improve lisas dungeon scripts readability (#22)

Co-authored-by: hartie95 <mail@hartie95.de>
This commit is contained in:
Alexander Hartmann 2022-10-18 06:55:19 +02:00 committed by GitHub
parent 40defb5265
commit 56284e8ece
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 1822 additions and 7037 deletions

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@ -1,50 +1,26 @@
local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -3183.1
L1_1.z = -3914.8
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 7251.8
L1_1.z = 7647.9
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 549.825
L1_1.y = -43.0
L1_1.z = 36.335
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 0.0
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -80
L1_1 = {}
L1_1.x = -3183.1
L1_1.z = -3914.8
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 20011
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -3183.1
L2_1.z = -3914.8
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 4068.8
L2_1.z = 3733.1
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
L1_1 = "dummy_points"
L0_1[1] = L1_1
dummy_points = L0_1
L0_1 = {}
L1_1 = "routes"
L0_1[1] = L1_1
routes_config = L0_1
scene_config = {
begin_pos = { x = -3183.1, z = -3914.8 },
size = { x = 7251.8, z = 7647.9 },
born_pos = { x = 549.825, y = -43.0, z = 36.335 },
born_rot = { x = 0.0, y = 0.0, z = 0.0 },
die_y = -80,
vision_anchor = { x = -3183.1, z = -3914.8 }
}
blocks = {
20011
}
block_rects = {
{
min = { x = -3183.1, z = -3914.8 },
max = { x = 4068.8, z = 3733.1 }
}
}
dummy_points = {
"dummy_points"
}
routes_config = {
"routes"
}

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@ -1,65 +1,9 @@
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L1_1 = {}
L1_1.id = 220011001
L1_1.refresh_id = 1001
L2_1 = {}
L2_1.x = 482.533
L2_1.y = -21.557
L2_1.z = 67.901
L1_1.pos = L2_1
L2_1 = {}
L2_1.id = 220011002
L2_1.refresh_id = 1001
L3_1 = {}
L3_1.x = 404.611
L3_1.y = -22.097
L3_1.z = 123.562
L2_1.pos = L3_1
L3_1 = {}
L3_1.id = 220011003
L3_1.refresh_id = 1001
L4_1 = {}
L4_1.x = 487.411
L4_1.y = -21.557
L4_1.z = 120.364
L3_1.pos = L4_1
L4_1 = {}
L4_1.id = 220011004
L4_1.refresh_id = 1
L5_1 = {}
L5_1.x = 532.904
L5_1.y = -1.984
L5_1.z = 242.369
L4_1.pos = L5_1
L5_1 = {}
L5_1.id = 220011006
L5_1.refresh_id = 1001
L6_1 = {}
L6_1.x = 411.579
L6_1.y = -22.05
L6_1.z = 67.135
L5_1.pos = L6_1
L6_1 = {}
L6_1.id = 220011007
L6_1.refresh_id = 1
L7_1 = {}
L7_1.x = 512.678
L7_1.y = -37.384
L7_1.z = 70.972
L6_1.pos = L7_1
L7_1 = {}
L7_1.id = 220011901
L8_1 = {}
L8_1.x = 514.882
L8_1.y = -37.384
L8_1.z = 72.99
L7_1.pos = L8_1
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
groups = L0_1
groups = {
{ id = 220011001, refresh_id = 1001, pos = { x = 482.533, y = -21.557, z = 67.901 } },
{ id = 220011002, refresh_id = 1001, pos = { x = 404.611, y = -22.097, z = 123.562 } },
{ id = 220011003, refresh_id = 1001, pos = { x = 487.411, y = -21.557, z = 120.364 } },
{ id = 220011004, refresh_id = 1, pos = { x = 532.904, y = -1.984, z = 242.369 } },
{ id = 220011006, refresh_id = 1001, pos = { x = 411.579, y = -22.05, z = 67.135 } },
{ id = 220011007, refresh_id = 1, pos = { x = 512.678, y = -37.384, z = 70.972 } },
{ id = 220011901, pos = { x = 514.882, y = -37.384, z = 72.99 } }
}

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@ -1,87 +1,9 @@
local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = 550.087
L2_1.y = -38.184
L2_1.z = 59.971
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q30812Player = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 535.24
L2_1.y = -1.984
L2_1.z = 252.617
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 241.24
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308Lisa = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 550.122
L2_1.y = -38.15
L2_1.z = 62.006
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 179.45
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308LisaDungeon = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 550.122
L2_1.y = -38.15
L2_1.z = 62.006
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308LisaWay = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 533.844
L2_1.y = -1.984
L2_1.z = 250.744
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 31.312
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308Paimon = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 533.174
L2_1.y = -1.953
L2_1.z = 251.773
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 73.661
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308Player = L1_1
L1_1 = {}
L2_1 = {}
L2_1.x = 474.457
L2_1.y = -20.033
L2_1.z = 72.402
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 0.0
L2_1.z = 0.0
L1_1.rot = L2_1
L0_1.Q308SavePointIntro = L1_1
