package emu.grasscutter.game.quest; import dev.morphia.annotations.Transient; import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; import emu.grasscutter.data.binout.MainQuestData; import emu.grasscutter.data.binout.ScenePointEntry; import emu.grasscutter.data.excels.quest.QuestData; import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.game.player.BasePlayerManager; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.quest.enums.*; import emu.grasscutter.server.packet.send.PacketFinishedParentQuestUpdateNotify; import emu.grasscutter.server.packet.send.PacketQuestGlobalVarNotify; import emu.grasscutter.game.world.Position; import io.netty.util.concurrent.FastThreadLocalThread; import it.unimi.dsi.fastutil.ints.*; import lombok.Getter; import lombok.val; import javax.annotation.Nonnull; import java.util.*; import java.util.concurrent.ExecutorService; import java.util.concurrent.LinkedBlockingDeque; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; import java.util.function.Consumer; import java.util.stream.Collectors; import static emu.grasscutter.GameConstants.DEBUG; import static emu.grasscutter.config.Configuration.GAME_OPTIONS; import static emu.grasscutter.config.Configuration.SERVER; public class QuestManager extends BasePlayerManager { @Getter private final Player player; @Getter private final Int2ObjectMap mainQuests; @Transient @Getter private final List loggedQuests; private long lastHourCheck = 0; private long lastDayCheck = 0; public static final ExecutorService eventExecutor; static { eventExecutor = new ThreadPoolExecutor(4, 4, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000), FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy()); } /* On SetPlayerBornDataReq, the server sends FinishedParentQuestNotify, with this exact parentQuestList. Captured on Game version 2.7 Note: quest 40063 is already set to finished, with childQuest 4006406's state set to 3 */ private static Set newPlayerMainQuests = Set.of(303,318,348,349,350,351,416,500, 501,502,503,504,505,506,507,508,509,20000,20507,20509,21004,21005,21010,21011,21016,21017, 21020,21021,21025,40063,70121,70124,70511,71010,71012,71013,71015,71016,71017,71555); /* On SetPlayerBornDataReq, the server sends ServerCondMeetQuestListUpdateNotify, with this exact addQuestIdList. Captured on Game version 2.7 Total of 161... */ /* private static Set newPlayerServerCondMeetQuestListUpdateNotify = Set.of(3100101, 7104405, 2201601, 7100801, 1907002, 7293301, 7193801, 7293401, 7193901, 7091001, 7190501, 7090901, 7190401, 7090801, 7190301, 7195301, 7294801, 7195201, 7293001, 7094001, 7193501, 7293501, 7194001, 7293701, 7194201, 7194301, 7293801, 7194901, 7194101, 7195001, 7294501, 7294101, 7194601, 7294301, 7194801, 7091301, 7290301, 2102401, 7216801, 7190201, 7090701, 7093801, 7193301, 7292801, 7227828, 7093901, 7193401, 7292901, 7093701, 7193201, 7292701, 7082402, 7093601, 7292601, 7193101, 2102301, 7093501, 7292501, 7193001, 7093401, 7292401, 7192901, 7093301, 7292301, 7192801, 7294201, 7194701, 2100301, 7093201, 7212402, 7292201, 7192701, 7280001, 7293901, 7194401, 7093101, 7212302, 7292101, 7192601, 7093001, 7292001, 7192501, 7216001, 7195101, 7294601, 2100900, 7092901, 7291901, 7192401, 7092801, 7291801, 7192301, 2101501, 7092701, 7291701, 7192201, 7106401, 2100716, 7091801, 7290801, 7191301, 7293201, 7193701, 7094201, 7294001, 7194501, 2102290, 7227829, 7193601, 7094101, 7091401, 7290401, 7190901, 7106605, 7291601, 7192101, 7092601, 7291501, 7192001, 7092501, 7291401, 7191901, 7092401, 7291301, 7191801, 7092301, 7211402, 7291201, 7191701, 7092201, 7291101, 7191601, 7092101, 7291001, 7191501, 7092001, 7290901, 7191401, 7091901, 7290701, 7191201, 7091701, 7290601, 7191101, 7091601, 7290501, 7191001, 7091501, 7290201, 7190701, 7091201, 7190601, 7091101, 7190101, 7090601, 7090501, 7090401, 7010701, 7090301, 7090201, 7010103, 7090101 ); */ public static long getQuestKey(int mainQuestId) { QuestEncryptionKey questEncryptionKey = GameData.getMainQuestEncryptionMap().get(mainQuestId); return questEncryptionKey != null ? questEncryptionKey.getEncryptionKey() : 0L; } public QuestManager(Player player) { super(player); this.player = player; this.mainQuests = new Int2ObjectOpenHashMap<>(); this.loggedQuests = new ArrayList<>(); if (DEBUG) { this.loggedQuests.addAll(List.of( 31101, // Quest which holds talks 30902 and 30904. 