1.alias = "Npc2045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4001401Mao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710175
L3_1.alias = "Gadget70710175"
L3_1.pos = "Q4001401Chop01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710175
L4_1.alias = "Gadget70710175N"
L4_1.pos = "Q4001401Chop02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 70710542
L5_1.alias = "Gadget70710542"
L5_1.pos = "Q4001401Bowl"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L0_1["4001401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001402XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1021
L4_1.alias = "Npc1021"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001402HT"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1043
L5_1.alias = "Npc1043"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001402GB"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001403Xiangling"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001403Keqing"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2306
L5_1.alias = "Npc2306"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4001403CJY"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1043
L6_1.alias = "Npc1043"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001403GB"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4001403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001404XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10233
L4_1.alias = "Npc10233"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001404QQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10234
L5_1.alias = "Npc10234"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001404Baizhu"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1043
L6_1.alias = "Npc1043"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001404GB"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4001404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001405XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001405KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10211
L5_1.alias = "Npc10211"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001405NG"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1031
L6_1.alias = "Npc1031"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001405BD"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1043
L7_1.alias = "Npc1043"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4001405GB"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4001405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001403Xiangling"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001403Keqing"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2306
L5_1.alias = "Npc2306"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4001403CJY"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001409XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001409KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10427
L5_1.alias = "Npc10427"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001407CJY"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001403Xiangling"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001409KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10427
L5_1.alias = "Npc10427"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001407CJY"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001408"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001409XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001409KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10045
L5_1.alias = "Npc10045"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001409XQ"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1041
L6_1.alias = "Npc1041"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001409CY"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1043
L7_1.alias = "Npc1043"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4001409GB"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4001409"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001455XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001455KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2204
L5_1.alias = "Npc2204"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4001410YX"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1043
L6_1.alias = "Npc1043"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001410GB"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4001410"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2204
L3_1.alias = "Npc2204"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4001410GB"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001411"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1043
L3_1.alias = "Npc1043"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001410GB"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001412"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001413XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001413KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001413"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001414XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001414KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10258
L5_1.alias = "Npc10258"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001414Niao"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1015
L6_1.alias = "Npc1015"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001415GY"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1043
L7_1.alias = "Npc1043"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4001414GB"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4001414"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001409XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001409KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10427
L5_1.alias = "Npc10427"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001407CJY"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4001415"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4001417PLL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001416"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001417XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001417KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10426
L5_1.alias = "Npc10426"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4001417QYJ"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1043
L6_1.alias = "Npc1043"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001417GB"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4001417"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001419KQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710430
L3_1.alias = "Gadget70710430"
L3_1.pos = "Q4001418Gadget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4001418"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001419XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1005
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.pos = "Q4001419PM"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001419"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001401XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4001420"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001421XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001421KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1005
L5_1.alias = "Paimon"
L5_1.script = "Actor/Quest/Q352/Paimon"
L5_1.pos = "Q4001421PM"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1043
L6_1.alias = "Npc1043"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4001421GB"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4001421"] = L1_1
L1_1 = {}
L0_1["4001422"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001421XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001421KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001423"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001421XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001421KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001424"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001421XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001421KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001425"] = L1_1
L1_1 = {}
L0_1["4001426"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1012
L3_1.alias = "Xiangling"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4001421XL"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1016
L4_1.alias = "Npc1016"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4001421KQ"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4001427"] = L1_1
quest_data = L0_1