36 Commits

Author SHA1 Message Date
f9d46ace7f misc(gradle): Update plugin versions 2024-07-06 23:09:12 -04:00
36346f87f9 Update languages [skip actions] 2024-07-07 03:04:15 +00:00
ea84789c47 Merge remote-tracking branch 'origin/unstable' into unstable 2024-07-06 23:04:06 -04:00
85719b9aeb fix(ci): Upgrade GitHub Actions to Java 21 2024-07-06 23:02:44 -04:00
e5b3d65916 fix(lang): Add language key for password crypto failure
this was copilot generated lmfao
2024-07-06 23:01:18 -04:00
93df2d0b0e Format code [skip actions] 2024-07-07 02:59:06 +00:00
e7ed66477f fix(networking): Prevent hanging the network loop if an exception occurs 2024-07-06 22:54:10 -04:00
af70de316e fix(SceneScriptManager.java): Catch Lua groups NPE
this is a weird issue; found it while testing networking stack and it also crashed the network thread
2024-07-06 22:47:37 -04:00
f29189be8f misc: Update package versions
this also moves some packages to a general number set in `gradle.properties`
2024-07-06 22:34:10 -04:00
4ced11d567 fix(auth): Skip further decryption if encrypted password fails to decrypt
this should only occur if the wrong RSA key is used on the client, otherwise the patch probably forgot to set `is_crypto` to false
2024-07-06 22:33:46 -04:00
446e994ff0 fix(handbook): Skip reading handbook from resources if it is disabled 2024-07-06 22:25:18 -04:00
655016c92e fix(Grasscutter.java): Exclude compiled protos package from being scanned by reflections 2024-07-06 22:24:56 -04:00
d0e3720748 feat(networking): Abstract game session networking
includes:
- abstracted form of session handling
- existing implementation using new abstracted system
- general clean-up of GameSession.java
2024-07-06 22:14:26 -04:00
db4542653a misc(gradle): Allow support with Java 21 2024-07-06 19:30:13 -04:00
76fd5b2e9c Update README_ja-JP.md (#2516) 2024-06-05 21:14:11 -04:00
4022267888 Configuration Update - Shown Email (#2509)
* This version will allow the private server owner to show a different email then "@grasscutter.io" if they want.

* Update src/main/java/emu/grasscutter/config/ConfigContainer.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-05-13 21:58:46 -04:00
f1f5b54939 (fix:docker) Fix uploading to container registry 2024-03-16 23:09:40 -07:00
f871f261e1 Add Docker Support (#2486)
* chore(docker): add build workflow

* chore(docker): update gradle image

* chore(docker): this really shouldnt be running on raspberry pi's right now.

* chore(docker): not sure why we need unzip here

* chore(docker): attempt to add nodejs to allow the handbook to build

* chore(docker): whoops, needs to be done during build

* chore(docker): i dont know if this is going to work

* chore(docker): replace my username with repo org as I am no longer testing this

* chore(docker): version will change in the future, so fix it now.
2024-03-17 01:57:39 -04:00
eeaccf32c4 add some client download link and fix readme (#2475)
* Update README.md

* Update README_zh-CN.md

* Update README_hn-IN.md
2024-03-17 01:14:10 -04:00
6e1913aacb Add documentation on 404 error page. (#2463)
* Update HttpServer.java

* Update HttpServer.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-01-18 23:30:03 -05:00
9e17e4aacb Update client link (#2470) 2024-01-18 23:15:13 -05:00
770a793c69 Format code [skip actions] 2023-12-14 05:36:30 +00:00
c4402cc287 Fix some more dungeons (#2449)
* Monds weapon mats domain: Fix time between kill not refreshing
* Inaz husk domain: Fix broken domain challenge
    * `EVENT_ANY_MONSTER_LIVE` is likely sent on tick, not on create. See scene40801_group240801001.lua:
        1. `condition_EVENT_ANY_MONSTER_LIVE_1023` checks for mob 1008 to spawn AND for variable `challenge` to be 1
        2. Mob 1008 spawns during `action_EVENT_SELECT_OPTION_1003`, at `ScriptLib.AddExtraGroupSuite(context, 240801001, 2)`
        3. This spawn triggers `EVENT_ANY_MONSTER_LIVE` for mob 1008 but still fails the condition because `challenge` is still 0.
        4. `challenge` is set to 1 at the end of `action_EVENT_SELECT_OPTION_1003`. By now, `EVENT_ANY_MONSTER_LIVE` for mob 1008 no longer fires, causing the domain challenge to fail to start.
2023-12-14 00:34:50 -05:00
5ebad71e9d Bump to version 1.7.4 2023-11-30 23:41:55 -05:00
564b609028 Update README_ja-JP.md (#2438)
* Update README_ja-JP.md

* fix sentences correctly
2023-11-19 19:34:14 -05:00
cdb0dc560a Format code [skip actions] 2023-11-17 04:58:02 +00:00
d8c3da8fcd Handle mob summon and limbo state (#2432)
Mob summon: Something like Monster_Apparatus_Perpetual can summon helper mobs. Ensure these helpers actually get summoned and, on their defeat, possibly change the summoner's mob state. Like, temporarily enter weak state.
* Take summon tags from BinOutput/Monster/ConfigMonster_*.json and put them in SceneMonsterInfo
* Handle Summon action in ability modifiers from BinOutput/Ability/Temp/MonsterAbilities/ConfigAbility_Monster_*.json
* On summoner's kill, also kill the summoned mobs

Limbo state: Something like Monster_Invoker_Herald_Water should be invulnerable at a certain HP threshold. Like, shouldn't die when creating their elemental shield. Or, Monster_Apparatus_Perpetual's helper mobs shouldn't die before their summoner.
* Look through ConfigAbility (AbilityData in GC) like Invoker_Herald_Water_StateControl. If any AbilityModifier within specifies state Limbo and properties.Actor_HpThresholdRatio, account for this threshold in GameEntity::damage.
* Don't let the entity die while in limbo. They will be killed by other events.
2023-11-16 23:56:37 -05:00
13c40b53a7 Format code [skip actions] 2023-11-10 02:57:50 +00:00
f1c1a84683 fix: NPE related to teapot when player logs in. (#2429)
* fix: NPE related to home when player logs in.

* fix: NPE related to home when player logs in.

* forgot to save player after fixing module id
2023-11-09 21:56:21 -05:00
2bcbd41026 Format code [skip actions] 2023-11-09 02:16:38 +00:00
adf8031684 Fix a typo from "culivation" to "cultivation" in readme EN, zh-CN, zh-TW (#2431)
* fix a singular typo in readme.md

fixed "culivation" to cultivation

* Update README_zh-CN.md

culivation to cultivation

* Update zh-TW to fix "culivation"

Cultivation from culivaton
2023-11-08 21:15:57 -05:00
0bbeaf254b Fix tower mob level and hp scaling (#2430) 2023-11-08 21:15:10 -05:00
1fac319eb2 Format code [skip actions] 2023-11-05 19:58:28 +00:00
d224178a64 Only deduct energy when elemental burst actually fires (#2424) 2023-11-05 14:57:17 -05:00
d461ee2eb3 Format code [skip actions] 2023-11-03 02:02:24 +00:00
24874e7fba Implement abyss defense objective (#2422) 2023-11-02 22:00:05 -04:00
81 changed files with 1269 additions and 466 deletions

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@ -25,7 +25,7 @@ jobs:
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: '17'
java-version: '21'
- name: Cache gradle files
uses: actions/cache@v2
with:

51
.github/workflows/build_container.yml vendored Normal file
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@ -0,0 +1,51 @@
name: Build Docker Container
on:
push:
release:
types: [published]
workflow_dispatch: ~
jobs:
publish:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout Project
uses: actions/checkout@v4
- name: Generate Docker Meta
uses: docker/metadata-action@v5
id: meta
with:
images: ghcr.io/${{ github.repository }}
tags: |
type=ref,event=branch
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
type=sha
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3.1.0
- name: Login to GitHub Container Registry
uses: docker/login-action@v3.0.0
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Build and Push Docker image
uses: docker/build-push-action@v5.2.0
with:
context: .
push: true
platforms: linux/amd64
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

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@ -26,7 +26,7 @@ jobs:
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: '17'
java-version: '21'
- name: Cache gradle files
uses: actions/cache@v2
with:

1
.gitignore vendored
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@ -64,6 +64,7 @@ tmp/
/*.jar
/*.sh
!entrypoint.sh
GM Handbook*.txt
handbook.html

38
Dockerfile Normal file
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@ -0,0 +1,38 @@
# Builder
FROM gradle:jdk17-alpine as builder
RUN apk add --update nodejs npm
WORKDIR /app
COPY ./ /app/
RUN gradle jar --no-daemon
# Fetch Data
FROM bitnami/git:2.43.0-debian-11-r1 as data
ARG DATA_REPOSITORY=https://gitlab.com/YuukiPS/GC-Resources.git
ARG DATA_BRANCH=4.0
WORKDIR /app
RUN git clone --branch ${DATA_BRANCH} --depth 1 ${DATA_REPOSITORY}
# Result Container
FROM amazoncorretto:17-alpine
WORKDIR /app
# Copy built assets
COPY --from=builder /app/grasscutter-*.jar /app/grasscutter.jar
COPY --from=builder /app/keystore.p12 /app/keystore.p12
# Copy the resources
COPY --from=data /app/GC-Resources/Resources /app/resources/
# Copy startup files
COPY ./entrypoint.sh /app/
CMD [ "sh", "/app/entrypoint.sh" ]
EXPOSE 80 443 8888 22102

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@ -24,12 +24,14 @@
### Quick Start (automatic)
- Get Java 17: https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- Get [Java 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- Get [MongoDB Community Server](https://www.mongodb.com/try/download/community)
- Get game version REL4.0.x (4.0.x client can be found here if you don't have it): https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/4.0.0.md
- Get game version REL4.0.x (If you don't have a 4.0.x client, you can find it here and open any of the links to download it):
[4.0.x Client-github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
[4.0.x Client-cloud drive](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- Download the [latest Cultivation version](https://github.com/Grasscutters/Cultivation/releases/latest). Use the `.msi` installer.
- After opening Culivation (as admin), press the download button in the upper right corner.
- After opening Cultivation (as admin), press the download button in the upper right corner.
- Click `Download All-in-One`
- Click the gear in the upper right corner
- Set the game Install path to where your game is located.
@ -38,7 +40,7 @@
- Click the small button next to launch.
- Click the launch button.
- Log in with whatever username you want. Password doesn't matter.
- Log in with whatever username you want. Password can be anything.
### Building

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@ -23,7 +23,7 @@ plugins {
id 'java-library' // Apply the java-library plugin for API and implementation separation.
id 'application' // Apply the application plugin to add support for building a CLI application
id 'com.google.protobuf' version '0.8.18' // Apply the protobuf auto generator
id 'com.diffplug.spotless' version '6.11.0' // Apply the Spotless linter plugin.
id 'com.diffplug.spotless' version '6.25.0' // Apply the Spotless linter plugin.
id 'eclipse' // Eclipse Support
id 'idea' // IntelliJ Support
@ -31,7 +31,7 @@ plugins {
id 'maven-publish' // Support for publishing to Maven repositories.
id 'signing' // Support for signing build artifacts.
id 'io.freefair.lombok' version '6.6.1' // Lombok for delombok'ification
id 'io.freefair.lombok' version '8.6' // Lombok for delombok'ification
}
spotless {
@ -43,7 +43,7 @@ spotless {
}
importOrder('io.grasscutter', '', 'java', 'javax', '\\#java', '\\#') // Configure import order.
googleJavaFormat('1.15.0') // Use Google's Java formatter.
googleJavaFormat('1.17.0') // Use Google's Java formatter.
formatAnnotations() // Reformat annotations.
endWithNewline() // Ensure files end with a newline.
indentWithTabs(2); indentWithSpaces(4) // Use 4 spaces for indentation.
@ -54,11 +54,11 @@ spotless {
compileJava.options.encoding = 'UTF-8'
compileTestJava.options.encoding = 'UTF-8'
sourceCompatibility = JavaVersion.VERSION_17
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_17
group = 'io.grasscutter'
version = '1.7.3'
version = '1.7.4'
java {
withJavadocJar()
@ -77,19 +77,19 @@ dependencies {
// Logging libraries.
implementation group: 'org.slf4j', name: 'slf4j-api', version: '2.0.7'
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.4.7'
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.4.7'
implementation group: 'ch.qos.logback', name: 'logback-core', version: '1.4.14'
implementation group: 'ch.qos.logback', name: 'logback-classic', version: '1.4.12'
// Line reading libraries.
implementation group: 'org.jline', name: 'jline', version: '3.21.0'
implementation group: 'org.jline', name: 'jline', version: '3.25.0'
implementation group: 'org.jline', name: 'jline-terminal-jna', version: '3.21.0'
implementation group: 'net.java.dev.jna', name: 'jna', version: '5.10.0'
// Java Netty for networking.
implementation group: 'io.netty', name: 'netty-common', version: '4.1.86.Final'
implementation group: 'io.netty', name: 'netty-handler', version: '4.1.86.Final'
implementation group: 'io.netty', name: 'netty-transport-native-epoll', version: '4.1.86.Final'
implementation group: 'io.netty', name: 'netty-transport-native-kqueue', version: '4.1.86.Final'
implementation group: 'io.netty', name: 'netty-common', version: project.netty_version
implementation group: 'io.netty', name: 'netty-handler', version: project.netty_version
implementation group: 'io.netty', name: 'netty-transport-native-epoll', version: project.netty_version
implementation group: 'io.netty', name: 'netty-transport-native-kqueue', version: project.netty_version
// Serialization.
implementation group: 'com.google.code.gson', name: 'gson', version: '2.9.0'
@ -136,10 +136,10 @@ dependencies {
testImplementation group: 'com.squareup.okhttp3', name: 'okhttp', version: '4.10.0'
// Lombok.
compileOnly group: 'org.projectlombok', name: 'lombok', version: '1.18.26'
annotationProcessor group: 'org.projectlombok', name: 'lombok', version: '1.18.26'
testCompileOnly group: 'org.projectlombok', name: 'lombok', version: '1.18.26'
testAnnotationProcessor group: 'org.projectlombok', name: 'lombok', version: '1.18.26'
compileOnly group: 'org.projectlombok', name: 'lombok', version: project.lombok_version
annotationProcessor group: 'org.projectlombok', name: 'lombok', version: project.lombok_version
testCompileOnly group: 'org.projectlombok', name: 'lombok', version: project.lombok_version
testAnnotationProcessor group: 'org.projectlombok', name: 'lombok', version: project.lombok_version
}
configurations.configureEach {

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](README.md) | [简中](docs/README_zh-CN.md) | [繁中](docs/README_zh-TW.md) | [FR](docs/README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**ध्यान:** हम हमेशा परियोजना में योगदानकर्ताओं का स्वागत करते हैं।. अपना योगदान जोड़ने से पहले कृपया हमारा ध्यानपूर्वक पढ़ें [आचार संहिता](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).
@ -75,4 +75,4 @@ chmod +x gradlew
### समस्या निवारण
सामान्य मुद्दों और समाधानों की सूची और सहायता मांगने के लिए कृपया शामिल हों [our Discord server](https://discord.gg/T5vZU6UyeG) और सपोर्ट चैनल पर जाएं.
सामान्य मुद्दों और समाधानों की सूची और सहायता मांगने के लिए कृपया शामिल हों [our Discord server](https://discord.gg/T5vZU6UyeG) और सपोर्ट चैनल पर जाएं.

