122 Commits

Author SHA1 Message Date
f373827a83 Update README.md for clarity (#2543)
* Update README.md for clarity

Readme is now theoretically the ONE THING you send to somebody in need of help. 

Updated sections for more clarity on support with GC.

* Update README.md

grammar

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2025-04-26 22:05:59 -04:00
74b8de36d3 Updated korean readme to match with latest changes on main english readme. (#2548) 2025-04-26 21:49:12 -04:00
9c36daa3fa Update code of conduct reference (#2535)
Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com>
2024-11-23 12:26:50 -05:00
d340758614 Fix cannot stop in dispatch-only mode (#2534) 2024-11-18 23:05:24 -05:00
76fd5b2e9c Update README_ja-JP.md (#2516) 2024-06-05 21:14:11 -04:00
4022267888 Configuration Update - Shown Email (#2509)
* This version will allow the private server owner to show a different email then "@grasscutter.io" if they want.

* Update src/main/java/emu/grasscutter/config/ConfigContainer.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/game/Account.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-05-13 21:58:46 -04:00
f1f5b54939 (fix:docker) Fix uploading to container registry 2024-03-16 23:09:40 -07:00
f871f261e1 Add Docker Support (#2486)
* chore(docker): add build workflow

* chore(docker): update gradle image

* chore(docker): this really shouldnt be running on raspberry pi's right now.

* chore(docker): not sure why we need unzip here

* chore(docker): attempt to add nodejs to allow the handbook to build

* chore(docker): whoops, needs to be done during build

* chore(docker): i dont know if this is going to work

* chore(docker): replace my username with repo org as I am no longer testing this

* chore(docker): version will change in the future, so fix it now.
2024-03-17 01:57:39 -04:00
eeaccf32c4 add some client download link and fix readme (#2475)
* Update README.md

* Update README_zh-CN.md

* Update README_hn-IN.md
2024-03-17 01:14:10 -04:00
6e1913aacb Add documentation on 404 error page. (#2463)
* Update HttpServer.java

* Update HttpServer.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2024-01-18 23:30:03 -05:00
9e17e4aacb Update client link (#2470) 2024-01-18 23:15:13 -05:00
770a793c69 Format code [skip actions] 2023-12-14 05:36:30 +00:00
c4402cc287 Fix some more dungeons (#2449)
* Monds weapon mats domain: Fix time between kill not refreshing
* Inaz husk domain: Fix broken domain challenge
    * `EVENT_ANY_MONSTER_LIVE` is likely sent on tick, not on create. See scene40801_group240801001.lua:
        1. `condition_EVENT_ANY_MONSTER_LIVE_1023` checks for mob 1008 to spawn AND for variable `challenge` to be 1
        2. Mob 1008 spawns during `action_EVENT_SELECT_OPTION_1003`, at `ScriptLib.AddExtraGroupSuite(context, 240801001, 2)`
        3. This spawn triggers `EVENT_ANY_MONSTER_LIVE` for mob 1008 but still fails the condition because `challenge` is still 0.
        4. `challenge` is set to 1 at the end of `action_EVENT_SELECT_OPTION_1003`. By now, `EVENT_ANY_MONSTER_LIVE` for mob 1008 no longer fires, causing the domain challenge to fail to start.
2023-12-14 00:34:50 -05:00
5ebad71e9d Bump to version 1.7.4 2023-11-30 23:41:55 -05:00
564b609028 Update README_ja-JP.md (#2438)
* Update README_ja-JP.md

* fix sentences correctly
2023-11-19 19:34:14 -05:00
cdb0dc560a Format code [skip actions] 2023-11-17 04:58:02 +00:00
d8c3da8fcd Handle mob summon and limbo state (#2432)
Mob summon: Something like Monster_Apparatus_Perpetual can summon helper mobs. Ensure these helpers actually get summoned and, on their defeat, possibly change the summoner's mob state. Like, temporarily enter weak state.
* Take summon tags from BinOutput/Monster/ConfigMonster_*.json and put them in SceneMonsterInfo
* Handle Summon action in ability modifiers from BinOutput/Ability/Temp/MonsterAbilities/ConfigAbility_Monster_*.json
* On summoner's kill, also kill the summoned mobs

Limbo state: Something like Monster_Invoker_Herald_Water should be invulnerable at a certain HP threshold. Like, shouldn't die when creating their elemental shield. Or, Monster_Apparatus_Perpetual's helper mobs shouldn't die before their summoner.
* Look through ConfigAbility (AbilityData in GC) like Invoker_Herald_Water_StateControl. If any AbilityModifier within specifies state Limbo and properties.Actor_HpThresholdRatio, account for this threshold in GameEntity::damage.
* Don't let the entity die while in limbo. They will be killed by other events.
2023-11-16 23:56:37 -05:00
13c40b53a7 Format code [skip actions] 2023-11-10 02:57:50 +00:00
f1c1a84683 fix: NPE related to teapot when player logs in. (#2429)
* fix: NPE related to home when player logs in.

* fix: NPE related to home when player logs in.

* forgot to save player after fixing module id
2023-11-09 21:56:21 -05:00
2bcbd41026 Format code [skip actions] 2023-11-09 02:16:38 +00:00
adf8031684 Fix a typo from "culivation" to "cultivation" in readme EN, zh-CN, zh-TW (#2431)
* fix a singular typo in readme.md

fixed "culivation" to cultivation

* Update README_zh-CN.md

culivation to cultivation

* Update zh-TW to fix "culivation"

Cultivation from culivaton
2023-11-08 21:15:57 -05:00
0bbeaf254b Fix tower mob level and hp scaling (#2430) 2023-11-08 21:15:10 -05:00
1fac319eb2 Format code [skip actions] 2023-11-05 19:58:28 +00:00
d224178a64 Only deduct energy when elemental burst actually fires (#2424) 2023-11-05 14:57:17 -05:00
d461ee2eb3 Format code [skip actions] 2023-11-03 02:02:24 +00:00
24874e7fba Implement abyss defense objective (#2422) 2023-11-02 22:00:05 -04:00
205b79dc02 Merge remote-tracking branch 'origin/development' into development 2023-10-31 22:36:22 -04:00
0e033e3f77 Bump to version 1.7.3 2023-10-31 22:23:45 -04:00
583a41ab2c Format code [skip actions] 2023-11-01 01:54:08 +00:00
cf6fb275be Add events to support scene group substitution (#2413)
* Add events to support scene group substitution

* make event members private with getter/setter

* delete stray unused var
2023-10-31 21:52:01 -04:00
269f7b4fbf Fix typo in start.cmd (#2415)
enviroment -> environment
2023-10-31 19:50:31 -04:00
9b4ce34f4a Format code [skip actions] 2023-10-26 02:29:17 +00:00
f86259a430 Fix some revives; improve dungeon exit flow (#2409) 2023-10-25 22:27:48 -04:00
837e30e04b Format code [skip actions] 2023-10-19 13:19:46 +00:00
f5703e5964 Fix mirror tower stages; fix tower time challenge and star scoring (#2406) 2023-10-19 09:18:12 -04:00
bc8e7c21ce Format code [skip actions] 2023-10-17 05:42:17 +00:00
b7a9d28f02 Fix reset tag without notification (#2405) 2023-10-17 01:41:24 -04:00
770cd62370 Fix daily dungeon flow (#2398)
* Fix dungeon entry, daily changes, replay flow; fix Mond's weapon mats domain unlock

* add note to DungeonEntryToBeExploreNotify
2023-10-17 01:41:04 -04:00
6745d1126e Format code [skip actions] 2023-10-14 16:11:33 +00:00
0803618bf5 Format code [skip actions] 2023-10-14 16:10:31 +00:00
cfc8a4866f Add reset scene tag subcommand (#2403)
* Add reset scene tag subcommand

* Fix Control Flow
2023-10-14 12:10:16 -04:00
fd75ba7b9b Fix triggered Monster Tide spawn; fix Tower dungeon handoff (#2397)
* Abyss: Fix monster tide trigger; fix dungeon handoff

* back out unrelated changes
2023-10-14 12:08:49 -04:00
d32a75e980 Fix setPrevScene bug (#2396) 2023-10-07 00:40:36 -04:00
9a198bd231 Alphabetize and Format ScriptLib.java (#2395)
I deeply apologize to anyone who is trying to find the history of the code from before today.
2023-10-07 00:40:15 -04:00
453dc9717d Format code [skip actions] 2023-10-02 14:58:22 +00:00
582d7af9c4 Send QUEST_COND_STATE_NOT_EQUAL and QUEST_COND_STATE_EQUAL on login (#2394) 2023-10-02 10:56:09 -04:00
cab3bfb5a7 Fix bug in quest cond state not equal (#2393)
* Fix bug in ConditionStateNotEqual.java

* Do the same fix for ConditionStateEqual.java
2023-10-02 03:25:35 -04:00
cf574e99cb Format code [skip actions] 2023-10-01 05:41:41 +00:00
3094facb88 Bump to version 1.7.2 2023-09-30 23:16:35 -04:00
6e309b6fee Merge remote-tracking branch 'origin/development' into development 2023-09-30 23:15:50 -04:00
b5e35f5409 Add legacy documentation on Hide and Seek 2023-09-30 18:10:10 -04:00
a3fd10c3be Fix NullPointerException when refilling an avatar with no skill depot 2023-09-30 18:09:40 -04:00
b6e7d69949 Send QUEST_COND_NONE on every login (#2386)
For players that enabled questing late
2023-09-25 19:30:33 -04:00
5faf39d359 Format code [skip actions] 2023-09-23 17:45:57 +00:00
0dd95450b1 Bare-bones Hangouts implementation (#2384) 2023-09-23 13:44:31 -04:00
0f0e7aca68 use pretty_host in domain filtering (#2382) 2023-09-22 23:33:01 -04:00
5ee4812ac5 fix: login too slow (#2380) 2023-09-20 21:23:08 -04:00
ec2bfffdd1 Format code [skip actions] 2023-09-18 01:03:10 +00:00
7f5059cb8f Format code [skip actions] 2023-09-18 01:03:02 +00:00
43db7eba8f tp to move directly in the same scene (#2375) 2023-09-17 21:01:21 -04:00
ff6a51db30 Update position parameters to support rotation-based offsets (#2374) 2023-09-17 21:00:58 -04:00
047feaf4aa Format code [skip actions] 2023-09-17 02:57:50 +00:00
88315ec712 Format code [skip actions] 2023-09-17 02:57:38 +00:00
fdad4218e7 Fix freeze on startup (#2368)
* DON'T load resources in static init!!!

