Grasscutter_Resources/Resources/Scripts/Activity/3001/activity3001_group303001006.lua
2022-04-29 16:40:51 +02:00

430 lines
7.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L1_1 = {}
L1_1.config_id = 6001
L1_1.monster_id = 25010201
L2_1 = {}
L2_1.x = 1530.492
L2_1.y = 271.548
L2_1.z = -852.959
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 155.566
L2_1.z = 0.0
L1_1.rot = L2_1
L1_1.level = 1
L1_1.disableWander = true
L1_1.climate_area_id = 1
L2_1 = {}
L2_1.config_id = 6002
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = 1533.461
L3_1.y = 271.568
L3_1.z = -852.966
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 155.566
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.climate_area_id = 1
L3_1 = {}
L3_1.config_id = 6003
L3_1.monster_id = 25010301
L4_1 = {}
L4_1.x = 1530.283
L4_1.y = 271.616
L4_1.z = -851.106
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 155.566
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.climate_area_id = 1
L4_1 = {}
L4_1.config_id = 6004
L4_1.monster_id = 25010301
L5_1 = {}
L5_1.x = 1532.453
L5_1.y = 271.533
L5_1.z = -851.01
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 155.566
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.climate_area_id = 1
L5_1 = {}
L5_1.config_id = 6006
L5_1.monster_id = 25070101
L6_1 = {}
L6_1.x = 1540.578
L6_1.y = 270.574
L6_1.z = -866.442
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 298.677
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.climate_area_id = 1
L6_1 = {}
L6_1.config_id = 6007
L6_1.monster_id = 25020204
L7_1 = {}
L7_1.x = 1542.853
L7_1.y = 270.538
L7_1.z = -866.358
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 298.677
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.climate_area_id = 1
L7_1 = {}
L7_1.config_id = 6008
L7_1.monster_id = 25020204
L8_1 = {}
L8_1.x = 1538.642
L8_1.y = 270.442
L8_1.z = -872.171
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 298.677
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.climate_area_id = 1
L8_1 = {}
L8_1.config_id = 6009
L8_1.monster_id = 25030201
L9_1 = {}
L9_1.x = 1538.4
L9_1.y = 270.516
L9_1.z = -869.409
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 298.677
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.climate_area_id = 1
L9_1 = {}
L9_1.config_id = 6011
L9_1.monster_id = 23010101
L10_1 = {}
L10_1.x = 1534.728
L10_1.y = 271.446
L10_1.z = -852.256
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 151.571
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.climate_area_id = 1
L10_1 = {}
L10_1.config_id = 6012
L10_1.monster_id = 23010501
L11_1 = {}
L11_1.x = 1531.861
L11_1.y = 271.451
L11_1.z = -854.501
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 151.571
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.climate_area_id = 1
L11_1 = {}
L11_1.config_id = 6013
L11_1.monster_id = 23010201
L12_1 = {}
L12_1.x = 1528.751
L12_1.y = 271.593
L12_1.z = -853.805
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 151.571
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.climate_area_id = 1
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
monsters = L0_1
L0_1 = {}
npcs = L0_1
L0_1 = {}
gadgets = L0_1
L0_1 = {}
regions = L0_1
L0_1 = {}
L1_1 = {}
L1_1.name = "ANY_MONSTER_DIE_6005"
L2_1 = EventType
L2_1 = L2_1.EVENT_ANY_MONSTER_DIE
L1_1.event = L2_1
L1_1.source = ""
L1_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6005"
L1_1.action = "action_EVENT_ANY_MONSTER_DIE_6005"
L2_1 = {}
L2_1.name = "ANY_MONSTER_DIE_6010"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6010"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_6010"
L3_1 = {}
L3_1.name = "ANY_MONSTER_DIE_6014"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6014"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_6014"
L4_1 = {}
L4_1.name = "GROUP_LOAD_6015"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_6015"
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
triggers = L0_1
L0_1 = {}
variables = L0_1
L0_1 = {}
L0_1.suite = 1
L0_1.end_suite = 0
L0_1.rand_suite = false
init_config = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = 6001
L4_1 = 6002
L5_1 = 6003
L6_1 = 6004
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.monsters = L2_1
L2_1 = {}
L1_1.gadgets = L2_1
L2_1 = {}
L1_1.regions = L2_1
L2_1 = {}
L3_1 = "ANY_MONSTER_DIE_6005"
L4_1 = "GROUP_LOAD_6015"
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
L1_1.rand_weight = 100
L2_1 = {}
L3_1 = {}
L4_1 = 6006
L5_1 = 6007
L6_1 = 6008
L7_1 = 6009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_6010"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 6011
L6_1 = 6012
L7_1 = 6013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_6014"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
suites = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6005 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 303001006
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110175
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6005 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6010 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 303001006
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110176
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4121106"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6010 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6014 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "4121104"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6014 = L0_1
function L0_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110174
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_6015 = L0_1