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* Add param3 to EVENT_GADGET_STATE_CHANGE * Slight cleanup for DungeonManager * Fix ContentTriggerFire * Rework and fix talk content and conditions. * redo item content and conditions, swap out getItemByGuid with getItemById, and make count handling consistent. * Don't need to check if checkItem is null * add this. to DungeonManager.java * add this to Inventory.java * Update src/main/java/emu/grasscutter/game/quest/QuestManager.java Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> * add spaces to ContentCompleteAnyTalk.java * Update src/main/java/emu/grasscutter/game/quest/content/ContentCompleteAnyTalk.java Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com> --------- Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
564 lines
24 KiB
Java
564 lines
24 KiB
Java
package emu.grasscutter.game.quest;
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import dev.morphia.annotations.Transient;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.MainQuestData;
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import emu.grasscutter.data.binout.ScenePointEntry;
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import emu.grasscutter.data.excels.quest.QuestData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.player.BasePlayerManager;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.quest.enums.*;
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import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketQuestGlobalVarNotify;
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import emu.grasscutter.game.world.Position;
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import io.netty.util.concurrent.FastThreadLocalThread;
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import it.unimi.dsi.fastutil.ints.*;
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import lombok.Getter;
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import lombok.val;
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import javax.annotation.Nonnull;
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import java.util.*;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.LinkedBlockingDeque;
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import java.util.concurrent.ThreadPoolExecutor;
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import java.util.concurrent.TimeUnit;
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import java.util.function.Consumer;
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import java.util.stream.Collectors;
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import static emu.grasscutter.GameConstants.DEBUG;
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import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
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import static emu.grasscutter.config.Configuration.SERVER;
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public class QuestManager extends BasePlayerManager {
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@Getter private final Player player;
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@Getter private final Int2ObjectMap<GameMainQuest> mainQuests;
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@Transient @Getter private final List<Integer> loggedQuests;
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private long lastHourCheck = 0;
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private long lastDayCheck = 0;
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public static final ExecutorService eventExecutor;
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static {
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eventExecutor = new ThreadPoolExecutor(4, 4,
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60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000),
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FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy());
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}
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/*
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On SetPlayerBornDataReq, the server sends FinishedParentQuestNotify, with this exact
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parentQuestList. Captured on Game version 2.7
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Note: quest 40063 is already set to finished, with childQuest 4006406's state set to 3
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*/
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private static Set<Integer> newPlayerMainQuests = Set.of(303,318,348,349,350,351,416,500,
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501,502,503,504,505,506,507,508,509,20000,20507,20509,21004,21005,21010,21011,21016,21017,
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21020,21021,21025,40063,70121,70124,70511,71010,71012,71013,71015,71016,71017,71555);
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/*
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On SetPlayerBornDataReq, the server sends ServerCondMeetQuestListUpdateNotify, with this exact
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addQuestIdList. Captured on Game version 2.7
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Total of 161...
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*/
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/*
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private static Set<Integer> newPlayerServerCondMeetQuestListUpdateNotify = Set.of(3100101, 7104405, 2201601,
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7100801, 1907002, 7293301, 7193801, 7293401, 7193901, 7091001, 7190501, 7090901, 7190401, 7090801, 7190301,
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7195301, 7294801, 7195201, 7293001, 7094001, 7193501, 7293501, 7194001, 7293701, 7194201, 7194301, 7293801,
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7194901, 7194101, 7195001, 7294501, 7294101, 7194601, 7294301, 7194801, 7091301, 7290301, 2102401, 7216801,
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7190201, 7090701, 7093801, 7193301, 7292801, 7227828, 7093901, 7193401, 7292901, 7093701, 7193201, 7292701,
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7082402, 7093601, 7292601, 7193101, 2102301, 7093501, 7292501, 7193001, 7093401, 7292401, 7192901, 7093301,
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7292301, 7192801, 7294201, 7194701, 2100301, 7093201, 7212402, 7292201, 7192701, 7280001, 7293901, 7194401,
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7093101, 7212302, 7292101, 7192601, 7093001, 7292001, 7192501, 7216001, 7195101, 7294601, 2100900, 7092901,
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7291901, 7192401, 7092801, 7291801, 7192301, 2101501, 7092701, 7291701, 7192201, 7106401, 2100716, 7091801,
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7290801, 7191301, 7293201, 7193701, 7094201, 7294001, 7194501, 2102290, 7227829, 7193601, 7094101, 7091401,
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7290401, 7190901, 7106605, 7291601, 7192101, 7092601, 7291501, 7192001, 7092501, 7291401, 7191901, 7092401,
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7291301, 7191801, 7092301, 7211402, 7291201, 7191701, 7092201, 7291101, 7191601, 7092101, 7291001, 7191501,
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7092001, 7290901, 7191401, 7091901, 7290701, 7191201, 7091701, 7290601, 7191101, 7091601, 7290501, 7191001,
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7091501, 7290201, 7190701, 7091201, 7190601, 7091101, 7190101, 7090601, 7090501, 7090401, 7010701, 7090301,
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7090201, 7010103, 7090101
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);
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*/
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public static long getQuestKey(int mainQuestId) {
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QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId);
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return questEncryptionKey != null ? questEncryptionKey.getEncryptionKey() : 0L;
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}
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public QuestManager(Player player) {
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super(player);
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this.player = player;
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this.mainQuests = new Int2ObjectOpenHashMap<>();
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this.loggedQuests = new ArrayList<>();
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if (DEBUG) {
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this.loggedQuests.addAll(List.of(
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31101, // Quest which holds talks 30902 and 30904.