* Update src/main/java/emu/grasscutter/Grasscutter.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/tools/Tools.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-09-16 22:55:46 -04:00
5f5e6c38b1 Add rotation to /spawn (#2372) 2023-09-16 22:55:25 -04:00
92bd09eeed Format code [skip actions] 2023-09-16 23:00:20 +00:00
30f7580184 Merge remote-tracking branch 'origin/development' into development 2023-09-16 18:59:02 -04:00
65eaaa96f2 Apply changes from #2310 2023-09-16 18:58:36 -04:00
70a961e167 Format code [skip actions] 2023-09-16 22:44:16 +00:00
dd78addc29 Fix ability modifier serialization 2023-09-16 18:36:16 -04:00
43467ebc85 Factor fight properties into healing calculation 2023-09-16 18:32:01 -04:00
1f15d6219b Format code [skip actions] 2023-09-16 21:40:49 +00:00
fb0c2dbc84 Merge pull request #2341
* enableRandomEncryptSeed

* update config version

* Merge branch 'Grasscutters:development' into random-seed

* make the codes more beautiful

* move KahnsSort to algorithms

* rename variables

* Merge branch 'development' into random-seed
2023-09-16 14:38:39 -07:00
b8f7aea168 Format code [skip actions] 2023-09-16 21:33:36 +00:00
cf8092e8ba Update languages [skip actions] 2023-09-16 21:32:21 +00:00
0e44d18ae9 Better SceneTags (#2361)
* Add scene tag handling

* Move warns to debug

* Move to PlayerProgressManager

* Add success message

* Inline check

* Improve per-scene handling

* Update src/main/java/emu/grasscutter/command/commands/SetSceneTagCommand.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/command/commands/SetSceneTagCommand.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Fix types

* Small fix

* Update ScriptLib.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-09-16 17:31:59 -04:00
5bd8f532c1 i forgot to add ` 2023-09-16 17:23:54 -04:00
ad62b6b11d Format code [skip actions] 2023-09-16 00:53:28 +00:00
c9a43a5e98 Format code [skip actions] 2023-09-16 00:52:37 +00:00
5458d36102 fix: HomeModuleManager isnt ticked unless player changes module (#2365) 2023-09-15 20:51:16 -04:00
c4dbb6851b Implement passJumpDungeon. Make dungeons kick you out to the correct scene (#2366) 2023-09-15 20:50:56 -04:00
2643c6b3b7 Format code [skip actions] 2023-09-15 00:45:41 +00:00
84e1371499 Fixes for alchemy dude's quest part 2 (#2362)
* Make platforms able to reset

platforms apparently are able to run again once reaching the last point. As well, canceling a timer seems to return a 0, not a 1

* Fix Seelies

Added HandlerClientScriptEventNotify (shoutouts to Hartie!) and cleaned up the platform stuff in ScriptLib.

There is a problem with HandlerClientScriptEventNotify where the client seems to only pass 0 into param1 instead of the configId. I coded in a workaround, but someone with greater access to things should check up on what is going on
2023-09-14 20:44:30 -04:00
f955bb1e16 Little update to item giving handling (#2363)
* Little update to HandlerItemGivingReq.java

GIVING_METHOD_GROUP is used in cooking girl's quest

* Send the giving packet at the start of relogs, even if encountered before.

* Make item checking not exact

You can have more items in your inventory than what you are submitting.
2023-09-14 20:44:08 -04:00
2b64814534 fix: home worlds are ticked twice (#2360) 2023-09-14 01:22:29 -04:00
ea5ee075a7 Merge remote-tracking branch 'origin/development' into development 2023-09-13 21:03:44 -04:00
6108a3bb37 Handbook documentation & build flow fixes 2023-09-13 21:03:32 -04:00
98a83b649e Add more precise instructions for the handbook (#2359)
* Add more precise instructions for the handbook

* Reformat Building section
2023-09-13 21:02:20 -04:00
4f62e484ad Update ru-RU.json (#2356)
translation & typo
2023-09-12 11:56:31 -04:00
5fd31aece8 Fix home nulls (#2355)
* Add null checking

* Sanity check for moduleManager
2023-09-12 01:07:17 -04:00
8de281d4da Format code [skip actions] 2023-09-10 23:21:44 +00:00
fbe2b138ee Fixes for alchemy dude's quest (#2352)
* Add drops for gadgets

Gadgets only have drop_id when they are not chests (chest_drop_id). When drop_id is not set (0), handleChestDrop quickly exits

* Implement QUEST_COND_ITEM_GIVING_FINISHED

Took the oppertunity to Rename ContentFinishGivingItem to ItemGiving

* Store accept conditions like fail and finish content are

Took the oppertunity to clean up some old code as well

conditions are stored in QuestManager

* Update src/main/java/emu/grasscutter/game/quest/QuestManager.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update ConditionItemGivingFinished.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-09-10 19:20:28 -04:00
47c96fd964 Regular ScriptLib update! (#2349)
* Regular ScriptLib update!

* Move RefreshGroup down to debug

* Update SetGadgetEnableInteract
2023-09-09 20:49:22 -04:00
04370f1a21 Update CN README to game REL 4.0 (#2350) 2023-09-09 20:48:32 -04:00
7845c54570 Format code [skip actions] 2023-09-09 03:07:29 +00:00
818b638bed Added Hindi Language Support (#2347)
* Added Hindi Language Support 

Please review the code

* Update README_HE.md

* Update README_NL.md

* Update README_es-ES.md

* Update README_fil-PH.md

* Update README_fr-FR.md

* Update README_id-ID.md

* Update README_it-IT.md

* Update README_ja-JP.md

* Update README_ko-KR.md

* Update README_pl-PL.md

* Update README_ru-RU.md

* Update README_vi-VN.md

* Update README_zh-CN.md

* Update README_zh-TW.md
2023-09-08 23:07:18 -04:00
a9402f487f Implement RegionShape.POLYGON and RegionShape.CYLINDER (#2348)
Also took the opportunity to sort them in order and use multiplication instead of pow.
2023-09-08 23:06:14 -04:00
cdcdf924bd Format code [skip actions] 2023-09-08 03:35:28 +00:00
fc42f665a7 feat: implement teapot suite (#2344)
* feat: implement teapot suite

* fix: home animals, check respawn, etc

* fix: NPE and cancel summon events

* fix: forgot to send eventId also
2023-09-07 23:34:03 -04:00
83602f78ae Update readme to 4.0 from 3.7 (#2343) 2023-09-07 23:33:13 -04:00
8db1f597ce Format code [skip actions] 2023-09-02 23:51:35 +00:00
c08ab19d84 Various removals of '&' for Javadoc to be happy 2023-09-02 19:49:38 -04:00
34589d0128 Merge remote-tracking branch 'origin/development' into development 2023-09-02 19:48:39 -04:00
70ee3ed1a6 Remove protocol definitions from Javadoc generation 2023-09-02 19:31:58 -04:00
88d7be86da Format code [skip actions] 2023-09-02 23:06:00 +00:00
d6abb2288d Bump version to v1.7.1 2023-09-02 19:05:34 -04:00
416ef56101 Bump down the plugin API version
nothing major was *removed*, meaning all existing v2 plugins should still work
2023-09-02 19:05:30 -04:00
ed0e89074b Merge remote-tracking branch 'origin/development' into development 2023-09-02 19:04:09 -04:00
1894296ed4 fix: home transfer (#2327)
* fix: home transfer

* Update HomeSceneItem.java
2023-09-02 19:04:02 -04:00
69a223949b Merge remote-tracking branch 'origin/development' into development 2023-09-02 19:02:41 -04:00
f8fb6732de Format code [skip actions] 2023-09-02 15:55:11 +00:00
ed97201473 fix: arrangement of main house is duplicated even if player changes module (#2325)
* fix: arrangement of main house is duplicated even if player change module

* removeIf

* Update src/main/java/emu/grasscutter/game/home/GameHome.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-09-02 11:52:56 -04:00
decf494234 Format code [skip actions] 2023-09-02 05:49:00 +00:00
9c25060c78 Format code [skip actions] 2023-09-02 05:48:12 +00:00
a49f37edb3 feat: finish home avatar talk (#2328) 2023-09-02 01:47:06 -04:00
97138d8c84 feat: implement home animals (#2329) 2023-09-02 01:46:58 -04:00
314bccb7a2 Add command description for debug 2023-09-01 20:50:37 -04:00
c1045103ed Format code [skip actions] 2023-09-02 00:37:43 +00:00
1831d5c81f SerializedName MonsterSpecialName (#2331)
* SerializedName MonsterSpecialName

* uh add space back

* remove space

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-09-01 20:35:54 -04:00
717a358636 Format code [skip actions] 2023-09-02 00:33:12 +00:00
0db69882a3 fix: sync home avatar costume (#2326) 2023-09-01 20:31:55 -04:00
12da46b5ee Re-order troubleshooting info 2023-09-01 20:29:25 -04:00
718 changed files with 8064 additions and 4006 deletions

51
.github/workflows/build_container.yml vendored Normal file
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@ -0,0 +1,51 @@
name: Build Docker Container
on:
push:
release:
types: [published]
workflow_dispatch: ~
jobs:
publish:
runs-on: ubuntu-latest
permissions:
contents: read
packages: write
steps:
- name: Checkout Project
uses: actions/checkout@v4
- name: Generate Docker Meta
uses: docker/metadata-action@v5
id: meta
with:
images: ghcr.io/${{ github.repository }}
tags: |
type=ref,event=branch
type=semver,pattern={{version}}
type=semver,pattern={{major}}.{{minor}}
type=semver,pattern={{major}}
type=sha
- name: Set up QEMU
uses: docker/setup-qemu-action@v3
- name: Setup Docker Buildx
uses: docker/setup-buildx-action@v3.1.0
- name: Login to GitHub Container Registry
uses: docker/login-action@v3.0.0
with:
registry: ghcr.io
username: ${{ github.repository_owner }}
password: ${{ secrets.GITHUB_TOKEN }}
- name: Build and Push Docker image
uses: docker/build-push-action@v5.2.0
with:
context: .
push: true
platforms: linux/amd64
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

1
.gitignore vendored
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@ -64,6 +64,7 @@ tmp/
/*.jar
/*.sh
!entrypoint.sh
GM Handbook*.txt
handbook.html

38
Dockerfile Normal file
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@ -0,0 +1,38 @@
# Builder
FROM gradle:jdk17-alpine as builder
RUN apk add --update nodejs npm
WORKDIR /app
COPY ./ /app/
RUN gradle jar --no-daemon
# Fetch Data
FROM bitnami/git:2.43.0-debian-11-r1 as data
ARG DATA_REPOSITORY=https://gitlab.com/YuukiPS/GC-Resources.git
ARG DATA_BRANCH=4.0
WORKDIR /app
RUN git clone --branch ${DATA_BRANCH} --depth 1 ${DATA_REPOSITORY}
# Result Container
FROM amazoncorretto:17-alpine
WORKDIR /app
# Copy built assets
COPY --from=builder /app/grasscutter-*.jar /app/grasscutter.jar
COPY --from=builder /app/keystore.p12 /app/keystore.p12
# Copy the resources
COPY --from=data /app/GC-Resources/Resources /app/resources/
# Copy startup files
COPY ./entrypoint.sh /app/
CMD [ "sh", "/app/entrypoint.sh" ]
EXPOSE 80 443 8888 22102