dummy_points = L0_1
dummy_points = {
Q30812Player = { pos = { x = 550.087, y = -38.184, z = 59.971 }, rot = { x = 0, y = 0, z = 0 } },
Q308Lisa = { pos = { x = 535.24, y = -1.984, z = 252.617 }, rot = { x = 0, y = 241.24, z = 0 } },
Q308LisaDungeon = { pos = { x = 550.122, y = -38.15, z = 62.006 }, rot = { x = 0, y = 179.45, z = 0 } },
Q308LisaWay = { pos = { x = 550.122, y = -38.15, z = 62.006 }, rot = { x = 0, y = 0, z = 0 } },
Q308Paimon = { pos = { x = 533.844, y = -1.984, z = 250.744 }, rot = { x = 0, y = 31.312, z = 0 } },
Q308Player = { pos = { x = 533.174, y = -1.953, z = 251.773 }, rot = { x = 0, y = 73.661, z = 0 } },
Q308SavePointIntro = { pos = { x = 474.457, y = -20.033, z = 72.402 }, rot = { x = 0, y = 0, z = 0 } }
}

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local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 220011002
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2001
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 403.547
L3_1.y = -23.915
L3_1.z = 127.105
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 182.002
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 3
L2_1.disableWander = true
L2_1.pose_id = 402
L3_1 = {}
L3_1.config_id = 2002
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 408.938
L4_1.y = -24.157
L4_1.z = 125.166
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 206.842
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 3
L3_1.disableWander = true
L3_1.pose_id = 402
L4_1 = {}
L4_1.config_id = 2003
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 397.369
L5_1.y = -24.082
L5_1.z = 125.887
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 159.597
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 3
L4_1.disableWander = true
L4_1.pose_id = 402
L5_1 = {}
L5_1.config_id = 2004
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 400.309
L6_1.y = -24.535
L6_1.z = 130.894
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 181.892
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 2005
L2_1.gadget_id = 70350002
L3_1 = {}
L3_1.x = 415.696
L3_1.y = -24.157
L3_1.z = 120.856
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 2006
L3_1.gadget_id = 70211002
L4_1 = {}
L4_1.x = 403.362
L4_1.y = -24.195
L4_1.z = 122.321
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.016
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L4_1 = {}
L4_1.config_id = 2007
L4_1.gadget_id = 70220005
L5_1 = {}
L5_1.x = 399.79
L5_1.y = -23.586
L5_1.z = 140.555
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 212.019
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 2008
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 401.448
L6_1.y = -23.735
L6_1.z = 141.314
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 206.747
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 2009
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 404.071
L7_1.y = -23.598
L7_1.z = 141.198
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 199.722
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 2010
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 402.69
L8_1.y = -23.677
L8_1.z = 142.969
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 205.364
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 2011
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 399.898
L9_1.y = -23.576
L9_1.z = 142.352
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 92.675
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 2012
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 414.01
L10_1.y = -22.193
L10_1.z = 126.607
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 270.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 2013
L10_1.gadget_id = 70310001
L11_1 = {}
L11_1.x = 413.83
L11_1.y = -22.155
L11_1.z = 114.879
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 270.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 2014
L11_1.gadget_id = 70900202
L12_1 = {}
L12_1.x = 422.935
L12_1.y = -22.809
L12_1.z = 120.917
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 215.579
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 33
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 5.0
L3_1.y = 3.0
L3_1.z = 10.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = 418.49
L3_1.y = -24.134
L3_1.z = 121.102
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 62
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 10.0
L4_1.y = 3.0
L4_1.z = 10.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = 418.126
L4_1.y = -22.55
L4_1.z = 71.301
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000009
L2_1.name = "ANY_MONSTER_DIE_9"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_9"
L3_1 = {}
L3_1.config_id = 1000032
L3_1.name = "ANY_MONSTER_DIE_32"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_32"