35001, // Quest which unlocks world border & starts act 2. 30901, // Quest which is completed upon finishing all 3 initial dungeons. 30903, // Quest which is finished when re-entering scene 3. (home world) 30904, // Quest which unlocks the Adventurers' Guild 46904, // Quest which is required to be started, but not completed for 31101's talks to begin. // This quest is related to obtaining your first Anemoculus. 35104, // Quest which is required to be finished for 46904 to begin. // This quest requires 31101 not be finished. // This quest should be accepted when the account is created. // These quests currently have bugged triggers. 30700, // Quest which is responsible for unlocking Crash Course. 30800, // Quest which is responsible for unlocking Sparks Amongst the Pages. 47001, 47002, 47003, 47004, 2010103, 2010144 // Prologue Act 2: Chasing Shadows )); } } /** * Checks if questing can be enabled. */ public boolean isQuestingEnabled() { // Check if scripts are enabled. if (!SERVER.game.enableScriptInBigWorld) { Grasscutter.getLogger().warn("Questing is disabled without scripts enabled."); return false; } return GAME_OPTIONS.questing.enabled; } public void onPlayerBorn() { // TODO scan the quest and start the quest with acceptCond fulfilled // The off send 3 request in that order: // 1. FinishedParentQuestNotify // 2. QuestListNotify // 3. ServerCondMeetQuestListUpdateNotify if (this.isQuestingEnabled()) { this.enableQuests(); } // this.getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(newQuests)); // this.getPlayer().sendPacket(new PacketQuestListNotify(subQuests)); // this.getPlayer().sendPacket(new PacketServerCondMeetQuestListUpdateNotify(newPlayerServerCondMeetQuestListUpdateNotify)); } public void onLogin() { List activeQuests = getActiveMainQuests(); List activeSubs = new ArrayList<>(activeQuests.size()); for (GameMainQuest quest : activeQuests) { List rewindPos = quest.rewind(); // var activeQuest = quest.getActiveQuests(); if (rewindPos != null) { getPlayer().getPosition().set(rewindPos.get(0)); getPlayer().getRotation().set(rewindPos.get(1)); } if(activeQuest!=null && rewindPos!=null){ //activeSubs.add(activeQuest); //player.sendPacket(new PacketQuestProgressUpdateNotify(activeQuest)); } quest.checkProgress(); } if (this.player.getActivityManager() != null) this.player.getActivityManager().triggerActivityConditions(); } public void onTick() { var world = this.getPlayer().getWorld(); if (world == null) return; this.checkTimeVars(); // trigger game time tick for quests this.queueEvent(QuestContent.QUEST_CONTENT_GAME_TIME_TICK); } private void checkTimeVars() { val currentDays = player.getWorld().getTotalGameTimeDays(); val currentHours = player.getWorld().getTotalGameTimeHours(); boolean checkDays = currentDays != lastDayCheck; boolean checkHours = currentHours != lastHourCheck; if(!checkDays && !checkHours){ return; } this.lastDayCheck = currentDays; this.lastHourCheck = currentHours; player.getActiveQuestTimers().forEach(mainQuestId -> { if (checkHours) { this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_GT_EQ, mainQuestId); this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_GT_EQ, mainQuestId); } if (checkDays) { this.queueEvent(QuestCond.QUEST_COND_TIME_VAR_PASS_DAY, mainQuestId); this.queueEvent(QuestContent.QUEST_CONTENT_TIME_VAR_PASS_DAY, mainQuestId); } }); } private