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@ -3,81 +3,64 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [HI](README_hn-IN.md)
**:** 私たちはプロジェクトへの貢献者をいつでも歓迎します。貢献を追加する前に、我々の [行動規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)をよくお読みください。
**Attention:** 私たちはプロジェクトへのコントリビュータをいつでも歓迎します。コントリビュートする前に、私たちの [行動規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)をよくお読みください。
## 現在機能している
## 現在実装されている機能
* ログイン
* 戦闘
* フレンドリスト
* テレポート
* 祈願(ガチャ)
* マルチプレイは一部機能しています
* コンソールを使用してモンスタースポーンさせる
* 祈願 (ガチャ)
* マルチプレイ (一部)
* コンソールを通したモンスタースポーン
* インベントリ機能 (アイテム/キャラクターの受け取り、アイテム/キャラクターのアップグレードなど)
## クイックセットアップガイド
## かんたんセットアップガイド
**:** サポートが必要な場合はGrasscutterの[Discord](https://discord.gg/T5vZU6UyeG)に参加してください。
**Note:** サポートが必要な場合はGrasscutterの[Discordサーバー](https://discord.gg/T5vZU6UyeG)に参加してください。
### 動作環境
### パパっとスタートアップ
* [JAVAのバージョン17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Java (バージョン17以降)](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) を用意する
- [MongoDB Community Server](https://www.mongodb.com/try/download/community) を用意する
- ゲームバージョンがREL4.0.Xのクライアントを用意する (4.0.Xのクライアントを持っていない場合は右のリンクからダウンロード): [Github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md), [クラウド(123云盘)](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- [最新の Cultivation](https://github.com/Grasscutters/Cultivation/releases/latest)をダウンロードする。`.msi`インストーラを使ってください。
- 管理者権限を付与して Cultivation を実行した後、右上端にあるダウンロードアイコンのボタンを押す。
- `Download All-in-One` をクリックする
- 右上端にある歯車アイコンのボタンをクリックする。
- `Game Install Path` にゲームファイルのパスを指定する。
- `Custom Java Path` に、自分が用意したJavaのパスを指定する。 (例: `C:\Program Files\Java\jdk-17\bin\java.exe`)
- その他の設定には手を付けず次の段階に進む。
- Launch の隣にある小さいボタンを押す。
- Launchボタンを押す
- 好きなユーザ名でログインする。ログインに関する設定がデフォルトの場合、パスワードは何を入れてもいい。
**:** サーバーを動作させるだけならjreのみで十分です。 開発をしたい場合JDKが必要になるかもしれません。
* [MongoDB](https://www.mongodb.com/try/download/community) (バージョン4.0以降を推奨)
* プロキシツール: [mitmproxy](https://mitmproxy.org/) (mitmdump, 推奨)、[Fiddler Classic](https://telerik-fiddler.s3.amazonaws.com/fiddler/FiddlerSetup.exe)、その他。
### 起動方法
**:** もしサーバーをアップデートしたい場合は`config.json`を削除してから再生成してください。
1. `grasscutter.jar`を入手する
- [releases](https://github.com/Grasscutters/Grasscutter/releases/latest) か [action](https://github.com/Grasscutters/Grasscutter/actions) からダウンロードするか、[自分でビルド](#ビルド)してください。
2. `grasscutter.jar` があるディレクトリに `resources` フォルダーを作成し、そこに `BinOutput, ExcelBinOutput, Readables, Scripts, Subtitle, TextMap` を移動してください *(`resources` フォルダの中身の入手方法については [wiki](https://github.com/Grasscutters/Grasscutter/wiki) を参照してください.)*
3. コマンドプロンプトに`java -jar grasscutter.jar`を入力しGrasscutterを起動してください。**このときMongoDBも実行する必要があります。**
### クライアントとの接続
½. [このコマンド](https://github.com/Grasscutters/Grasscutter/wiki/Commands#commands-for-server-admins)をサーバーコンソールから使用してアカウントを作成してください。
1. 通信内容をリダイレクトする: (どちらか一つを選択してください)
- mitmdump: `mitmdump -s proxy.py -k`
- CA証明書を信頼する:
- **:** CA証明書は`%USERPROFILE%\.mitmproxy`に保存されています。ダブルクリックして[インストール](https://docs.microsoft.com/en-us/skype-sdk/sdn/articles/installing-the-trusted-root-certificate#installing-a-trusted-root-certificate)するか...
- コマンドライン経由でインストールします
```shell
certutil -addstore root %USERPROFILE%\.mitmproxy\mitmproxy-ca-cert.cer
```
- Fiddler Classic: Fiddler Classicを起動し(Tools -> Options -> HTTPS)から`Decrypt https traffic`をオンにしてください。 (Tools -> Options -> Connections) に有るポート番号の設定を`8888`以外に設定してください。その後この[スクリプト](https://github.com/Grasscutters/Grasscutter/wiki/Resources#fiddler-classic-jscript)をFiddlerScriptタブにコピペしてロードします。
- [ホストファイル](https://github.com/Grasscutters/Grasscutter/wiki/Resources#hosts-file)
2. ネットワークプロキシを `127.0.0.1:(自分で設定したポート番号)` に設定してください。
- mitmproxyを使用した場合プロキシの設定と証明書のインストールが終わった後、http://mitm.it/ でトラフィックがmitmproxyを通過しているか確認しましょう。
**`start.cmd`でmitmdumpとサーバーをまとめて起動することが出来ます。ただ、事前に`start_config.cmd`でJAVAのパスを指定している必要があります。**
### ビルド
GrasscutterはGradleを使用して依存関係とビルド処理しています。
Grasscutterは依存関係とビルド処理にGradleを使用しています。
**要件:**
**必要要件:**
- [Java SE Development Kits - 17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Java SE Development Kit 17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Git](https://git-scm.com/downloads)
- [NodeJS](https://nodejs.org/en/download) (任意、ハンドブックの生成に必要)
##### Windows
##### Clone
```shell
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
```
##### Compile
**Note:** 環境によってはハンドブックの生成が失敗する場合があります。ハンドブックの生成をさせない場合は `gradlew jar` コマンドに `-PskipHandbook=1` を付け加えてください。
Windows:
```shell
git clone https://github.com/Grasscutters/Grasscutter.git
@ -86,7 +69,7 @@ cd Grasscutter
.\gradlew jar # コンパイル
```
##### Linux
Linux:
```bash
git clone https://github.com/Grasscutters/Grasscutter.git
@ -95,13 +78,23 @@ chmod +x gradlew
./gradlew jar # コンパイル
```
生成されたjarファイルはプロジェクトフォルダのルートに有ります。
##### 手動によるハンドブックの生成
### コマンドリストは[wiki](https://github.com/Grasscutters/Grasscutter/wiki/Commands)へ移動しました。
Gradleを使用する場合:
```shell
./gradlew generateHandbook
```
# トラブルシューティング
NPMを使用する場合:
```shell
cd src/handbook
npm install
npm run build
```
* コンパイルが失敗した場合JDKがインストールされているか確認してください。(JDKのバージョンが17以降であることと、環境変数でJDKのパスが設定されている必要があります)
* クライアントが接続できない・ログインできない・エラーコード4206・またその他場合、ほとんどは、プロキシデーモンの設定が問題です。Fiddlerを使っている場合はデフォルトポートを8888以外の別のポートに変更してみてください
Fiddlerを使用している場合はポートが8888以外に設定されていることを確認してください。
* 起動シーケンス(順番): MongoDB > Grasscutter > プロキシツール (mitmdumpかfiddler、その他) > ゲーム
生成されたjarファイルはプロジェクトのルートフォルダにあります
### トラブルシューティング
よく散見されるトラブルとそれに対する解決策のまとめリストや、質問し誰かの助けを得たい場合は、Grasscutterの[Discordサーバー](https://discord.gg/T5vZU6UyeG)に参加し、サポートチャンネルを参照してください。

View File

@ -26,10 +26,12 @@
- 获取Java 17https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- 获取[MongoDB社区版](https://www.mongodb.com/try/download/community)
- 获取游戏4.0正式版 (如果你没有4.0的客户端,可以在这里找到):https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/4.0.0.md)
- 获取游戏4.0正式版 (如果你没有4.0的客户端,可以在这里找到):
[123pan share](https://www.123pan.com/s/HoqUVv-U7SBA.html)
[github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
- 下载[最新的Cultivation版本](https://github.com/Grasscutters/Cultivation/releases/latest)(使用以“.msi”为后缀的安装包
- 以管理员身份打开Culivation按右上角的下载按钮。
- 以管理员身份打开Cultivation按右上角的下载按钮。
- 点击“下载 Grasscutter 一体化”
- 点击右上角的齿轮
- 将游戏安装路径设置为你游戏所在的位置。

View File

@ -29,7 +29,7 @@
- 下載遊戲版本 REL3.7(如果你沒有的話,可以在[這裡](https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/3.7.0.md)找到 3.7 客戶端)
- 下載 [最新的 Cultivation 版本](https://github.com/Grasscutters/Cultivation/releases/latest)。使用 `.msi` 安裝程式。
- 以管理員身分打開 Culivation按右上角的下載按鈕。
- 以管理員身分打開 Cultivation按右上角的下載按鈕。
- 點擊 `Download All-in-One`
- 點擊右上角的齒輪
- 將遊戲安裝路徑設置為你的遊戲所在的位置。

3
entrypoint.sh Normal file
View File

@ -0,0 +1,3 @@
#/bin/sh
java -jar /app/grasscutter.jar

View File

@ -1,2 +1,6 @@
org.gradle.jvmargs=-Xmx4096m
org.gradle.jvmargs=-Xmx8G
netty_version=4.1.111.Final
lombok_version=1.18.34
# spikehd was here :)

View File

@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View File

@ -29,13 +29,15 @@ import lombok.*;
import org.jline.reader.*;
import org.jline.terminal.*;
import org.reflections.Reflections;
import org.reflections.util.ConfigurationBuilder;
import org.reflections.util.FilterBuilder;
import org.slf4j.LoggerFactory;
public final class Grasscutter {
public static final File configFile = new File("./config.json");
public static final Reflections reflector = new Reflections("emu.grasscutter");
@Getter private static final Logger logger = (Logger) LoggerFactory.getLogger(Grasscutter.class);
public static final Reflections reflector;
@Getter public static ConfigContainer config;
@Getter @Setter private static Language language;
@ -75,6 +77,16 @@ public final class Grasscutter {
var mongoLogger = (Logger) LoggerFactory.getLogger("org.mongodb.driver");
mongoLogger.setLevel(Level.OFF);
// Configure the reflector.
reflector =
new Reflections(
new ConfigurationBuilder()
.forPackage("emu.grasscutter")
.filterInputsBy(
new FilterBuilder()
.includePackage("emu.grasscutter")
.excludePackage("emu.grasscutter.net.proto")));
// Load server configuration.
Grasscutter.loadConfig();
// Attempt to update configuration.