L4_1 = {}
L4_1.config_id = 1000033
L4_1.name = "ENTER_REGION_33"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_33"
L4_1.action = "action_EVENT_ENTER_REGION_33"
L4_1.forbid_guest = false
L5_1 = {}
L5_1.config_id = 1000062
L5_1.name = "ENTER_REGION_62"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_62"
L5_1.action = "action_EVENT_ENTER_REGION_62"
L5_1.forbid_guest = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 2001
L5_1 = 2002
L6_1 = 2003
L7_1 = 2004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 2005
L5_1 = 2006
L6_1 = 2007
L7_1 = 2008
L8_1 = 2009
L9_1 = 2010
L10_1 = 2011
L11_1 = 2012
L12_1 = 2013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 33
L5_1 = 62
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_9"
L5_1 = "ANY_MONSTER_DIE_32"
L6_1 = "ENTER_REGION_33"
L7_1 = "ENTER_REGION_62"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
group_id = 220011002
monsters = {
{ config_id = 2001, monster_id = 21010401, pos = { x = 403.547, y = -23.915, z = 127.105 }, rot = { x = 0, y = 182.002, z = 0 }, level = 3, disableWander = true, pose_id = 402 },
{ config_id = 2002, monster_id = 21010401, pos = { x = 408.938, y = -24.157, z = 125.166 }, rot = { x = 0, y = 206.842, z = 0 }, level = 3, disableWander = true, pose_id = 402 },
{ config_id = 2003, monster_id = 21010401, pos = { x = 397.369, y = -24.082, z = 125.887 }, rot = { x = 0, y = 159.597, z = 0 }, level = 3, disableWander = true, pose_id = 402 },
{ config_id = 2004, monster_id = 21010201, pos = { x = 400.309, y = -24.535, z = 130.894 }, rot = { x = 0, y = 181.892, z = 0 }, level = 3 }
}
npcs = { }
gadgets = {
{ config_id = 2005, gadget_id = 70350002, pos = { x = 415.696, y = -24.157, z = 120.856 }, rot = { x = 0, y = 90, z = 0 }, level = 1 },
{ config_id = 2006, gadget_id = 70211002, pos = { x = 403.362, y = -24.195, z = 122.321 }, rot = { x = 0, y = 180.016, z = 0 }, level = 1, drop_tag = "战斗低级蒙德", state = GadgetState.ChestLocked, isOneoff = true },
{ config_id = 2007, gadget_id = 70220005, pos = { x = 399.79, y = -23.586, z = 140.555 }, rot = { x = 0, y = 212.019, z = 0 }, level = 1 },
{ config_id = 2008, gadget_id = 70220014, pos = { x = 401.448, y = -23.735, z = 141.314 }, rot = { x = 0, y = 206.747, z = 0 }, level = 1 },
{ config_id = 2009, gadget_id = 70220013, pos = { x = 404.071, y = -23.598, z = 141.198 }, rot = { x = 0, y = 199.722, z = 0 }, level = 1 },
{ config_id = 2010, gadget_id = 70220013, pos = { x = 402.69, y = -23.677, z = 142.969 }, rot = { x = 0, y = 205.364, z = 0 }, level = 1 },
{ config_id = 2011, gadget_id = 70220013, pos = { x = 399.898, y = -23.576, z = 142.352 }, rot = { x = 0, y = 92.675, z = 0 }, level = 1 },
{ config_id = 2012, gadget_id = 70310001, pos = { x = 414.01, y = -22.193, z = 126.607 }, rot = { x = 0, y = 270, z = 0 }, level = 1 },
{ config_id = 2013, gadget_id = 70310001, pos = { x = 413.83, y = -22.155, z = 114.879 }, rot = { x = 0, y = 270, z = 0 }, level = 1 },
{ config_id = 2014, gadget_id = 70900202, pos = { x = 422.935, y = -22.809, z = 120.917 }, rot = { x = 0, y = 215.579, z = 0 }, level = 1 }
}
regions = {
{ config_id = 33, shape = RegionShape.CUBIC, size = { x = 5, y = 3, z = 10 }, pos = { x = 418.49, y = -24.134, z = 121.102 } },
{ config_id = 62, shape = RegionShape.CUBIC, size = { x = 10, y = 3, z = 10 }, pos = { x = 418.126, y = -22.55, z = 71.301 } }
}
triggers = {
{ config_id = 1000009, name = "ANY_MONSTER_DIE_9", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_9", action = "action_EVENT_ANY_MONSTER_DIE_9" },
{ config_id = 1000032, name = "ANY_MONSTER_DIE_32", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_32", action = "action_EVENT_ANY_MONSTER_DIE_32" },
{ config_id = 1000033, name = "ENTER_REGION_33", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_33", action = "action_EVENT_ENTER_REGION_33", forbid_guest = false },
{ config_id = 1000062, name = "ENTER_REGION_62", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_62", action = "action_EVENT_ENTER_REGION_62", forbid_guest = false }
}
variables = { }
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
suites = {{
monsters = {2001, 2002, 2003, 2004},
gadgets = {2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013},
regions = {33, 62},
triggers = {"ANY_MONSTER_DIE_9", "ANY_MONSTER_DIE_32", "ENTER_REGION_33", "ENTER_REGION_62"},
rand_weight = 100
}}
function condition_EVENT_ANY_MONSTER_DIE_9(context, args)
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
return true
end
condition_EVENT_ANY_MONSTER_DIE_9 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220011007
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 220011007
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 2005
