13 Commits

Author SHA1 Message Date
f373827a83 Update README.md for clarity (#2543)
* Update README.md for clarity

Readme is now theoretically the ONE THING you send to somebody in need of help. 

Updated sections for more clarity on support with GC.

* Update README.md

grammar

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2025-04-26 22:05:59 -04:00
74b8de36d3 Updated korean readme to match with latest changes on main english readme. (#2548) 2025-04-26 21:49:12 -04:00
9c36daa3fa Update code of conduct reference (#2535)
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2024-11-23 12:26:50 -05:00
d340758614 Fix cannot stop in dispatch-only mode (#2534) 2024-11-18 23:05:24 -05:00
76fd5b2e9c Update README_ja-JP.md (#2516) 2024-06-05 21:14:11 -04:00
4022267888 Configuration Update - Shown Email (#2509)
* This version will allow the private server owner to show a different email then "@grasscutter.io" if they want.

* Update src/main/java/emu/grasscutter/config/ConfigContainer.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-05-13 21:58:46 -04:00
f1f5b54939 (fix:docker) Fix uploading to container registry 2024-03-16 23:09:40 -07:00
f871f261e1 Add Docker Support (#2486)
* chore(docker): add build workflow

* chore(docker): update gradle image

* chore(docker): this really shouldnt be running on raspberry pi's right now.

* chore(docker): not sure why we need unzip here

* chore(docker): attempt to add nodejs to allow the handbook to build

* chore(docker): whoops, needs to be done during build

* chore(docker): i dont know if this is going to work

* chore(docker): replace my username with repo org as I am no longer testing this

* chore(docker): version will change in the future, so fix it now.
2024-03-17 01:57:39 -04:00
eeaccf32c4 add some client download link and fix readme (#2475)
* Update README.md

* Update README_zh-CN.md

* Update README_hn-IN.md
2024-03-17 01:14:10 -04:00
6e1913aacb Add documentation on 404 error page. (#2463)
* Update HttpServer.java

* Update HttpServer.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-01-18 23:30:03 -05:00
9e17e4aacb Update client link (#2470) 2024-01-18 23:15:13 -05:00
770a793c69 Format code [skip actions] 2023-12-14 05:36:30 +00:00
c4402cc287 Fix some more dungeons (#2449)
* Monds weapon mats domain: Fix time between kill not refreshing
* Inaz husk domain: Fix broken domain challenge
    * `EVENT_ANY_MONSTER_LIVE` is likely sent on tick, not on create. See scene40801_group240801001.lua:
        1. `condition_EVENT_ANY_MONSTER_LIVE_1023` checks for mob 1008 to spawn AND for variable `challenge` to be 1
        2. Mob 1008 spawns during `action_EVENT_SELECT_OPTION_1003`, at `ScriptLib.AddExtraGroupSuite(context, 240801001, 2)`
        3. This spawn triggers `EVENT_ANY_MONSTER_LIVE` for mob 1008 but still fails the condition because `challenge` is still 0.
        4. `challenge` is set to 1 at the end of `action_EVENT_SELECT_OPTION_1003`. By now, `EVENT_ANY_MONSTER_LIVE` for mob 1008 no longer fires, causing the domain challenge to fail to start.
2023-12-14 00:34:50 -05:00
19 changed files with 223 additions and 92 deletions

51
.github/workflows/build_container.yml vendored Normal file
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@ -0,0 +1,51 @@
name: Build Docker Container
on:
push:
release:
types: [published]
workflow_dispatch: ~
jobs:
publish:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout Project
uses: actions/checkout@v4
- name: Generate Docker Meta
uses: docker/metadata-action@v5
id: meta
with:
images: ghcr.io/${{ github.repository }}
tags: |
type=ref,event=branch
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
type=sha
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3.1.0
- name: Login to GitHub Container Registry
uses: docker/login-action@v3.0.0
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Build and Push Docker image
uses: docker/build-push-action@v5.2.0
with:
context: .
push: true
platforms: linux/amd64
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

1
.gitignore vendored
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@ -64,6 +64,7 @@ tmp/
/*.jar
/*.sh
!entrypoint.sh
GM Handbook*.txt
handbook.html