View File

@ -112,7 +112,13 @@ public final class DefaultAuthenticators {
cipher.doFinal(Utils.base64Decode(request.getPasswordRequest().password)),
StandardCharsets.UTF_8);
} catch (Exception ignored) {
decryptedPassword = request.getPasswordRequest().password;
if (requestData.is_crypto) {
response.retcode = -201;
response.message = translate("messages.dispatch.account.password_crypto_error");
return response;
} else {
decryptedPassword = request.getPasswordRequest().password;
}
}
if (decryptedPassword == null) {

View File

@ -35,9 +35,10 @@ public class ConfigContainer {
* HTTP server should start immediately.
* Version 13 - 'game.useUniquePacketKey' was added to control whether the
* encryption key used for packets is a constant or randomly generated.
* Version 14 - 'game.timeout' was added to control the UDP client timeout.
*/
private static int version() {
return 13;
return 14;
}
/**
@ -140,6 +141,7 @@ public class ConfigContainer {
public boolean autoCreate = false;
public boolean EXPERIMENTAL_RealPassword = false;
public String[] defaultPermissions = {};
public String playerEmail = "grasscutter.io";
public int maxPlayer = -1;
}
@ -182,6 +184,9 @@ public class ConfigContainer {
/* Kcp internal work interval (milliseconds) */
public int kcpInterval = 20;
/* Time to wait (in seconds) before terminating a connection. */
public long timeout = 30;
/* Controls whether packets should be logged in console or not */
public ServerDebugMode logPackets = ServerDebugMode.NONE;
/* Show packet payload in console or no (in any case the payload is shown in encrypted view) */

View File

@ -302,6 +302,10 @@ public final class GameData {
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldModuleData> homeWorldModuleDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldNPCData> homeWorldNPCDataMap =
new Int2ObjectOpenHashMap<>();

View File

@ -42,6 +42,7 @@ public class AbilityModifier implements Serializable {
public String stacking;
public AbilityMixinData[] modifierMixins;
public AbilityModifierProperty properties;
public ElementType elementType;
public DynamicFloat elementDurability = DynamicFloat.ZERO;
@ -327,6 +328,9 @@ public class AbilityModifier implements Serializable {
public String srcKey, dstKey;
public int skillID;
public int resistanceListID;
public int monsterID;
public int summonTag;
public AbilityModifierAction[] actions;
public AbilityModifierAction[] successActions;
@ -369,6 +373,11 @@ public class AbilityModifier implements Serializable {
}
}
public static class AbilityModifierProperty implements Serializable {
public float Actor_HpThresholdRatio;
// Add more properties here when GC needs them.
}
public enum State {
LockHP,
Invincible,

View File

@ -8,4 +8,5 @@ import lombok.experimental.FieldDefaults;
public class ConfigCombat {
// There are more values that can be added that might be useful in the json
ConfigCombatProperty property;
ConfigCombatSummon summon;
}

View File

@ -0,0 +1,14 @@
package emu.grasscutter.data.binout.config.fields;
import java.util.List;
import lombok.*;
@Data
public class ConfigCombatSummon {
List<SummonTag> summonTags;
@Getter
public final class SummonTag {
int summonTag;
}
}

View File

@ -0,0 +1,17 @@
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.experimental.FieldDefaults;
@ResourceType(name = "HomeworldModuleExcelConfigData.json")
@FieldDefaults(level = AccessLevel.PRIVATE)
@Getter
public class HomeWorldModuleData extends GameResource {
int Id;
boolean isFree;
int worldSceneId;
int defaultRoomSceneId;
}

View File

@ -13,6 +13,7 @@ public class TowerLevelData extends GameResource {
private int levelGroupId;
private int dungeonId;
private List<TowerLevelCond> conds;
private int monsterLevel;
public static class TowerLevelCond {
private TowerCondType towerCondType;

View File

@ -109,7 +109,7 @@ public class Account {
return email;
} else {
// As of game version 3.5+, only the email is displayed to a user.
return this.getUsername() + "@grasscutter.io";
return this.getUsername() + "@" + ACCOUNT.playerEmail;
}
}
@ -235,7 +235,7 @@ public class Account {
this.addPermission("*");
}
// Set account default language as server default language
// Set account default language to server default language
if (!document.containsKey("locale")) {
this.locale = LANGUAGE;
}

View File

@ -2,6 +2,7 @@ package emu.grasscutter.game.ability;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.AbilityStringOuterClass.AbilityString;
@ -24,6 +25,7 @@ public class Ability {
private static Map<String, Object2FloatMap<String>> abilitySpecialsModified = new HashMap<>();
@Getter private int hash;
@Getter private Set<Integer> avatarSkillStartIds;
public Ability(AbilityData data, GameEntity owner, Player playerOwner) {
this.data = data;
@ -44,6 +46,49 @@ public class Ability {
hash = Utils.abilityHash(data.abilityName);
data.initialize();
//
// Collect skill IDs referenced by AvatarSkillStart modifier actions
// in onAbilityStart and in every modifier's onAdded action set.
// These skill IDs will be used by AbilityManager to determine whether
// an elemental burst has fired correctly.
//
avatarSkillStartIds = new HashSet<>();
if (data.onAbilityStart != null) {
avatarSkillStartIds.addAll(
Arrays.stream(data.onAbilityStart)
.filter(action -> action.type == AbilityModifierAction.Type.AvatarSkillStart)
.map(action -> action.skillID)
.toList());
}
avatarSkillStartIds.addAll(
data.modifiers.values().stream()
.map(
m ->
(List<AbilityModifierAction>)
(m.onAdded == null ? Collections.emptyList() : Arrays.asList(m.onAdded)))
.flatMap(List::stream)
.filter(action -> action.type == AbilityModifierAction.Type.AvatarSkillStart)
.map(action -> action.skillID)
.toList());
if (data.onAdded != null) {
processOnAddedAbilityModifiers();
}
}
public void processOnAddedAbilityModifiers() {
for (AbilityModifierAction modifierAction : data.onAdded) {
if (modifierAction.type == null) continue;
if (modifierAction.type == AbilityModifierAction.Type.ApplyModifier) {
if (modifierAction.modifierName == null) continue;
else if (!data.modifiers.containsKey(modifierAction.modifierName)) continue;
var modifierData = data.modifiers.get(modifierAction.modifierName);
owner.onAddAbilityModifier(modifierData);
}
}
}
public static String getAbilityName(AbilityString abString) {

View File

@ -21,7 +21,7 @@ import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalar
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import emu.grasscutter.server.event.player.PlayerUseSkillEvent;
import io.netty.util.concurrent.FastThreadLocalThread;
import java.util.HashMap;
import java.util.*;
import java.util.concurrent.*;
import lombok.Getter;
@ -48,9 +48,64 @@ public final class AbilityManager extends BasePlayerManager {
}
@Getter private boolean abilityInvulnerable = false;
private int burstCasterId;
private int burstSkillId;
public AbilityManager(Player player) {
super(player);
removePendingEnergyClear();
}
public void removePendingEnergyClear() {
this.burstCasterId = 0;
this.burstSkillId = 0;
}
private void onPossibleElementalBurst(Ability ability, AbilityModifier modifier, int entityId) {
//
// Possibly clear avatar energy spent on elemental burst
// and set invulnerability.
//
// Problem: Burst can misfire occasionally, like hitting Q when
// dashing, doing E, or switching avatars. The client would
// still send EvtDoSkillSuccNotify, but the burst may not
// actually happen. We don't know when to clear avatar energy.
//
// When burst does happen, a number of AbilityInvokeEntry will
// come in. Use the Ability it references and search for any
// modifier with type=AvatarSkillStart, skillID=burst skill ID.
//
// If that is missing, search for modifier action that sets
// invulnerability as a fallback.
//
if (this.burstCasterId == 0) return;
boolean skillInvincibility = modifier.state == AbilityModifier.State.Invincible;
if (modifier.onAdded != null) {
skillInvincibility |=
Arrays.stream(modifier.onAdded)
.filter(
action ->
action.type == AbilityModifierAction.Type.AttachAbilityStateResistance
&& action.resistanceListID == 11002)
.toList()
.size()
> 0;
}
if (this.burstCasterId == entityId
&& (ability.getAvatarSkillStartIds().contains(this.burstSkillId) || skillInvincibility)) {
Grasscutter.getLogger()
.trace(
"Caster ID's {} burst successful, clearing energy and setting invulnerability",
entityId);
this.abilityInvulnerable = true;
this.player
.getEnergyManager()
.handleEvtDoSkillSuccNotify(
this.player.getSession(), this.burstSkillId, this.burstCasterId);
this.removePendingEnergyClear();
}
}
public static void registerHandlers() {
@ -280,8 +335,9 @@ public final class AbilityManager extends BasePlayerManager {
return;
}
// Set the player as invulnerable.
this.abilityInvulnerable = true;
// Track this elemental burst to possibly clear avatar energy later.
this.burstSkillId = skillId;
this.burstCasterId = casterId;
}
/**
@ -454,6 +510,8 @@ public final class AbilityManager extends BasePlayerManager {
modifierData);
}
onPossibleElementalBurst(instancedAbility, modifierData, invoke.getEntityId());
AbilityModifierController modifier =
new AbilityModifierController(instancedAbility, instancedAbilityData, modifierData);

View File

@ -0,0 +1,70 @@
package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.world.*;
import emu.grasscutter.net.proto.EPKDEHOJFLIOuterClass.EPKDEHOJFLI;
import emu.grasscutter.server.packet.send.PacketMonsterSummonTagNotify;
import emu.grasscutter.utils.*;
@AbilityAction(AbilityModifierAction.Type.Summon)
public class ActionSummon extends AbilityActionHandler {
@Override
public synchronized boolean execute(
Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
EPKDEHOJFLI summonPosRot = null;
try {
// In game version 4.0, summoned entity's
// position and rotation are packed in EPKDEHOJFLI.
// This is packet AbilityActionSummon and has two fields:
// 4: Vector pos
// 13: Vector rot
summonPosRot = EPKDEHOJFLI.parseFrom(abilityData);
} catch (InvalidProtocolBufferException e) {
Grasscutter.getLogger()
.error("Failed to parse abilityData: {}", Utils.bytesToHex(abilityData.toByteArray()));
return false;
}
var pos = new Position(summonPosRot.getPos());
var rot = new Position(summonPosRot.getRot());
var monsterId = action.monsterID;
var scene = target.getScene();
var monsterData = GameData.getMonsterDataMap().get(monsterId);
if (monsterData == null) {
Grasscutter.getLogger().error("Failed to find monster by ID {}", monsterId);
return false;
}
if (target instanceof EntityMonster ownerEntity) {
var level = scene.getLevelForMonster(0, ownerEntity.getLevel());
var entity = new EntityMonster(scene, monsterData, pos, rot, level);
ownerEntity.getSummonTagMap().put(action.summonTag, entity);
entity.setSummonedTag(action.summonTag);
entity.setOwnerEntityId(target.getId());
scene.addEntity(entity);
scene.getPlayers().get(0).sendPacket(new PacketMonsterSummonTagNotify(ownerEntity));
Grasscutter.getLogger()
.trace(
"Spawned entityId {} monsterId {} pos {} rot {}, target { {} }, action { {} }",
entity.getId(),
monsterId,
pos,
rot,
target,
action);
return true;
} else {
return false;
}
}
}

View File

@ -68,6 +68,10 @@ public final class DungeonManager {
}
if (isFinishedSuccessfully()) {
// Set ended now because calling EVENT_DUNGEON_SETTLE
// during finishDungeon() may cause reentrance into
// this function, leading to double settles.
ended = true;
finishDungeon();
}
}
@ -78,8 +82,13 @@ public final class DungeonManager {
}
public int getLevelForMonster(int id) {
// TODO should use levelConfigMap? and how?
return dungeonData.getShowLevel();
if (isTowerDungeon()) {
// Tower dungeons have their own level setting in TowerLevelData
return scene.getPlayers().get(0).getTowerManager().getCurrentMonsterLevel();
} else {
// TODO should use levelConfigMap? and how?
return dungeonData.getShowLevel();
}
}
public boolean activateRespawnPoint(int pointId) {

View File

@ -1,5 +1,6 @@
package emu.grasscutter.game.dungeons;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult;
import emu.grasscutter.game.dungeons.dungeon_results.BaseDungeonResult.DungeonEndReason;
import emu.grasscutter.game.dungeons.dungeon_results.TowerResult;
import emu.grasscutter.server.packet.send.*;
@ -25,16 +26,22 @@ public class TowerDungeonSettleListener implements DungeonSettleListener {
var towerManager = scene.getPlayers().get(0).getTowerManager();
var stars = towerManager.getCurLevelStars();
towerManager.notifyCurLevelRecordChangeWhenDone(stars);
scene.broadcastPacket(
new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(), stars, towerManager.canEnterScheduleFloor()));
if (endReason == DungeonEndReason.COMPLETED) {
// Update star record only when challenge completes successfully.
towerManager.notifyCurLevelRecordChangeWhenDone(stars);
scene.broadcastPacket(
new PacketTowerFloorRecordChangeNotify(
towerManager.getCurrentFloorId(), stars, towerManager.canEnterScheduleFloor()));
}
var challenge = scene.getChallenge();
var finishedTime = challenge == null ? challenge.getFinishedTime() : 0;
var dungeonStats =
new DungeonEndStats(
scene.getKilledMonsterCount(), challenge.getFinishedTime(), 0, endReason);
var result = new TowerResult(dungeonData, dungeonStats, towerManager, challenge, stars);
new DungeonEndStats(scene.getKilledMonsterCount(), finishedTime, 0, endReason);
var result =
endReason == DungeonEndReason.COMPLETED
? new TowerResult(dungeonData, dungeonStats, towerManager, challenge, stars)
: new BaseDungeonResult(dungeonData, dungeonStats);
scene.broadcastPacket(new PacketDungeonSettleNotify(result));
}

View File

@ -4,6 +4,7 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.dungeons.challenge.trigger.ChallengeTrigger;
import emu.grasscutter.game.dungeons.enums.DungeonPassConditionType;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.WatcherTriggerType;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType;
@ -22,12 +23,13 @@ public class WorldChallenge {
private final int challengeIndex;
private final List<Integer> paramList;
private int timeLimit;
private GameEntity guardEntity;
private final List<ChallengeTrigger> challengeTriggers;
private final int goal;
private final AtomicInteger score;
private boolean progress;
private boolean success;
private long startedAt;
private int startedAt;
private int finishedTime;
/**
@ -58,6 +60,7 @@ public class WorldChallenge {
this.challengeTriggers = challengeTriggers;
this.goal = goal;
this.score = new AtomicInteger(0);
this.guardEntity = null;
}
public boolean inProgress() {
@ -143,6 +146,10 @@ public class WorldChallenge {
this.progress = false;
this.success = success;
this.finishedTime = (int) ((this.scene.getSceneTimeSeconds() - this.startedAt));
// Despawn all leftover mobs in this challenge's SceneGroup
getScene().getScriptManager().removeMonstersInGroup(group);
getScene().broadcastPacket(new PacketDungeonChallengeFinishNotify(this));
}
@ -150,6 +157,20 @@ public class WorldChallenge {
return score.incrementAndGet();
}
public int getGuardEntityHpPercent() {
if (guardEntity == null) {
Grasscutter.getLogger()
.warn(
"getGuardEntityHpPercent: Could not find guardEntity for this challenge = {}", this);
return 100;
}
var curHp = guardEntity.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
var maxHp = guardEntity.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
int percent = (int) (curHp * 100 / maxHp);
return percent;
}
public void onMonsterDeath(EntityMonster monster) {
if (!inProgress()) {
return;

View File

@ -33,7 +33,7 @@ public class KillAndGuardChallengeFactoryHandler implements ChallengeFactoryHand
realGroup,
challengeId, // Id
challengeIndex, // Index
List.of(monstersToKill, 0),
List.of(monstersToKill, gadgetCFGId),
0, // Limit
monstersToKill, // Goal
List.of(new KillMonsterCountTrigger(), new GuardTrigger(gadgetCFGId)));