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35001, // Quest which unlocks world border & starts act 2.
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30901, // Quest which is completed upon finishing all 3 initial dungeons.
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30903, // Quest which is finished when re-entering scene 3. (home world)
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30904, // Quest which unlocks the Adventurers' Guild
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46904, // Quest which is required to be started, but not completed for 31101's talks to begin.
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// This quest is related to obtaining your first Anemoculus.
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35104, // Quest which is required to be finished for 46904 to begin.
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// This quest requires 31101 not be finished.
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// This quest should be accepted when the account is created.
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// These quests currently have bugged triggers.
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30700, // Quest which is responsible for unlocking Crash Course.
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30800, // Quest which is responsible for unlocking Sparks Amongst the Pages.
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47001, 47002, 47003, 47004,
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2010103, 2010144 // Prologue Act 2: Chasing Shadows
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));
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}
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}
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/**
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* Checks if questing can be enabled.
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*/
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public boolean isQuestingEnabled() {
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// Check if scripts are enabled.
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if (!SERVER.game.enableScriptInBigWorld) {
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Grasscutter.getLogger().warn("Questing is disabled without scripts enabled.");
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return false;
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}
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return GAME_OPTIONS.questing.enabled;
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}
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public void onPlayerBorn() {
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// TODO scan the quest and start the quest with acceptCond fulfilled
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// The off send 3 request in that order:
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// 1. FinishedParentQuestNotify
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// 2. QuestListNotify
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// 3. ServerCondMeetQuestListUpdateNotify
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if (this.isQuestingEnabled()) {
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this.enableQuests();
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}
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// this.getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests));
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// this.getPlayer().sendPacket(new PacketQuestListNotify(subQuests));
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// this.getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(newPlayerServerCondMeetQuestListUpdateNotify));
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}
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public void onLogin() {
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List<GameMainQuest> activeQuests = getActiveMainQuests();
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List<GameQuest> activeSubs = new ArrayList<>(activeQuests.size());
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for (GameMainQuest quest : activeQuests) {
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List<Position> rewindPos = quest.rewind(); // <pos, rotation>
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var activeQuest = quest.getActiveQuests();
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if (rewindPos != null) {
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getPlayer().getPosition().set(rewindPos.get(0));
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getPlayer().getRotation().set(rewindPos.get(1));
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}
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if(activeQuest!=null && rewindPos!=null){
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//activeSubs.add(activeQuest);
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//player.sendPacket(new PacketQuestProgressUpdateNotify(activeQuest));
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}
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quest.checkProgress();
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}
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if (this.player.getActivityManager() != null)
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this.player.getActivityManager().triggerActivityConditions();
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}
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public void onTick() {
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var world = this.getPlayer().getWorld();
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if (world == null) return;
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this.checkTimeVars();
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// trigger game time tick for quests
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this.queueEvent(QuestContent.QUEST_CONTENT_GAME_TIME_TICK);
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}
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private void checkTimeVars() {
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val currentDays = player.getWorld().getTotalGameTimeDays();
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val currentHours = player.getWorld().getTotalGameTimeHours();
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boolean checkDays = currentDays != lastDayCheck;
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boolean checkHours = currentHours != lastHourCheck;
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if(!checkDays && !checkHours){
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return;
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}
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this.lastDayCheck = currentDays;
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this.lastHourCheck = currentHours;
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player.getActiveQuestTimers().forEach(mainQuestId -> {
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if (checkHours) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_GT_EQ, mainQuestId);
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}
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if (checkDays) {
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this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_PASS_DAY, mainQuestId);
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this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_PASS_DAY, mainQuestId);
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}
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});
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}
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private List<GameMainQuest> addMultMainQuests(Set<Integer> mainQuestIds) {
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List<GameMainQuest> newQuests = new ArrayList<>();
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for (Integer id : mainQuestIds) {
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getMainQuests().put(id.intValue(),new GameMainQuest(this.player, id));
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getMainQuestById(id).save();
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newQuests.add(getMainQuestById(id));
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}
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return newQuests;
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}
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public void enableQuests() {
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this.triggerEvent(QuestCond.QUEST_COND_NONE, null, 0);
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this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1);
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}
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/**
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* Returns the default value of a global variable.