38
Dockerfile Normal file
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@ -0,0 +1,38 @@
# Builder
FROM gradle:jdk17-alpine as builder
RUN apk add --update nodejs npm
WORKDIR /app
COPY ./ /app/
RUN gradle jar --no-daemon
# Fetch Data
FROM bitnami/git:2.43.0-debian-11-r1 as data
ARG DATA_REPOSITORY=https://gitlab.com/YuukiPS/GC-Resources.git
ARG DATA_BRANCH=4.0
WORKDIR /app
RUN git clone --branch ${DATA_BRANCH} --depth 1 ${DATA_REPOSITORY}
# Result Container
FROM amazoncorretto:17-alpine
WORKDIR /app
# Copy built assets
COPY --from=builder /app/grasscutter-*.jar /app/grasscutter.jar
COPY --from=builder /app/keystore.p12 /app/keystore.p12
# Copy the resources
COPY --from=data /app/GC-Resources/Resources /app/resources/
# Copy startup files
COPY ./entrypoint.sh /app/
CMD [ "sh", "/app/entrypoint.sh" ]
EXPOSE 80 443 8888 22102

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@ -18,15 +18,24 @@
* Spawning monsters via console
* Inventory features (receiving items/characters, upgrading items/characters, etc)
## Foreward
### **Grasscutter beyond the latest release will have no handholding in terms of instructions.**
Grasscutter has not been actively maintained and currently (as of January 12th, 2025) only works up to version REL4.0.1 (introduction to Fontaine). If you have a beta version/unofficial version of Grasscutter, this guide should theoretically still work, however, we will not provide official support these versions. You can still try your luck in the Discord if you are stuck, but please don't act entitled.
## Quick setup guide
**Note**: For support please join our [Discord](https://discord.gg/T5vZU6UyeG).
### Quick Start (automatic)
- Get Java 17: https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- Get [Java 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- Get [MongoDB Community Server](https://www.mongodb.com/try/download/community)
- Get game version REL4.0.x (4.0.x client can be found here if you don't have it): https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/4.0.0.md
- Get game version REL4.0.x (If you don't have a 4.0.x client, you can find it here and open any of the links to download it):
[4.0.x Client-github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
[4.0.x Client-cloud drive](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- ***UPDATE JAN 12, 2025: YOU CANNOT MIX AND MATCH GAME VERSIONS AND SERVER VERSIONS, PLEASE DOWNLOAD THE CORRECT VERSION OF GRASSCUTTER FOR YOUR VERSION OF THE GAME.***
- Download the [latest Cultivation version](https://github.com/Grasscutters/Cultivation/releases/latest). Use the `.msi` installer.
- After opening Cultivation (as admin), press the download button in the upper right corner.
@ -38,7 +47,7 @@
- Click the small button next to launch.
- Click the launch button.
- Log in with whatever username you want. Password doesn't matter.
- Log in with whatever username you want. Password can be anything.
### Building

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@ -5,7 +5,7 @@
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Aantekening:** We verwelkomen altijd bijdragers aan het project. Lees onze [Gedragscode](https://github.com/Grasscutters/Grasscutter/blob/development/README_NL.md#bijdragen-aan-het-project) zorgvuldig door voordat u uw bijdrage toevoegt.
**Aantekening:** We verwelkomen altijd bijdragers aan het project. Lees onze [Gedragscode](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) zorgvuldig door voordat u uw bijdrage toevoegt.
## Huidige functies

