2022-04-29 16:40:51 +02:00

161 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.MainID = 19045
L0_1.ActorAlias = "19045"
L1_1 = {}
L1_1.q1904501 = 1904501
L1_1.q1904502 = 1904502
L1_1.q1904503 = 1904503
L1_1.q1904504 = 1904504
L1_1.q1904519 = 1904519
L1_1.q1904505 = 1904505
L1_1.q1904516 = 1904516
L1_1.q1904506 = 1904506
L1_1.q1904507 = 1904507
L1_1.q1904508 = 1904508
L1_1.q1904509 = 1904509
L1_1.q1904510 = 1904510
L1_1.q1904511 = 1904511
L1_1.q1904513 = 1904513
L1_1.q1904520 = 1904520
L1_1.q1904521 = 1904521
L1_1.q1904515 = 1904515
L1_1.q1904522 = 1904522
L1_1.q1904512 = 1904512
L1_1.q1904514 = 1904514
L1_1.q1904517 = 1904517
L1_1.q1904518 = 1904518
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1024
L2_1.alias = "Npc1024"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1024Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 20036
L6_1 = "Q19045Route101"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 20036
L7_1 = "Q19045Route102"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 20036
L8_1 = "Q19045Route103"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 20036
L9_1 = "Q19045Bennett2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.RoutePointsData1 = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 20036
L6_1 = "Q19045Route201"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 20036
L7_1 = "Q19045Route202"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 20036
L8_1 = "Q19045Route203"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 20036
L9_1 = "Q19045Bennett4"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.RoutePointsData2 = L2_1
L2_1 = {}
L2_1.narratorId = 1904505
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorFail1 = L2_1
L2_1 = {}
L2_1.narratorId = 1904506
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorFail2 = L2_1
L2_1 = {}
L2_1.narratorId = 1904507
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.NarratorFail3 = L2_1
L2_1 = {}
L2_1.narratorId = 1904508
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L1_1.Narrator05Start = L2_1
L2_1 = {}
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 20036
L6_1 = "Q19045Player5"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 20036
L7_1 = "Q19045Bennett7"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.RoutePointsData3 = L2_1
L0_1.Datas = L1_1
return L0_1