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*
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* @param variable The variable ID.
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* @return The default value.
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*/
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public int getGlobalVarDefault(int variable) {
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var questGlobalVarData = GameData.getQuestGlobalVarDataMap().get(variable);
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return questGlobalVarData != null ? questGlobalVarData.getDefaultValue() : 0;
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}
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/*
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* Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0
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*/
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public Integer getQuestGlobalVarValue(Integer variable) {
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return getPlayer().getQuestGlobalVariables()
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.computeIfAbsent(variable, k -> this.getGlobalVarDefault(variable));
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}
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public void setQuestGlobalVarValue(int variable, int setVal) {
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var prevVal = this.getPlayer().getQuestGlobalVariables().put(variable, setVal);
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if (prevVal == null){
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prevVal = this.getGlobalVarDefault(variable);
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}
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var newVal = this.getQuestGlobalVarValue(variable);
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Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, setVal);
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}
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public void incQuestGlobalVarValue(int variable, int inc) {
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var prevVal = getQuestGlobalVarValue(variable);
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var newVal = getPlayer().getQuestGlobalVariables()
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.compute(variable, (k, v) -> prevVal + inc);
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Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, newVal);
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}
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// In MainQuest 998, dec is passed as a positive integer
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public void decQuestGlobalVarValue(int variable, int dec) {
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var prevVal = getQuestGlobalVarValue(variable);
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this.getPlayer().getQuestGlobalVariables().put(variable, prevVal - dec);
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var newVal = getQuestGlobalVarValue(variable);
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Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal);
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this.triggerQuestGlobalVarAction(variable, newVal);
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}
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public void triggerQuestGlobalVarAction(int variable, int value) {
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this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_EQUAL, variable, value);
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this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_GREATER, variable, value);
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this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_LESS, variable, value);
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this.getPlayer().sendPacket(new PacketQuestGlobalVarNotify(getPlayer()));
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}
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public GameMainQuest getMainQuestById(int mainQuestId) {
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return getMainQuests().get(mainQuestId);
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}
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public GameMainQuest getMainQuestByTalkId(int talkId) {
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var mainQuestId = GameData.getQuestTalkMap().getOrDefault(talkId, 0);
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return getMainQuestById(mainQuestId);
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}
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public GameQuest getQuestById(int questId) {
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var questConfig = GameData.getQuestDataMap().get(questId);
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if (questConfig == null) {
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return null;
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}
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var mainQuest = getMainQuests().get(questConfig.getMainId());
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if (mainQuest == null) {
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return null;
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}
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return mainQuest.getChildQuests().get(questId);
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}
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public void forEachQuest(Consumer<GameQuest> callback) {
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for (var mainQuest : getMainQuests().values()) {
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for (var quest : mainQuest.getChildQuests().values()) {
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callback.accept(quest);
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}
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}
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}
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public void forEachMainQuest(Consumer<GameMainQuest> callback) {
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for (var mainQuest : getMainQuests().values()) {
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callback.accept(mainQuest);
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}
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}
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// TODO
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public void forEachActiveQuest(Consumer<GameQuest> callback) {
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for (var mainQuest : getMainQuests().values()) {
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for (var quest : mainQuest.getChildQuests().values()) {
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if (quest.getState() != QuestState.QUEST_STATE_FINISHED) {
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callback.accept(quest);
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}
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}
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}
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}
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public GameMainQuest addMainQuest(QuestData questConfig) {
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var mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId());
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this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
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this.getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest));
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return mainQuest;
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}
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public GameQuest addQuest(int questId) {
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var questConfig = GameData.getQuestDataMap().get(questId);
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if (questConfig == null) {
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return null;
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}
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return this.addQuest(questConfig);
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}
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public GameQuest addQuest(@Nonnull QuestData questConfig) {
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// Main quest
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var mainQuest = this.getMainQuestById(questConfig.getMainId());
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// Create main quest if it doesnt exist
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if (mainQuest == null) {
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mainQuest = addMainQuest(questConfig);
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}
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// Sub quest
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var quest = mainQuest.getChildQuestById(questConfig.getSubId());
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// Forcefully start
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quest.start();
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// Check conditions.