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@ -18,18 +18,27 @@
* Spawning monsters via console
* Inventory features (receiving items/characters, upgrading items/characters, etc)
## Foreward
### **Grasscutter beyond the latest release will have no handholding in terms of instructions.**
Grasscutter has not been actively maintained and currently (as of January 12th, 2025) only works up to version REL4.0.1 (introduction to Fontaine). If you have a beta version/unofficial version of Grasscutter, this guide should theoretically still work, however, we will not provide official support these versions. You can still try your luck in the Discord if you are stuck, but please don't act entitled.
## Quick setup guide
**Note**: For support please join our [Discord](https://discord.gg/T5vZU6UyeG).
### Quick Start (automatic)
- Get Java 17: https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- Get [Java 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- Get [MongoDB Community Server](https://www.mongodb.com/try/download/community)
- Get game version REL3.7 (3.7 client can be found here if you don't have it): https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/3.7.0.md
- Get game version REL4.0.x (If you don't have a 4.0.x client, you can find it here and open any of the links to download it):
[4.0.x Client-github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
[4.0.x Client-cloud drive](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- ***UPDATE JAN 12, 2025: YOU CANNOT MIX AND MATCH GAME VERSIONS AND SERVER VERSIONS, PLEASE DOWNLOAD THE CORRECT VERSION OF GRASSCUTTER FOR YOUR VERSION OF THE GAME.***
- Download the [latest Cultivation version](https://github.com/Grasscutters/Cultivation/releases/latest). Use the `.msi` installer.
- After opening Culivation (as admin), press the download button in the upper right corner.
- After opening Cultivation (as admin), press the download button in the upper right corner.
- Click `Download All-in-One`
- Click the gear in the upper right corner
- Set the game Install path to where your game is located.
@ -38,7 +47,7 @@
- Click the small button next to launch.
- Click the launch button.
- Log in with whatever username you want. Password doesn't matter.
- Log in with whatever username you want. Password can be anything.
### Building
@ -46,25 +55,49 @@ Grasscutter uses Gradle to handle dependencies & building.
**Requirements:**
- [Java SE Development Kits - 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) or higher
- [Java Development Kit 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) or higher
- [Git](https://git-scm.com/downloads)
- [NodeJS](https://nodejs.org/en/download) (Optional, for building the handbook)
##### Windows
##### Clone
```shell
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
.\gradlew.bat # Setting up environments
.\gradlew jar # Compile
```
##### Linux (GNU)
##### Compile
**Note**: Handbook generation may fail on some systems. To disable the handbook generation, append `-PskipHandbook=1` to the `gradlew jar` command.
Windows:
```shell
.\gradlew.bat # Setting up environments
.\gradlew jar
```
Linux (GNU):
```bash
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
chmod +x gradlew
./gradlew jar # Compile
./gradlew jar
```
##### Compiling the Handbook (Manually)
With Gradle:
```shell
./gradlew generateHandbook
```
With NPM:
```shell
cd src/handbook
npm install
npm run build
```
You can find the output jar in the root of the project folder.

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@ -58,7 +58,7 @@ sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
group = 'io.grasscutter'
version = '1.7.0'
version = '1.7.4'
java {
withJavadocJar()
@ -311,6 +311,8 @@ javadoc {
// Add this to avoid warning caused by lack of comments in proto generated java files
options.addStringOption('Xdoclint:none', '-quiet')
exclude '**/*.md'
exclude 'src/handbook/**/*.*'
exclude 'src/generated/**/*.*'
}
tasks.register('injectGitHash') {
@ -384,6 +386,12 @@ tasks.register('generateHandbook') {
return
}
// Install dependencies before building.
exec {
workingDir 'src/handbook'
commandLine npm, 'install'
}
// Build the handbook.
exec {
workingDir 'src/handbook'

View File

@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**תשומת לב בבקשה:** אנחנו מקבלים עזרה בפיתוח התוכנה. לפני שאתם תורמים לפרויקט בבקשה תקראו את [תנאי השימוש](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,9 +3,9 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Aantekening:** We verwelkomen altijd bijdragers aan het project. Lees onze [Gedragscode](https://github.com/Grasscutters/Grasscutter/blob/development/README_NL.md#bijdragen-aan-het-project) zorgvuldig door voordat u uw bijdrage toevoegt.
**Aantekening:** We verwelkomen altijd bijdragers aan het project. Lees onze [Gedragscode](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) zorgvuldig door voordat u uw bijdrage toevoegt.
## Huidige functies

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Atención:** Siempre damos la bienvenida a contribuidores del proyecto. Antes de añadir tu contribución, por favor lee cuidadosamente nuestro [Código de conducta](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Atensyon:** Ang mga kontributor ay laging welcome sa proyektong ito. Bago mag-bigay ng kontribusyon, basahin muna ng mabuti ang [Code of Conduct](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

View File

@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Attention:** De nouveaux contributeurs sont toujours les bienvenus. Avant d'ajouter votre contribution, veuillez lire le [code de conduite](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

78
docs/README_hn-IN.md Normal file
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@ -0,0 +1,78 @@
![Grasscutter](https://socialify.git.ci/Grasscutters/Grasscutter/image?description=1&forks=1&issues=1&language=1&logo=https%3A%2F%2Fs2.loli.net%2F2022%2F04%2F25%2FxOiJn7lCdcT5Mw1.png&name=1&owner=1&pulls=1&stargazers=1&theme=Light)
<div align="center"><img alt="Documentation" src="https://img.shields.io/badge/Wiki-Grasscutter-blue?style=for-the-badge&link=https://github.com/Grasscutters/Grasscutter/wiki&link=https://github.com/Grasscutters/Grasscutter/wiki"> <img alt="GitHub release (latest by date)" src="https://img.shields.io/github/v/release/Grasscutters/Grasscutter?logo=java&style=for-the-badge"> <img alt="GitHub" src="https://img.shields.io/github/license/Grasscutters/Grasscutter?style=for-the-badge"> <img alt="GitHub last commit" src="https://img.shields.io/github/last-commit/Grasscutters/Grasscutter?style=for-the-badge"> <img alt="GitHub Workflow Status" src="https://img.shields.io/github/actions/workflow/status/Grasscutters/Grasscutter/build.yml?branch=development&logo=github&style=for-the-badge"></div>
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**ध्यान:** हम हमेशा परियोजना में योगदानकर्ताओं का स्वागत करते हैं।. अपना योगदान जोड़ने से पहले कृपया हमारा ध्यानपूर्वक पढ़ें [आचार संहिता](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).
## वर्तमान सुविधाएँ
* लॉग इन करना
* युद्ध
* मित्रों की सूची
* टेलीपोर्टेशन
* गाचा प्रणाली
* सह-ऑप * आंशिक रूप से * काम करता है
* कंसोल के माध्यम से राक्षसों को जन्म देना
* इन्वेंट्री सुविधाएँ (आइटम / वर्ण प्राप्त करना, आइटम / वर्णों को अपग्रेड करना, आदि)
## त्वरित सेटअप गाइड
**टिप्पणी**: समर्थन के लिए कृपया हमसे जुड़ें [Discord](https://discord.gg/T5vZU6UyeG).
### त्वरित प्रारंभ (स्वचालित)
- Get Java 17: https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
**ध्यान दें:** बस **सर्वर शुरू करने** के लिए, आपको बस **jre** की आवश्यकता है।
- Get [MongoDB Community Server](https://www.mongodb.com/try/download/community)
* प्रॉक्सी: मिटमडंप (अनुशंसित), मिटमप्रॉक्सी, फिडलर क्लासिक, आदि।
- गेम संस्करण REL3.7 प्राप्त करें (यदि आपके पास 3.7 क्लाइंट नहीं है तो उसे यहां पाया जा सकता है):: https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/3.7.0.md
- डाउनलोड करें [latest Cultivation version](https://github.com/Grasscutters/Cultivation/releases/latest). उपयोग `.msi` इंस्टालरr.
- कलिवेशन (एडमिन के रूप में) खोलने के बाद, ऊपरी दाएं कोने में डाउनलोड बटन दबाएं।
- `डाउनलोड ऑल-इन-वन` पर क्लिक करें
- ऊपरी दाएं कोने में गियर पर क्लिक करें
- गेम इंस्टॉल पथ को उस स्थान पर सेट करें जहां आपका गेम स्थित है.
- कस्टम जावा पथ को इस पर सेट करें `C:\Program Files\Java\jdk-17\bin\java.exe`
- अन्य सभी सेटिंग्स को डिफ़ॉल्ट पर छोड़ दें
- लॉन्च करने के लिए आगे छोटे बटन पर क्लिक करें.
- लॉन्च बटन पर क्लिक करें.
- आप जो भी उपयोगकर्ता नाम चाहते हैं उसके साथ लॉग इन करें। पासवर्ड कोई मायने नहीं रखता.
### इमारत
ग्रासकटर निर्भरता और निर्माण को संभालने के लिए ग्रैडल का उपयोग करता है।
**आवश्यकताएं:**
- [Java SE Development Kits - 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) or higher
- [Git](https://git-scm.com/downloads)
##### विंडोज
```shell
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
.\gradlew.bat # Setting up environments
.\gradlew jar # Compile
```
##### लिनक्स (जीएनयू)
```bash
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
chmod +x gradlew
./gradlew jar # Compile
```
आप आउटपुट जार को प्रोजेक्ट फ़ोल्डर के रूट में पा सकते हैं।.
### समस्या निवारण
सामान्य मुद्दों और समाधानों की सूची और सहायता मांगने के लिए कृपया शामिल हों [our Discord server](https://discord.gg/T5vZU6UyeG) और सपोर्ट चैनल पर जाएं.

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Perhatian:** Kami selalu menyambut kontributor untuk proyek ini. Sebelum menambahkan kontribusi Anda, harap baca [Kode Etik](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) kami.

