mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
88 lines
1.6 KiB
Lua
88 lines
1.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = {}
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L0_1.MainID = 408
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L0_1.ActorAlias = "408"
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L1_1 = {}
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L1_1.q40801 = 40801
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L1_1.q40802 = 40802
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L1_1.q40803 = 40803
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L1_1.q40804 = 40804
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L1_1.q40805 = 40805
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L1_1.q40806 = 40806
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L1_1.q40807 = 40807
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L1_1.q40808 = 40808
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L1_1.q40809 = 40809
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L1_1.q40810 = 40810
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L0_1.SubIDs = L1_1
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L1_1 = sceneData
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L2_1 = L1_1
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L1_1 = L1_1.GetDummyPoint
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L3_1 = 3
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L4_1 = "Q408KeyPos"
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L1_1 = L1_1(L2_1, L3_1, L4_1)
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L1_1 = L1_1.pos
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L0_1.KeyPos = L1_1
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L1_1 = {}
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L1_1.x = 45
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L1_1.y = 0
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L1_1.z = 0
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L0_1.KeyDir = L1_1
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L0_1.MatchTime = 12
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L0_1.gotKey = false
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L0_1.BoardSeperateGadgetID = 70300031
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L0_1.BoardTogetherGadgetID = 70300032
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L1_1 = sceneData
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L2_1 = L1_1
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L1_1 = L1_1.GetDummyPoint
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L3_1 = 3
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L4_1 = "Q408BoardPos"
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L1_1 = L1_1(L2_1, L3_1, L4_1)
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L1_1 = L1_1.pos
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L0_1.BoardPos = L1_1
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L1_1 = {}
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L1_1.x = 0
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L1_1.y = 84
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L1_1.z = 0
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L0_1.BoardDir = L1_1
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L1_1 = sceneData
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L2_1 = L1_1
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L1_1 = L1_1.GetDummyPoint
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L3_1 = 3
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L4_1 = "Q408PlayerPos"
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L1_1 = L1_1(L2_1, L3_1, L4_1)
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L1_1 = L1_1.pos
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L0_1.PlayerPos = L1_1
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L1_1 = sceneData
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L2_1 = L1_1
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L1_1 = L1_1.GetDummyPoint
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L3_1 = 3
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L4_1 = "Q408PlayerPos"
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L1_1 = L1_1(L2_1, L3_1, L4_1)
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L1_1 = L1_1.rot
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L0_1.PlayerDir = L1_1
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L1_1 = {}
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L1_1.Judge = "RiverRunJudge"
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L1_1.JudgeScript = "Actor/Quest/Q408/RiverRunJudge"
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L1_1.JudgeID = 1116
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L2_1 = sceneData
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L3_1 = L2_1
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L2_1 = L2_1.GetDummyPoint
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L4_1 = 3
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L5_1 = "Q408JudgePos"
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L2_1 = L2_1(L3_1, L4_1, L5_1)
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L2_1 = L2_1.pos
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L1_1.JudgePos = L2_1
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L2_1 = sceneData
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L3_1 = L2_1
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L2_1 = L2_1.GetDummyPoint
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L4_1 = 3
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L5_1 = "Q408JudgePos"
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L2_1 = L2_1(L3_1, L4_1, L5_1)
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L2_1 = L2_1.rot
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L1_1.JudgeDir = L2_1
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L0_1.JudgeData = L1_1
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return L0_1
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