2022-07-12 13:03:35 +05:30

627 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 19144
L0_1 = {}
L1_1 = 1914401
L2_1 = 1914402
L3_1 = 1914403
L4_1 = 1914409
L5_1 = 1914404
L6_1 = 1914405
L7_1 = 1914406
L8_1 = 1914407
L9_1 = 1914408
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133221079"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133221078"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1914401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914402_C1914402_N510"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1038
L4_1.alias = "Npc1038"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914402_C1914402_N1038"
L4_1.scene_id = 1066
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12513
L5_1.alias = "Npc12513"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914402_C1914402_N12513"
L5_1.scene_id = 1066
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12682
L6_1.alias = "Npc12682"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1203410board"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1914403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3045
L3_1.alias = "Npc3045"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1914407_C1914407_N3045"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12682
L4_1.alias = "Npc12682"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1203410board"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1914408"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914102_C1914102_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914401_C1914401_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12277
L5_1.alias = "Npc12277"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914401_C1914401_N12277"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914401_C1914401_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12682
L7_1.alias = "Npc12682"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1203410board"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1049
L8_1.alias = "Npc1049"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1914102_C1914102_N510"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1914401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914402_C1914402_N510"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1038
L4_1.alias = "Npc1038"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914402_C1914402_N1038"
L4_1.scene_id = 1066
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12513
L5_1.alias = "Npc12513"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914402_C1914402_N12513"
L5_1.scene_id = 1066
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12276
L6_1.alias = "Npc12276"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914402_C1914402_N12276"
L6_1.scene_id = 1066
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12277
L7_1.alias = "Npc12277"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914402_C1914402_N12277"
L7_1.scene_id = 1066
L7_1.room_id = 1
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12278
L8_1.alias = "Npc12278"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1914402_C1914402_N12278"
L8_1.scene_id = 1066
L8_1.room_id = 1
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 3008
L9_1.alias = "Npc3008"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q1914402_C1914402_N3008"
L9_1.scene_id = 1066
L9_1.room_id = 1
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1049
L10_1.alias = "Npc1049"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q1914402_C1914402_N510"
L10_1.scene_id = 1066
L10_1.room_id = 1
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1066
L3_1.pos = "Q1914402_transpoint"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1914402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12276
L3_1.alias = "Npc12276"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914403_C1914403_N12276"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12277
L4_1.alias = "Npc12277"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914403_C1914403_N12277"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12278
L5_1.alias = "Npc12278"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914403_C1914403_N12278"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1044
L6_1.alias = "Npc1044"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914403_C1914403_N1044"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1049
L7_1.alias = "Npc1049"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914402_C1914402_N510"
L7_1.scene_id = 1066
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1914403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914404_C1914404_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1038
L4_1.alias = "Npc1038"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914404_C1914404_N1038"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12513
L5_1.alias = "Npc12513"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914404_C1914404_N12513"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12276
L6_1.alias = "Npc12276"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914404_N12276"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12277
L7_1.alias = "Npc12277"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914404_N12277"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12278
L8_1.alias = "Npc12278"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1914404_N12278"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1044
L9_1.alias = "Npc1044"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q1914404_N1044"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1049
L10_1.alias = "Npc1049"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q1914404_C1914404_N510"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L1_1.npcs = L2_1
L0_1["1914404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914405_C1914405_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3015
L4_1.alias = "Npc3015"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1914405_C1914405_N3015"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914405_C1914405_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1914405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914406_C1914406_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3002
L4_1.alias = "Npc3002"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1914406_C1914406_N3002"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914406_C1914406_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1914406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914407_C1914407_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3045
L4_1.alias = "Npc3045"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1914407_C1914407_N3045"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1049
L5_1.alias = "Npc1049"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914407_C1914407_N510"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1914407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 510
L3_1.alias = "Coop_Shinobu"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1914408_C1914408_N510"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12276
L4_1.alias = "Npc12276"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1914408_C1914408_N12276"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12277
L5_1.alias = "Npc12277"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1914408_C1914408_N12277"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12278
L6_1.alias = "Npc12278"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1914408_C1914408_N12278"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1044
L7_1.alias = "Npc1044"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1914408_C1914408_N1044"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 3046
L8_1.alias = "Npc3046"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q1914408_C1914408_N3046"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1049
L9_1.alias = "Npc1049"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q1914408_C1914408_N510"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1914408"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12682
L3_1.alias = "Npc12682"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203410board"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1914409"] = L1_1
quest_data = L0_1