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 2012
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 2013
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 2014
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1041042
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 415
L2_2.y = -19
L2_2.z = 121
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
function action_EVENT_ANY_MONSTER_DIE_9(context, args)
ScriptLib.AddExtraGroupSuite(context, 220011007, 5)
ScriptLib.RemoveExtraGroupSuite(context, 220011007, 4)
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2005, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2012, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2013, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
if 0 ~= ScriptLib.CreateGadget(context, {
config_id = 2014
}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : dungeon_settle")
return -1
end
if 0 ~= ScriptLib.ShowReminder(context, 1041042) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
local lookPos = {
x = 415,
y = -19,
z = 121
}
local followPos = {
x = 0,
y = 0,
z = 0
}
if 0 ~= ScriptLib.BeginCameraSceneLook(context, {
look_pos = lookPos,
is_allow_input = false,
duration = 2,
is_force = true,
is_broadcast = false,
is_recover_keep_current = true,
delay = 0,
is_set_follow_pos = false,
follow_pos = followPos,
is_force_walk = false,
is_change_play_mode = false,
is_set_screen_XY = false,
screen_x = 0,
screen_y = 0
}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
return 0
end
action_EVENT_ANY_MONSTER_DIE_9 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
function condition_EVENT_ANY_MONSTER_DIE_32(context, args)
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
return false
end
L2_2 = true
return L2_2
return true
end
condition_EVENT_ANY_MONSTER_DIE_32 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 2006
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
function action_EVENT_ANY_MONSTER_DIE_32(context, args)
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 2006, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
L2_2 = 0
return L2_2
return 0
end
action_EVENT_ANY_MONSTER_DIE_32 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 33 then
L2_2 = false
return L2_2
function condition_EVENT_ENTER_REGION_33(context, args)
if args.param1 ~= 33 then
return false
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
local avatarEntityCount = ScriptLib.GetRegionEntityCount(context, { region_eid = args.source_eid, entity_type = EntityType.AVATAR })
if avatarEntityCount < 1 then
return false
end
L2_2 = true
return L2_2
return true
end
condition_EVENT_ENTER_REGION_33 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1041072
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
function action_EVENT_ENTER_REGION_33(context, args)
if 0 ~= ScriptLib.ShowReminder(context, 1041072) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
L2_2 = 0
return L2_2
return 0
end
action_EVENT_ENTER_REGION_33 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 62 then
L2_2 = false
return L2_2
function condition_EVENT_ENTER_REGION_62(context, args)
if args.param1 ~= 62 then
return false
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
local avatarEntityCount = ScriptLib.GetRegionEntityCount(context, { region_eid = args.source_eid, entity_type = EntityType.AVATAR })
if avatarEntityCount < 1 then
return false
end
L2_2 = true
return L2_2
return true
end
condition_EVENT_ENTER_REGION_62 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = {}
L2_2.x = 410
L2_2.y = -22
L2_2.z = 63
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 1
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminder
L5_2 = A0_2
L6_2 = 1041093
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
function action_EVENT_ENTER_REGION_62(context, args)
local lookPos = { x = 410, y = -22, z = 63 }
local followPos = { x = 0, y = 0, z = 0 }
if 0 ~= ScriptLib.BeginCameraSceneLook(context, {
look_pos = lookPos,
is_allow_input = false,
duration = 1,
is_force = true,
is_broadcast = false,
is_recover_keep_current = true,
delay = 0,
is_set_follow_pos = false,
follow_pos = followPos,
is_force_walk = false,
is_change_play_mode = false,
is_set_screen_XY = false,
screen_x = 0,
screen_y = 0
}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
if 0 ~= ScriptLib.ShowReminder(context, 1041093) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
return 0
end
action_EVENT_ENTER_REGION_62 = L1_1

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@ -1,349 +1,120 @@
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 220011006
L1_1 = {}
L2_1 = {}
L2_1.config_id = 9
L2_1.monster_id = 20011201
L3_1 = {}
L3_1.x = 409.722
L3_1.y = -22.182
L3_1.z = 67.23
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 136.765