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Attenzione:** Diamo sempre il benvenuto ai contributori del progetto. Prima di contribuire, leggi attentamente il nostro [Codice di condotta](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,81 +3,64 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [HI](README_hn-IN.md)
**:** 私たちはプロジェクトへの貢献者をいつでも歓迎します。貢献を追加する前に、我々の [行動規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)をよくお読みください。
**Attention:** 私たちはプロジェクトへのコントリビュータをいつでも歓迎します。コントリビュートする前に、私たちの [行動規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)をよくお読みください。
## 現在機能している
## 現在実装されている機能
* ログイン
* 戦闘
* フレンドリスト
* テレポート
* 祈願(ガチャ)
* マルチプレイは一部機能しています
* コンソールを使用してモンスタースポーンさせる
* 祈願 (ガチャ)
* マルチプレイ (一部)
* コンソールを通したモンスタースポーン
* インベントリ機能 (アイテム/キャラクターの受け取り、アイテム/キャラクターのアップグレードなど)
## クイックセットアップガイド
## かんたんセットアップガイド
**:** サポートが必要な場合はGrasscutterの[Discord](https://discord.gg/T5vZU6UyeG)に参加してください。
**Note:** サポートが必要な場合はGrasscutterの[Discordサーバー](https://discord.gg/T5vZU6UyeG)に参加してください。
### 動作環境
### パパっとスタートアップ
* [JAVAのバージョン17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Java (バージョン17以降)](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) を用意する
- [MongoDB Community Server](https://www.mongodb.com/try/download/community) を用意する
- ゲームバージョンがREL4.0.Xのクライアントを用意する (4.0.Xのクライアントを持っていない場合は右のリンクからダウンロード): [Github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md), [クラウド(123云盘)](https://www.123pan.com/s/HoqUVv-U7SBA.html)
- [最新の Cultivation](https://github.com/Grasscutters/Cultivation/releases/latest)をダウンロードする。`.msi`インストーラを使ってください。
- 管理者権限を付与して Cultivation を実行した後、右上端にあるダウンロードアイコンのボタンを押す。
- `Download All-in-One` をクリックする
- 右上端にある歯車アイコンのボタンをクリックする。
- `Game Install Path` にゲームファイルのパスを指定する。
- `Custom Java Path` に、自分が用意したJavaのパスを指定する。 (例: `C:\Program Files\Java\jdk-17\bin\java.exe`)
- その他の設定には手を付けず次の段階に進む。
- Launch の隣にある小さいボタンを押す。
- Launchボタンを押す
- 好きなユーザ名でログインする。ログインに関する設定がデフォルトの場合、パスワードは何を入れてもいい。
**:** サーバーを動作させるだけならjreのみで十分です。 開発をしたい場合JDKが必要になるかもしれません。
* [MongoDB](https://www.mongodb.com/try/download/community) (バージョン4.0以降を推奨)
* プロキシツール: [mitmproxy](https://mitmproxy.org/) (mitmdump, 推奨)、[Fiddler Classic](https://telerik-fiddler.s3.amazonaws.com/fiddler/FiddlerSetup.exe)、その他。
### 起動方法
**:** もしサーバーをアップデートしたい場合は`config.json`を削除してから再生成してください。
1. `grasscutter.jar`を入手する
- [releases](https://github.com/Grasscutters/Grasscutter/releases/latest) か [action](https://github.com/Grasscutters/Grasscutter/actions) からダウンロードするか、[自分でビルド](#ビルド)してください。
2. `grasscutter.jar` があるディレクトリに `resources` フォルダーを作成し、そこに `BinOutput, ExcelBinOutput, Readables, Scripts, Subtitle, TextMap` を移動してください *(`resources` フォルダの中身の入手方法については [wiki](https://github.com/Grasscutters/Grasscutter/wiki) を参照してください.)*
3. コマンドプロンプトに`java -jar grasscutter.jar`を入力しGrasscutterを起動してください。**このときMongoDBも実行する必要があります。**
### クライアントとの接続
½. [このコマンド](https://github.com/Grasscutters/Grasscutter/wiki/Commands#commands-for-server-admins)をサーバーコンソールから使用してアカウントを作成してください。
1. 通信内容をリダイレクトする: (どちらか一つを選択してください)
- mitmdump: `mitmdump -s proxy.py -k`
- CA証明書を信頼する:
- **:** CA証明書は`%USERPROFILE%\.mitmproxy`に保存されています。ダブルクリックして[インストール](https://docs.microsoft.com/en-us/skype-sdk/sdn/articles/installing-the-trusted-root-certificate#installing-a-trusted-root-certificate)するか...
- コマンドライン経由でインストールします
```shell
certutil -addstore root %USERPROFILE%\.mitmproxy\mitmproxy-ca-cert.cer
```
- Fiddler Classic: Fiddler Classicを起動し(Tools -> Options -> HTTPS)から`Decrypt https traffic`をオンにしてください。 (Tools -> Options -> Connections) に有るポート番号の設定を`8888`以外に設定してください。その後この[スクリプト](https://github.com/Grasscutters/Grasscutter/wiki/Resources#fiddler-classic-jscript)をFiddlerScriptタブにコピペしてロードします。
- [ホストファイル](https://github.com/Grasscutters/Grasscutter/wiki/Resources#hosts-file)
2. ネットワークプロキシを `127.0.0.1:(自分で設定したポート番号)` に設定してください。
- mitmproxyを使用した場合プロキシの設定と証明書のインストールが終わった後、http://mitm.it/ でトラフィックがmitmproxyを通過しているか確認しましょう。
**`start.cmd`でmitmdumpとサーバーをまとめて起動することが出来ます。ただ、事前に`start_config.cmd`でJAVAのパスを指定している必要があります。**
### ビルド
GrasscutterはGradleを使用して依存関係とビルド処理しています。
Grasscutterは依存関係とビルド処理にGradleを使用しています。
**要件:**
**必要要件:**
- [Java SE Development Kits - 17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Java SE Development Kit 17以降](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Git](https://git-scm.com/downloads)
- [NodeJS](https://nodejs.org/en/download) (任意、ハンドブックの生成に必要)
##### Windows
##### Clone
```shell
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
```
##### Compile
**Note:** 環境によってはハンドブックの生成が失敗する場合があります。ハンドブックの生成をさせない場合は `gradlew jar` コマンドに `-PskipHandbook=1` を付け加えてください。
Windows:
```shell
git clone https://github.com/Grasscutters/Grasscutter.git
@ -86,7 +69,7 @@ cd Grasscutter
.\gradlew jar # コンパイル
```
##### Linux
Linux:
```bash
git clone https://github.com/Grasscutters/Grasscutter.git
@ -95,13 +78,23 @@ chmod +x gradlew
./gradlew jar # コンパイル
```
生成されたjarファイルはプロジェクトフォルダのルートに有ります。
##### 手動によるハンドブックの生成
### コマンドリストは[wiki](https://github.com/Grasscutters/Grasscutter/wiki/Commands)へ移動しました。
Gradleを使用する場合:
```shell
./gradlew generateHandbook
```
# トラブルシューティング
NPMを使用する場合:
```shell
cd src/handbook
npm install
npm run build
```
* コンパイルが失敗した場合JDKがインストールされているか確認してください。(JDKのバージョンが17以降であることと、環境変数でJDKのパスが設定されている必要があります)
* クライアントが接続できない・ログインできない・エラーコード4206・またその他場合、ほとんどは、プロキシデーモンの設定が問題です。Fiddlerを使っている場合はデフォルトポートを8888以外の別のポートに変更してみてください
Fiddlerを使用している場合はポートが8888以外に設定されていることを確認してください。
* 起動シーケンス(順番): MongoDB > Grasscutter > プロキシツール (mitmdumpかfiddler、その他) > ゲーム
生成されたjarファイルはプロジェクトのルートフォルダにあります
### トラブルシューティング
よく散見されるトラブルとそれに対する解決策のまとめリストや、質問し誰かの助けを得たい場合は、Grasscutterの[Discordサーバー](https://discord.gg/T5vZU6UyeG)に参加し、サポートチャンネルを参照してください。

View File

@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**주의 :** 우리는 항상 프로젝트에 기여하는 사람들을 환영합니다. 기여를 하기 전, [행동 지침](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)을 주의 깊게 읽어주세요.
@ -22,52 +22,25 @@
**각주 :** 도움이 필요할 경우 [Discord](https://discord.gg/T5vZU6UyeG)에 가입하세요.
### 설치에 필요한 것들
### 빠른 설치 (자동)
* Java SE - 17 ([링크](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html))
- [Java 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html) 설치
- [MongoDB Community Server](https://www.mongodb.com/try/download/community) 설치
- 게임 버전 REL4.0.x 다운로드 (만약 4.0.x 클라이언트를 가지고 있지 않다면, 여기서 찾을 수 있습니다.):
[4.0.x 클라이언트 - GitHub](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
[4.0.x 클라이언트 - 구글 드라이브브](https://www.123pan.com/s/HoqUVv-U7SBA.html)
**각주 :** **실행**만을 원한다면, **jre**만 있어도 괜찮습니다.
- [최신 Cultivation](https://github.com/Grasscutters/Cultivation/releases/latest) 다운로드하세요. `.msi` 설치파일을 사용하면 됩니다.
- (관리자 권한으로) Cultivation을 실행한 후, 우측 상단에 위치한 다운로드 버튼을 클릭하세요.
- `올인원 다운로드`를 클릭하세요.
- 우측 상단에 위치한 톱니바퀴 버튼을 누르세요.
- 게임 설치 경로를 게임이 위치한 경로로 설정하세요.
- 사용자 지정 Java 경로 설정을 `C:\Program Files\Java\jdk-17\bin\java.exe`로 설정하세요.
- 다른 모든 설정은 기본값으로 두세요.
* [MongoDB](https://www.mongodb.com/try/download/community) (4.0 이상의 버전 추천)
* 프록시 데몬 : mitmproxy (mitmdump 추천), Fiddler Classic 등.
### 실행
**각주 :** 구버전에서 업데이트 했을 경우, `config.json` 파일을 재생성하기 위해 파일을 삭제하세요.
1. `grasscutter.jar` 얻기
- [Actions](https://github.com/Grasscutters/Grasscutter/suites/6895963598/artifacts/267483297) 탭에서 다운로드
- [직접 빌드하기](#빌드하기)
2. grasscutter.jar 파일이 위치한 폴더에 `resources` 폴더를 생성하고, `BinOutput``ExcelBinOutput` 폴더를 생성한 폴더 내로 옮기세요. *(이 파일들을 얻는 더 자세한 방법에 대해서는 [위키](https://github.com/Grasscutters/Grasscutter/wiki)를 참조하세요.)*
3. Grasscutter를 `java -jar grasscutter.jar` 명령어로 실행합니다. **MongoDB 서비스가 정상적으로 실행되고 있는지 확인하세요.**
### 클라이언트와의 연결
½. [서버 콘솔 명령어](https://github.com/Grasscutters/Grasscutter/wiki/Commands#targeting)를 이용해서 계정을 생성합니다.
1. 리다이렉트 트래픽 : (1가지 선택)
- mitmdump: `mitmdump -s proxy.py -k`
신뢰하는 인증 기관 인증서 (CA Cert) :
**각주 :** CA 인증서는 보통 `%USERPROFILE%\ .mitmproxy` 경로에 저장되며, `http://mitm.it`에서 다운로드 받을 수도 있습니다.
더블 클릭하여 [설치](https://docs.microsoft.com/en-us/skype-sdk/sdn/articles/installing-the-trusted-root-certificate#installing-a-trusted-root-certificate) 또는 ...
- 명령어를 통해서
```shell
certutil -addstore root %USERPROFILE%\.mitmproxy\mitmproxy-ca-cert.cer
```
- Fiddler Classic : Fiddler Classic을 실행한 후, Setting에서 `Decrypt https traffic` 옵션을 켜고, Tools -> Options -> Connections에 있는 기본 포트를 `8888`을 제외한 다른 포트로 지정합니다. 그리고 [이 스크립트](https://github.lunatic.moe/fiddlerscript)를 불러옵니다.
- [호스트 파일](https://github.com/Grasscutters/Grasscutter/wiki/Running#traffic-route-map)
2. 네트워크 프록시를 `127.0.0.1:8080` 로 설정하거나 지정한 프록시 포트로 설정합니다.
**또한 `start.cmd`를 실행함으로써, 서버와 프록시 데몬을 자동으로 실행되게 할 수 있습니다. 이를 이용하기 위해서는 JAVA_HOME 환경 변수를 등록해야 합니다.**
- 게임 시작 버튼 옆에 위치한 작은 버튼을 누르세요.
- 게임 시작 버튼을 누르세요.
- 원하는 사용자 이름으로 로그인하세요. 비밀번호는 무엇이든 가능합니다.
### 빌드하기
@ -77,39 +50,50 @@ Grasscutter는 종속성 및 컴파일 처리를 위해 Gradle을 이용합니
- [Java SE 개발 키트 - 17](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
- [Git](https://git-scm.com/downloads)
- [NodeJS](https://nodejs.org/en/download) (선택, 핸드북을 빌드하기 위해 필요함.)
##### 윈도우 (온라인)
##### 클론
```shell
git clone https://github.com/Grasscutters/Grasscutter.git
git clone --recurse-submodules https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
.\gradlew.bat # 개발 환경 설정
.\gradlew jar # 컴파일
```
##### 윈도우 (로컬)
##### 컴파일
**각주**: 핸드북 생성은 일부 시스템에서 실패할 수도 있습니다. 핸드북 생성을 비활성화하려면, `gradlew jar`명령에 `-PskipHandbook=1`명령줄 스위치를 추가하세요.
윈도우:
```shell
cd <로컬 주소>/Grasscutter
.\gradlew.bat # 개발 환경 설정
.\gradlew jar # 컴파일
.\gradlew.bat # 환경 준비
.\gradlew jar
```
##### 리눅스
리눅스 (GNU):
```bash
git clone https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
chmod +x gradlew
./gradlew jar # 컴파일
./gradlew jar
```
##### 핸드북 컴파일 (수동동)
Gradle 사용:
```shell
./gradlew generateHandbook
```
NPM 사용:
```shell
cd src/handbook
npm install
npm run build
```
프로젝트 폴더의 최상단에서 jar 파일을 찾을 수 있습니다.
### 명령어들은 [위키](https://github.com/Grasscutters/Grasscutter/wiki/Commands)에서 확인할 수 있습니다.
# 빠른 문제 해결
* 만약 컴파일링이 정상적으로 완료되지 않을 경우, JDK 설치를 확인하세요. (JDK 버전 17 및 JDK의 bin 경로 변수 등록을 확인)
* 클라이언트가 연결되지 않거나, 로그인이 안 되거나, 4206 오류가 뜨는 등의 경우 - 대부분 프록시 데몬의 설치에 문제가 있을 것입니다. Fiddler를 사용하고 있다면, 8888을 제외한 다른 포트에서 구동되고 있는지 확인하세요.
* 구동 순서 : MongoDB > Grasscutter > 프록시 데몬 (mitmdump, fiddler 등) > 게임
### 문제 해결
흔한 문제들의 해결방법과 도움을 요청하려면, [우리의 디스코드 서버](https://discord.gg/T5vZU6UyeG)에 참가하고 support 채널에 가보세요.