View File

@ -36,6 +36,6 @@ public class KillMonsterCountInTimeIncChallengeFactoryHandler implements Challen
List.of(
new KillMonsterCountTrigger(),
new InTimeTrigger(),
new KillMonsterTimeIncTrigger(timeInc)));
new KillMonsterTimeIncTrigger(timeLimit, timeInc)));
}
}

View File

@ -1,11 +1,12 @@
package emu.grasscutter.game.dungeons.challenge.factory;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.dungeons.challenge.enums.ChallengeType;
import emu.grasscutter.game.dungeons.challenge.trigger.*;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.SceneGroup;
import java.util.List;
import java.util.*;
import lombok.val;
public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryHandler {
@ -28,6 +29,16 @@ public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryH
Scene scene,
SceneGroup group) {
val realGroup = scene.getScriptManager().getGroupById(groupId);
val challengeTriggers = new ArrayList<ChallengeTrigger>();
challengeTriggers.addAll(List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
val challengeData = GameData.getDungeonChallengeConfigDataMap().get(challengeId);
val challengeType = challengeData.getChallengeType();
if (challengeType == ChallengeType.CHALLENGE_KILL_COUNT_FAST) {
challengeTriggers.add(
new KillMonsterTimeIncTrigger(timeLimit, 0 /* refresh to original limit on kill */));
}
return new WorldChallenge(
scene,
realGroup,
@ -36,6 +47,6 @@ public class KillMonsterTimeChallengeFactoryHandler implements ChallengeFactoryH
List.of(targetCount, timeLimit),
timeLimit, // Limit
targetCount, // Goal
List.of(new KillMonsterCountTrigger(), new InTimeTrigger()));
challengeTriggers);
}
}

View File

@ -2,7 +2,6 @@ package emu.grasscutter.game.dungeons.challenge.trigger;
import emu.grasscutter.game.dungeons.challenge.WorldChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class GuardTrigger extends ChallengeTrigger {
@ -14,7 +13,12 @@ public class GuardTrigger extends ChallengeTrigger {
}
public void onBegin(WorldChallenge challenge) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, 100));
challenge.setGuardEntity(
challenge.getScene().getEntityByConfigId(entityToProtectCFGId, challenge.getGroup().id));
lastSendPercent = challenge.getGuardEntityHpPercent();
challenge
.getScene()
.broadcastPacket(new PacketChallengeDataNotify(challenge, 2, lastSendPercent));
}
@Override
@ -22,9 +26,7 @@ public class GuardTrigger extends ChallengeTrigger {
if (gadget.getConfigId() != entityToProtectCFGId) {
return;
}
var curHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_CUR_HP.getId());
var maxHp = gadget.getFightProperties().get(FightProperty.FIGHT_PROP_BASE_HP.getId());
int percent = (int) (curHp / maxHp);
var percent = challenge.getGuardEntityHpPercent();
if (percent != lastSendPercent) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 2, percent));

View File

@ -18,12 +18,6 @@ public class InTimeTrigger extends ChallengeTrigger {
@Override
public void onCheckTimeout(WorldChallenge challenge) {
// In Tower challenges, time can run out without
// causing the challenge to fail. (Player just
// gets 0 stars when they ultimately finish.)
var dungeonManager = challenge.getScene().getDungeonManager();
if (dungeonManager != null && dungeonManager.isTowerDungeon()) return;
var current = challenge.getScene().getSceneTimeSeconds();
if (current - challenge.getStartedAt() > challenge.getTimeLimit()) {
challenge.fail();

View File

@ -6,22 +6,33 @@ import emu.grasscutter.server.packet.send.PacketChallengeDataNotify;
public class KillMonsterTimeIncTrigger extends ChallengeTrigger {
private int increment;
private final int maxTime;
private final int increment;
public KillMonsterTimeIncTrigger(int increment) {
public KillMonsterTimeIncTrigger(int maxTime, int increment) {
this.maxTime = maxTime;
this.increment = increment;
}
@Override
public void onBegin(WorldChallenge challenge) {
// challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0,
// challenge.getScore().get()));
}
public void onBegin(WorldChallenge challenge) {}
@Override
public void onMonsterDeath(WorldChallenge challenge, EntityMonster monster) {
challenge.getScene().broadcastPacket(new PacketChallengeDataNotify(challenge, 0, increment));
var scene = challenge.getScene();
var elapsed = scene.getSceneTimeSeconds() - challenge.getStartedAt();
var timeLeft = challenge.getTimeLimit() - elapsed;
var increment = this.increment;
if (increment == 0) {
// Refresh time limit back to max
increment = maxTime - timeLeft;
} else if (maxTime < timeLeft + increment) {
// Don't add back more time than original limit
increment -= timeLeft + increment - maxTime;
}
challenge.setTimeLimit(challenge.getTimeLimit() + increment);
scene.broadcastPacket(
new PacketChallengeDataNotify(
challenge, 2, timeLeft + increment + scene.getSceneTimeSeconds()));
}
}

View File

@ -32,11 +32,12 @@ public class TowerResult extends BaseDungeonResult {
@Override
protected void onProto(DungeonSettleNotifyOuterClass.DungeonSettleNotify.Builder builder) {
var continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_NOT_CONTINUE_VALUE;
if (challenge.isSuccess() && canJump) {
continueStatus =
hasNextLevel
? ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE
: ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
if (challenge.isSuccess()) {
if (hasNextLevel) {
continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_LEVEL_VALUE;
} else if (canJump) {
continueStatus = ContinueStateType.CONTINUE_STATE_TYPE_CAN_ENTER_NEXT_FLOOR_VALUE;
}
}
var towerLevelEndNotify =

View File

@ -70,6 +70,11 @@ public abstract class EntityBaseGadget extends GameEntity {
.setSourceEntityId(getId())
.setParam3((int) this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP))
.setEventSource(getConfigId()));
var challenge = getScene().getChallenge();
if (challenge != null && this instanceof EntityGadget gadget) {
challenge.onGadgetDamage(gadget);
}
}
protected void fillFightProps(ConfigEntityGadget configGadget) {

View File

@ -5,6 +5,7 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.data.excels.monster.MonsterCurveData;
import emu.grasscutter.game.entity.gadget.*;
import emu.grasscutter.game.entity.gadget.platform.*;
import emu.grasscutter.game.player.Player;
@ -104,6 +105,25 @@ public class EntityGadget extends EntityBaseGadget {
this.bornRot = this.getRotation().clone();
this.fillFightProps(configGadget);
// Check if this gadget is the abyss defense objective's gadget.
// That doesn't have a level and defaults to having 5000 hp, so it dies in like 2 hits on 11-1.
// I'll forgive player skill issues and scale its hp up here.
// TODO: find out how its fight props are actually scaled
if (gadgetData.getJsonName().equals("SceneObj_Gear_Operator_Mamolu_Entity")) {
MonsterCurveData curve = GameData.getMonsterCurveDataMap().get(11);
if (curve != null) {
FightProperty[] hpProps = {
FightProperty.FIGHT_PROP_MAX_HP,
FightProperty.FIGHT_PROP_BASE_HP,
FightProperty.FIGHT_PROP_CUR_HP
};
for (var prop : hpProps) {
setFightProperty(
prop, this.getFightProperty(prop) * curve.getMultByProp("GROW_CURVE_HP_ENVIRONMENT"));
}
}
}
if (GameData.getGadgetMappingMap().containsKey(gadgetId)) {
var controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));

View File

@ -25,6 +25,7 @@ import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneMonsterInfoOuterClass.SceneMonsterInfo;
import emu.grasscutter.net.proto.SceneWeaponInfoOuterClass.SceneWeaponInfo;
import emu.grasscutter.net.proto.ServantInfoOuterClass.ServantInfo;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.*;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
@ -49,6 +50,9 @@ public class EntityMonster extends GameEntity {
@Getter private final Position bornPos;
@Getter private final int level;
@Getter private EntityWeapon weaponEntity;
@Getter private Map<Integer, EntityMonster> summonTagMap;
@Getter @Setter private int summonedTag;
@Getter @Setter private int ownerEntityId;
@Getter @Setter private int poseId;
@Getter @Setter private int aiId = -1;
@ -67,6 +71,9 @@ public class EntityMonster extends GameEntity {
this.bornPos = this.getPosition().clone();
this.level = level;
this.playerOnBattle = new ArrayList<>();
this.summonTagMap = new HashMap<>();
this.summonedTag = 0;
this.ownerEntityId = 0;
if (GameData.getMonsterMappingMap().containsKey(this.getMonsterId())) {
this.configEntityMonster =
@ -76,6 +83,17 @@ public class EntityMonster extends GameEntity {
this.configEntityMonster = null;
}
if (this.configEntityMonster != null
&& this.configEntityMonster.getCombat() != null
&& this.configEntityMonster.getCombat().getSummon() != null
&& this.configEntityMonster.getCombat().getSummon().getSummonTags() != null) {
this.configEntityMonster
.getCombat()
.getSummon()
.getSummonTags()
.forEach(t -> this.summonTagMap.put(t.getSummonTag(), null));
}
// Monster weapon
if (getMonsterWeaponId() > 0) {
this.weaponEntity = new EntityWeapon(scene, getMonsterWeaponId());
@ -204,7 +222,9 @@ public class EntityMonster extends GameEntity {
}
@Override
public void onCreate() {
public void onTick(int sceneTime) {
super.onTick(sceneTime);
// Lua event
getScene()
.getScriptManager()
@ -316,6 +336,11 @@ public class EntityMonster extends GameEntity {
this.getMonsterData().getType().getValue());
scene.triggerDungeonEvent(
DungeonPassConditionType.DUNGEON_COND_KILL_MONSTER, this.getMonsterId());
// If this entity spawned servants, kill those too.
summonTagMap.values().stream()
.filter(Objects::nonNull)
.forEach(entity -> scene.killEntity(entity, killerId));
}
public void recalcStats() {
@ -355,6 +380,28 @@ public class EntityMonster extends GameEntity {
+ (this.getFightProperty(c.getBase())
* (1f + this.getFightProperty(c.getPercent())))));
// If in tower, scale max hp by
// +50%: Floors 3 7
// +100%: Floors 8 11
// +150%: Floor 12
var dungeonManager = getScene().getDungeonManager();
var towerManager = getScene().getPlayers().get(0).getTowerManager();
if (dungeonManager != null && dungeonManager.isTowerDungeon() && towerManager != null) {
var floor = towerManager.getCurrentFloorNumber();
float additionalScaleFactor = 0f;
if (floor >= 12) {
additionalScaleFactor = 1.5f;
} else if (floor >= 8) {
additionalScaleFactor = 1.f;
} else if (floor >= 3) {
additionalScaleFactor = .5f;
}
this.setFightProperty(
FightProperty.FIGHT_PROP_MAX_HP,
this.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * (1 + additionalScaleFactor));
}
// Set current hp
this.setFightProperty(
FightProperty.FIGHT_PROP_CUR_HP,
@ -365,14 +412,17 @@ public class EntityMonster extends GameEntity {
public SceneEntityInfo toProto() {
var data = this.getMonsterData();
var aiInfo =
SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(this.getBornPos().toProto());
if (ownerEntityId != 0) {
aiInfo.setServantInfo(ServantInfo.newBuilder().setMasterEntityId(ownerEntityId));
}
var authority =
EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(
SceneEntityAiInfo.newBuilder()
.setIsAiOpen(true)
.setBornPos(this.getBornPos().toProto()))
.setAiInfo(aiInfo)
.setBornPos(this.getBornPos().toProto())
.build();
@ -403,7 +453,10 @@ public class EntityMonster extends GameEntity {
.setAuthorityPeerId(this.getWorld().getHostPeerId())
.setPoseId(this.getPoseId())
.setBlockId(this.getScene().getId())
.setSummonedTag(this.summonedTag)
.setOwnerEntityId(this.ownerEntityId)
.setBornType(MonsterBornType.MONSTER_BORN_TYPE_DEFAULT);
summonTagMap.forEach((k, v) -> monsterInfo.putSummonTagMap(k, v == null ? 0 : 1));
if (this.metaMonster != null) {
if (this.metaMonster.special_name_id != 0) {

View File

@ -1,6 +1,7 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.game.ability.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
@ -32,6 +33,8 @@ public abstract class GameEntity {
@Getter @Setter private int lastMoveReliableSeq;
@Getter @Setter private boolean lockHP;
private boolean limbo;
private float limboHpThreshold;
@Setter(AccessLevel.PROTECTED)
@Getter
@ -110,6 +113,21 @@ public abstract class GameEntity {
});
}
protected void setLimbo(float hpThreshold) {
limbo = true;
limboHpThreshold = hpThreshold;
}
public void onAddAbilityModifier(AbilityModifier data) {
// Set limbo state (invulnerability at a certain HP threshold)
// if ability modifier calls for it
if (data.state == AbilityModifier.State.Limbo
&& data.properties != null
&& data.properties.Actor_HpThresholdRatio > .0f) {
this.setLimbo(data.properties.Actor_HpThresholdRatio);
}
}
protected MotionInfo getMotionInfo() {
return MotionInfo.newBuilder()
.setPos(this.getPosition().toProto())
@ -167,12 +185,27 @@ public abstract class GameEntity {
return; // If the event is canceled, do not damage the entity.
}
float effectiveDamage = 0;
float curHp = getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
if (curHp != Float.POSITIVE_INFINITY && !lockHP || lockHP && curHp <= event.getDamage()) {
// Add negative HP to the current HP property.
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -(event.getDamage()));
if (limbo) {
float maxHp = getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
float curRatio = curHp / maxHp;
if (curRatio > limboHpThreshold) {
// OK if this hit takes HP below threshold.
effectiveDamage = event.getDamage();
}
if (effectiveDamage >= curHp && limboHpThreshold > .0f) {
// Don't let entity die while in limbo.
effectiveDamage = curHp - 1;
}
} else if (curHp != Float.POSITIVE_INFINITY && !lockHP
|| lockHP && curHp <= event.getDamage()) {
effectiveDamage = event.getDamage();
}
// Add negative HP to the current HP property.
this.addFightProperty(FightProperty.FIGHT_PROP_CUR_HP, -effectiveDamage);
this.lastAttackType = attackType;
this.checkIfDead();
this.runLuaCallbacks(event);