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](README.md) | [简中](docs/README_zh-CN.md) | [繁中](docs/README_zh-TW.md) | [FR](docs/README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**ध्यान:** हम हमेशा परियोजना में योगदानकर्ताओं का स्वागत करते हैं।. अपना योगदान जोड़ने से पहले कृपया हमारा ध्यानपूर्वक पढ़ें [आचार संहिता](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](README.md) | [简中](docs/README_zh-CN.md) | [繁中](docs/README_zh-TW.md) | [FR](docs/README_fr-FR.md) | [ES](docs/README_es-ES.md) | [HE](docs/README_HE.md) | [RU](docs/README_ru-RU.md) | [PL](docs/README_pl-PL.md) | [ID](docs/README_id-ID.md) | [KR](docs/README_ko-KR.md) | [FIL/PH](docs/README_fil-PH.md) | [NL](docs/README_NL.md) | [JP](docs/README_ja-JP.md) | [IT](docs/README_it-IT.md) | [VI](docs/README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [HI](README_hn-IN.md)
**Attention:** 私たちはプロジェクトへのコントリビュータをいつでも歓迎します。コントリビュートする前に、私たちの [行動規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)をよくお読みください。
@ -27,7 +27,7 @@
- [Java (バージョン17以降)](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) を用意する
- [MongoDB Community Server](https://www.mongodb.com/try/download/community) を用意する
- ゲームバージョンがREL4.0.Xのものを用意する (4.0.Xのクライアントを持っていない場合は右のリンクからダウンロード): https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/4.0.0.md
- ゲームバージョンがREL4.0.Xのクライアントを用意する (4.0.Xのクライアントを持っていない場合は右のリンクからダウンロード): [Github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md), [クラウド(123云盘)](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- [最新の Cultivation](https://github.com/Grasscutters/Cultivation/releases/latest)をダウンロードする。`.msi`インストーラを使ってください。
- 管理者権限を付与して Cultivation を実行した後、右上端にあるダウンロードアイコンのボタンを押す。
- `Download All-in-One` をクリックする
@ -35,10 +35,9 @@
- `Game Install Path` にゲームファイルのパスを指定する。
- `Custom Java Path` に、自分が用意したJavaのパスを指定する。 (例: `C:\Program Files\Java\jdk-17\bin\java.exe`)
- その他の設定には手を付けず次の段階に進む。
- Launch の隣にある小さいボタンを押す。
- Launchボタンを押す
- 好きなユーザ名でログインする。パスワードは特段気にすることはない。
- 好きなユーザ名でログインする。ログインに関する設定がデフォルトの場合、パスワードは何を入れてもいい。
### ビルド
@ -79,7 +78,22 @@ chmod +x gradlew
./gradlew jar # コンパイル
```
生成されたjarファイルはプロジェクトフォルダのルートにあります。
##### 手動によるハンドブックの生成
Gradleを使用する場合:
```shell
./gradlew generateHandbook
```
NPMを使用する場合:
```shell
cd src/handbook
npm install
npm run build
```
生成されたjarファイルはプロジェクトのルートフォルダにあります。
### トラブルシューティング

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@ -22,52 +22,25 @@
**각주 :** 도움이 필요할 경우 [Discord](https://discord.gg/T5vZU6UyeG)에 가입하세요.
### 설치에 필요한 것들
### 빠른 설치 (자동)
* Java SE - 17 ([링크](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html))
- [Java 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) 설치
- [MongoDB Community Server](https://www.mongodb.com/try/download/community) 설치
- 게임 버전 REL4.0.x 다운로드 (만약 4.0.x 클라이언트를 가지고 있지 않다면, 여기서 찾을 수 있습니다.):
[4.0.x 클라이언트 - GitHub](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
[4.0.x 클라이언트 - 구글 드라이브브](https://www.123pan.com/s/HoqUVv-U7SBA.html)
**각주 :** **실행**만을 원한다면, **jre**만 있어도 괜찮습니다.
- [최신 Cultivation](https://github.com/Grasscutters/Cultivation/releases/latest) 다운로드하세요. `.msi` 설치파일을 사용하면 됩니다.
- (관리자 권한으로) Cultivation을 실행한 후, 우측 상단에 위치한 다운로드 버튼을 클릭하세요.
- `올인원 다운로드`를 클릭하세요.
- 우측 상단에 위치한 톱니바퀴 버튼을 누르세요.
- 게임 설치 경로를 게임이 위치한 경로로 설정하세요.
- 사용자 지정 Java 경로 설정을 `C:\Program Files\Java\jdk-17\bin\java.exe`로 설정하세요.
- 다른 모든 설정은 기본값으로 두세요.
* [MongoDB](https://www.mongodb.com/try/download/community) (4.0 이상의 버전 추천)
* 프록시 데몬 : mitmproxy (mitmdump 추천), Fiddler Classic 등.
### 실행
**각주 :** 구버전에서 업데이트 했을 경우, `config.json` 파일을 재생성하기 위해 파일을 삭제하세요.
1. `grasscutter.jar` 얻기
- [Actions](https://github.com/Grasscutters/Grasscutter/suites/6895963598/artifacts/267483297) 탭에서 다운로드
- [직접 빌드하기](#빌드하기)
2. grasscutter.jar 파일이 위치한 폴더에 `resources` 폴더를 생성하고, `BinOutput``ExcelBinOutput` 폴더를 생성한 폴더 내로 옮기세요. *(이 파일들을 얻는 더 자세한 방법에 대해서는 [위키](https://github.com/Grasscutters/Grasscutter/wiki)를 참조하세요.)*