View File

@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Uwaga:** Zawsze jesteśmy otwarci na wasz wkład w projekt. Przed zaproponowaniem zmian przeczytaj [zasady postępowania (ENG)](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Внимание:** Мы всегда рады новому вкладу в проект. Однако, перед тем, как сделать свой вклад, пожалуйста, прочтите наш [кодекс делового поведения](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md).

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**Chú ý:** Chúng tôi luôn chào đón những người đóng góp cho dự án. Trước khi đóng góp, xin vui lòng đọc kỹ ["các quy tắc" (Code of Conduct)](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) của chúng tôi .

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@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**注意:** 我们始终欢迎项目的贡献者。但在做贡献之前,请仔细阅读我们的[代码规范](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)。
@ -26,10 +26,12 @@
- 获取Java 17https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html
- 获取[MongoDB社区版](https://www.mongodb.com/try/download/community)
- 获取游戏3.7正式版 (如果你没有3.7的客户端,可以在这里找到):https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/3.7.0.md)
- 获取游戏4.0正式版 (如果你没有4.0的客户端,可以在这里找到):
[123pan share](https://www.123pan.com/s/HoqUVv-U7SBA.html)
[github](https://github.com/JRSKelvin/GenshinRepository/blob/main/Version%204.0.0.md)
- 下载[最新的Cultivation版本](https://github.com/Grasscutters/Cultivation/releases/latest)(使用以“.msi”为后缀的安装包
- 以管理员身份打开Culivation按右上角的下载按钮。
- 以管理员身份打开Cultivation按右上角的下载按钮。
- 点击“下载 Grasscutter 一体化”
- 点击右上角的齿轮
- 将游戏安装路径设置为你游戏所在的位置。

View File

@ -3,7 +3,7 @@
<div align="center"><a href="https://discord.gg/T5vZU6UyeG"><img alt="Discord - Grasscutter" src="https://img.shields.io/discord/965284035985305680?label=Discord&logo=discord&style=for-the-badge"></a></div>
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md)
[EN](../README.md) | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) | [FR](README_fr-FR.md) | [ES](README_es-ES.md) | [HE](README_HE.md) | [RU](README_ru-RU.md) | [PL](README_pl-PL.md) | [ID](README_id-ID.md) | [KR](README_ko-KR.md) | [FIL/PH](README_fil-PH.md) | [NL](README_NL.md) | [JP](README_ja-JP.md) | [IT](README_it-IT.md) | [VI](README_vi-VN.md) | [हिंदी](README_hn-IN.md)
**請注意:** 歡迎成為本專案的貢獻者。在提交 PR 之前, 請仔細閱讀[程式碼規範](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md)。
@ -29,7 +29,7 @@
- 下載遊戲版本 REL3.7(如果你沒有的話,可以在[這裡](https://github.com/MAnggiarMustofa/GI-Download-Library/blob/main/GenshinImpact/Client/3.7.0.md)找到 3.7 客戶端)
- 下載 [最新的 Cultivation 版本](https://github.com/Grasscutters/Cultivation/releases/latest)。使用 `.msi` 安裝程式。
- 以管理員身分打開 Culivation按右上角的下載按鈕。
- 以管理員身分打開 Cultivation按右上角的下載按鈕。
- 點擊 `Download All-in-One`
- 點擊右上角的齒輪
- 將遊戲安裝路徑設置為你的遊戲所在的位置。

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@ -0,0 +1,188 @@
# Hide and Seek!
Documentation on how the **Hide and Seek** game works.\
Externally dubbed: `Windtrace`.
# Map IDs
TODO: Document the map IDs of Windtrace.
TODO: Investigate `ServerGlobalValueChangeNotify`
# Asking Players to Play in a Co-Op Game
1. The client will send `DraftOwnerStartInviteReq`
2. The server will send `DraftOwnerInviteNotify` to all clients.
3. The server will send `DraftOwnerStartInviteRsp`
# Matching in a Co-Op Game
1. World owner talks to Gygax and begins a Windtrace game.
2. The packet `DraftOwnerInviteNotify` is sent to clients.
3. Clients will respond with `DraftGuestReplyInviteReq` (client-side)
4. The server will respond with `DraftGuestReplyInviteRsp`
5. The server will respond with `DraftInviteResultNotify`
# Starting Windtrace
1. If `DraftInviteResultNotify` is a success, the server will send a series of packets.
1. A series of `SceneEntityAppearNotify` packets.
2. `NpcTalkStateNotify`
3. `PlayerEnterSceneNotify`
4. `MultistagePlayInfoNotify`
2. The players are then teleported to the Windtrace map in their locations.
3. Server will send packets to clients. (this is server boilerplate)
4. The server sends another `MultistagePlayInfoNotify` to clients.
# Changing Avatars - Others
1. The server will send a `AvatarEquipChangeNotify` packet to clients.
2. The server will send a `SceneTeamUpdateNotify` packet to clients.
3. The server will send a `HideAndSeekPlayerSetAvatarNotify` packet to clients.
# Getting Ready
1. The client will send `HideAndSeekSetReadyReq` to the server.
2. The server will reply with `HideAndSeekPlayerReadyNotify` to clients.
3. The server will send `MultistagePlayInfoNotify` to clients.
4. The server will reply with `HideAndSeekSetReadyRsp` to the client.
5. If all players are ready, the server will move on to start Windtrace.
# Starting Windtrace
1. When all players are ready, the server will send a series of packets to players.
1. `GalleryStartNotify`
2. `SceneGalleryInfoNotify`
3. `MultistagePlayInfoNotify`
4. `MultistagePlayStageEndNotify`
5. This will only get sent at the `1.` countdown.
### Notes:
- `GuestReplyInviteRsp` is sent **after** `DraftInviteResultNotify`.
## `DraftOwnerInviteNotify`
- `invite_deadline_time` - This is the time when the invite expires.
- `draft_id` - The value is always `3001` for Windtrace.
## `DraftOwnerStartInviteReq`
- `draft_id` - The value is always `3001` for Windtrace.
## `DraftOwnerStartInviteRsp`
- `draft_id` - The value is always `3001` for Windtrace.
- `invite_fail_info_list` - A list of players who weren't invited.
- `retcode` - The response code.
- `wrong_uid` - Always `0`. (undocumented)
## `DraftGuestReplyInviteReq`
- `draft_id` - The value is always `3001` for Windtrace.
- `is_agree` - A boolean value for whether the client accepts the invite.
## `DraftGuestReplyInviteRsp`
- `draft_id` - The value is always `3001` for Windtrace.
- `retcode` - Response code for the request.
- `is_agree` - A boolean value for whether the server acknowledges the client's invite acceptation.
## `DraftInviteResultNotify`
- `draft_id` - The value is always `3001` for Windtrace.
- `is_all_agree` - A boolean value for whether all clients accepted the invite.
## `NpcTalkStateNotify`
- `is_ban` - This value is always true when entering Windtrace.
## `PlayerEnterSceneNotify`
- `pos` - This is where the player will be teleported to.
- This value depends on if the player is a hunter or a runner.
- This value is set by the server and must be hardcoded/read from a JSON file.
## `MultistagePlayStageEndNotify`
- `play_index` - Value picked by the server. (use 1)
- `group_id` - This value is always `133002121` for Windtrace.
## `MultistagePlayInfoNotify` - Initial + PostEnterSceneReq
- Image Reference: ![img.png](images/multistageplayinfo.png)
- `info` - MultistagePlayInfo data.
- `group_id` - The value is always `133002121` for Windtrace.
- `play_index` - Value picked by the server. (use 1)
- `hide_and_seek_info` - Information about Windtrace.
- `hider_uid_list` - A list of UIDs (ints) of the hiders.
- `hunter_uid` - The UID (int) of the hunter.
- `map_id` - The ID of the Windtrace map.
- `stage_type` - Windtrace state.
- This will be `HIDE_AND_SEEK_STAGE_TYPE_PREPARE`.
- `battle_info_map` - Contains a dictionary of UID -> `HideAndSeekPlayerBattleInfo` objects.
- `skill_list` - Array of 3 values of skill IDs chosen by the player.
- `avatar_id` - The ID of the avatar the player wants to use.
- `is_ready` - The player's in-game ready state.
- `costume_id` - The costume the player's avatar is wearing.
## `MultistagePlayInfoNotify` - Picking Avatars
- Image Reference: ![img.png](images/pickavatar.png)
- **Note:** This packet matches the initial structure and data.
- `info.hide_and_seek_info.stage_type` - This will be `HIDE_AND_SEEK_STAGE_TYPE_PICK`.
## `MultistagePlayInfoNotify` - Starting Windtrace
- Image Reference: ![img.png](images/startwindtrace.png)
- **Note:** This packet matches the initial structure and data.
- `info.hide_and_seek_info.stage_type` - This will be `HIDE_AND_SEEK_STAGE_TYPE_HIDE`.
## `MultistagePlayInfoNotify` - Seeking Time
- Image Reference: ![img.png](images/seektime.png)
- **Note:** This packet matches the initial structure and data.
- `info.hide_and_seek_info.stage_type` - This will be `HIDE_AND_SEEK_STAGE_TYPE_SEEK`.
## `MultistagePlayInfoNotify` - Finish Windtrace
- Image Reference: ![img.png](images/seektime.png)
- **Note:** This packet matches the initial structure and data.
- `info.hide_and_seek_info.stage_type` - This will be `HIDE_AND_SEEK_STAGE_TYPE_SETTLE`.
## `HideAndSeekPlayerSetAvatarNotify`
- `avatar_id` - The ID of the new avatar the player wants to use.
- `uid` - The UID of the player who changed their avatar.
- `costume_id` - The costume the player's avatar is wearing.
## `HideAndSeekSetReadyRsp`
- `retcode` - Response code for the request.
## `HideAndSeekPlayerReadyNotify`
- `uid_list` - A list of UIDs (ints) of the players who are ready.
## `GalleryStartNotify`
- `gallery_id` - TODO: Check if this value is always `7056` for Windtrace.
- `start_time` - This value is always `2444` for Windtrace.
- This value is `200` when displaying game end statistics.
- `owner_uid` - The UID of the player who started the Windtrace game.
- `player_count` - The number of players in the Windtrace game.
- `end_time` - This value is always the same as `start_time`.
## `SceneGalleryInfoNotify` - Starting Windtrace
- `gallery_info` - SceneGalleryInfo data.
- `end_time` - This value is always the same as `start_time`.
- `start_time` - This value is always `2444` for Windtrace.
- This value is `200` when displaying game end statistics.
- `gallery_id` - This value is always the same as `gallery_id` from `GalleryStartNotify`.
- `stage` - The current stage of the gallery.
- This will be `GALLERY_STAGE_TYPE_START`.
- `owner_uid` - The UID of the player who started the Windtrace game.
- `hide_and_seek_info` - SceneGalleryHideAndSeekInfo
- `visible_uid_list` - List of UIDs (ints) of the players who were left alive.
- `caught_uid_list` - List of UIDs (ints) of the players who have been caught.
- `player_count` - The amount of players in the Windtrace game.
- `pre_start_end_time` - This value is always `0` for Windtrace.
## `HideAndSeekSettleNotify`
- `reason` - The reason for the game ending.
- `winner_list` - A list of UIDs (ints) of the players who won the game.
- `settle_info_list` - HideAndSeekSettleInfo data.
- This is a list of players who participated in the game.
## `HideAndSeekSettleInfo`
- `card_list` - A collection of `ExhibitionDisplayInfo`
- If unknown: hardcode the specified values. ![img.png](images/defaultexhibitioninfo.png)
- These values are repeated during testing.
- `uid` - The UID of the player who participated in the game.
- `nickname` - The player's nickname.
- `head_image` - This value is always `0`.
- `online_id` - This value is always blank.
- `profile_picture` - `ProfilePicture` object.
- `play_index` - Value picked by the server. (use 1)
- `stage_type` - The stage type. (inconclusive; TODO)
- `cost_time` - The amount of time the player took to complete the game.
- `score_list` - A list of player scores.
## `ExhibitionDisplayInfo`
- `id` - The ID of the reward.
- `param` - The amount of the reward given.
- `detail_param` - This value is *mostly* 0.
- This value **matches** param when the reward is of the amount of time spent playing. (participation reward)

