Grasscutter/src/main/java/emu/grasscutter/server/packet/recv/HandlerEnterSceneDoneReq.java
2022-08-21 11:33:54 +00:00

52 lines
2.1 KiB
Java

package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.game.quest.QuestGroupSuite;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.*;
@Opcodes(PacketOpcodes.EnterSceneDoneReq)
public class HandlerEnterSceneDoneReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
// Finished loading
session.getPlayer().setSceneLoadState(SceneLoadState.LOADED);
// Done
session.send(new PacketPlayerTimeNotify(session.getPlayer())); // Probably not the right place
// Spawn player in world
session.getPlayer().getScene().spawnPlayer(session.getPlayer());
// Spawn other entites already in world
session.getPlayer().getScene().showOtherEntities(session.getPlayer());
// Locations
session.send(new PacketWorldPlayerLocationNotify(session.getPlayer().getWorld()));
session.send(new PacketScenePlayerLocationNotify(session.getPlayer().getScene()));
session.send(new PacketWorldPlayerRTTNotify(session.getPlayer().getWorld()));
// spawn NPC
session.getPlayer().getScene().loadNpcForPlayerEnter(session.getPlayer());
// notify client to load the npc for quest
var questGroupSuites = session.getPlayer().getQuestManager().getSceneGroupSuite(session.getPlayer().getSceneId());
session.getPlayer().getScene().loadGroupForQuest(questGroupSuites);
Grasscutter.getLogger().debug("Loaded Scene {} Quest(s) Groupsuite(s): {}", session.getPlayer().getSceneId(), questGroupSuites);
session.send(new PacketGroupSuiteNotify(questGroupSuites));
// Reset timer for sending player locations
session.getPlayer().resetSendPlayerLocTime();
//Rsp
session.send(new PacketEnterSceneDoneRsp(session.getPlayer()));
}
}