3. Grasscutter를 `java -jar grasscutter.jar` 명령어로 실행합니다. **MongoDB 서비스가 정상적으로 실행되고 있는지 확인하세요.**
### 클라이언트와의 연결
½. [서버 콘솔 명령어](https://github.com/Grasscutters/Grasscutter/wiki/Commands#targeting)를 이용해서 계정을 생성합니다.
1. 리다이렉트 트래픽 : (1가지 선택)
- mitmdump: `mitmdump -s proxy.py -k`
신뢰하는 인증 기관 인증서 (CA Cert) :
**각주 :** CA 인증서는 보통 `%USERPROFILE%\ .mitmproxy` 경로에 저장되며, `http://mitm.it`에서 다운로드 받을 수도 있습니다.
더블 클릭하여 [설치](https://docs.microsoft.com/en-us/skype-sdk/sdn/articles/installing-the-trusted-root-certificate#installing-a-trusted-root-certificate) 또는 ...
- 명령어를 통해서
```shell
certutil -addstore root %USERPROFILE%\.mitmproxy\mitmproxy-ca-cert.cer
```
- Fiddler Classic : Fiddler Classic을 실행한 후, Setting에서 `Decrypt https traffic` 옵션을 켜고, Tools -> Options -> Connections에 있는 기본 포트를 `8888`을 제외한 다른 포트로 지정합니다. 그리고 [이 스크립트](https://github.lunatic.moe/fiddlerscript)를 불러옵니다.
- [호스트 파일](https://github.com/Grasscutters/Grasscutter/wiki/Running#traffic-route-map)
2. 네트워크 프록시를 `127.0.0.1:8080` 로 설정하거나 지정한 프록시 포트로 설정합니다.
**또한 `start.cmd`를 실행함으로써, 서버와 프록시 데몬을 자동으로 실행되게 할 수 있습니다. 이를 이용하기 위해서는 JAVA_HOME 환경 변수를 등록해야 합니다.**
- 게임 시작 버튼 옆에 위치한 작은 버튼을 누르세요.
- 게임 시작 버튼을 누르세요.
- 원하는 사용자 이름으로 로그인하세요. 비밀번호는 무엇이든 가능합니다.
### 빌드하기
@ -77,39 +50,50 @@ Grasscutter는 종속성 및 컴파일 처리를 위해 Gradle을 이용합니
- [Java SE 개발 키트 - 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Git](https://git-scm.com/downloads)
- [NodeJS](https://nodejs.org/en/download) (선택, 핸드북을 빌드하기 위해 필요함.)
##### 윈도우 (온라인)
##### 클론
```shell
git clone https://github.com/Grasscutters/Grasscutter.git
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
.\gradlew.bat # 개발 환경 설정
.\gradlew jar # 컴파일
```
##### 윈도우 (로컬)
##### 컴파일
**각주**: 핸드북 생성은 일부 시스템에서 실패할 수도 있습니다. 핸드북 생성을 비활성화하려면, `gradlew jar`명령에 `-PskipHandbook=1`명령줄 스위치를 추가하세요.
윈도우:
```shell
cd <로컬 주소>/Grasscutter
.\gradlew.bat # 개발 환경 설정
.\gradlew jar # 컴파일
.\gradlew.bat # 환경 준비
.\gradlew jar
```
##### 리눅스
리눅스 (GNU):
```bash
git clone https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
chmod +x gradlew
./gradlew jar # 컴파일
./gradlew jar
```
##### 핸드북 컴파일 (수동동)
Gradle 사용:
```shell
./gradlew generateHandbook
```
NPM 사용:
```shell
cd src/handbook
npm install
npm run build
```
프로젝트 폴더의 최상단에서 jar 파일을 찾을 수 있습니다.
### 명령어들은 [위키](https://github.com/Grasscutters/Grasscutter/wiki/Commands)에서 확인할 수 있습니다.
# 빠른 문제 해결
* 만약 컴파일링이 정상적으로 완료되지 않을 경우, JDK 설치를 확인하세요. (JDK 버전 17 및 JDK의 bin 경로 변수 등록을 확인)
* 클라이언트가 연결되지 않거나, 로그인이 안 되거나, 4206 오류가 뜨는 등의 경우 - 대부분 프록시 데몬의 설치에 문제가 있을 것입니다. Fiddler를 사용하고 있다면, 8888을 제외한 다른 포트에서 구동되고 있는지 확인하세요.
* 구동 순서 : MongoDB > Grasscutter > 프록시 데몬 (mitmdump, fiddler 등) > 게임
### 문제 해결
흔한 문제들의 해결방법과 도움을 요청하려면, [우리의 디스코드 서버](https://discord.gg/T5vZU6UyeG)에 참가하고 support 채널에 가보세요.

View File

@ -26,7 +26,9 @@
- 获取Java 17https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- 获取[MongoDB社区版](https://www.mongodb.com/try/download/community)
- 获取游戏4.0正式版 (如果你没有4.0的客户端,可以在这里找到):https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/4.0.0.md)
- 获取游戏4.0正式版 (如果你没有4.0的客户端,可以在这里找到):
[123pan share](https://www.123pan.com/s/HoqUVv-U7SBA.html)
[github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
- 下载[最新的Cultivation版本](https://github.com/Grasscutters/Cultivation/releases/latest)(使用以“.msi”为后缀的安装包
- 以管理员身份打开Cultivation按右上角的下载按钮。

3
entrypoint.sh Normal file
View File

@ -0,0 +1,3 @@
#/bin/sh
java -jar /app/grasscutter.jar

View File

@ -17,8 +17,10 @@ public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, translate("commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
if (Grasscutter.getGameServer() != null) {
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
}
}
System.exit(1000);

View File

@ -140,6 +140,7 @@ public class ConfigContainer {
public boolean autoCreate = false;
public boolean EXPERIMENTAL_RealPassword = false;
public String[] defaultPermissions = {};
