mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
441 lines
7.5 KiB
Lua
441 lines
7.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.MainID = 11022
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L0_1.ActorAlias = "11022"
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L1_1 = {}
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L1_1.q1102201 = 1102201
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L1_1.q1102202 = 1102202
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L1_1.q1102203 = 1102203
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L1_1.q1102207 = 1102207
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L1_1.q1102204 = 1102204
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L1_1.q1102205 = 1102205
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L1_1.q1102206 = 1102206
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L0_1.SubIDs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.id = 10232
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L2_1.alias = "Npc10232"
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L2_1.script = "Actor/Npc/TempNPC"
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L3_1 = {}
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.rot = L4_1
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L2_1.point = L3_1
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L1_1.Npc10232Data = L2_1
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L2_1 = {}
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L2_1.id = 10303
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L2_1.alias = "Npc10303"
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L2_1.script = "Actor/Npc/TempNPC"
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L3_1 = {}
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.rot = L4_1
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L2_1.point = L3_1
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L1_1.Npc10303Data = L2_1
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L2_1 = {}
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L2_1.id = 10302
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L2_1.alias = "Npc10302"
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L2_1.script = "Actor/Npc/TempNPC"
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L3_1 = {}
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.rot = L4_1
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L2_1.point = L3_1
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L1_1.Npc10302Data = L2_1
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L0_1.Npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.id = 71700097
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L2_1.alias = ""
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L3_1 = {}
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0
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L4_1.y = 0
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L4_1.z = 0
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L3_1.rot = L4_1
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L2_1.point = L3_1
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L1_1.GadgetData = L2_1
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L0_1.Gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.narratorId = 1102203
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L2_1.pauseLen = 10
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L2_1.resumeLen = 5
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L2_1.tag = "Story"
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L1_1.NarratorWithId01 = L2_1
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L2_1 = {}
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L2_1.narratorId = 1102205
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L2_1.pauseLen = 10
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L2_1.resumeLen = 5
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L2_1.tag = "Story"
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L1_1.NarratorWithId02 = L2_1
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L2_1 = {}
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L2_1.alias = "Q1102207Trigger"
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L2_1.script = "Actor/Gadget/Q1102207Trigger"
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L2_1.id = 70900002
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L3_1 = sceneData
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L4_1 = L3_1
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L3_1 = L3_1.GetDummyPoint
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L5_1 = 3
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L6_1 = "Q1102207ZL"
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L3_1 = L3_1(L4_1, L5_1, L6_1)
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L2_1.point = L3_1
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L1_1.Q1102207Trigger_ = L2_1
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L2_1 = {}
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L2_1.alias = "Q1102203Trigger"
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L2_1.script = "Actor/Gadget/Q1102203Trigger"
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L2_1.id = 70900002
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L3_1 = sceneData
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L4_1 = L3_1
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L3_1 = L3_1.GetDummyPoint
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L5_1 = 3
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L6_1 = "Q11022Gad2"
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L3_1 = L3_1(L4_1, L5_1, L6_1)
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L2_1.point = L3_1
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L1_1.Q1102203Trigger_ = L2_1
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L2_1 = {}
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L2_1.narratorId = 1102204
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L2_1.pauseLen = 10
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L2_1.resumeLen = 5
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L2_1.tag = "Story"
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L1_1.NarratorWithId03 = L2_1
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L0_1.Datas = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.x = 1253.035
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L2_1.y = 202.8256
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L2_1.z = -101.4509
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L1_1.pos = L2_1
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L2_1 = {}
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L2_1.x = 7.537
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L2_1.y = 9.786
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L2_1.z = 0.0
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L1_1.rot = L2_1
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L0_1.CameraData = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = sceneData
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L4_1 = L3_1
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L3_1 = L3_1.GetDummyPoint
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L5_1 = 3
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L6_1 = "Q11022VP1"
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L3_1 = L3_1(L4_1, L5_1, L6_1)
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L3_1 = L3_1.pos
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L2_1.posA = L3_1
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L3_1 = {}
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.x
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP1"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.x
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.x
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.x = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.y
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP1"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.y
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.y
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.y = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.z
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP1"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.z
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.z
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.z = L4_1
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L2_1.posB = L3_1
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L1_1[1] = L2_1
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L2_1 = {}
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L3_1 = sceneData
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L4_1 = L3_1
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L3_1 = L3_1.GetDummyPoint
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L5_1 = 3
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L6_1 = "Q11022VP2"
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L3_1 = L3_1(L4_1, L5_1, L6_1)
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L3_1 = L3_1.pos
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L2_1.posA = L3_1
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L3_1 = {}
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.x
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP2"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.x
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.x
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.x = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.y
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP2"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.y
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.y
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.y = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.z
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP2"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.z
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.z
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.z = L4_1
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L2_1.posB = L3_1
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L1_1[2] = L2_1
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L2_1 = {}
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L3_1 = sceneData
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L4_1 = L3_1
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L3_1 = L3_1.GetDummyPoint
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L5_1 = 3
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L6_1 = "Q11022VP3"
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L3_1 = L3_1(L4_1, L5_1, L6_1)
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L3_1 = L3_1.pos
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L2_1.posA = L3_1
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L3_1 = {}
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.x
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP3"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.x
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.x
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.x = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.y
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP3"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.y
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.y
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.y = L4_1
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L4_1 = sceneData
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L5_1 = L4_1
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L4_1 = L4_1.GetDummyPoint
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L6_1 = 3
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L7_1 = "Q11022VP0"
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L4_1 = L4_1(L5_1, L6_1, L7_1)
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L4_1 = L4_1.pos
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L4_1 = L4_1.z
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L5_1 = sceneData
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L6_1 = L5_1
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L5_1 = L5_1.GetDummyPoint
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L7_1 = 3
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L8_1 = "Q11022VP3"
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L5_1 = L5_1(L6_1, L7_1, L8_1)
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L5_1 = L5_1.pos
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L5_1 = L5_1.z
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L6_1 = sceneData
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L7_1 = L6_1
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L6_1 = L6_1.GetDummyPoint
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L8_1 = 3
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L9_1 = "Q11022VP0"
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L6_1 = L6_1(L7_1, L8_1, L9_1)
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L6_1 = L6_1.pos
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L6_1 = L6_1.z
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L5_1 = L5_1 - L6_1
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L5_1 = L5_1 / 6
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L5_1 = L5_1 * 1
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L4_1 = L4_1 + L5_1
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L3_1.z = L4_1
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L2_1.posB = L3_1
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L1_1[3] = L2_1
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L0_1.Ray = L1_1
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return L0_1
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