mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-05-12 06:56:02 +08:00
42 lines
1.7 KiB
Java
42 lines
1.7 KiB
Java
package emu.grasscutter.server.packet.recv;
|
|
|
|
import emu.grasscutter.game.GenshinPlayer.SceneLoadState;
|
|
import emu.grasscutter.net.packet.Opcodes;
|
|
import emu.grasscutter.net.packet.PacketOpcodes;
|
|
import emu.grasscutter.net.packet.PacketHandler;
|
|
import emu.grasscutter.server.game.GameSession;
|
|
import emu.grasscutter.server.packet.send.PacketEnterSceneDoneRsp;
|
|
import emu.grasscutter.server.packet.send.PacketPlayerTimeNotify;
|
|
import emu.grasscutter.server.packet.send.PacketScenePlayerLocationNotify;
|
|
import emu.grasscutter.server.packet.send.PacketWorldPlayerLocationNotify;
|
|
import emu.grasscutter.server.packet.send.PacketWorldPlayerRTTNotify;
|
|
|
|
@Opcodes(PacketOpcodes.EnterSceneDoneReq)
|
|
public class HandlerEnterSceneDoneReq extends PacketHandler {
|
|
|
|
@Override
|
|
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
|
|
// Finished loading
|
|
session.getPlayer().setSceneLoadState(SceneLoadState.LOADED);
|
|
|
|
// Done
|
|
session.send(new PacketEnterSceneDoneRsp(session.getPlayer()));
|
|
session.send(new PacketPlayerTimeNotify(session.getPlayer())); // Probably not the right place
|
|
|
|
// Spawn player in world
|
|
session.getPlayer().getScene().spawnPlayer(session.getPlayer());
|
|
|
|
// Spawn other entites already in world
|
|
session.getPlayer().getScene().showOtherEntities(session.getPlayer());
|
|
|
|
// Locations
|
|
session.send(new PacketWorldPlayerLocationNotify(session.getPlayer().getWorld()));
|
|
session.send(new PacketScenePlayerLocationNotify(session.getPlayer().getScene()));
|
|
session.send(new PacketWorldPlayerRTTNotify(session.getPlayer().getWorld()));
|
|
|
|
// Reset timer for sending player locations
|
|
session.getPlayer().resetSendPlayerLocTime();
|
|
}
|
|
|
|
}
|