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 25
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = 409.713
L4_1.y = -21.99
L4_1.z = 60.594
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 36.531
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 26
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = 408.62
L5_1.y = -22.084
L5_1.z = 61.386
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 76.905
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 28
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = 408.79
L6_1.y = -22.05
L6_1.z = 65.882
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 109.366
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000008
L2_1.name = "CHALLENGE_SUCCESS_8"
L3_1 = EventType
L3_1 = L3_1.EVENT_CHALLENGE_SUCCESS
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = ""
L2_1.action = "action_EVENT_CHALLENGE_SUCCESS_8"
L3_1 = {}
L3_1.config_id = 1000061
L3_1.name = "CHALLENGE_FAIL_61"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_FAIL
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_FAIL_61"
L4_1 = {}
L4_1.config_id = 1000065
L4_1.name = "ANY_MONSTER_LIVE_65"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_65"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_65"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 9
L5_1 = 25
L6_1 = 26
L7_1 = 28
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "CHALLENGE_SUCCESS_8"
L5_1 = "CHALLENGE_FAIL_61"
L6_1 = "ANY_MONSTER_LIVE_65"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 220011007
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 220011007
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 220011001
L5_2 = 1006
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
group_id = 220011006
monsters = {
{ config_id = 9, monster_id = 20011201, pos = { x = 409.722, y = -22.182, z = 67.23 }, rot = { x = 0, y = 136.765, z = 0 }, level = 1, disableWander = true },
{ config_id = 25, monster_id = 20011201, pos = { x = 409.713, y = -21.99, z = 60.594 }, rot = { x = 0, y = 36.531, z = 0 }, level = 1, disableWander = true },
{ config_id = 26, monster_id = 20011201, pos = { x = 408.62, y = -22.084, z = 61.386 }, rot = { x = 0, y = 76.905, z = 0 }, level = 1, disableWander = true },
{ config_id = 28, monster_id = 20011201, pos = { x = 408.79, y = -22.05, z = 65.882 }, rot = { x = 0, y = 109.366, z = 0 }, level = 1, disableWander = true }
}
npcs = { }
gadgets = { }
regions = { }
triggers = {
{ config_id = 1000008, name = "CHALLENGE_SUCCESS_8", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_8" },
{ config_id = 1000061, name = "CHALLENGE_FAIL_61", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_61" },
{ config_id = 1000065, name = "ANY_MONSTER_LIVE_65", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_65", action = "action_EVENT_ANY_MONSTER_LIVE_65" }
}
variables = { }
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
suites = {
{
monsters = {9, 25, 26, 28},
gadgets = {},
regions = {},
triggers = {"CHALLENGE_SUCCESS_8", "CHALLENGE_FAIL_61", "ANY_MONSTER_LIVE_65"},
rand_weight = 100
}, {
monsters = {},
gadgets = {},
regions = {},
triggers = {},
rand_weight = 100
}
}
function action_EVENT_CHALLENGE_SUCCESS_8(context, args)
ScriptLib.RemoveExtraGroupSuite(context, 220011007, 3)
ScriptLib.AddExtraGroupSuite(context, 220011007, 4)
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220011001, 1006, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 220011001
L5_2 = 1022
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220011001, 1022, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 220011001
L5_2 = 1023
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220011001, 1023, GadgetState.GearStart) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
L2_2 = {}
L2_2.x = 406
L2_2.y = -17
L2_2.z = 81
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
local lookPos= { x = 406, y = -17, z = 81 }
local followPos= { x = 0, y = 0, z = 0 }
if 0 ~= ScriptLib.BeginCameraSceneLook(context, {
look_pos = lookPos,
is_allow_input = false,
duration = 2, is_force = true,
is_broadcast = false,
is_recover_keep_current = true,
delay = 0,
is_set_follow_pos = false,
follow_pos = followPos,
is_force_walk = false,
is_change_play_mode = false,
is_set_screen_XY = false,
screen_x = 0,
screen_y = 0
}) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
return -1
end
L4_2 = ScriptLib
L4_2 = L4_2.SetGroupGadgetStateByConfigId
L5_2 = A0_2
L6_2 = 220011001
L7_2 = 1048
L8_2 = GadgetState
L8_2 = L8_2.Default
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220011001, 1048, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
L4_2 = 0
return L4_2
return 0
end
action_EVENT_CHALLENGE_SUCCESS_8 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 220011001