List addMultMainQuests(Set mainQuestIds) { List newQuests = new ArrayList<>(); for (Integer id : mainQuestIds) { getMainQuests().put(id.intValue(),new GameMainQuest(this.player, id)); getMainQuestById(id).save(); newQuests.add(getMainQuestById(id)); } return newQuests; } public void enableQuests() { this.triggerEvent(QuestCond.QUEST_COND_NONE, null, 0); this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1); } /** * Returns the default value of a global variable. * * @param variable The variable ID. * @return The default value. */ public int getGlobalVarDefault(int variable) { var questGlobalVarData = GameData.getQuestGlobalVarDataMap().get(variable); return questGlobalVarData != null ? questGlobalVarData.getDefaultValue() : 0; } /* * Looking through mainQuests 72201-72208 and 72174, we can infer that a questGlobalVar's default value is 0 */ public Integer getQuestGlobalVarValue(Integer variable) { return getPlayer().getQuestGlobalVariables() .computeIfAbsent(variable, k -> this.getGlobalVarDefault(variable)); } public void setQuestGlobalVarValue(int variable, int setVal) { var prevVal = this.getPlayer().getQuestGlobalVariables().put(variable, setVal); if (prevVal == null){ prevVal = this.getGlobalVarDefault(variable); } var newVal = this.getQuestGlobalVarValue(variable); Grasscutter.getLogger().debug("Changed questGlobalVar {} value from {} to {}", variable, prevVal, newVal); this.triggerQuestGlobalVarAction(variable, setVal); } public void incQuestGlobalVarValue(int variable, int inc) { var prevVal = getQuestGlobalVarValue(variable); var newVal = getPlayer().getQuestGlobalVariables() .compute(variable, (k, v) -> prevVal + inc); Grasscutter.getLogger().debug("Incremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal); this.triggerQuestGlobalVarAction(variable, newVal); } // In MainQuest 998, dec is passed as a positive integer public void decQuestGlobalVarValue(int variable, int dec) { var prevVal = getQuestGlobalVarValue(variable); this.getPlayer().getQuestGlobalVariables().put(variable, prevVal - dec); var newVal = getQuestGlobalVarValue(variable); Grasscutter.getLogger().debug("Decremented questGlobalVar {} value from {} to {}", variable, prevVal, newVal); this.triggerQuestGlobalVarAction(variable, newVal); } public void triggerQuestGlobalVarAction(int variable, int value) { this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_EQUAL, variable, value); this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_GREATER, variable, value); this.queueEvent(QuestCond.QUEST_COND_QUEST_GLOBAL_VAR_LESS, variable, value); this.getPlayer().sendPacket(new PacketQuestGlobalVarNotify(getPlayer())); } public GameMainQuest getMainQuestById(int mainQuestId) { return getMainQuests().get(mainQuestId); } public GameMainQuest getMainQuestByTalkId(int talkId) { var mainQuestId = GameData.getQuestTalkMap().getOrDefault(talkId, 0); return getMainQuestById(mainQuestId); } public GameQuest getQuestById(int questId) { var questConfig = GameData.getQuestDataMap().get(questId); if (questConfig == null) { return null; } var mainQuest = getMainQuests().get(questConfig.getMainId()); if (mainQuest == null) { return null; } return mainQuest.getChildQuests().get(questId); } public void forEachQuest(Consumer callback) { for (var mainQuest : getMainQuests().values()) { for (var quest : mainQuest.getChildQuests().values()) { callback.accept(quest); } } } public void forEachMainQuest(Consumer callback) { for (var mainQuest : getMainQuests().values()) { callback.accept(mainQuest); } } // TODO public void forEachActiveQuest(Consumer callback) { for (var mainQuest : getMainQuests().values()) { for (var quest : mainQuest.getChildQuests().values()) { if (quest.getState() != QuestState.QUEST_STATE_FINISHED) { callback.accept(quest); } } } } public