2022-04-29 16:40:51 +02:00

333 lines
6.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.MainID = 2023
L0_1.ActorAlias = "2023"
L1_1 = {}
L1_1.q202301 = 202301
L1_1.q202302 = 202302
L1_1.q202303 = 202303
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 12163
L2_1.alias = "Npc12163"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc12163Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q202301Trigger"
L2_1.script = "Actor/Gadget/Q202301Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "TestLock"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q202301Trigger_ = L2_1
L2_1 = {}
L2_1.narratorId = 202302
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 20230201
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 20230202
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "TestLockGuard01"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "TestLockGuard02"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "TestLockGuard03"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "TestLockGuard04"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "TestLockGuard05"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "TestLockGuard06"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "TestLockGuard07"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "TestLockGuard08"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "TestLockGuard09"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "TestLockGuard10"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "TestLockGuard11"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.GuardPos = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "TestLockGuard01"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "TestLockGuard02"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.rot
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "TestLockGuard03"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.rot
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "TestLockGuard04"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.rot
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "TestLockGuard05"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.rot
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "TestLockGuard06"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.rot
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "TestLockGuard07"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.rot
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "TestLockGuard08"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.rot
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "TestLockGuard09"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.rot
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "TestLockGuard10"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.rot
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "TestLockGuard11"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.rot
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.GuardRot = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "TestLockGuard01"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "TestLockGuard02"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "TestLockGuard03"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "TestLockGuard04"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L7_1 = sceneData
L8_1 = L7_1
L7_1 = L7_1.GetDummyPoint
L9_1 = 3
L10_1 = "TestLockGuard05"
L7_1 = L7_1(L8_1, L9_1, L10_1)
L7_1 = L7_1.pos
L8_1 = sceneData
L9_1 = L8_1
L8_1 = L8_1.GetDummyPoint
L10_1 = 3
L11_1 = "TestLockGuard06"
L8_1 = L8_1(L9_1, L10_1, L11_1)
L8_1 = L8_1.pos
L9_1 = sceneData
L10_1 = L9_1
L9_1 = L9_1.GetDummyPoint
L11_1 = 3
L12_1 = "TestLockGuard07"
L9_1 = L9_1(L10_1, L11_1, L12_1)
L9_1 = L9_1.pos
L10_1 = sceneData
L11_1 = L10_1
L10_1 = L10_1.GetDummyPoint
L12_1 = 3
L13_1 = "TestLockGuard08"
L10_1 = L10_1(L11_1, L12_1, L13_1)
L10_1 = L10_1.pos
L11_1 = sceneData
L12_1 = L11_1
L11_1 = L11_1.GetDummyPoint
L13_1 = 3
L14_1 = "TestLockGuard09"
L11_1 = L11_1(L12_1, L13_1, L14_1)
L11_1 = L11_1.pos
L12_1 = sceneData
L13_1 = L12_1
L12_1 = L12_1.GetDummyPoint
L14_1 = 3
L15_1 = "TestLockGuard10"
L12_1 = L12_1(L13_1, L14_1, L15_1)
L12_1 = L12_1.pos
L13_1 = sceneData
L14_1 = L13_1
L13_1 = L13_1.GetDummyPoint
L15_1 = 3
L16_1 = "TestLockGuard11"
L13_1 = L13_1(L14_1, L15_1, L16_1)
L13_1 = L13_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.PlayerPos = L2_1
L0_1.Datas = L1_1
return L0_1