L5_2 = 1047
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
function action_EVENT_CHALLENGE_FAIL_61(context, args)
if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220011001, 1047, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
return -1
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220011006
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220011006, suite = 2 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
L2_2 = 0
return L2_2
return 0
end
action_EVENT_CHALLENGE_FAIL_61 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 9 ~= L2_2 then
L2_2 = false
return L2_2
function condition_EVENT_ANY_MONSTER_LIVE_65(context, args)
if 9 ~= args.param1 then
return false
end
L2_2 = true
return L2_2
return true
end
condition_EVENT_ANY_MONSTER_LIVE_65 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 137
L6_2 = 20
L7_2 = 220011006
L8_2 = 4
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
function action_EVENT_ANY_MONSTER_LIVE_65(context, args)
if 0 ~= ScriptLib.ActiveChallenge(context, 1, 137, 20, 220011006, 4, 0) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
return -1
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_65 = L1_1
return 0
end

View File

@ -1,201 +1,78 @@
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 220011007
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7001
L2_1.gadget_id = 70900201
L3_1 = {}
L3_1.x = 475.451
L3_1.y = -19.397
L3_1.z = 63.753
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 7002
L3_1.gadget_id = 70900201
L4_1 = {}
L4_1.x = 410.603
L4_1.y = -20.794
L4_1.z = 63.956
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 7003
L4_1.gadget_id = 70900201
L5_1 = {}
L5_1.x = 415.979
L5_1.y = -20.636
L5_1.z = 120.934
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 7004
L5_1.gadget_id = 70900201
L6_1 = {}
L6_1.x = 435.086
L6_1.y = -6.887
L6_1.z = 121.048
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 7005
L6_1.gadget_id = 70900201
L7_1 = {}
L7_1.x = 505.158
L7_1.y = -21.535
L7_1.z = 121.325
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 7006
L7_1.gadget_id = 70900201
L8_1 = {}
L8_1.x = 533.85
L8_1.y = -1.161
L8_1.z = 254.105
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 7001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 7002
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 7003
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 7004
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 7005
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 7006
L9_1[1] = L10_1
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
suites = L1_1
group_id = 220011007
monsters = { }
npcs = { }
gadgets = {
{ config_id = 7001, gadget_id = 70900201, pos = { x = 475.451, y = -19.397, z = 63.753 }, rot = { x = 0, y = 0, z = 0 }, level = 1 },
{ config_id = 7002, gadget_id = 70900201, pos = { x = 410.603, y = -20.794, z = 63.956 }, rot = { x = 0, y = 0, z = 0 }, level = 1 },
{ config_id = 7003, gadget_id = 70900201, pos = { x = 415.979, y = -20.636, z = 120.934 }, rot = { x = 0, y = 0, z = 0 }, level = 1 },
{ config_id = 7004, gadget_id = 70900201, pos = { x = 435.086, y = -6.887, z = 121.048 }, rot = { x = 0, y = 0, z = 0 }, level = 1 },
{ config_id = 7005, gadget_id = 70900201, pos = { x = 505.158, y = -21.535, z = 121.325 }, rot = { x = 0, y = 0, z = 0 }, level = 1 },
{ config_id = 7006, gadget_id = 70900201, pos = { x = 533.85, y = -1.161, z = 254.105 }, rot = { x = 0, y = 0, z = 0 }, level = 1 }
}
regions = { }
triggers = { }
variables = { }
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
suites = {
{
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7001 },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7002 },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7003 },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7004 },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7005 },
regions = { },
triggers = { },
rand_weight = 100
},
{
monsters = { },
gadgets = { 7006 },
regions = { },
triggers = { },
rand_weight = 100
}
}

View File

@ -1,274 +1,82 @@
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 220011901
L1_1 = {}
L1_1.gadget_id_1 = 49
L1_1.gadget_id_2 = 50
L1_1.gadget_id_3 = 51
L1_1.gadget_id_4 = 55
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 49
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 460.379
L4_1.y = -24.35
L4_1.z = 69.159
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 50
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = 406.504
L5_1.y = -22.573
L5_1.z = 107.872
L4_1.pos = L5_1
L5_1 = {}
L5_1.config_id = 51
L6_1 = RegionShape
L6_1 = L6_1.CUBIC
L5_1.shape = L6_1
L6_1 = {}
L6_1.x = 30.0
L6_1.y = 2.0
L6_1.z = 30.0
L5_1.size = L6_1
L6_1 = {}