View File

@ -9,9 +9,10 @@ import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.net.proto.HomeAvatarTalkFinishInfoOuterClass;
import emu.grasscutter.net.proto.HomeAvatarTalkFinishInfoOuterClass.HomeAvatarTalkFinishInfo;
import emu.grasscutter.server.packet.send.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.IntSets;
import java.time.ZonedDateTime;
import java.time.temporal.ChronoUnit;
import java.util.*;
@ -36,6 +37,10 @@ public class GameHome {
|| sceneData.getSceneType() == SceneType.SCENE_HOME_ROOM)
.map(SceneData::getId)
.collect(Collectors.toUnmodifiableSet());
public static final Set<Integer> HOME_MODULE_IDS =
GameData.getHomeWorldModuleDataMap().isEmpty()
? IntSets.fromTo(1, 6)
: GameData.getHomeWorldModuleDataMap().keySet();
@Id String id;
@ -181,6 +186,7 @@ public class GameHome {
public void onOwnerLogin(Player player) {
this.player = player; // update player pointer. (prevent offline player from sending packet)
this.fixModuleIdIfInvalid();
player.getSession().send(new PacketHomeBasicInfoNotify(player, false));
player.getSession().send(new PacketPlayerHomeCompInfoNotify(player));
player.getSession().send(new PacketHomeComfortInfoNotify(player));
@ -194,6 +200,35 @@ public class GameHome {
player.getSession().send(new PacketHomeResourceNotify(player));
}
private void fixModuleIdIfInvalid() {
if (this.player.hasSentLoginPackets() || this.player.getRealmList() == null) {
return;
}
this.player
.getRealmList()
.removeIf(integer -> !HOME_MODULE_IDS.contains(integer)); // Delete invalid module ids.
if (this.player.getRealmList().isEmpty()) {
this.player.setRealmList(null);
this.player.save();
return;
}
if (this.player.getCurrentRealmId() <= 0 || !this.player.getCurHomeWorld().isRealmIdValid()) {
int firstRId = this.player.getRealmList().iterator().next();
this.player.setCurrentRealmId(firstRId);
this.player.save();
Grasscutter.getLogger()
.info(
"Set player {}'s current realm id to {} cuz the id is invalid.",
this.player.getUid(),
firstRId);
}
this.player.getCurHomeWorld().refreshModuleManager(); // Apply module id fix.
}
public void onPlayerChangedAvatarCostume(Avatar avatar) {
var world = this.player.getServer().getHomeWorldOrCreate(this.player);
world.broadcastPacket(
@ -239,8 +274,7 @@ public class GameHome {
return this.finishedTalkIdMap.get(avatarId);
}
public List<HomeAvatarTalkFinishInfoOuterClass.HomeAvatarTalkFinishInfo>
toAvatarTalkFinishInfoProto() {
public List<HomeAvatarTalkFinishInfo> toAvatarTalkFinishInfoProto() {
if (this.finishedTalkIdMap == null) {
this.finishedTalkIdMap = new HashMap<>();
}
@ -248,7 +282,7 @@ public class GameHome {
return this.finishedTalkIdMap.entrySet().stream()
.map(
e -> {
return HomeAvatarTalkFinishInfoOuterClass.HomeAvatarTalkFinishInfo.newBuilder()
return HomeAvatarTalkFinishInfo.newBuilder()
.setAvatarId(e.getKey())
.addAllFinishTalkIdList(e.getValue())
.build();

View File

@ -1,18 +1,20 @@
package emu.grasscutter.game.home;
import com.github.davidmoten.guavamini.Lists;
import emu.grasscutter.game.home.suite.HomeSuiteItem;
import emu.grasscutter.game.home.suite.event.HomeAvatarRewardEvent;
import emu.grasscutter.game.home.suite.event.HomeAvatarSummonEvent;
import emu.grasscutter.game.home.suite.event.SuiteEventType;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.proto.HomeAvatarRewardEventNotifyOuterClass;
import emu.grasscutter.net.proto.HomeAvatarSummonAllEventNotifyOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass;
import emu.grasscutter.net.proto.HomeAvatarRewardEventNotifyOuterClass.HomeAvatarRewardEventNotify;
import emu.grasscutter.net.proto.HomeAvatarSummonAllEventNotifyOuterClass.HomeAvatarSummonAllEventNotify;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.packet.send.PacketHomeAvatarSummonAllEventNotify;
import emu.grasscutter.utils.Either;
import java.util.*;
import java.util.stream.Stream;
import javax.annotation.Nullable;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.experimental.FieldDefaults;
@ -24,8 +26,8 @@ public class HomeModuleManager {
final HomeWorld homeWorld;
final GameHome home;
final int moduleId;
final HomeScene outdoor;
HomeScene indoor;
@Nullable final HomeScene outdoor;
@Nullable HomeScene indoor;
final List<HomeAvatarRewardEvent> rewardEvents;
final List<HomeAvatarSummonEvent> summonEvents;
@ -45,8 +47,14 @@ public class HomeModuleManager {
return;
}
this.outdoor.onTick();
this.indoor.onTick();
if (this.outdoor != null) {
this.outdoor.onTick();
}
if (this.indoor != null) {
this.indoor.onTick();
}
this.summonEvents.removeIf(HomeAvatarSummonEvent::isTimeOver);
}
@ -67,6 +75,7 @@ public class HomeModuleManager {
this.rewardEvents.clear();
var allBlockItems =
Stream.of(this.getOutdoorSceneItem(), this.getIndoorSceneItem())
.filter(Objects::nonNull)
.map(HomeSceneItem::getBlockItems)
.map(Map::values)
.flatMap(Collection::stream)
@ -114,6 +123,7 @@ public class HomeModuleManager {
private void cancelSummonEventsIfAvatarLeave() {
var avatars =
Stream.of(this.getOutdoorSceneItem(), this.getIndoorSceneItem())
.filter(Objects::nonNull)
.map(HomeSceneItem::getBlockItems)
.map(Map::values)
.flatMap(Collection::stream)
@ -127,16 +137,16 @@ public class HomeModuleManager {
public Either<List<GameItem>, Integer> claimAvatarRewards(int eventId) {
if (this.rewardEvents.isEmpty()) {
return Either.right(RetcodeOuterClass.Retcode.RET_FAIL_VALUE);
return Either.right(Retcode.RET_FAIL_VALUE);
}
var event = this.rewardEvents.remove(0);
if (event.getEventId() != eventId) {
return Either.right(RetcodeOuterClass.Retcode.RET_FAIL_VALUE);
return Either.right(Retcode.RET_FAIL_VALUE);
}
if (!this.homeOwner.getHome().onClaimAvatarRewards(eventId)) {
return Either.right(RetcodeOuterClass.Retcode.RET_FAIL_VALUE);
return Either.right(Retcode.RET_FAIL_VALUE);
}
return Either.left(event.giveRewards());
@ -144,32 +154,34 @@ public class HomeModuleManager {
public Either<HomeAvatarSummonEvent, Integer> fireAvatarSummonEvent(
Player owner, int avatarId, int guid, int suiteId) {
var targetSuite =
((HomeScene) owner.getScene())
.getSceneItem().getBlockItems().values().stream()
.map(HomeBlockItem::getSuiteList)
.flatMap(Collection::stream)
.filter(suite -> suite.getGuid() == guid)
.findFirst()
.orElse(null);
HomeSuiteItem targetSuite = null;
if (owner.getScene() instanceof HomeScene homeScene) {
targetSuite =
homeScene.getSceneItem().getBlockItems().values().stream()
.map(HomeBlockItem::getSuiteList)
.flatMap(Collection::stream)
.filter(suite -> suite.getGuid() == guid)
.findFirst()
.orElse(null);
}
if (this.isInRewardEvent(avatarId)) {
return Either.right(RetcodeOuterClass.Retcode.RET_DUPLICATE_AVATAR_VALUE);
return Either.right(Retcode.RET_DUPLICATE_AVATAR_VALUE);
}
if (this.rewardEvents.stream().anyMatch(event -> event.getGuid() == guid)) {
return Either.right(RetcodeOuterClass.Retcode.RET_HOME_FURNITURE_GUID_ERROR_VALUE);
return Either.right(Retcode.RET_HOME_FURNITURE_GUID_ERROR_VALUE);
}
this.summonEvents.removeIf(event -> event.getGuid() == guid || event.getAvatarId() == avatarId);
if (targetSuite == null) {
return Either.right(RetcodeOuterClass.Retcode.RET_HOME_CLIENT_PARAM_INVALID_VALUE);
return Either.right(Retcode.RET_HOME_CLIENT_PARAM_INVALID_VALUE);
}
var eventData = SuiteEventType.HOME_AVATAR_SUMMON_EVENT.getEventDataFrom(avatarId, suiteId);
if (eventData == null) {
return Either.right(RetcodeOuterClass.Retcode.RET_HOME_CLIENT_PARAM_INVALID_VALUE);
return Either.right(Retcode.RET_HOME_CLIENT_PARAM_INVALID_VALUE);
}
var event =
@ -184,8 +196,8 @@ public class HomeModuleManager {
this.summonEvents.removeIf(event -> event.getEventId() == eventId);
}
public HomeAvatarRewardEventNotifyOuterClass.HomeAvatarRewardEventNotify toRewardEventProto() {
var notify = HomeAvatarRewardEventNotifyOuterClass.HomeAvatarRewardEventNotify.newBuilder();
public HomeAvatarRewardEventNotify toRewardEventProto() {
var notify = HomeAvatarRewardEventNotify.newBuilder();
if (!this.rewardEvents.isEmpty()) {
notify.setRewardEvent(this.rewardEvents.get(0).toProto()).setIsEventTrigger(true);
@ -198,9 +210,8 @@ public class HomeModuleManager {
return notify.build();
}
public HomeAvatarSummonAllEventNotifyOuterClass.HomeAvatarSummonAllEventNotify
toSummonEventProto() {
return HomeAvatarSummonAllEventNotifyOuterClass.HomeAvatarSummonAllEventNotify.newBuilder()
public HomeAvatarSummonAllEventNotify toSummonEventProto() {
return HomeAvatarSummonAllEventNotify.newBuilder()
.addAllSummonEventList(
this.summonEvents.stream().map(HomeAvatarSummonEvent::toProto).toList())
.build();
@ -210,12 +221,12 @@ public class HomeModuleManager {
return this.rewardEvents.stream().anyMatch(e -> e.getAvatarId() == avatarId);
}
public HomeSceneItem getOutdoorSceneItem() {
return this.outdoor.getSceneItem();
@Nullable public HomeSceneItem getOutdoorSceneItem() {
return this.outdoor == null ? null : this.outdoor.getSceneItem();
}
public HomeSceneItem getIndoorSceneItem() {
return this.indoor.getSceneItem();
@Nullable public HomeSceneItem getIndoorSceneItem() {
return this.indoor == null ? null : this.indoor.getSceneItem();
}
public void onSetModule() {
@ -223,8 +234,14 @@ public class HomeModuleManager {
return;
}
this.outdoor.addEntities(this.getOutdoorSceneItem().getAnimals(this.outdoor));
this.indoor.addEntities(this.getIndoorSceneItem().getAnimals(this.indoor));
if (this.outdoor != null) {
this.outdoor.addEntities(this.getOutdoorSceneItem().getAnimals(this.outdoor));
}
if (this.indoor != null) {
this.indoor.addEntities(this.getIndoorSceneItem().getAnimals(this.indoor));
}
this.fireAllAvatarRewardEvents();
}
@ -233,7 +250,12 @@ public class HomeModuleManager {
return;
}
this.outdoor.getEntities().clear();
this.indoor.getEntities().clear();
if (this.outdoor != null) {
this.outdoor.getEntities().clear();
}
if (this.indoor != null) {
this.indoor.getEntities().clear();
}
}
}

View File

@ -3,7 +3,6 @@ package emu.grasscutter.game.home;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.entity.EntityTeam;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.ChatInfoOuterClass;
@ -13,6 +12,7 @@ import emu.grasscutter.server.packet.send.PacketPlayerChatNotify;
import emu.grasscutter.server.packet.send.PacketPlayerGameTimeNotify;
import java.util.List;
import java.util.function.Consumer;
import javax.annotation.Nullable;
import lombok.Getter;
@Getter
@ -66,7 +66,7 @@ public class HomeWorld extends World {
}
public boolean isRealmIdValid() {
return this.getHost().getCurrentRealmId() > 0;
return this.getSceneById(this.getHost().getCurrentRealmId() + 2000) != null;
}
@Override
@ -147,11 +147,13 @@ public class HomeWorld extends World {
player.setWorld(null);
// Remove from scene
Scene scene = this.getSceneById(player.getSceneId());
scene.removePlayer(player);
var scene = this.getSceneById(player.getSceneId());
if (scene != null) {
scene.removePlayer(player);
}
// Info packet for other players
if (this.getPlayers().size() > 0) {
if (!this.getPlayers().isEmpty()) {
this.updatePlayerInfos(player);
}
@ -167,7 +169,7 @@ public class HomeWorld extends World {
}
@Override
public HomeScene getSceneById(int sceneId) {
@Nullable public HomeScene getSceneById(int sceneId) {
var scene = this.getScenes().get(sceneId);
if (scene instanceof HomeScene homeScene) {
return homeScene;

View File

@ -139,11 +139,15 @@ public class HomeWorldMPSystem extends BaseGameSystem {
int realmId = 2000 + owner.getCurrentRealmId();
var item = targetHome.getHomeSceneItem(realmId);
var scene = world.getSceneById(realmId);
targetHome.save();
var pos =
toSafe
? world.getSceneById(realmId).getScriptManager().getConfig().born_pos
: item.getBornPos();
Position pos;
if (scene != null) {
pos = toSafe ? scene.getScriptManager().getConfig().born_pos : item.getBornPos();
} else {
pos = item.getBornPos();
}
if (teleportPoint != 0) {
var target = item.getTeleportPointPos(teleportPoint);