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3
entrypoint.sh Normal file
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@ -0,0 +1,3 @@
#/bin/sh
java -jar /app/grasscutter.jar

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@ -68,7 +68,7 @@ class MlgmXyysd_Animation_Company_Proxy:
]
def request(self, flow: http.HTTPFlow) -> None:
if flow.request.host in self.LIST_DOMAINS:
if flow.request.pretty_host in self.LIST_DOMAINS:
if USE_SSL:
flow.request.scheme = "https"
else:

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@ -36,21 +36,21 @@ public final class HomePlantSubFieldDataOuterClass {
int getEntityIdList(int index);
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The enum numeric value on the wire for cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The enum numeric value on the wire for status.
*/
int getCAKDDMKAIMDValue();
int getStatusValue();
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The status.
*/
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getCAKDDMKAIMD();
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getStatus();
/**
* <code>uint32 JHFNDBIHLNB = 8;</code>
* @return The jHFNDBIHLNB.
* <code>uint32 seed_id = 8;</code>
* @return The seedId.
*/
int getJHFNDBIHLNB();
int getSeedId();
/**
* <code>fixed32 end_time = 14;</code>
@ -59,10 +59,10 @@ public final class HomePlantSubFieldDataOuterClass {
int getEndTime();
/**
* <code>uint32 KHFGOPCOAGM = 3;</code>
* @return The kHFGOPCOAGM.
* <code>uint32 gather_point_type = 3;</code>
* @return The gatherPointType.
*/
int getKHFGOPCOAGM();
int getGatherPointType();
}
/**
* <pre>
@ -82,7 +82,7 @@ public final class HomePlantSubFieldDataOuterClass {
}
private HomePlantSubFieldData() {
entityIdList_ = emptyIntList();
cAKDDMKAIMD_ = 0;
status_ = 0;
}
@java.lang.Override
@ -118,7 +118,7 @@ public final class HomePlantSubFieldDataOuterClass {
break;
case 24: {
kHFGOPCOAGM_ = input.readUInt32();
gatherPointType_ = input.readUInt32();
break;
}
case 48: {
@ -145,12 +145,12 @@ public final class HomePlantSubFieldDataOuterClass {
case 56: {
int rawValue = input.readEnum();
cAKDDMKAIMD_ = rawValue;
status_ = rawValue;
break;
}
case 64: {
jHFNDBIHLNB_ = input.readUInt32();
seedId_ = input.readUInt32();
break;
}
case 117: {
@ -221,34 +221,34 @@ public final class HomePlantSubFieldDataOuterClass {
}
private int entityIdListMemoizedSerializedSize = -1;
public static final int CAKDDMKAIMD_FIELD_NUMBER = 7;
private int cAKDDMKAIMD_;
public static final int STATUS_FIELD_NUMBER = 7;
private int status_;
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The enum numeric value on the wire for cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The enum numeric value on the wire for status.
*/
@java.lang.Override public int getCAKDDMKAIMDValue() {
return cAKDDMKAIMD_;
@java.lang.Override public int getStatusValue() {
return status_;
}
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The status.
*/
@java.lang.Override public emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getCAKDDMKAIMD() {
@java.lang.Override public emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getStatus() {
@SuppressWarnings("deprecation")
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus result = emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.valueOf(cAKDDMKAIMD_);
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus result = emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.valueOf(status_);
return result == null ? emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.UNRECOGNIZED : result;
}
public static final int JHFNDBIHLNB_FIELD_NUMBER = 8;
private int jHFNDBIHLNB_;
public static final int SEED_ID_FIELD_NUMBER = 8;
private int seedId_;
/**
* <code>uint32 JHFNDBIHLNB = 8;</code>
* @return The jHFNDBIHLNB.
* <code>uint32 seed_id = 8;</code>
* @return The seedId.
*/
@java.lang.Override
public int getJHFNDBIHLNB() {
return jHFNDBIHLNB_;
public int getSeedId() {
return seedId_;
}
public static final int END_TIME_FIELD_NUMBER = 14;
@ -262,15 +262,15 @@ public final class HomePlantSubFieldDataOuterClass {
return endTime_;
}
public static final int KHFGOPCOAGM_FIELD_NUMBER = 3;
private int kHFGOPCOAGM_;
public static final int GATHER_POINT_TYPE_FIELD_NUMBER = 3;
private int gatherPointType_;
/**
* <code>uint32 KHFGOPCOAGM = 3;</code>
* @return The kHFGOPCOAGM.
* <code>uint32 gather_point_type = 3;</code>
* @return The gatherPointType.
*/
@java.lang.Override
public int getKHFGOPCOAGM() {
return kHFGOPCOAGM_;
public int getGatherPointType() {
return gatherPointType_;
}
private byte memoizedIsInitialized = -1;
@ -288,8 +288,8 @@ public final class HomePlantSubFieldDataOuterClass {
public void writeTo(com.google.protobuf.CodedOutputStream output)
throws java.io.IOException {
getSerializedSize();
if (kHFGOPCOAGM_ != 0) {
output.writeUInt32(3, kHFGOPCOAGM_);
if (gatherPointType_ != 0) {
output.writeUInt32(3, gatherPointType_);
}
if (getEntityIdListList().size() > 0) {
output.writeUInt32NoTag(50);
@ -298,11 +298,11 @@ public final class HomePlantSubFieldDataOuterClass {
for (int i = 0; i < entityIdList_.size(); i++) {
output.writeUInt32NoTag(entityIdList_.getInt(i));
}
if (cAKDDMKAIMD_ != emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.HOME_FIELD_STATUE_NONE.getNumber()) {
output.writeEnum(7, cAKDDMKAIMD_);
if (status_ != emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.HOME_FIELD_STATUE_NONE.getNumber()) {
output.writeEnum(7, status_);
}
if (jHFNDBIHLNB_ != 0) {
output.writeUInt32(8, jHFNDBIHLNB_);
if (seedId_ != 0) {
output.writeUInt32(8, seedId_);
}
if (endTime_ != 0) {
output.writeFixed32(14, endTime_);
@ -316,9 +316,9 @@ public final class HomePlantSubFieldDataOuterClass {
if (size != -1) return size;
size = 0;
if (kHFGOPCOAGM_ != 0) {
if (gatherPointType_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(3, kHFGOPCOAGM_);
.computeUInt32Size(3, gatherPointType_);
}
{
int dataSize = 0;
@ -334,13 +334,13 @@ public final class HomePlantSubFieldDataOuterClass {
}
entityIdListMemoizedSerializedSize = dataSize;
}
if (cAKDDMKAIMD_ != emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.HOME_FIELD_STATUE_NONE.getNumber()) {
if (status_ != emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.HOME_FIELD_STATUE_NONE.getNumber()) {
size += com.google.protobuf.CodedOutputStream
.computeEnumSize(7, cAKDDMKAIMD_);
.computeEnumSize(7, status_);
}
if (jHFNDBIHLNB_ != 0) {
if (seedId_ != 0) {
size += com.google.protobuf.CodedOutputStream
.computeUInt32Size(8, jHFNDBIHLNB_);
.computeUInt32Size(8, seedId_);
}
if (endTime_ != 0) {
size += com.google.protobuf.CodedOutputStream
@ -363,13 +363,13 @@ public final class HomePlantSubFieldDataOuterClass {
if (!getEntityIdListList()
.equals(other.getEntityIdListList())) return false;
if (cAKDDMKAIMD_ != other.cAKDDMKAIMD_) return false;
if (getJHFNDBIHLNB()
!= other.getJHFNDBIHLNB()) return false;
if (status_ != other.status_) return false;
if (getSeedId()
!= other.getSeedId()) return false;
if (getEndTime()
!= other.getEndTime()) return false;
if (getKHFGOPCOAGM()
!= other.getKHFGOPCOAGM()) return false;
if (getGatherPointType()
!= other.getGatherPointType()) return false;
if (!unknownFields.equals(other.unknownFields)) return false;
return true;
}
@ -385,14 +385,14 @@ public final class HomePlantSubFieldDataOuterClass {
hash = (37 * hash) + ENTITY_ID_LIST_FIELD_NUMBER;
hash = (53 * hash) + getEntityIdListList().hashCode();
}
hash = (37 * hash) + CAKDDMKAIMD_FIELD_NUMBER;
hash = (53 * hash) + cAKDDMKAIMD_;
hash = (37 * hash) + JHFNDBIHLNB_FIELD_NUMBER;
hash = (53 * hash) + getJHFNDBIHLNB();
hash = (37 * hash) + STATUS_FIELD_NUMBER;
hash = (53 * hash) + status_;