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this.checkQuestAlreadyFulfilled(quest);
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return quest;
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}
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public void startMainQuest(int mainQuestId) {
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var mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId);
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if (mainQuestData == null) {
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return;
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}
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Arrays.stream(mainQuestData.getSubQuests())
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.min(Comparator.comparingInt(MainQuestData.SubQuestData::getOrder))
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.map(MainQuestData.SubQuestData::getSubId)
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.ifPresent(this::addQuest);
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//TODO find a better way then hardcoding to detect needed required quests
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// if (mainQuestId == 355){
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// startMainQuest(361);
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// startMainQuest(418);
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// startMainQuest(423);
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// startMainQuest(20509);
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// }
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}
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public void queueEvent(QuestCond condType, int... params) {
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queueEvent(condType, "", params);
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}
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public void queueEvent(QuestContent condType, int... params) {
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queueEvent(condType, "", params);
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}
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public void queueEvent(QuestContent condType, String paramStr, int... params) {
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eventExecutor.submit(() -> triggerEvent(condType, paramStr, params));
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}
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public void queueEvent(QuestCond condType, String paramStr, int... params) {
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eventExecutor.submit(() -> triggerEvent(condType, paramStr, params));
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}
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//QUEST_EXEC are handled directly by each subQuest
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public void triggerEvent(QuestCond condType, String paramStr, int... params) {
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Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
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var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr);
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if(potentialQuests == null){
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return;
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}
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var questSystem = getPlayer().getServer().getQuestSystem();
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var owner = getPlayer();
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potentialQuests.forEach(questData -> {
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if(this.wasSubQuestStarted(questData)){
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return;
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}
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val acceptCond = questData.getAcceptCond();
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int[] accept = new int[acceptCond.size()];
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for (int i = 0; i < acceptCond.size(); i++) {
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val condition = acceptCond.get(i);
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boolean result = questSystem.triggerCondition(owner, questData, condition, paramStr, params);
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accept[i] = result ? 1 : 0;
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}
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boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept);
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if (this.loggedQuests.contains(questData.getId())) {
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Grasscutter.getLogger().debug(">>> Quest {} will be {} as a result of event trigger {} ({}, {}).",
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questData.getId(), shouldAccept ? "accepted" : "not accepted", condType.name(), paramStr,
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Arrays.stream(params).mapToObj(String::valueOf).collect(Collectors.joining(", ")));
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for (var i = 0; i < accept.length; i++) {
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var condition = acceptCond.get(i);
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Grasscutter.getLogger().debug("^ Condition {} has params {} with result {}.",
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condition.getType().name(),
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Arrays.stream(condition.getParam())
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.filter(value -> value > 0)
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.mapToObj(String::valueOf)
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.collect(Collectors.joining(", ")),
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accept[i] == 1 ? "success" : "failure");
|
|
}
|
|
}
|
|
|
|
if (shouldAccept) {
|
|
GameQuest quest = owner.getQuestManager().addQuest(questData);
|
|
Grasscutter.getLogger().debug("Added quest {} result {}", questData.getSubId(), quest != null);
|
|
}
|
|
});
|
|
}
|
|
|
|
public boolean wasSubQuestStarted(QuestData questData) {
|
|
var quest = getQuestById(questData.getId());
|
|
if(quest == null) return false;
|
|
|
|
return quest.state != QuestState.QUEST_STATE_UNSTARTED;
|
|
}
|
|
|
|
public void triggerEvent(QuestContent condType, String paramStr, int... params) {
|
|
Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params);
|
|
|
|
List<GameMainQuest> checkMainQuests = this.getMainQuests().values().stream()
|
|
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
|
|
.toList();
|
|
for (GameMainQuest mainQuest : checkMainQuests) {
|
|
mainQuest.tryFailSubQuests(condType, paramStr, params);
|
|
mainQuest.tryFinishSubQuests(condType, paramStr, params);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* TODO maybe trigger them delayed to allow basic communication finish first
|
|
* TODO move content checks to use static informations where possible to allow direct already fulfilled checking
|
|
* @param quest The ID of the quest.