View File

@ -259,8 +259,14 @@ public class EnergyManager extends BasePlayerManager {
return;
}
// Also reference AvatarSkillData in case the burst gets a different skill ID
// when the avatar is in a different state. For example, Wanderer's burst is
// 10755 usually but when he floats, it becomes 10753.
var skillData = GameData.getAvatarSkillDataMap().get(skillId);
// If the cast skill was a burst, consume energy.
if (avatar.getSkillDepot() != null && skillId == avatar.getSkillDepot().getEnergySkill()) {
if ((avatar.getSkillDepot() != null && skillId == avatar.getSkillDepot().getEnergySkill())
|| (skillData != null && skillData.getCostElemVal() > 0)) {
avatar.getAsEntity().clearEnergy(ChangeEnergyReason.CHANGE_ENERGY_REASON_SKILL_START);
}
}

View File

@ -100,7 +100,7 @@ public final class PlayerProgressManager extends BasePlayerDataManager {
}
private void setOpenState(int openState, int value, boolean sendNotify) {
int previousValue = this.player.getOpenStates().getOrDefault(openState, 0);
int previousValue = this.player.getOpenStates().getOrDefault(openState, -1 /* non-existent */);
if (value != previousValue) {
this.player.getOpenStates().put(openState, value);

View File

@ -29,6 +29,11 @@ public class TowerManager extends BasePlayerManager {
return this.getTowerData().currentFloorId;
}
/** floor number: 1 - 12 * */
public int getCurrentFloorNumber() {
return GameData.getTowerFloorDataMap().get(getCurrentFloorId()).getFloorIndex();
}
public int getCurrentLevelId() {
return this.getTowerData().currentLevelId + this.getTowerData().currentLevel;
}
@ -40,7 +45,7 @@ public class TowerManager extends BasePlayerManager {
public void onTick() {
var challenge = player.getScene().getChallenge();
if (challenge == null || !challenge.inProgress()) return;
if (!inProgress || challenge == null || !challenge.inProgress()) return;
// Check star conditions and notify client if any failed.
int stars = getCurLevelStars();
@ -93,8 +98,17 @@ public class TowerManager extends BasePlayerManager {
player.getTeamManager().setupTemporaryTeam(towerTeams);
}
public TowerLevelData getCurrentTowerLevelDataMap() {
return GameData.getTowerLevelDataMap().get(getCurrentLevelId());
}
public int getCurrentMonsterLevel() {
// monsterLevel given in TowerLevelExcelConfigData.json is off by one.
return getCurrentTowerLevelDataMap().getMonsterLevel() + 1;
}
public void enterLevel(int enterPointId) {
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
var levelData = getCurrentTowerLevelDataMap();
var dungeonId = levelData.getDungeonId();
@ -140,7 +154,7 @@ public class TowerManager extends BasePlayerManager {
return 0;
}
var levelData = GameData.getTowerLevelDataMap().get(getCurrentLevelId());
var levelData = getCurrentTowerLevelDataMap();
// 0-based indexing. "star" = 0 means checking for 1-star conditions.
int star;
for (star = 2; star >= 0; star--) {
@ -153,8 +167,11 @@ public class TowerManager extends BasePlayerManager {
break;
}
} else if (cond == TowerLevelData.TowerCondType.TOWER_COND_LEFT_HP_GREATER_THAN) {
// TODO: Check monolith health
break;
var params = levelData.getHpCond(star);
var hpPercent = challenge.getGuardEntityHpPercent();
if (hpPercent >= params.getMinimumHpPercentage()) {
break;
}
} else {
Grasscutter.getLogger()
.error(

View File

@ -600,7 +600,7 @@ public class Scene {
// Should be OK to check only player 0,
// as no other players could enter Tower
var towerManager = getPlayers().get(0).getTowerManager();
if (towerManager != null) {
if (towerManager != null && towerManager.isInProgress()) {
towerManager.onTick();
}
@ -767,6 +767,19 @@ public class Scene {
return level;
}
public int getLevelForMonster(int configId, int defaultLevel) {
if (getDungeonManager() != null) {
return getDungeonManager().getLevelForMonster(configId);
} else if (getWorld().getWorldLevel() > 0) {
var worldLevelData = GameData.getWorldLevelDataMap().get(getWorld().getWorldLevel());
if (worldLevelData != null) {
return worldLevelData.getMonsterLevel();
}
}
return defaultLevel;
}
public void checkNpcGroup() {
Set<SceneNpcBornEntry> npcBornEntries = ConcurrentHashMap.newKeySet();
for (Player player : this.getPlayers()) {

View File

@ -5,14 +5,19 @@ import static emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportTy
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.dungeon.DungeonData;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.entity.EntityTeam;
import emu.grasscutter.game.entity.EntityWorld;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.player.Player.SceneLoadState;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.props.EnterReason;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.world.data.TeleportProperties;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.*;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.SystemHint;
import emu.grasscutter.net.proto.ChatInfoOuterClass.ChatInfo.SystemHintType;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.event.player.PlayerTeleportEvent;
@ -21,10 +26,20 @@ import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.*;
import emu.grasscutter.utils.ConversionUtils;
import io.netty.util.concurrent.FastThreadLocalThread;
import it.unimi.dsi.fastutil.ints.*;
import java.util.*;
import java.util.concurrent.*;
import lombok.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nullable;
import lombok.Getter;
import lombok.val;
import org.jetbrains.annotations.NotNull;
public class World implements Iterable<Player> {
@ -124,7 +139,7 @@ public class World implements Iterable<Player> {
* @param sceneId The scene ID.
* @return The scene.
*/
public Scene getSceneById(int sceneId) {
@Nullable public Scene getSceneById(int sceneId) {
// Get scene normally
var scene = this.getScenes().get(sceneId);
if (scene != null) {
@ -152,7 +167,7 @@ public class World implements Iterable<Player> {
* @param idType The entity type.
* @return The next entity ID.
*/
public int getNextEntityId(EntityIdType idType) {
public synchronized int getNextEntityId(EntityIdType idType) {
return (idType.getId() << 24) + ++this.nextEntityId;
}

View File

@ -0,0 +1,27 @@
package emu.grasscutter.net;
import java.net.InetSocketAddress;
import org.slf4j.Logger;
/** This is most closely related to the previous `KcpTunnel` interface. */
public interface IKcpSession {
/**
* @return The session's unique logger.
*/
Logger getLogger();
/**
* @return The connecting client's address.
*/
InetSocketAddress getAddress();
/** Closes the server's connection to the client. */
void close();
/**
* Sends raw data to the client.
*
* @param data The data to send. This should not be KCP-encoded.
*/
void send(byte[] data);
}

View File

@ -0,0 +1,38 @@
package emu.grasscutter.net;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.game.GameServer;
import java.net.InetSocketAddress;
public interface INetworkTransport {
/**
* Waits for the server to be active. This should be used to ensure that the server is ready to
* accept connections.
*/
default GameServer waitForServer() throws InterruptedException {
int depth = 0;
GameServer server;
while ((server = Grasscutter.getGameServer()) == null) {
Thread.sleep(1000);
if (depth++ > 5) {
throw new IllegalStateException("Game server is not available!");
}
}
return server;
}
/**
* This is invoked when the transport should start listening for incoming connections.
*
* @param listening The address/port to listen on.
*/
void start(InetSocketAddress listening);
/**
* This is invoked when the transport should stop listening for incoming connections. This should
* also close all active connections.
*/
void shutdown();
}

View File

@ -0,0 +1,46 @@
package emu.grasscutter.net.impl;
import emu.grasscutter.net.IKcpSession;
import io.netty.buffer.Unpooled;
import java.net.InetSocketAddress;
import kcp.highway.Ukcp;
import lombok.Getter;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* This is the default implementation of a KCP session. It uses {@link Ukcp} as the underlying
* wrapper.
*/
@Getter
public class KcpSessionImpl implements IKcpSession {
private final Ukcp handle;
private final Logger logger;
public KcpSessionImpl(Ukcp handle) {
this.handle = handle;
this.logger = LoggerFactory.getLogger("KcpSession " + handle.getConv());
}
@Override
public InetSocketAddress getAddress() {
return this.getHandle().user().getRemoteAddress();
}
@Override
public void close() {
this.getHandle().close(true);
}
@Override
public void send(byte[] data) {
var buffer = Unpooled.wrappedBuffer(data);
try {
this.getHandle().write(buffer);
} catch (Exception ex) {
this.getLogger().warn("Unable to send packet.", ex);
} finally {
buffer.release();
}
}
}

View File

@ -0,0 +1,122 @@
package emu.grasscutter.net.impl;
import static emu.grasscutter.config.Configuration.GAME_INFO;
import emu.grasscutter.net.INetworkTransport;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.utils.Utils;
import io.netty.buffer.ByteBuf;
import io.netty.channel.DefaultEventLoop;
import io.netty.channel.EventLoop;
import java.net.InetSocketAddress;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
import kcp.highway.ChannelConfig;
import kcp.highway.KcpListener;
import kcp.highway.KcpServer;
import kcp.highway.Ukcp;
import lombok.extern.slf4j.Slf4j;
/**
* The default implementation of a {@link INetworkTransport}. Uses {@link KcpServer} as the
* underlying transport.
*/
@Slf4j
public class NetworkTransportImpl extends KcpServer implements INetworkTransport {
private final EventLoop networkLoop = new DefaultEventLoop();
private final ConcurrentHashMap<Ukcp, GameSession> sessions = new ConcurrentHashMap<>();
@Override
public void start(InetSocketAddress listening) {
var settings = new ChannelConfig();
settings.setTimeoutMillis(GAME_INFO.timeout * 1000);
settings.nodelay(true, GAME_INFO.kcpInterval, 2, true);
settings.setMtu(1400);
settings.setSndwnd(256);
settings.setRcvwnd(256);
settings.setUseConvChannel(true);
settings.setAckNoDelay(false);
this.init(new Listener(), settings, listening);
}
@Override
public void shutdown() {
this.stop();
try {
this.networkLoop.shutdownGracefully();
if (!this.networkLoop.awaitTermination(5, TimeUnit.SECONDS)) {
log.warn("Network loop did not terminate in time.");
}
} catch (Exception ex) {
log.warn("Failed to shutdown network loop.", ex);
}
}
class Listener implements KcpListener {
@Override
public void onConnected(Ukcp ukcp) {
var transport = NetworkTransportImpl.this;
try {
var server = transport.waitForServer();
var session = new KcpSessionImpl(ukcp);
var gameSession = new GameSession(server, session);
transport.sessions.put(ukcp, gameSession);
gameSession.onConnected();
} catch (InterruptedException | IllegalStateException ex) {
NetworkTransportImpl.log.warn("Unable to establish connection.", ex);
ukcp.close();
}
}
@Override
public void handleReceive(ByteBuf byteBuf, Ukcp ukcp) {
var transport = NetworkTransportImpl.this;
try {
var session = transport.sessions.get(ukcp);
if (session == null) {
NetworkTransportImpl.log.debug("Received data from unknown session.");
return;
}
// Copy the buffer to avoid reference issues.
var data = Utils.byteBufToArray(byteBuf);
transport.networkLoop.submit(
() -> {
// Fun fact: if we don't catch exceptions here,
// we run the risk of locking the entire network loop.
try {
session.onReceived(data);
} catch (Exception ex) {
session.getLogger().warn("Unable to handle received data.", ex);
}
});
} catch (Exception ex) {
NetworkTransportImpl.log.warn("Unable to handle received data.", ex);
}
}
@Override
public void handleException(Throwable throwable, Ukcp ukcp) {
NetworkTransportImpl.log.debug("Exception occurred in session.", throwable);
}
@Override
public void handleClose(Ukcp ukcp) {
var sessions = NetworkTransportImpl.this.sessions;
var session = sessions.get(ukcp);
if (session == null) {
NetworkTransportImpl.log.debug("Received close from unknown session.");
return;
}
session.onDisconnected();
sessions.remove(ukcp);
}
}
}

View File

@ -46,6 +46,7 @@ public class SceneScriptManager {
/** current triggers controlled by RefreshGroup */
private final Map<Integer, Set<SceneTrigger>> currentTriggers;
private final Set<SceneTrigger> ongoingTriggers;
private final Map<String, Set<SceneTrigger>> triggersByGroupScene;
private final Map<Integer, Set<Pair<String, Integer>>> activeGroupTimers;
private final Map<String, AtomicInteger> triggerInvocations;
@ -76,6 +77,7 @@ public class SceneScriptManager {
public SceneScriptManager(Scene scene) {
this.scene = scene;
this.currentTriggers = new ConcurrentHashMap<>();
this.ongoingTriggers = ConcurrentHashMap.newKeySet();
this.triggersByGroupScene = new ConcurrentHashMap<>();
this.activeGroupTimers = new ConcurrentHashMap<>();
this.triggerInvocations = new ConcurrentHashMap<>();
@ -264,6 +266,15 @@ public class SceneScriptManager {
this.addGroupSuite(groupInstance, suiteData, entitiesAdded);
// refreshGroup may be called by a trigger.
// If that trigger has been refreshed, ensure it does not get
// deregistered anyway when the trigger completes its invocation.
for (var triggerSet : currentTriggers.values()) {
var toSave = new HashSet<SceneTrigger>(triggerSet);
toSave.retainAll(ongoingTriggers);
toSave.forEach(t -> t.setPreserved(true));
}
// Refesh variables here
group.variables.forEach(
variable -> {
@ -496,6 +507,11 @@ public class SceneScriptManager {
.forEach(
block -> {
block.load(sceneId, meta.context);
if (block.groups == null) {
Grasscutter.getLogger().error("block.groups null for block {}", block.id);
return;
}
block.groups.values().stream()
.filter(g -> !g.dynamic_load)
.forEach(
@ -925,6 +941,7 @@ public class SceneScriptManager {
private void callTrigger(SceneTrigger trigger, ScriptArgs params) {
// the SetGroupVariableValueByGroup in tower need the param to record the first stage time
ongoingTriggers.add(trigger);
var ret = this.callScriptFunc(trigger.getAction(), trigger.currentGroup, params);
var invocationsCounter = triggerInvocations.get(trigger.getName());
var invocations = invocationsCounter.incrementAndGet();
@ -956,11 +973,15 @@ public class SceneScriptManager {
}
// always deregister on error, otherwise only if the count is reached
if (ret.isboolean() && !ret.checkboolean()
// or the trigger should be preserved after a RefreshGroup call
if (trigger.isPreserved()) {
trigger.setPreserved(false);
} else if (ret.isboolean() && !ret.checkboolean()
|| ret.isint() && ret.checkint() != 0
|| trigger.getTrigger_count() > 0 && invocations >= trigger.getTrigger_count()) {
deregisterTrigger(trigger);
}
ongoingTriggers.remove(trigger);
}
private LuaValue callScriptFunc(String funcName, SceneGroup group, ScriptArgs params) {
@ -1053,18 +1074,7 @@ public class SceneScriptManager {
}
// Calculate level
int level = monster.level;
if (getScene().getDungeonManager() != null) {
level = getScene().getDungeonManager().getLevelForMonster(monster.config_id);
} else if (getScene().getWorld().getWorldLevel() > 0) {
var worldLevelData =
GameData.getWorldLevelDataMap().get(getScene().getWorld().getWorldLevel());
if (worldLevelData != null) {
level = worldLevelData.getMonsterLevel();
}
}
int level = getScene().getLevelForMonster(monster.config_id, monster.level);
// Spawn mob
EntityMonster entity = new EntityMonster(getScene(), data, monster.pos, monster.rot, level);
@ -1104,6 +1114,19 @@ public class SceneScriptManager {
return meta.sceneBlockIndex;
}
public void removeMonstersInGroup(SceneGroup group) {
var configSet =
group.monsters.values().stream().map(m -> m.config_id).collect(Collectors.toSet());
var toRemove =
getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster)
.filter(e -> e.getGroupId() == group.id)
.filter(e -> configSet.contains(e.getConfigId()))
.toList();
getScene().removeEntities(toRemove, VisionTypeOuterClass.VisionType.VISION_TYPE_MISS);
}
public void removeMonstersInGroup(SceneGroup group, SceneSuite suite) {
var configSet = suite.sceneMonsters.stream().map(m -> m.config_id).collect(Collectors.toSet());
var toRemove =

