mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
187 lines
3.4 KiB
Lua
187 lines
3.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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main_id = 10113
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L0_1 = {}
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L1_1 = 1011301
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L2_1 = 1011302
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L3_1 = 1011303
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L4_1 = 1011304
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L5_1 = 1011305
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L6_1 = 1011306
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc141101"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 141101
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L3_1.pos = "Q1011301Stanley"
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L3_1.scene_id = 1009
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L3_1.room_id = 1
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Diluc"
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L4_1.script = "Actor/Quest/Q376/Diluc"
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L4_1.id = 1009
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L4_1.pos = "Q49009Diluke"
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L4_1.scene_id = 1009
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L4_1.room_id = 1
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L4_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L2_1 = {}
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L3_1 = 2
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L4_1 = -1
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L5_1 = -1
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L6_1 = -1
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L7_1 = -1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.quest_var = L2_1
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L0_1["1011304"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Diluc"
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L3_1.script = "Actor/Quest/Q376/Diluc"
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L3_1.id = 1009
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L3_1.pos = "Q49009Diluke"
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L3_1.scene_id = 1009
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L3_1.room_id = 1
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1011305"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc141101"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 141101
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L3_1.pos = "Q1011301Stanley"
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L3_1.scene_id = 1009
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L3_1.room_id = 1
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Diluc"
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L4_1.script = "Actor/Quest/Q376/Diluc"
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L4_1.id = 1009
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L4_1.pos = "Q49009Diluke"
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L4_1.scene_id = 1009
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L4_1.room_id = 1
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L4_1.data_index = 0
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L5_1 = {}
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L5_1.alias = "Wendy"
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L5_1.script = "Actor/Quest/Q301/Wendy301"
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L5_1.id = 1001
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L5_1.pos = "Q1011303Wendy"
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L5_1.scene_id = 1009
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L5_1.room_id = 1
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L5_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["1011301"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.id = 1001
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L3_1.pos = "Q1011303Wendy"
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L3_1.scene_id = 1009
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L3_1.room_id = 1
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Npc141101"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.id = 141101
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L4_1.pos = "Q1011301Stanley"
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L4_1.scene_id = 1009
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L4_1.room_id = 1
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L4_1.data_index = 0
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L5_1 = {}
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L5_1.alias = "Diluc"
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L5_1.script = "Actor/Quest/Q376/Diluc"
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L5_1.id = 1009
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L5_1.pos = "Q49009Diluke"
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L5_1.scene_id = 1009
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L5_1.room_id = 1
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L5_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.point_id = 1
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L3_1.scene_id = 1009
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L3_1.pos = "Q1011303Player"
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L2_1[1] = L3_1
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L1_1.transmit_points = L2_1
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L0_1["1011302"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Npc141101"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.id = 141101
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L3_1.pos = "Q1011301Stanley"
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L3_1.scene_id = 1009
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L3_1.room_id = 1
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L3_1.data_index = 0
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L4_1 = {}
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L4_1.alias = "Diluc"
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L4_1.script = "Actor/Quest/Q376/Diluc"
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L4_1.id = 1009
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L4_1.pos = "Q49009Diluke"
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L4_1.scene_id = 1009
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L4_1.room_id = 1
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L4_1.data_index = 0
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L5_1 = {}
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L5_1.alias = "Wendy"
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L5_1.script = "Actor/Quest/Q301/Wendy301"
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L5_1.id = 1001
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L5_1.pos = "Q1011303Wendy"
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L5_1.scene_id = 1009
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L5_1.room_id = 1
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L5_1.data_index = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["1011303"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.id = 1001
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L3_1.pos = "Q1011303Wendy"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 0
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1011305"] = L1_1
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