local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 main_id = 11103 L0_1 = {} L1_1 = 1110301 L2_1 = 1110302 L3_1 = 1110303 L4_1 = 1110304 L5_1 = 1110305 L6_1 = 1110306 L7_1 = 1110307 L8_1 = 1110308 L9_1 = 1110309 L10_1 = 1110310 L11_1 = 1110311 L12_1 = 1110312 L13_1 = 1110313 L14_1 = 1110314 L15_1 = 1110315 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} L0_1.ID = 10204 L0_1.Alias = "Xiao" XiaoData = L0_1 L0_1 = {} L0_1.ID = 10201 L0_1.Alias = "Npc10201" TongqueData = L0_1 L0_1 = {} L0_1.ID = 10225 L0_1.Alias = "Npc10225" CenserData = L0_1 L0_1 = {} L0_1.ID = 10221 L0_1.Alias = "Npc10221" StatueData = L0_1 L0_1 = {} L0_1.ID = 10203 L0_1.Alias = "Npc10203" GhostData = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10201" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10201 L3_1.pos = "Q1110313TQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710063 L3_1.pos = "Q1110301Censer" L3_1.alias = "Censer01" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110313"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10201" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10201 L3_1.pos = "Q1110313TQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710063 L3_1.pos = "Q1110301Censer" L3_1.alias = "Censer01" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110314"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10225" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10225 L3_1.pos = "Q1110301Censer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710063 L3_1.pos = "Q1110301Censer" L3_1.alias = "Censer01" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110301"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10221" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10221 L3_1.pos = "Q1110303Statue" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110303"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110305"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["1110315"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10226" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10226 L3_1.pos = "Q1110305Censer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110306"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10203" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10203 L4_1.pos = "Q1110307Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1110307"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110312"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["1110309"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110311Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110311"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10201" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10201 L3_1.pos = "Q1110313TQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710063 L3_1.pos = "Q1110301Censer" L3_1.alias = "Censer01" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110313"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10225" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10225 L3_1.pos = "Q1110301Censer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710063 L3_1.pos = "Q1110301Censer" L3_1.alias = "Censer01" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110301"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10221" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10221 L3_1.pos = "Q1110303Statue" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110303"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["1110305"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10226" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10226 L3_1.pos = "Q1110305Censer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110306"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10203" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10203 L4_1.pos = "Q1110307Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1110305Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110307"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10203" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10203 L4_1.pos = "Q1110307Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1110305Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110309"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10203" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10203 L4_1.pos = "Q1110307Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1110305Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110308"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110309Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110312"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10204 L3_1.pos = "Q1110311Xiao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110311"] = L1_1