2022-04-29 16:40:51 +02:00

421 lines
7.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 11103
L0_1 = {}
L1_1 = 1110301
L2_1 = 1110302
L3_1 = 1110303
L4_1 = 1110304
L5_1 = 1110305
L6_1 = 1110306
L7_1 = 1110307
L8_1 = 1110308
L9_1 = 1110309
L10_1 = 1110310
L11_1 = 1110311
L12_1 = 1110312
L13_1 = 1110313
L14_1 = 1110314
L15_1 = 1110315
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
L0_1.ID = 1005
L0_1.Alias = "Paimon"
PaimonData = L0_1
L0_1 = {}
L0_1.ID = 10204
L0_1.Alias = "Xiao"
XiaoData = L0_1
L0_1 = {}
L0_1.ID = 10201
L0_1.Alias = "Npc10201"
TongqueData = L0_1
L0_1 = {}
L0_1.ID = 10225
L0_1.Alias = "Npc10225"
CenserData = L0_1
L0_1 = {}
L0_1.ID = 10221
L0_1.Alias = "Npc10221"
StatueData = L0_1
L0_1 = {}
L0_1.ID = 10203
L0_1.Alias = "Npc10203"
GhostData = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10201
L3_1.pos = "Q1110313TQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710063
L3_1.pos = "Q1110301Censer"
L3_1.alias = "Censer01"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110313"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10201
L3_1.pos = "Q1110313TQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710063
L3_1.pos = "Q1110301Censer"
L3_1.alias = "Censer01"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110314"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10225"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10225
L3_1.pos = "Q1110301Censer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710063
L3_1.pos = "Q1110301Censer"
L3_1.alias = "Censer01"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110301"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10221"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10221
L3_1.pos = "Q1110303Statue"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110303"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110305"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["1110315"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10226"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10226
L3_1.pos = "Q1110305Censer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110306"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10203"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10203
L4_1.pos = "Q1110307Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1110307"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110312"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["1110309"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110311Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110311"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10201
L3_1.pos = "Q1110313TQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710063
L3_1.pos = "Q1110301Censer"
L3_1.alias = "Censer01"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110313"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10225"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10225
L3_1.pos = "Q1110301Censer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710063
L3_1.pos = "Q1110301Censer"
L3_1.alias = "Censer01"
L3_1.scene_id = 3
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1110301"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10221"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10221
L3_1.pos = "Q1110303Statue"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110303"] = L1_1
L0_1 = quest_data
L1_1 = {}
L0_1["1110305"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10226"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10226
L3_1.pos = "Q1110305Censer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110306"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10203"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10203
L4_1.pos = "Q1110307Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1110305Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110307"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10203"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10203
L4_1.pos = "Q1110307Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1110305Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110309"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc10203"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 10203
L4_1.pos = "Q1110307Cheat"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1110305Born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1110308"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110309Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110312"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Xiao"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10204
L3_1.pos = "Q1110311Xiao"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1110311"] = L1_1