View File

@ -201,7 +201,7 @@ public class ScriptLib {
}
var towerManager = scene.getPlayers().get(0).getTowerManager();
if (towerManager.isInProgress()) {
if (towerManager.isInProgress() && towerManager.getCurrentTimeLimit() > 0) {
// Tower scripts call ActiveChallenge twice in mirror stages.
// The second call provides the time _taken_ in the first stage,
// not the actual time limit for the challenge.

View File

@ -17,6 +17,7 @@ public final class SceneTrigger {
private String tag;
public transient SceneGroup currentGroup;
private boolean preserved;
@Override
public boolean equals(Object obj) {

View File

@ -62,7 +62,11 @@ public final class ScriptMonsterTideService {
public SceneMonster getNextMonster() {
var nextId = this.monsterConfigOrders.poll();
if (currentGroup.monsters.containsKey(nextId)) {
if (nextId == null) {
// AutoMonsterTide has been called with fewer monster config IDs than the total tide count.
// Get last config ID from the list, then.
return currentGroup.monsters.get(monsterConfigIds.get(monsterConfigIds.size() - 1));
} else if (currentGroup.monsters.containsKey(nextId)) {
return currentGroup.monsters.get(nextId);
}
// TODO some monster config_id do not exist in groups, so temporarily set it to the first

View File

@ -32,6 +32,8 @@ import emu.grasscutter.game.talk.TalkSystem;
import emu.grasscutter.game.tower.TowerSystem;
import emu.grasscutter.game.world.World;
import emu.grasscutter.game.world.WorldDataSystem;
import emu.grasscutter.net.INetworkTransport;
import emu.grasscutter.net.impl.NetworkTransportImpl;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.server.dispatch.DispatchClient;
@ -47,14 +49,20 @@ import java.net.*;
import java.time.*;
import java.util.*;
import java.util.concurrent.*;
import kcp.highway.*;
import lombok.*;
import lombok.extern.slf4j.Slf4j;
import org.jetbrains.annotations.*;
@Getter
public final class GameServer extends KcpServer implements Iterable<Player> {
@Slf4j
public final class GameServer implements Iterable<Player> {
/** This can be set by plugins to change the network transport implementation. */
@Setter private static Class<? extends INetworkTransport> transport = NetworkTransportImpl.class;
// Game server base
private final InetSocketAddress address;
private final INetworkTransport netTransport;
private final GameServerPacketHandler packetHandler;
private final Map<Integer, Player> players;
private final Set<World> worlds;
@ -106,6 +114,7 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
this.taskMap = null;
this.address = null;
this.netTransport = null;
this.packetHandler = null;
this.dispatchClient = null;
this.players = null;
@ -131,16 +140,18 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
return;
}
var channelConfig = new ChannelConfig();
channelConfig.nodelay(true, GAME_INFO.kcpInterval, 2, true);
channelConfig.setMtu(1400);
channelConfig.setSndwnd(256);
channelConfig.setRcvwnd(256);
channelConfig.setTimeoutMillis(30 * 1000); // 30s
channelConfig.setUseConvChannel(true);
channelConfig.setAckNoDelay(false);
// Create the network transport.
INetworkTransport transport;
try {
transport = GameServer.transport.getDeclaredConstructor().newInstance();
} catch (Exception ex) {
log.error("Failed to create network transport.", ex);
transport = new NetworkTransportImpl();
}
this.init(GameSessionManager.getListener(), channelConfig, address);
// Initialize the transport.
this.netTransport = transport;
this.netTransport.start(this.address = address);
EnergyManager.initialize();
StaminaManager.initialize();
@ -149,7 +160,6 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
CombineManger.initialize();
// Game Server base
this.address = address;
this.packetHandler = new GameServerPacketHandler(PacketHandler.class);
this.dispatchClient = new DispatchClient(GameServer.getDispatchUrl());
this.players = new ConcurrentHashMap<>();
@ -184,7 +194,7 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
private static InetSocketAddress getAdapterInetSocketAddress() {
InetSocketAddress inetSocketAddress;
if (GAME_INFO.bindAddress.equals("")) {
if (GAME_INFO.bindAddress.isEmpty()) {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindPort);
} else {
inetSocketAddress = new InetSocketAddress(GAME_INFO.bindAddress, GAME_INFO.bindPort);
@ -353,19 +363,6 @@ public final class GameServer extends KcpServer implements Iterable<Player> {
this.getWorlds().forEach(World::save);
Utils.sleep(1000L); // Wait 1 second for operations to finish.
this.stop(); // Stop the server.
try {
var threadPool = GameSessionManager.getLogicThread();
// Shutdown network thread.
threadPool.shutdownGracefully();
// Wait for the network thread to finish.
if (!threadPool.awaitTermination(5, TimeUnit.SECONDS)) {
Grasscutter.getLogger().error("Logic thread did not terminate!");
}
} catch (InterruptedException ignored) {
}
}
@NotNull @Override

View File

@ -7,18 +7,18 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerDebugMode;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.IKcpSession;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.server.event.game.SendPacketEvent;
import emu.grasscutter.utils.*;
import io.netty.buffer.*;
import java.io.File;
import java.net.InetSocketAddress;
import java.nio.file.Path;
import lombok.*;
import org.slf4j.Logger;
public class GameSession implements GameSessionManager.KcpChannel {
private final GameServer server;
private GameSessionManager.KcpTunnel tunnel;
public class GameSession implements IGameSession {
@Getter private final GameServer server;
private IKcpSession session;
@Getter @Setter private Account account;
@Getter private Player player;
@ -33,8 +33,10 @@ public class GameSession implements GameSessionManager.KcpChannel {
@Getter private long lastPingTime;
private int lastClientSeq = 10;
public GameSession(GameServer server) {
public GameSession(GameServer server, IKcpSession session) {
this.server = server;
this.session = session;
this.state = SessionState.WAITING_FOR_TOKEN;
this.lastPingTime = System.currentTimeMillis();
@ -44,24 +46,12 @@ public class GameSession implements GameSessionManager.KcpChannel {
}
}
public GameServer getServer() {
return server;
}
public InetSocketAddress getAddress() {
try {
return tunnel.getAddress();
} catch (Throwable ignore) {
return null;
}
return this.session.getAddress();
}
public boolean useSecretKey() {
return useSecretKey;
}
public String getAccountId() {
return this.getAccount().getId();
public Logger getLogger() {
return this.session.getLogger();
}
public synchronized void setPlayer(Player player) {
@ -83,30 +73,17 @@ public class GameSession implements GameSessionManager.KcpChannel {
return ++lastClientSeq;
}
public void replayPacket(int opcode, String name) {
Path filePath = FileUtils.getPluginPath(name);
File p = filePath.toFile();
if (!p.exists()) return;
byte[] packet = FileUtils.read(p);
BasePacket basePacket = new BasePacket(opcode);
basePacket.setData(packet);
send(basePacket);
}
public void logPacket(String sendOrRecv, int opcode, byte[] payload) {
Grasscutter.getLogger()
.info(sendOrRecv + ": " + PacketOpcodesUtils.getOpcodeName(opcode) + " (" + opcode + ")");
this.session
.getLogger()
.info("{}: {} ({})", sendOrRecv, PacketOpcodesUtils.getOpcodeName(opcode), opcode);
if (GAME_INFO.isShowPacketPayload) System.out.println(Utils.bytesToHex(payload));
}
public void send(BasePacket packet) {
// Test
if (packet.getOpcode() <= 0) {
Grasscutter.getLogger().warn("Tried to send packet with missing cmd id!");
this.session.getLogger().warn("Attempted to send packet with unknown ID!");
return;
}
@ -146,28 +123,24 @@ public class GameSession implements GameSessionManager.KcpChannel {
if (packet.shouldEncrypt) {
Crypto.xor(bytes, packet.useDispatchKey() ? Crypto.DISPATCH_KEY : this.encryptKey);
}
tunnel.writeData(bytes);
} catch (Exception ignored) {
Grasscutter.getLogger().debug("Unable to send packet to client.");
this.session.send(bytes);
} catch (Exception ex) {
this.session.getLogger().debug("Unable to send packet to client.", ex);
}
}
}
@Override
public void onConnected(GameSessionManager.KcpTunnel tunnel) {
this.tunnel = tunnel;
public void onConnected() {
Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().toString()));
}
@Override
public void handleReceive(byte[] bytes) {
public void onReceived(byte[] bytes) {
// Decrypt and turn back into a packet
Crypto.xor(bytes, useSecretKey() ? this.encryptKey : Crypto.DISPATCH_KEY);
Crypto.xor(bytes, this.useSecretKey ? this.encryptKey : Crypto.DISPATCH_KEY);
ByteBuf packet = Unpooled.wrappedBuffer(bytes);
// Log
// logPacket(packet);
// Handle
try {
boolean allDebug = GAME_INFO.logPackets == ServerDebugMode.ALL;
while (packet.readableBytes() > 0) {
@ -179,11 +152,13 @@ public class GameSession implements GameSessionManager.KcpChannel {
int const1 = packet.readShort();
if (const1 != 17767) {
if (allDebug) {
Grasscutter.getLogger()
.error("Bad Data Package Received: got {} ,expect 17767", const1);
this.session
.getLogger()
.error("Invalid packet header received: got {}, expected 17767", const1);
}
return; // Bad packet
}
// Data
int opcode = packet.readShort();
int headerLength = packet.readShort();
@ -197,8 +172,9 @@ public class GameSession implements GameSessionManager.KcpChannel {
int const2 = packet.readShort();
if (const2 != -30293) {
if (allDebug) {
Grasscutter.getLogger()
.error("Bad Data Package Received: got {} ,expect -30293", const2);
this.session
.getLogger()
.error("Invalid packet footer received: got {}, expected -30293", const2);
}
return; // Bad packet
}
@ -226,16 +202,15 @@ public class GameSession implements GameSessionManager.KcpChannel {
// Handle
getServer().getPacketHandler().handle(this, opcode, header, payload);
}
} catch (Exception e) {
e.printStackTrace();
} catch (Exception ex) {
this.session.getLogger().warn("Unable to process packet.", ex);
} finally {
// byteBuf.release(); //Needn't
packet.release();
}
}
@Override
public void handleClose() {
public void onDisconnected() {
setState(SessionState.INACTIVE);
// send disconnection pack in case of reconnection
Grasscutter.getLogger()
@ -247,19 +222,20 @@ public class GameSession implements GameSessionManager.KcpChannel {
player.onLogout();
}
try {
send(new BasePacket(PacketOpcodes.ServerDisconnectClientNotify));
} catch (Throwable ignore) {
Grasscutter.getLogger().warn("closing {} error", getAddress().getAddress().getHostAddress());
this.send(new BasePacket(PacketOpcodes.ServerDisconnectClientNotify));
} catch (Throwable ex) {
this.session.getLogger().warn("Failed to disconnect client.", ex);
}
tunnel = null;
this.session = null;
}
public void close() {
tunnel.close();
this.session.close();
}
public boolean isActive() {
return getState() == SessionState.ACTIVE;
return this.getState() == SessionState.ACTIVE;
}
public enum SessionState {