GameMainQuest addMainQuest(QuestData questConfig) { var mainQuest = new GameMainQuest(getPlayer(), questConfig.getMainId()); this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest); this.getPlayer().sendPacket(new PacketFinishedParentQuestUpdateNotify(mainQuest)); return mainQuest; } public GameQuest addQuest(int questId) { var questConfig = GameData.getQuestDataMap().get(questId); if (questConfig == null) { return null; } return this.addQuest(questConfig); } public GameQuest addQuest(@Nonnull QuestData questConfig) { // Main quest var mainQuest = this.getMainQuestById(questConfig.getMainId()); // Create main quest if it doesnt exist if (mainQuest == null) { mainQuest = addMainQuest(questConfig); } // Sub quest var quest = mainQuest.getChildQuestById(questConfig.getSubId()); // Forcefully start quest.start(); // Check conditions. this.checkQuestAlreadyFulfilled(quest); return quest; } public void startMainQuest(int mainQuestId) { var mainQuestData = GameData.getMainQuestDataMap().get(mainQuestId); if (mainQuestData == null) { return; } Arrays.stream(mainQuestData.getSubQuests()) .min(Comparator.comparingInt(MainQuestData.SubQuestData::getOrder)) .map(MainQuestData.SubQuestData::getSubId) .ifPresent(this::addQuest); //TODO find a better way then hardcoding to detect needed required quests // if (mainQuestId == 355){ // startMainQuest(361); // startMainQuest(418); // startMainQuest(423); // startMainQuest(20509); // } } public void queueEvent(QuestCond condType, int... params) { queueEvent(condType, "", params); } public void queueEvent(QuestContent condType, int... params) { queueEvent(condType, "", params); } public void queueEvent(QuestContent condType, String paramStr, int... params) { eventExecutor.submit(() -> triggerEvent(condType, paramStr, params)); } public void queueEvent(QuestCond condType, String paramStr, int... params) { eventExecutor.submit(() -> triggerEvent(condType, paramStr, params)); } //QUEST_EXEC are handled directly by each subQuest public void triggerEvent(QuestCond condType, String paramStr, int... params) { Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params); var potentialQuests = GameData.getQuestDataByConditions(condType, params[0], paramStr); if(potentialQuests == null){ return; } var questSystem = getPlayer().getServer().getQuestSystem(); var owner = getPlayer(); potentialQuests.forEach(questData -> { if(this.wasSubQuestStarted(questData)){ return; } val acceptCond = questData.getAcceptCond(); int[] accept = new int[acceptCond.size()]; for (int i = 0; i < acceptCond.size(); i++) { val condition = acceptCond.get(i); boolean result = questSystem.triggerCondition(owner, questData, condition, paramStr, params); accept[i] = result ? 1 : 0; } boolean shouldAccept = LogicType.calculate(questData.getAcceptCondComb(), accept); if (this.loggedQuests.contains(questData.getId())) { Grasscutter.getLogger().debug(">>> Quest {} will be {} as a result of event trigger {} ({}, {}).", questData.getId(), shouldAccept ? "accepted" : "not accepted", condType.name(), paramStr, Arrays.stream(params).mapToObj(String::valueOf).collect(Collectors.joining(", "))); for (var i = 0; i < accept.length; i++) { var condition = acceptCond.get(i); Grasscutter.getLogger().debug("^ Condition {} has params {} with result {}.", condition.getType().name(), Arrays.stream(condition.getParam()) .filter(value -> value > 0) .mapToObj(String::valueOf) .collect(Collectors.joining(", ")), accept[i] == 1 ? "success" : "failure"); } } if (shouldAccept) { GameQuest quest = owner.getQuestManager().addQuest(questData); Grasscutter.getLogger().debug("Added quest {} result {}", questData.getSubId(), quest != null); } }); } public boolean wasSubQuestStarted(QuestData questData) { var quest = getQuestById(questData.getId()); if(quest == null) return false; return quest.state != QuestState.QUEST_STATE_UNSTARTED; } public void triggerEvent(QuestContent condType, String paramStr, int... params) { Grasscutter.getLogger().trace("Trigger Event {}, {}, {}", condType, paramStr, params); List checkMainQuests = this.getMainQuests().values().stream() .filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED) .toList(); for (GameMainQuest mainQuest : checkMainQuests) { mainQuest.tryFailSubQuests(condType, paramStr, params); mainQuest.tryFinishSubQuests(condType, paramStr, params); } } /** * TODO maybe trigger them delayed to allow basic communication finish first * TODO move content checks to use static informations where possible to allow direct already fulfilled checking * @param quest The ID of the quest. */ public void checkQuestAlreadyFulfilled(GameQuest quest){ Grasscutter.getThreadPool().submit(() -> { for (var condition : quest.getQuestData().getFinishCond()){ switch (condition.getType()) { case QUEST_CONTENT_OBTAIN_ITEM, QUEST_CONTENT_ITEM_LESS_THAN -> { //check if we already own enough of the item var item = getPlayer().getInventory().getItemByGuid(condition.getParam()[0]); queueEvent(condition.getType(), condition.getParam()[0], item != null ? item.getCount() : 0); } case QUEST_CONTENT_UNLOCK_TRANS_POINT -> { var scenePoints = getPlayer().getUnlockedScenePoints().get(condition.getParam()[0]); if (scenePoints != null && scenePoints.contains(condition.getParam()[1])) { queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]); } } case QUEST_CONTENT_UNLOCK_AREA -> { var sceneAreas = getPlayer().getUnlockedSceneAreas().get(condition.getParam()[0]); if (sceneAreas != null && sceneAreas.contains(condition.getParam()[1])) { queueEvent(condition.getType(), condition.getParam()[0], condition.getParam()[1]); } } case QUEST_CONTENT_PLAYER_LEVEL_UP -> queueEvent(condition.getType(), player.getLevel()); } } }); } public List getSceneGroupSuite(int sceneId) { return getMainQuests().values().stream() .filter(i -> i.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED) .map(GameMainQuest::getQuestGroupSuites) .filter(Objects::nonNull) .flatMap(Collection::stream) .filter(i -> i.getScene() == sceneId) .toList(); } public void loadFromDatabase() { List quests = DatabaseHelper.getAllQuests(getPlayer()); for (GameMainQuest mainQuest : quests) { boolean cancelAdd = false; mainQuest.setOwner(this.getPlayer()); for (GameQuest quest : mainQuest.getChildQuests().values()) { QuestData questConfig = GameData.getQuestDataMap().get(quest.getSubQuestId()); if (questConfig == null) { mainQuest.delete(); cancelAdd = true; break; } quest.setMainQuest(mainQuest); quest.setConfig(questConfig); } if (!cancelAdd) { this.getMainQuests().put(mainQuest.getParentQuestId(), mainQuest); } } } public List getActiveMainQuests() { return getMainQuests().values().stream().filter(p -> !p.isFinished()).toList(); } /** * Fetches dungeon IDs for quests which have a dungeon. * * @param point The associated scene point of the dungeon. * @return A list of dungeon IDs, or an empty list if none are found. */ public List questsForDungeon(ScenePointEntry point) { var pointId = point.getPointData().getId(); // Get the active quests. return this.getActiveMainQuests().stream() // Get the sub-quests of the main quest. .map(GameMainQuest::getChildQuests) // Get the values of the sub-quests map. .map(Map::values) .map(quests -> quests.stream() // Get the dungeon IDs of each quest. .map(GameQuest::getDungeonIds) .map(ids -> ids.stream() // Find entry points which match this dungeon. .filter(id -> id.rightInt() == pointId) .toList()) .map(ids -> ids.stream() // Of the remaining dungeons, find the ID of the quest dungeon. .map(IntIntImmutablePair::leftInt) .toList()) .flatMap(Collection::stream) .toList()) .flatMap(Collection::stream) .toList(); } }