local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 19144 L0_1 = {} L1_1 = 1914401 L2_1 = 1914402 L3_1 = 1914403 L4_1 = 1914409 L5_1 = 1914404 L6_1 = 1914405 L7_1 = 1914406 L8_1 = 1914407 L9_1 = 1914408 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133221079" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133221078" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1914401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 2 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914402_C1914402_N510" L3_1.scene_id = 1066 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1038 L4_1.alias = "Npc1038" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914402_C1914402_N1038" L4_1.scene_id = 1066 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12513 L5_1.alias = "Npc12513" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914402_C1914402_N12513" L5_1.scene_id = 1066 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12682 L6_1.alias = "Npc12682" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1203410board" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3045 L3_1.alias = "Npc3045" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1914407_C1914407_N3045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12682 L4_1.alias = "Npc12682" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1203410board" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1914408"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914102_C1914102_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12276 L4_1.alias = "Npc12276" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914401_C1914401_N12276" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12277 L5_1.alias = "Npc12277" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914401_C1914401_N12277" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12278 L6_1.alias = "Npc12278" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914401_C1914401_N12278" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12682 L7_1.alias = "Npc12682" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1203410board" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1049 L8_1.alias = "Npc1049" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1914102_C1914102_N510" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1914401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914402_C1914402_N510" L3_1.scene_id = 1066 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1038 L4_1.alias = "Npc1038" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914402_C1914402_N1038" L4_1.scene_id = 1066 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12513 L5_1.alias = "Npc12513" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914402_C1914402_N12513" L5_1.scene_id = 1066 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12276 L6_1.alias = "Npc12276" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914402_C1914402_N12276" L6_1.scene_id = 1066 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12277 L7_1.alias = "Npc12277" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1914402_C1914402_N12277" L7_1.scene_id = 1066 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12278 L8_1.alias = "Npc12278" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1914402_C1914402_N12278" L8_1.scene_id = 1066 L8_1.room_id = 1 L8_1.data_index = 6 L9_1 = {} L9_1.id = 3008 L9_1.alias = "Npc3008" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q1914402_C1914402_N3008" L9_1.scene_id = 1066 L9_1.room_id = 1 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1049 L10_1.alias = "Npc1049" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q1914402_C1914402_N510" L10_1.scene_id = 1066 L10_1.room_id = 1 L10_1.data_index = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 1066 L3_1.pos = "Q1914402_transpoint" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1914402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12276 L3_1.alias = "Npc12276" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914403_C1914403_N12276" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12277 L4_1.alias = "Npc12277" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914403_C1914403_N12277" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12278 L5_1.alias = "Npc12278" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914403_C1914403_N12278" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1044 L6_1.alias = "Npc1044" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914403_C1914403_N1044" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1049 L7_1.alias = "Npc1049" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1914402_C1914402_N510" L7_1.scene_id = 1066 L7_1.room_id = 1 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1914403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914404_C1914404_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1038 L4_1.alias = "Npc1038" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914404_C1914404_N1038" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12513 L5_1.alias = "Npc12513" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914404_C1914404_N12513" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12276 L6_1.alias = "Npc12276" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914404_N12276" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12277 L7_1.alias = "Npc12277" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1914404_N12277" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12278 L8_1.alias = "Npc12278" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1914404_N12278" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1044 L9_1.alias = "Npc1044" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q1914404_N1044" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1049 L10_1.alias = "Npc1049" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q1914404_C1914404_N510" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.npcs = L2_1 L0_1["1914404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914405_C1914405_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3015 L4_1.alias = "Npc3015" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1914405_C1914405_N3015" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914405_C1914405_N510" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1914405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914406_C1914406_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3002 L4_1.alias = "Npc3002" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1914406_C1914406_N3002" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914406_C1914406_N510" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1914406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914407_C1914407_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3045 L4_1.alias = "Npc3045" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1914407_C1914407_N3045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914407_C1914407_N510" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1914407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914408_C1914408_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12276 L4_1.alias = "Npc12276" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914408_C1914408_N12276" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12277 L5_1.alias = "Npc12277" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914408_C1914408_N12277" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12278 L6_1.alias = "Npc12278" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914408_C1914408_N12278" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1044 L7_1.alias = "Npc1044" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1914408_C1914408_N1044" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 3046 L8_1.alias = "Npc3046" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q1914408_C1914408_N3046" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1049 L9_1.alias = "Npc1049" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q1914408_C1914408_N510" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1914408"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12682 L3_1.alias = "Npc12682" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1203410board" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1914409"] = L1_1 quest_data = L0_1