View File

@ -1,114 +0,0 @@
package emu.grasscutter.server.game;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.utils.Utils;
import io.netty.buffer.*;
import io.netty.channel.DefaultEventLoop;
import java.net.InetSocketAddress;
import java.util.concurrent.ConcurrentHashMap;
import kcp.highway.*;
import lombok.Getter;
public class GameSessionManager {
@Getter private static final DefaultEventLoop logicThread = new DefaultEventLoop();
private static final ConcurrentHashMap<Ukcp, GameSession> sessions = new ConcurrentHashMap<>();
private static final KcpListener listener =
new KcpListener() {
@Override
public void onConnected(Ukcp ukcp) {
int times = 0;
GameServer server = Grasscutter.getGameServer();
while (server == null) { // Waiting server to establish
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
ukcp.close();
return;
}
if (times++ > 5) {
Grasscutter.getLogger().error("Service is not available!");
ukcp.close();
return;
}
server = Grasscutter.getGameServer();
}
GameSession conversation = new GameSession(server);
conversation.onConnected(
new KcpTunnel() {
@Override
public InetSocketAddress getAddress() {
return ukcp.user().getRemoteAddress();
}
@Override
public void writeData(byte[] bytes) {
ByteBuf buf = Unpooled.wrappedBuffer(bytes);
ukcp.write(buf);
buf.release();
}
@Override
public void close() {
ukcp.close();
}
@Override
public int getSrtt() {
return ukcp.srtt();
}
});
sessions.put(ukcp, conversation);
}
@Override
public void handleReceive(ByteBuf buf, Ukcp kcp) {
var byteData = Utils.byteBufToArray(buf);
logicThread.execute(
() -> {
try {
var conversation = sessions.get(kcp);
if (conversation != null) {
conversation.handleReceive(byteData);
}
} catch (Exception e) {
e.printStackTrace();
}
});
}
@Override
public void handleException(Throwable ex, Ukcp ukcp) {}
@Override
public void handleClose(Ukcp ukcp) {
GameSession conversation = sessions.get(ukcp);
if (conversation != null) {
conversation.handleClose();
sessions.remove(ukcp);
}
}
};
public static KcpListener getListener() {
return listener;
}
public interface KcpTunnel {
InetSocketAddress getAddress();
void writeData(byte[] bytes);
void close();
int getSrtt();
}
interface KcpChannel {
void onConnected(KcpTunnel tunnel);
void handleClose();
void handleReceive(byte[] bytes);
}
}

View File

@ -0,0 +1,20 @@
package emu.grasscutter.server.game;
public interface IGameSession {
/**
* Invoked when the server establishes a connection to the client.
*
* <p>This is invoked after the KCP handshake is completed.
*/
void onConnected();
/** Invoked when the server loses connection to the client. */
void onDisconnected();
/**
* Invoked when the server receives data from the client.
*
* @param data The raw data (not KCP-encoded) received from the client.
*/
void onReceived(byte[] data);
}

View File

@ -218,6 +218,8 @@ public final class HttpServer {
<body>
<img src="https://http.cat/404" />
<h1>Grasscutter cannot find the route you're trying to access.</h1>
<p>Your proxy is active, so if you're trying to download something close the game/stop the proxy.</p>
</body>
</html>
""");

View File

@ -25,8 +25,13 @@ public final class HandbookHandler implements Router {
* found.
*/
public HandbookHandler() {
if (!HANDBOOK.enable) {
this.serve = false;
return;
}
this.handbook = new String(FileUtils.readResource("/html/handbook.html"));
this.serve = HANDBOOK.enable && this.handbook.length() > 0;
this.serve = !this.handbook.isEmpty();
var server = HANDBOOK.server;
if (this.serve && server.enforced) {

View File

@ -21,7 +21,6 @@ public class HandlerEvtDoSkillSuccNotify extends PacketHandler {
// Handle skill notify in other managers.
player.getStaminaManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
player.getEnergyManager().handleEvtDoSkillSuccNotify(session, skillId, casterId);
player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, skillId);
}
}

View File

@ -1,9 +1,11 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeChangeModuleReqOuterClass;
import emu.grasscutter.net.proto.HomeChangeModuleReqOuterClass.HomeChangeModuleReq;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeAvatarTalkFinishInfoNotify;
@ -16,12 +18,20 @@ public class HandlerHomeChangeModuleReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
HomeChangeModuleReqOuterClass.HomeChangeModuleReq req =
HomeChangeModuleReqOuterClass.HomeChangeModuleReq.parseFrom(payload);
var req = HomeChangeModuleReq.parseFrom(payload);
var homeWorld = session.getPlayer().getCurHomeWorld();
if (!homeWorld.getGuests().isEmpty()) {
session.send(new PacketHomeChangeModuleRsp());
session.send(new PacketHomeChangeModuleRsp(Retcode.RET_HOME_HAS_GUEST));
return;
}
int realmId = 2000 + req.getTargetModuleId();
var scene = homeWorld.getSceneById(realmId);
if (scene == null) {
Grasscutter.getLogger().warn("scene == null! Changing module will fail.");
session.send(new PacketHomeChangeModuleRsp(Retcode.RET_INVALID_SCENE_ID));
return;
}
@ -31,8 +41,6 @@ public class HandlerHomeChangeModuleReq extends PacketHandler {
session.send(new PacketPlayerHomeCompInfoNotify(session.getPlayer()));
session.send(new PacketHomeComfortInfoNotify(session.getPlayer()));
int realmId = 2000 + req.getTargetModuleId();
var scene = homeWorld.getSceneById(realmId);
var pos = scene.getScriptManager().getConfig().born_pos;
homeWorld.transferPlayerToScene(session.getPlayer(), realmId, TeleportType.WAYPOINT, pos);

View File

@ -34,8 +34,7 @@ public class HandlerHomeSceneJumpReq extends PacketHandler {
pos = home.getSceneMap().get(realmId).getBornPos();
}
world.transferPlayerToScene(
session.getPlayer(), req.getIsEnterRoomScene() ? homeScene.getRoomSceneId() : realmId, pos);
world.transferPlayerToScene(session.getPlayer(), scene.getId(), pos);
session.send(new PacketHomeSceneJumpRsp(req.getIsEnterRoomScene()));
}

View File

@ -2,28 +2,23 @@ package emu.grasscutter.server.packet.send;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeChangeModuleRspOuterClass;
import emu.grasscutter.net.proto.RetcodeOuterClass;
import emu.grasscutter.net.proto.HomeChangeModuleRspOuterClass.HomeChangeModuleRsp;
import emu.grasscutter.net.proto.RetcodeOuterClass.Retcode;
public class PacketHomeChangeModuleRsp extends BasePacket {
public PacketHomeChangeModuleRsp(int targetModuleId) {
super(PacketOpcodes.HomeChangeModuleRsp);
HomeChangeModuleRspOuterClass.HomeChangeModuleRsp proto =
HomeChangeModuleRspOuterClass.HomeChangeModuleRsp.newBuilder()
.setRetcode(0)
.setTargetModuleId(targetModuleId)
.build();
var proto =
HomeChangeModuleRsp.newBuilder().setRetcode(0).setTargetModuleId(targetModuleId).build();
this.setData(proto);
}
public PacketHomeChangeModuleRsp() {
public PacketHomeChangeModuleRsp(Retcode retcode) {
super(PacketOpcodes.HomeChangeModuleRsp);
this.setData(
HomeChangeModuleRspOuterClass.HomeChangeModuleRsp.newBuilder()
.setRetcode(RetcodeOuterClass.Retcode.RET_HOME_HAS_GUEST_VALUE));
this.setData(HomeChangeModuleRsp.newBuilder().setRetcode(retcode.getNumber()));
}
}

View File

@ -1,10 +1,13 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.home.HomeBlockItem;
import emu.grasscutter.game.home.HomeMarkPointProtoFactory;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.*;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.HomeMarkPointNotifyOuterClass.HomeMarkPointNotify;
import emu.grasscutter.net.proto.HomeMarkPointSceneDataOuterClass.HomeMarkPointSceneData;
import java.util.Collection;
import java.util.Set;
@ -13,17 +16,24 @@ public class PacketHomeMarkPointNotify extends BasePacket {
public PacketHomeMarkPointNotify(Player player) {
super(PacketOpcodes.HomeMarkPointNotify);
var proto = HomeMarkPointNotifyOuterClass.HomeMarkPointNotify.newBuilder();
var proto = HomeMarkPointNotify.newBuilder();
var world = player.getCurHomeWorld();
var owner = world.getHost();
var home = world.getHome();
if (owner.getRealmList() == null) {
if (owner.getRealmList() == null || owner.getRealmList().isEmpty()) {
return;
}
// send current home mark points.
var moduleId = owner.getCurrentRealmId();
var scene = world.getSceneById(moduleId + 2000);
if (scene == null) {
Grasscutter.getLogger()
.warn(
"Current Realm id is invalid! SceneExcelConfigData.json, game resource not loaded correctly or the realm id maybe wrong?!");
return;
}
var homeScene = home.getHomeSceneItem(moduleId + 2000);
var mainHouse = home.getMainHouseItem(moduleId + 2000);
@ -31,12 +41,12 @@ public class PacketHomeMarkPointNotify extends BasePacket {
.forEach(
homeSceneItem -> {
var markPointData =
HomeMarkPointSceneDataOuterClass.HomeMarkPointSceneData.newBuilder()
HomeMarkPointSceneData.newBuilder()
.setModuleId(moduleId)
.setSceneId(homeSceneItem.getSceneId());
if (!homeSceneItem.isRoom()) {
var config = world.getSceneById(moduleId + 2000).getScriptManager().getConfig();
var config = scene.getScriptManager().getConfig();
markPointData
.setSafePointPos(
config == null

View File

@ -0,0 +1,18 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.MonsterSummonTagNotifyOuterClass.MonsterSummonTagNotify;
import java.util.*;
public class PacketMonsterSummonTagNotify extends BasePacket {
public PacketMonsterSummonTagNotify(EntityMonster monsterEntity) {
super(PacketOpcodes.MonsterSummonTagNotify);
var proto = MonsterSummonTagNotify.newBuilder().setMonsterEntityId(monsterEntity.getId());
monsterEntity.getSummonTagMap().forEach((k, v) -> proto.putSummonTagMap(k, v == null ? 0 : 1));
this.setData(proto.build());
}
}

View File

@ -44,7 +44,8 @@
"password_error": "Invalid Password",
"password_length_error": "Password length must be greater then or equal to 8",
"password_storage_error": "You don't have a password for your account. Please contact an administrator.",
"server_max_player_limit": "The number of online players has reached the limit"
"server_max_player_limit": "The number of online players has reached the limit",
"password_crypto_error": "Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Unable to attach router."
},

View File

@ -44,7 +44,8 @@
"password_error": "Contraseña no válida",
"password_length_error": "La longitud de la contraseña debe ser mayor o igual a 8",
"password_storage_error": "No tienes contraseña para tu cuenta. Por favor contacta a un administrador.",
"server_max_player_limit": "Se ha alcanzado el límite de jugadores activos"
"server_max_player_limit": "Se ha alcanzado el límite de jugadores activos",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] No se ha podido vincular el router."
},

View File

@ -44,7 +44,8 @@
"password_error": "Mot de passe invalide",
"password_length_error": "La longueur du mot de passe doit être supérieure a 8",
"password_storage_error": "Vous n'avez pas de mot de passe pour votre compte. Veuillez contacter un administrateur.",
"server_max_player_limit": "Le nombre de joueurs maximum est atteint."
"server_max_player_limit": "Le nombre de joueurs maximum est atteint.",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Impossible d'attacher le routeur."
},

View File

@ -44,7 +44,8 @@
"password_error": "Password non valida",
"password_length_error": "La lunghezza della password deve essere maggiore o uguale a 8",
"password_storage_error": "Non hai una password per il tuo account. Contatta un amministratore.",
"server_max_player_limit": "Il numero di giocatori online ha raggiunto il limite"
"server_max_player_limit": "Il numero di giocatori online ha raggiunto il limite",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Impossibile collegare il router."
},

View File

@ -44,7 +44,8 @@
"password_error": "無効なパスワード",
"password_length_error": "パスワードの長さは8文字以上でなければなりません",
"password_storage_error": "アカウントのパスワードがありません。 管理者に連絡してください。",
"server_max_player_limit": "オンライン プレイヤーの数が上限に達しました"
"server_max_player_limit": "オンライン プレイヤーの数が上限に達しました",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] ルーターを接続できません。"
},

View File

@ -44,7 +44,8 @@
"password_error": "암호가 올바르지 않습니다",
"password_length_error": "암호의 길이는 8자리보다 크거나 같아야합니다.",
"password_storage_error": "계정에 암호가 없습니다. 관리자에게 문의하십시오.",
"server_max_player_limit": "온라인 플레이어 수가 최대에 도달했습니다."
"server_max_player_limit": "온라인 플레이어 수가 최대에 도달했습니다.",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] 라우터에 연결할 수 없습니다."
},

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@ -44,7 +44,8 @@
"password_error": "Nieprawidłowe hasło",
"password_length_error": "Długość hasła musi być większa niż równa 8 znaków",
"password_storage_error": "Nie posiadasz hasła do tego konta. Proszę skontaktować się z Administratorem.",
"server_max_player_limit": "Liczba graczy online osiągnęła swój limit."
"server_max_player_limit": "Liczba graczy online osiągnęła swój limit.",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Wystąpił błąd podczas tworzenia routera."
},

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@ -44,7 +44,8 @@
"password_error": "🇺🇸Invalid Password",
"password_length_error": "🇺🇸Password length must be greater then or equal to 8",
"password_storage_error": "🇺🇸You don't have a password for your account. Please contact an administrator.",
"server_max_player_limit": "Numărul de jucători online a ajuns la limită."
"server_max_player_limit": "Numărul de jucători online a ajuns la limită.",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Nu se poate atașa routerul."
},

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@ -44,7 +44,8 @@
"password_error": "Некорректный пароль",
"password_length_error": "Длина пароля должна быть не менее 8 символов",
"password_storage_error": "У вашего аккаунта отсутствует пароль. Свяжитесь с администратором.",
"server_max_player_limit": "Число игроков в сети достигло предела"
"server_max_player_limit": "Число игроков в сети достигло предела",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] Не удалось присоединить маршрутизатор."
},

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@ -44,7 +44,8 @@
"password_error": "登录失败,请确认账号/密码是否正确",
"password_length_error": "密码必须大于或等于 8 位",
"password_storage_error": "你没有密码,请联系管理员",
"server_max_player_limit": "服务器在线人数已满"
"server_max_player_limit": "服务器在线人数已满",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] 无法连接路由"
},

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@ -44,7 +44,8 @@
"password_error": "密碼無效",
"password_length_error": "密碼長度必須大於或等於 8",
"password_storage_error": "您的帳號沒有設定密碼,請聯繫管理員。",
"server_max_player_limit": "伺服器線上人數已滿"
"server_max_player_limit": "伺服器線上人數已滿",
"password_crypto_error": "🇺🇸Unable to decrypt the client's given password. Are you using the right version of the game?"
},
"router_error": "[Dispatch] 無法附加路由。"
},