|
|
*/
|
|
public void checkQuestAlreadyFulfilled(GameQuest quest){
|
|
Grasscutter.getThreadPool().submit(() -> {
|
|
for (var condition : quest.getQuestData().getFinishCond()){
|
|
switch (condition.getType()) {
|
|
case QUEST_CONTENT_OBTAIN_ITEM, QUEST_CONTENT_ITEM_LESS_THAN -> {
|
|
//check if we already own enough of the item
|
|
var item = getPlayer().getInventory().getItemByGuid(condition.getParam()[0]);
|
|
queueEvent(condition.getType(), condition.getParam()[0], item != null ? item.getCount() : 0);
|
|
}
|
|
case QUEST_CONTENT_UNLOCK_TRANS_POINT -> {
|
|
var scenePoints = getPlayer().getUnlockedScenePoints().get(condition.getParam()[0]);
|
|
if (scenePoints != null && scenePoints.contains(condition.getParam()[1])) {
|
|
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
|
}
|
|
}
|
|
case QUEST_CONTENT_UNLOCK_AREA -> {
|
|
var sceneAreas = getPlayer().getUnlockedSceneAreas().get(condition.getParam()[0]);
|
|
if (sceneAreas != null && sceneAreas.contains(condition.getParam()[1])) {
|
|
queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]);
|
|
}
|
|
}
|
|
case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(condition.getType(), player.getLevel());
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
public List<QuestGroupSuite> getSceneGroupSuite(int sceneId) {
|
|
return getMainQuests().values().stream()
|
|
.filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
|
|
.map(GameMainQuest::getQuestGroupSuites)
|
|
.filter(Objects::nonNull)
|
|
.flatMap(Collection::stream)
|
|
.filter(i -> i.getScene() == sceneId)
|
|
.toList();
|
|
}
|
|
public void loadFromDatabase() {
|
|
List<GameMainQuest> quests = DatabaseHelper.getAllQuests(getPlayer());
|
|
|
|
for (GameMainQuest mainQuest : quests) {
|
|
boolean cancelAdd = false;
|
|
mainQuest.setOwner(this.getPlayer());
|
|
|
|
for (GameQuest quest : mainQuest.getChildQuests().values()) {
|
|
QuestData questConfig = GameData.getQuestDataMap().get(quest.getSubQuestId());
|
|
|
|
if (questConfig == null) {
|
|
mainQuest.delete();
|
|
cancelAdd = true;
|
|
break;
|
|
}
|
|
|
|
quest.setMainQuest(mainQuest);
|
|
quest.setConfig(questConfig);
|
|
}
|
|
|
|
if (!cancelAdd) {
|
|
this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest);
|
|
}
|
|
}
|
|
}
|
|
|
|
public List<GameMainQuest> getActiveMainQuests() {
|
|
return getMainQuests().values().stream().filter(p -> !p.isFinished()).toList();
|
|
}
|
|
|
|
/**
|
|
* Fetches dungeon IDs for quests which have a dungeon.
|
|
*
|
|
* @param point The associated scene point of the dungeon.
|
|
* @return A list of dungeon IDs, or an empty list if none are found.
|
|
*/
|
|
public List<Integer> questsForDungeon(ScenePointEntry point) {
|
|
var pointId = point.getPointData().getId();
|
|
// Get the active quests.
|
|
return this.getActiveMainQuests().stream()
|
|
// Get the sub-quests of the main quest.
|
|
.map(GameMainQuest::getChildQuests)
|
|
// Get the values of the sub-quests map.
|
|
.map(Map::values)
|
|
.map(quests -> quests.stream()
|
|
// Get the dungeon IDs of each quest.
|
|
.map(GameQuest::getDungeonIds)
|
|
.map(ids -> ids.stream()
|
|
// Find entry points which match this dungeon.
|
|
.filter(id -> id.rightInt() == pointId)
|
|
.toList())
|
|
.map(ids -> ids.stream()
|
|
// Of the remaining dungeons, find the ID of the quest dungeon.
|
|
.map(IntIntImmutablePair::leftInt)
|
|
.toList())
|
|
.flatMap(Collection::stream)
|
|
.toList())
|
|
.flatMap(Collection::stream)
|
|
.toList();
|
|
}
|
|
}
|