L6_1.x = 487.505
L6_1.y = -17.535
L6_1.z = 121.603
L5_1.pos = L6_1
L6_1 = {}
L6_1.config_id = 55
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 7.3
L7_1 = {}
L7_1.x = 411.721
L7_1.y = -22.083
L7_1.z = 63.952
L6_1.pos = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000049
L3_1.name = "ENTER_REGION_49"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_49"
L3_1.action = ""
L3_1.trigger_count = 0
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1000050
L4_1.name = "ENTER_REGION_50"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_50"
L4_1.action = ""
L4_1.trigger_count = 0
L4_1.forbid_guest = false
L5_1 = {}
L5_1.config_id = 1000051
L5_1.name = "ENTER_REGION_51"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_51"
L5_1.action = ""
L5_1.trigger_count = 0
L5_1.forbid_guest = false
L6_1 = {}
L6_1.config_id = 1000055
L6_1.name = "ENTER_REGION_55"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_55"
L6_1.action = ""
L6_1.trigger_count = 0
L6_1.forbid_guest = false
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = true
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 49
L6_1 = 50
L7_1 = 51
L8_1 = 55
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_49"
L6_1 = "ENTER_REGION_50"
L7_1 = "ENTER_REGION_51"
L8_1 = "ENTER_REGION_55"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 30807
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_id_1
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
local globalDefs = {
gadget_id_1 = 49,
gadget_id_2 = 50,
gadget_id_3 = 51,
gadget_id_4 = 55
}
group_id = 220011901
monsters = { }
npcs = { }
gadgets = { }
regions = {
{ config_id = 49, shape = RegionShape.SPHERE, radius = 5, pos = { x = 460.379, y = -24.35, z = 69.159 } },
{ config_id = 50, shape = RegionShape.SPHERE, radius = 5, pos = { x = 406.504, y = -22.573, z = 107.872 } },
{ config_id = 51, shape = RegionShape.CUBIC, size = { x = 30, y = 2, z = 30 }, pos = { x = 487.505, y = -17.535, z = 121.603 } },
{ config_id = 55, shape = RegionShape.SPHERE, radius = 7.3, pos = { x = 411.721, y = -22.083, z = 63.952 } }
}
triggers = {
{ config_id = 1000049, name = "ENTER_REGION_49", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_49", action = "", trigger_count = 0, forbid_guest = false },
{ config_id = 1000050, name = "ENTER_REGION_50", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_50", action = "", trigger_count = 0, forbid_guest = false },
{ config_id = 1000051, name = "ENTER_REGION_51", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_51", action = "", trigger_count = 0, forbid_guest = false },
{ config_id = 1000055, name = "ENTER_REGION_55", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_55", action = "", trigger_count = 0, forbid_guest = false }
}
variables = { }
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
suites = {
{
monsters = { },
gadgets = { },
regions = { 49, 50, 51, 55 },
triggers = { "ENTER_REGION_49", "ENTER_REGION_50", "ENTER_REGION_51", "ENTER_REGION_55" },
rand_weight = 100
}
}
function condition_EVENT_ENTER_REGION_49(context, args)
if ScriptLib.GetEntityType(context, args.target_eid) == EntityType.AVATAR and
ScriptLib.GetQuestState(context, args.target_eid, 30807) == QuestState.UNFINISHED and
args.param1 == globalDefs.gadget_id_1 then
return true
end
end
L2_2 = false
return L2_2
return false
end
condition_EVENT_ENTER_REGION_49 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 30808
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_id_2
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
function condition_EVENT_ENTER_REGION_50(context, args)
if ScriptLib.GetEntityType(context, args.target_eid) == EntityType.AVATAR and
ScriptLib.GetQuestState(context, args.target_eid, 30808) == QuestState.UNFINISHED and
args.param1 == globalDefs.gadget_id_2 then
return true
end
end
L2_2 = false
return L2_2
return false
end
condition_EVENT_ENTER_REGION_50 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 30809
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_id_3
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
function condition_EVENT_ENTER_REGION_51(context, args)
if ScriptLib.GetEntityType(context, args.target_eid) == EntityType.AVATAR and
ScriptLib.GetQuestState(context, args.target_eid, 30809) == QuestState.UNFINISHED and
args.param1 == globalDefs.gadget_id_3 then
return true
end
end
L2_2 = false
return L2_2
return false
end
condition_EVENT_ENTER_REGION_51 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 30812
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_id_4
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
function condition_EVENT_ENTER_REGION_55(context, args)
if ScriptLib.GetEntityType(context, args.target_eid) == EntityType.AVATAR and