hash = (37 * hash) + SEED_ID_FIELD_NUMBER;
hash = (53 * hash) + getSeedId();
hash = (37 * hash) + END_TIME_FIELD_NUMBER;
hash = (53 * hash) + getEndTime();
hash = (37 * hash) + KHFGOPCOAGM_FIELD_NUMBER;
hash = (53 * hash) + getKHFGOPCOAGM();
hash = (37 * hash) + GATHER_POINT_TYPE_FIELD_NUMBER;
hash = (53 * hash) + getGatherPointType();
hash = (29 * hash) + unknownFields.hashCode();
memoizedHashCode = hash;
return hash;
@ -532,13 +532,13 @@ public final class HomePlantSubFieldDataOuterClass {
super.clear();
entityIdList_ = emptyIntList();
bitField0_ = (bitField0_ & ~0x00000001);
cAKDDMKAIMD_ = 0;
status_ = 0;
jHFNDBIHLNB_ = 0;
seedId_ = 0;
endTime_ = 0;
kHFGOPCOAGM_ = 0;
gatherPointType_ = 0;
return this;
}
@ -572,10 +572,10 @@ public final class HomePlantSubFieldDataOuterClass {
bitField0_ = (bitField0_ & ~0x00000001);
}
result.entityIdList_ = entityIdList_;
result.cAKDDMKAIMD_ = cAKDDMKAIMD_;
result.jHFNDBIHLNB_ = jHFNDBIHLNB_;
result.status_ = status_;
result.seedId_ = seedId_;
result.endTime_ = endTime_;
result.kHFGOPCOAGM_ = kHFGOPCOAGM_;
result.gatherPointType_ = gatherPointType_;
onBuilt();
return result;
}
@ -634,17 +634,17 @@ public final class HomePlantSubFieldDataOuterClass {
}
onChanged();
}
if (other.cAKDDMKAIMD_ != 0) {
setCAKDDMKAIMDValue(other.getCAKDDMKAIMDValue());
if (other.status_ != 0) {
setStatusValue(other.getStatusValue());
}
if (other.getJHFNDBIHLNB() != 0) {
setJHFNDBIHLNB(other.getJHFNDBIHLNB());
if (other.getSeedId() != 0) {
setSeedId(other.getSeedId());
}
if (other.getEndTime() != 0) {
setEndTime(other.getEndTime());
}
if (other.getKHFGOPCOAGM() != 0) {
setKHFGOPCOAGM(other.getKHFGOPCOAGM());
if (other.getGatherPointType() != 0) {
setGatherPointType(other.getGatherPointType());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
@ -755,87 +755,87 @@ public final class HomePlantSubFieldDataOuterClass {
return this;
}
private int cAKDDMKAIMD_ = 0;
private int status_ = 0;
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The enum numeric value on the wire for cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The enum numeric value on the wire for status.
*/
@java.lang.Override public int getCAKDDMKAIMDValue() {
return cAKDDMKAIMD_;
@java.lang.Override public int getStatusValue() {
return status_;
}
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @param value The enum numeric value on the wire for cAKDDMKAIMD to set.
* <code>.HomePlantFieldStatus status = 7;</code>
* @param value The enum numeric value on the wire for status to set.
* @return This builder for chaining.
*/
public Builder setCAKDDMKAIMDValue(int value) {
public Builder setStatusValue(int value) {
cAKDDMKAIMD_ = value;
status_ = value;
onChanged();
return this;
}
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @return The cAKDDMKAIMD.
* <code>.HomePlantFieldStatus status = 7;</code>
* @return The status.
*/
@java.lang.Override
public emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getCAKDDMKAIMD() {
public emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus getStatus() {
@SuppressWarnings("deprecation")
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus result = emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.valueOf(cAKDDMKAIMD_);
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus result = emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.valueOf(status_);
return result == null ? emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus.UNRECOGNIZED : result;
}
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* @param value The cAKDDMKAIMD to set.
* <code>.HomePlantFieldStatus status = 7;</code>
* @param value The status to set.
* @return This builder for chaining.
*/
public Builder setCAKDDMKAIMD(emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus value) {
public Builder setStatus(emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.HomePlantFieldStatus value) {
if (value == null) {
throw new NullPointerException();
}
cAKDDMKAIMD_ = value.getNumber();
status_ = value.getNumber();
onChanged();
return this;
}
/**
* <code>.HomePlantFieldStatus CAKDDMKAIMD = 7;</code>
* <code>.HomePlantFieldStatus status = 7;</code>
* @return This builder for chaining.
*/
public Builder clearCAKDDMKAIMD() {
public Builder clearStatus() {
cAKDDMKAIMD_ = 0;
status_ = 0;
onChanged();
return this;
}
private int jHFNDBIHLNB_ ;
private int seedId_ ;
/**
* <code>uint32 JHFNDBIHLNB = 8;</code>
* @return The jHFNDBIHLNB.
* <code>uint32 seed_id = 8;</code>
* @return The seedId.
*/
@java.lang.Override
public int getJHFNDBIHLNB() {
return jHFNDBIHLNB_;
public int getSeedId() {
return seedId_;
}
/**
* <code>uint32 JHFNDBIHLNB = 8;</code>
* @param value The jHFNDBIHLNB to set.
* <code>uint32 seed_id = 8;</code>
* @param value The seedId to set.
* @return This builder for chaining.
*/
public Builder setJHFNDBIHLNB(int value) {
public Builder setSeedId(int value) {
jHFNDBIHLNB_ = value;
seedId_ = value;
onChanged();
return this;
}
/**
* <code>uint32 JHFNDBIHLNB = 8;</code>
* <code>uint32 seed_id = 8;</code>
* @return This builder for chaining.
*/
public Builder clearJHFNDBIHLNB() {
public Builder clearSeedId() {
jHFNDBIHLNB_ = 0;
seedId_ = 0;
onChanged();
return this;
}
@ -871,33 +871,33 @@ public final class HomePlantSubFieldDataOuterClass {
return this;
}
private int kHFGOPCOAGM_ ;
private int gatherPointType_ ;
/**
* <code>uint32 KHFGOPCOAGM = 3;</code>
* @return The kHFGOPCOAGM.
* <code>uint32 gather_point_type = 3;</code>
* @return The gatherPointType.
*/
@java.lang.Override
public int getKHFGOPCOAGM() {
return kHFGOPCOAGM_;
public int getGatherPointType() {
return gatherPointType_;
}
/**
* <code>uint32 KHFGOPCOAGM = 3;</code>
* @param value The kHFGOPCOAGM to set.
* <code>uint32 gather_point_type = 3;</code>
* @param value The gatherPointType to set.
* @return This builder for chaining.
*/
public Builder setKHFGOPCOAGM(int value) {
public Builder setGatherPointType(int value) {
kHFGOPCOAGM_ = value;
gatherPointType_ = value;
onChanged();
return this;
}
/**
* <code>uint32 KHFGOPCOAGM = 3;</code>
* <code>uint32 gather_point_type = 3;</code>
* @return This builder for chaining.
*/
public Builder clearKHFGOPCOAGM() {
public Builder clearGatherPointType() {
kHFGOPCOAGM_ = 0;
gatherPointType_ = 0;
onChanged();
return this;
}
@ -969,12 +969,12 @@ public final class HomePlantSubFieldDataOuterClass {
static {
java.lang.String[] descriptorData = {
"\n\033HomePlantSubFieldData.proto\032\032HomePlant" +
"FieldStatus.proto\"\227\001\n\025HomePlantSubFieldD" +
"ata\022\026\n\016entity_id_list\030\006 \003(\r\022*\n\013CAKDDMKAI" +
"MD\030\007 \001(\0162\025.HomePlantFieldStatus\022\023\n\013JHFND" +
"BIHLNB\030\010 \001(\r\022\020\n\010end_time\030\016 \001(\007\022\023\n\013KHFGOP" +
"COAGM\030\003 \001(\rB\033\n\031emu.grasscutter.net.proto" +
"b\006proto3"
"FieldStatus.proto\"\224\001\n\025HomePlantSubFieldD" +
"ata\022\026\n\016entity_id_list\030\006 \003(\r\022%\n\006status\030\007 " +
"\001(\0162\025.HomePlantFieldStatus\022\017\n\007seed_id\030\010 " +
"\001(\r\022\020\n\010end_time\030\016 \001(\007\022\031\n\021gather_point_ty" +
"pe\030\003 \001(\rB\033\n\031emu.grasscutter.net.protob\006p" +
"roto3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
@ -986,7 +986,7 @@ public final class HomePlantSubFieldDataOuterClass {
internal_static_HomePlantSubFieldData_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_HomePlantSubFieldData_descriptor,
new java.lang.String[] { "EntityIdList", "CAKDDMKAIMD", "JHFNDBIHLNB", "EndTime", "KHFGOPCOAGM", });
new java.lang.String[] { "EntityIdList", "Status", "SeedId", "EndTime", "GatherPointType", });
emu.grasscutter.net.proto.HomePlantFieldStatusOuterClass.getDescriptor();
}