public String playerEmail = "grasscutter.io";
public int maxPlayer = -1;
}

View File

@ -109,7 +109,7 @@ public class Account {
return email;
} else {
// As of game version 3.5+, only the email is displayed to a user.
return this.getUsername() + "@grasscutter.io";
return this.getUsername() + "@" + ACCOUNT.playerEmail;
}
}
@ -235,7 +235,7 @@ public class Account {
this.addPermission("*");
}
// Set account default language as server default language
// Set account default language to server default language
if (!document.containsKey("locale")) {
this.locale = LANGUAGE;
}

View File

@ -29,7 +29,7 @@ public class WorldChallenge {
private final AtomicInteger score;
private boolean progress;
private boolean success;
private long startedAt;
private int startedAt;
private int finishedTime;
/**

View File

@ -36,6 +36,6 @@ public class KillMonsterCountInTimeIncChallengeFactoryHandler implements Challen
List.of(
new KillMonsterCountTrigger(),
new InTimeTrigger(),
new KillMonsterTimeIncTrigger(timeInc)));
new KillMonsterTimeIncTrigger(timeLimit, timeInc)));
}
}

View File

@ -1,11 +1,12 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.*;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import java.util.*;
import lombok.val;
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
@ -28,6 +29,16 @@ public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryH
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
val challengeTriggers = new ArrayList<ChallengeTrigger>();
challengeTriggers.addAll(List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeId);
val challengeType = challengeData.getChallengeType();
if (challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST) {
challengeTriggers.add(
new KillMonsterTimeIncTrigger(timeLimit, 0 /* refresh to original limit on kill */));
}
return new WorldChallenge(
scene,
realGroup,
@ -36,6 +47,6 @@ public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryH
List.of(targetCount, timeLimit),
timeLimit, // Limit
targetCount, // Goal
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
challengeTriggers);
}
}

View File

@ -6,22 +6,33 @@ import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillMonsterTimeIncTrigger extends ChallengeTrigger {
private int increment;
private final int maxTime;
private final int increment;
public KillMonsterTimeIncTrigger(int increment) {
public KillMonsterTimeIncTrigger(int maxTime, int increment) {
this.maxTime = maxTime;
this.increment = increment;
}
@Override
public void onBegin(WorldChallenge challenge) {
// challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0,
// challenge.getScore().get()));
}
public void onBegin(WorldChallenge challenge) {}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0, increment));
var scene = challenge.getScene();
var elapsed = scene.getSceneTimeSeconds() - challenge.getStartedAt();
var timeLeft = challenge.getTimeLimit() - elapsed;
var increment = this.increment;
if (increment == 0) {
// Refresh time limit back to max
increment = maxTime - timeLeft;
} else if (maxTime < timeLeft + increment) {
// Don't add back more time than original limit
increment -= timeLeft + increment - maxTime;
}
challenge.setTimeLimit(challenge.getTimeLimit() + increment);
scene.broadcastPacket(
new PacketChallengeDataNotify(
challenge, 2, timeLeft + increment + scene.getSceneTimeSeconds()));
}
}

View File

@ -222,7 +222,9 @@ public class EntityMonster extends GameEntity {
}
@Override
public void onCreate() {
public void onTick(int sceneTime) {
super.onTick(sceneTime);
// Lua event
getScene()
.getScriptManager()

View File

@ -218,6 +218,8 @@ public final class HttpServer {
<body>
<img src="https://http.cat/404" />
<h1>Grasscutter cannot find the route you're trying to access.</h1>
<p>Your proxy is active, so if you're trying to download something close the game/stop the proxy.</p>
</body>
</html>
""");