local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.MainID = 2023 L0_1.ActorAlias = "2023" L1_1 = {} L1_1.q202301 = 202301 L1_1.q202302 = 202302 L1_1.q202303 = 202303 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 12163 L2_1.alias = "Npc12163" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12163Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.alias = "Q202301Trigger" L2_1.script = "Actor/Gadget/Q202301Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "TestLock" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q202301Trigger_ = L2_1 L2_1 = {} L2_1.narratorId = 202302 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.NarratorWithId = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 20230201 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 20230202 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorTable = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "TestLockGuard01" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "TestLockGuard02" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "TestLockGuard03" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "TestLockGuard04" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "TestLockGuard05" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "TestLockGuard06" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "TestLockGuard07" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "TestLockGuard08" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "TestLockGuard09" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "TestLockGuard10" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "TestLockGuard11" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.GuardPos = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "TestLockGuard01" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "TestLockGuard02" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "TestLockGuard03" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "TestLockGuard04" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "TestLockGuard05" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "TestLockGuard06" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "TestLockGuard07" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.rot L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "TestLockGuard08" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.rot L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "TestLockGuard09" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.rot L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "TestLockGuard10" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.rot L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "TestLockGuard11" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.rot L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.GuardRot = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "TestLockGuard01" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "TestLockGuard02" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "TestLockGuard03" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "TestLockGuard04" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "TestLockGuard05" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "TestLockGuard06" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L9_1 = sceneData L10_1 = L9_1 L9_1 = L9_1.GetDummyPoint L11_1 = 3 L12_1 = "TestLockGuard07" L9_1 = L9_1(L10_1, L11_1, L12_1) L9_1 = L9_1.pos L10_1 = sceneData L11_1 = L10_1 L10_1 = L10_1.GetDummyPoint L12_1 = 3 L13_1 = "TestLockGuard08" L10_1 = L10_1(L11_1, L12_1, L13_1) L10_1 = L10_1.pos L11_1 = sceneData L12_1 = L11_1 L11_1 = L11_1.GetDummyPoint L13_1 = 3 L14_1 = "TestLockGuard09" L11_1 = L11_1(L12_1, L13_1, L14_1) L11_1 = L11_1.pos L12_1 = sceneData L13_1 = L12_1 L12_1 = L12_1.GetDummyPoint L14_1 = 3 L15_1 = "TestLockGuard10" L12_1 = L12_1(L13_1, L14_1, L15_1) L12_1 = L12_1.pos L13_1 = sceneData L14_1 = L13_1 L13_1 = L13_1.GetDummyPoint L15_1 = 3 L16_1 = "TestLockGuard11" L13_1 = L13_1(L14_1, L15_1, L16_1) L13_1 = L13_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.PlayerPos = L2_1 L0_1.Datas = L1_1 return L0_1