local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1 main_id = 40014 L0_1 = {} L1_1 = 4001420 L2_1 = 4001401 L3_1 = 4001402 L4_1 = 4001404 L5_1 = 4001405 L6_1 = 4001406 L7_1 = 4001403 L8_1 = 4001407 L9_1 = 4001415 L10_1 = 4001408 L11_1 = 4001409 L12_1 = 4001410 L13_1 = 4001411 L14_1 = 4001412 L15_1 = 4001423 L16_1 = 4001424 L17_1 = 4001425 L18_1 = 4001427 L19_1 = 4001421 L20_1 = 4001413 L21_1 = 4001422 L22_1 = 4001414 L23_1 = 4001426 L24_1 = 4001416 L25_1 = 4001417 L26_1 = 4001418 L27_1 = 4001419 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133102167" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133104276" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133107181,3" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133107010,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001401XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001401"] = L1_1 L1_1 = {} L0_1["4001402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1021 L3_1.alias = "Npc1021" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001402HT" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001404QQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10234 L4_1.alias = "Npc10234" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001404Baizhu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10211 L3_1.alias = "Npc10211" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001405NG" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1031 L4_1.alias = "Npc1031" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001405BD" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001406"] = L1_1 L1_1 = {} L0_1["4001407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10427 L3_1.alias = "Npc10427" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001407CJY" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001409"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001409XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1041 L4_1.alias = "Npc1041" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001409CY" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001410"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001455XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001455KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001411"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001455XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001455KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2204 L5_1.alias = "Npc2204" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4001410YX" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001412"] = L1_1 L1_1 = {} L0_1["4001413"] = L1_1 L1_1 = {} L0_1["4001414"] = L1_1 L1_1 = {} L0_1["4001416"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4001417PLL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001417"] = L1_1 L1_1 = {} L0_1["4001418"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001419KQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001419"] = L1_1 L1_1 = {} L0_1["4001420"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001413XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001413KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001422"] = L1_1 L1_1 = {} L0_1["4001423"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2045 L3_1.alias = "Npc2045" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4001401Mao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710175 L3_1.alias = "Gadget70710175" L3_1.pos = "Q4001401Chop01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70710175 L4_1.alias = "Gadget70710175N" L4_1.pos = "Q4001401Chop02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 70710542 L5_1.alias = "Gadget70710542" L5_1.pos = "Q4001401Bowl" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L0_1["4001401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001402XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1021 L4_1.alias = "Npc1021" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001402HT" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1043 L5_1.alias = "Npc1043" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001402GB" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001403Xiangling" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001403Keqing" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2306 L5_1.alias = "Npc2306" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4001403CJY" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1043 L6_1.alias = "Npc1043" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001403GB" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4001403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001404XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10233 L4_1.alias = "Npc10233" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001404QQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10234 L5_1.alias = "Npc10234" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001404Baizhu" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1043 L6_1.alias = "Npc1043" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001404GB" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4001404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001405XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001405KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10211 L5_1.alias = "Npc10211" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001405NG" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1031 L6_1.alias = "Npc1031" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001405BD" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1043 L7_1.alias = "Npc1043" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4001405GB" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4001405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001403Xiangling" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001403Keqing" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2306 L5_1.alias = "Npc2306" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4001403CJY" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001409XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001409KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10427 L5_1.alias = "Npc10427" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001407CJY" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001403Xiangling" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001409KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10427 L5_1.alias = "Npc10427" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001407CJY" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001408"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001409XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001409KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10045 L5_1.alias = "Npc10045" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001409XQ" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1041 L6_1.alias = "Npc1041" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001409CY" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1043 L7_1.alias = "Npc1043" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4001409GB" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4001409"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001455XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001455KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2204 L5_1.alias = "Npc2204" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4001410YX" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1043 L6_1.alias = "Npc1043" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001410GB" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4001410"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2204 L3_1.alias = "Npc2204" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4001410GB" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001411"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1043 L3_1.alias = "Npc1043" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001410GB" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001412"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001413XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001413KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001413"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001414XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001414KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10258 L5_1.alias = "Npc10258" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001414Niao" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1015 L6_1.alias = "Npc1015" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001415GY" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1043 L7_1.alias = "Npc1043" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4001414GB" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4001414"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001409XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001409KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10427 L5_1.alias = "Npc10427" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001407CJY" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4001415"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2093 L3_1.alias = "Npc2093" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4001417PLL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001416"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001417XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001417KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10426 L5_1.alias = "Npc10426" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4001417QYJ" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1043 L6_1.alias = "Npc1043" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001417GB" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4001417"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001419KQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710430 L3_1.alias = "Gadget70710430" L3_1.pos = "Q4001418Gadget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4001418"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001419XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q4001419PM" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001419"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001401XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4001420"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001421XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001421KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1005 L5_1.alias = "Paimon" L5_1.script = "Actor/Quest/Q352/Paimon" L5_1.pos = "Q4001421PM" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1043 L6_1.alias = "Npc1043" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4001421GB" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4001421"] = L1_1 L1_1 = {} L0_1["4001422"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001421XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001421KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001423"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001421XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001421KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001424"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001421XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001421KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001425"] = L1_1 L1_1 = {} L0_1["4001426"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4001421XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1016 L4_1.alias = "Npc1016" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4001421KQ" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4001427"] = L1_1 quest_data = L0_1