ScriptLib.GetQuestState(context, args.target_eid, 30812) == QuestState.UNFINISHED and
args.param1 == globalDefs.gadget_id_4 then
return true
end
end
L2_2 = false
return L2_2
return false
end
condition_EVENT_ENTER_REGION_55 = L2_1

View File

@ -1,182 +1,28 @@
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L1_1 = {}
L1_1.name = "Monster8"
L1_1.localId = 1
L1_1.type = 1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.x = 450.0
L4_1.y = -24.9
L4_1.z = 68.9
L3_1.pos = L4_1
L3_1.waitTime = 0
L3_1.speedLevel = 1
L4_1 = {}
L5_1 = {}
L5_1.x = 445.3
L5_1.y = -24.8
L5_1.z = 66.1
L4_1.pos = L5_1
L4_1.waitTime = 0
L4_1.speedLevel = 1
L5_1 = {}
L6_1 = {}
L6_1.x = 443.7
L6_1.y = -24.8
L6_1.z = 71.9
L5_1.pos = L6_1
L5_1.waitTime = 0
L5_1.speedLevel = 1
L6_1 = {}
L7_1 = {}
L7_1.x = 440.5
L7_1.y = -24.9
L7_1.z = 66.3
L6_1.pos = L7_1
L6_1.waitTime = 0
L6_1.speedLevel = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.points = L2_1
L0_1.Monster8 = L1_1
L1_1 = {}
L1_1.name = "Monster11"
L1_1.localId = 2
L1_1.type = 1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.x = 408.2
L4_1.y = -24.1
L4_1.z = 130.4
L3_1.pos = L4_1
L3_1.waitTime = 0
L3_1.speedLevel = 1
L4_1 = {}
L5_1 = {}
L5_1.x = 408.9
L5_1.y = -24.1
L5_1.z = 126.3
L4_1.pos = L5_1
L4_1.waitTime = 0
L4_1.speedLevel = 1
L5_1 = {}
L6_1 = {}
L6_1.x = 409.0
L6_1.y = -24.1
L6_1.z = 122.0
L5_1.pos = L6_1
L5_1.waitTime = 0
L5_1.speedLevel = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.points = L2_1
L0_1.Monster11 = L1_1
L1_1 = {}
L1_1.name = "Monster12"
L1_1.localId = 3
L1_1.type = 1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.x = 396.9
L4_1.y = -24.1
L4_1.z = 130.9
L3_1.pos = L4_1
L3_1.waitTime = 0
L3_1.speedLevel = 1
L4_1 = {}
L5_1 = {}
L5_1.x = 396.3
L5_1.y = -24.1
L5_1.z = 126.8
L4_1.pos = L5_1
L4_1.waitTime = 0
L4_1.speedLevel = 1
L5_1 = {}
L6_1 = {}
L6_1.x = 397.1
L6_1.y = -24.1
L6_1.z = 122.5
L5_1.pos = L6_1
L5_1.waitTime = 0
L5_1.speedLevel = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.points = L2_1
L0_1.Monster12 = L1_1
L1_1 = {}
L1_1.name = "Monster18"
L1_1.localId = 4
L1_1.type = 1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.x = 493.4
L4_1.y = -23.6
L4_1.z = 123.7
L3_1.pos = L4_1
L3_1.waitTime = 0
L3_1.speedLevel = 1
L4_1 = {}
L5_1 = {}
L5_1.x = 488.2
L5_1.y = -23.6
L5_1.z = 124.2
L4_1.pos = L5_1
L4_1.waitTime = 0
L4_1.speedLevel = 1
L5_1 = {}
L6_1 = {}
L6_1.x = 486.3
L6_1.y = -23.6
L6_1.z = 131.1
L5_1.pos = L6_1
L5_1.waitTime = 0
L5_1.speedLevel = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.points = L2_1
L0_1.Monster18 = L1_1
L1_1 = {}
L1_1.name = "Monster19"
L1_1.localId = 5
L1_1.type = 1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.x = 493.7
L4_1.y = -23.6
L4_1.z = 117.2
L3_1.pos = L4_1
L3_1.waitTime = 0
L3_1.speedLevel = 1
L4_1 = {}
L5_1 = {}
L5_1.x = 488.7
L5_1.y = -23.6
L5_1.z = 117.5
L4_1.pos = L5_1
L4_1.waitTime = 0
L4_1.speedLevel = 1
L5_1 = {}
L6_1 = {}
L6_1.x = 486.4
L6_1.y = -23.6
L6_1.z = 111.8
L5_1.pos = L6_1
L5_1.waitTime = 0
L5_1.speedLevel = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.points = L2_1
L0_1.Monster19 = L1_1
routes = L0_1
routes = {
Monster8 = { name = "Monster8", localId = 1, type = 1, points = {
{ pos = { x = 450, y = -24.9, z = 68.9 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 445.3, y = -24.8, z = 66.1 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 443.7, y = -24.8, z = 71.9 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 440.5, y = -24.9, z = 66.3 }, waitTime = 0, speedLevel = 1 }
} },
Monster11 = { name = "Monster11", localId = 2, type = 1, points = {
{ pos = { x = 408.2, y = -24.1, z = 130.4 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 408.9, y = -24.1, z = 126.3 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 409, y = -24.1, z = 122 }, waitTime = 0, speedLevel = 1 }
} },
Monster12 = { name = "Monster12", localId = 3, type = 1, points = {
{ pos = { x = 396.9, y = -24.1, z = 130.9 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 396.3, y = -24.1, z = 126.8 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 397.1, y = -24.1, z = 122.5 }, waitTime = 0, speedLevel = 1 }
} },
Monster18 = { name = "Monster18", localId = 4, type = 1, points = {
{ pos = { x = 493.4, y = -23.6, z = 123.7 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 488.2, y = -23.6, z = 124.2 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 486.3, y = -23.6, z = 131.1 }, waitTime = 0, speedLevel = 1 }
} },
Monster19 = { name = "Monster19", localId = 5, type = 1, points = {
{ pos = { x = 493.7, y = -23.6, z = 117.2 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 488.7, y = -23.6, z = 117.5 }, waitTime = 0, speedLevel = 1 },
{ pos = { x = 486.4, y = -23.6, z = 111.8 }, waitTime = 0, speedLevel = 1 }
} }
}