View File

@ -25,10 +25,10 @@ public final class HomeTransferReqOuterClass {
int getGuid();
/**
* <code>bool JFEOCNJLCLG = 5;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 5;</code>
* @return The isTransferToMainHousePoint.
*/
boolean getJFEOCNJLCLG();
boolean getIsTransferToMainHousePoint();
/**
* <code>bool is_transfer_to_safe_point = 3;</code>
@ -93,7 +93,7 @@ public final class HomeTransferReqOuterClass {
}
case 40: {
jFEOCNJLCLG_ = input.readBool();
isTransferToMainHousePoint_ = input.readBool();
break;
}
case 96: {
@ -144,15 +144,15 @@ public final class HomeTransferReqOuterClass {
return guid_;
}
public static final int JFEOCNJLCLG_FIELD_NUMBER = 5;
private boolean jFEOCNJLCLG_;
public static final int IS_TRANSFER_TO_MAIN_HOUSE_POINT_FIELD_NUMBER = 5;
private boolean isTransferToMainHousePoint_;
/**
* <code>bool JFEOCNJLCLG = 5;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 5;</code>
* @return The isTransferToMainHousePoint.
*/
@java.lang.Override
public boolean getJFEOCNJLCLG() {
return jFEOCNJLCLG_;
public boolean getIsTransferToMainHousePoint() {
return isTransferToMainHousePoint_;
}
public static final int IS_TRANSFER_TO_SAFE_POINT_FIELD_NUMBER = 3;
@ -183,8 +183,8 @@ public final class HomeTransferReqOuterClass {
if (isTransferToSafePoint_ != false) {
output.writeBool(3, isTransferToSafePoint_);
}
if (jFEOCNJLCLG_ != false) {
output.writeBool(5, jFEOCNJLCLG_);
if (isTransferToMainHousePoint_ != false) {
output.writeBool(5, isTransferToMainHousePoint_);
}
if (guid_ != 0) {
output.writeUInt32(12, guid_);
@ -202,9 +202,9 @@ public final class HomeTransferReqOuterClass {
size += com.google.protobuf.CodedOutputStream
.computeBoolSize(3, isTransferToSafePoint_);
}
if (jFEOCNJLCLG_ != false) {
if (isTransferToMainHousePoint_ != false) {
size += com.google.protobuf.CodedOutputStream
.computeBoolSize(5, jFEOCNJLCLG_);
.computeBoolSize(5, isTransferToMainHousePoint_);
}
if (guid_ != 0) {
size += com.google.protobuf.CodedOutputStream
@ -227,8 +227,8 @@ public final class HomeTransferReqOuterClass {
if (getGuid()
!= other.getGuid()) return false;
if (getJFEOCNJLCLG()
!= other.getJFEOCNJLCLG()) return false;
if (getIsTransferToMainHousePoint()
!= other.getIsTransferToMainHousePoint()) return false;
if (getIsTransferToSafePoint()
!= other.getIsTransferToSafePoint()) return false;
if (!unknownFields.equals(other.unknownFields)) return false;
@ -244,9 +244,9 @@ public final class HomeTransferReqOuterClass {
hash = (19 * hash) + getDescriptor().hashCode();
hash = (37 * hash) + GUID_FIELD_NUMBER;
hash = (53 * hash) + getGuid();
hash = (37 * hash) + JFEOCNJLCLG_FIELD_NUMBER;
hash = (37 * hash) + IS_TRANSFER_TO_MAIN_HOUSE_POINT_FIELD_NUMBER;
hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
getJFEOCNJLCLG());
getIsTransferToMainHousePoint());
hash = (37 * hash) + IS_TRANSFER_TO_SAFE_POINT_FIELD_NUMBER;
hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
getIsTransferToSafePoint());
@ -390,7 +390,7 @@ public final class HomeTransferReqOuterClass {
super.clear();
guid_ = 0;
jFEOCNJLCLG_ = false;
isTransferToMainHousePoint_ = false;
isTransferToSafePoint_ = false;
@ -421,7 +421,7 @@ public final class HomeTransferReqOuterClass {
public emu.grasscutter.net.proto.HomeTransferReqOuterClass.HomeTransferReq buildPartial() {
emu.grasscutter.net.proto.HomeTransferReqOuterClass.HomeTransferReq result = new emu.grasscutter.net.proto.HomeTransferReqOuterClass.HomeTransferReq(this);
result.guid_ = guid_;
result.jFEOCNJLCLG_ = jFEOCNJLCLG_;
result.isTransferToMainHousePoint_ = isTransferToMainHousePoint_;
result.isTransferToSafePoint_ = isTransferToSafePoint_;
onBuilt();
return result;
@ -474,8 +474,8 @@ public final class HomeTransferReqOuterClass {
if (other.getGuid() != 0) {
setGuid(other.getGuid());
}
if (other.getJFEOCNJLCLG() != false) {
setJFEOCNJLCLG(other.getJFEOCNJLCLG());
if (other.getIsTransferToMainHousePoint() != false) {
setIsTransferToMainHousePoint(other.getIsTransferToMainHousePoint());
}
if (other.getIsTransferToSafePoint() != false) {
setIsTransferToSafePoint(other.getIsTransferToSafePoint());
@ -540,33 +540,33 @@ public final class HomeTransferReqOuterClass {
return this;
}
private boolean jFEOCNJLCLG_ ;
private boolean isTransferToMainHousePoint_ ;
/**
* <code>bool JFEOCNJLCLG = 5;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 5;</code>
* @return The isTransferToMainHousePoint.
*/
@java.lang.Override
public boolean getJFEOCNJLCLG() {
return jFEOCNJLCLG_;
public boolean getIsTransferToMainHousePoint() {
return isTransferToMainHousePoint_;
}
/**
* <code>bool JFEOCNJLCLG = 5;</code>
* @param value The jFEOCNJLCLG to set.
* <code>bool is_transfer_to_main_house_point = 5;</code>
* @param value The isTransferToMainHousePoint to set.
* @return This builder for chaining.
*/
public Builder setJFEOCNJLCLG(boolean value) {
public Builder setIsTransferToMainHousePoint(boolean value) {
jFEOCNJLCLG_ = value;
isTransferToMainHousePoint_ = value;
onChanged();
return this;
}
/**
* <code>bool JFEOCNJLCLG = 5;</code>
* <code>bool is_transfer_to_main_house_point = 5;</code>
* @return This builder for chaining.
*/
public Builder clearJFEOCNJLCLG() {
public Builder clearIsTransferToMainHousePoint() {
jFEOCNJLCLG_ = false;
isTransferToMainHousePoint_ = false;
onChanged();
return this;
}
@ -668,10 +668,11 @@ public final class HomeTransferReqOuterClass {
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\025HomeTransferReq.proto\"W\n\017HomeTransferR" +
"eq\022\014\n\004guid\030\014 \001(\r\022\023\n\013JFEOCNJLCLG\030\005 \001(\010\022!\n" +
"\031is_transfer_to_safe_point\030\003 \001(\010B\033\n\031emu." +
"grasscutter.net.protob\006proto3"
"\n\025HomeTransferReq.proto\"k\n\017HomeTransferR" +
"eq\022\014\n\004guid\030\014 \001(\r\022\'\n\037is_transfer_to_main_" +
"house_point\030\005 \001(\010\022!\n\031is_transfer_to_safe" +
"_point\030\003 \001(\010B\033\n\031emu.grasscutter.net.prot" +
"ob\006proto3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
@ -682,7 +683,7 @@ public final class HomeTransferReqOuterClass {
internal_static_HomeTransferReq_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_HomeTransferReq_descriptor,
new java.lang.String[] { "Guid", "JFEOCNJLCLG", "IsTransferToSafePoint", });
new java.lang.String[] { "Guid", "IsTransferToMainHousePoint", "IsTransferToSafePoint", });
}
// @@protoc_insertion_point(outer_class_scope)

View File

@ -37,10 +37,10 @@ public final class TryEnterHomeReqOuterClass {
int getTargetPoint();
/**
* <code>bool JFEOCNJLCLG = 12;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 12;</code>
* @return The isTransferToMainHousePoint.
*/
boolean getJFEOCNJLCLG();
boolean getIsTransferToMainHousePoint();
}
/**
* <pre>
@ -109,7 +109,7 @@ public final class TryEnterHomeReqOuterClass {
}
case 96: {
jFEOCNJLCLG_ = input.readBool();
isTransferToMainHousePoint_ = input.readBool();
break;
}
default: {
@ -177,15 +177,15 @@ public final class TryEnterHomeReqOuterClass {
return targetPoint_;
}
public static final int JFEOCNJLCLG_FIELD_NUMBER = 12;
private boolean jFEOCNJLCLG_;
public static final int IS_TRANSFER_TO_MAIN_HOUSE_POINT_FIELD_NUMBER = 12;
private boolean isTransferToMainHousePoint_;
/**
* <code>bool JFEOCNJLCLG = 12;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 12;</code>
* @return The isTransferToMainHousePoint.
*/
@java.lang.Override
public boolean getJFEOCNJLCLG() {
return jFEOCNJLCLG_;
public boolean getIsTransferToMainHousePoint() {
return isTransferToMainHousePoint_;
}
private byte memoizedIsInitialized = -1;
@ -211,8 +211,8 @@ public final class TryEnterHomeReqOuterClass {
if (isTransferToSafePoint_ != false) {
output.writeBool(9, isTransferToSafePoint_);
}
if (jFEOCNJLCLG_ != false) {
output.writeBool(12, jFEOCNJLCLG_);
if (isTransferToMainHousePoint_ != false) {
output.writeBool(12, isTransferToMainHousePoint_);
}
unknownFields.writeTo(output);
}
@ -235,9 +235,9 @@ public final class TryEnterHomeReqOuterClass {
size += com.google.protobuf.CodedOutputStream
.computeBoolSize(9, isTransferToSafePoint_);
}
if (jFEOCNJLCLG_ != false) {
if (isTransferToMainHousePoint_ != false) {
size += com.google.protobuf.CodedOutputStream
.computeBoolSize(12, jFEOCNJLCLG_);
.computeBoolSize(12, isTransferToMainHousePoint_);
}
size += unknownFields.getSerializedSize();
memoizedSize = size;
@ -260,8 +260,8 @@ public final class TryEnterHomeReqOuterClass {
!= other.getIsTransferToSafePoint()) return false;
if (getTargetPoint()
!= other.getTargetPoint()) return false;
if (getJFEOCNJLCLG()
!= other.getJFEOCNJLCLG()) return false;
if (getIsTransferToMainHousePoint()
!= other.getIsTransferToMainHousePoint()) return false;
if (!unknownFields.equals(other.unknownFields)) return false;
return true;
}
@ -280,9 +280,9 @@ public final class TryEnterHomeReqOuterClass {
getIsTransferToSafePoint());
hash = (37 * hash) + TARGET_POINT_FIELD_NUMBER;
hash = (53 * hash) + getTargetPoint();
hash = (37 * hash) + JFEOCNJLCLG_FIELD_NUMBER;
hash = (37 * hash) + IS_TRANSFER_TO_MAIN_HOUSE_POINT_FIELD_NUMBER;
hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
getJFEOCNJLCLG());
getIsTransferToMainHousePoint());
hash = (29 * hash) + unknownFields.hashCode();
memoizedHashCode = hash;
return hash;
@ -427,7 +427,7 @@ public final class TryEnterHomeReqOuterClass {
targetPoint_ = 0;
jFEOCNJLCLG_ = false;
isTransferToMainHousePoint_ = false;
return this;
}
@ -458,7 +458,7 @@ public final class TryEnterHomeReqOuterClass {
result.targetUid_ = targetUid_;
result.isTransferToSafePoint_ = isTransferToSafePoint_;
result.targetPoint_ = targetPoint_;
result.jFEOCNJLCLG_ = jFEOCNJLCLG_;
result.isTransferToMainHousePoint_ = isTransferToMainHousePoint_;
onBuilt();
return result;
}
@ -516,8 +516,8 @@ public final class TryEnterHomeReqOuterClass {
if (other.getTargetPoint() != 0) {
setTargetPoint(other.getTargetPoint());
}
if (other.getJFEOCNJLCLG() != false) {
setJFEOCNJLCLG(other.getJFEOCNJLCLG());
if (other.getIsTransferToMainHousePoint() != false) {
setIsTransferToMainHousePoint(other.getIsTransferToMainHousePoint());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
@ -641,33 +641,33 @@ public final class TryEnterHomeReqOuterClass {
return this;
}
private boolean jFEOCNJLCLG_ ;
private boolean isTransferToMainHousePoint_ ;
/**
* <code>bool JFEOCNJLCLG = 12;</code>
* @return The jFEOCNJLCLG.
* <code>bool is_transfer_to_main_house_point = 12;</code>
* @return The isTransferToMainHousePoint.
*/
@java.lang.Override
public boolean getJFEOCNJLCLG() {
return jFEOCNJLCLG_;
public boolean getIsTransferToMainHousePoint() {
return isTransferToMainHousePoint_;
}
/**
* <code>bool JFEOCNJLCLG = 12;</code>
* @param value The jFEOCNJLCLG to set.
* <code>bool is_transfer_to_main_house_point = 12;</code>
* @param value The isTransferToMainHousePoint to set.
* @return This builder for chaining.
*/
public Builder setJFEOCNJLCLG(boolean value) {
public Builder setIsTransferToMainHousePoint(boolean value) {
jFEOCNJLCLG_ = value;
isTransferToMainHousePoint_ = value;
onChanged();
return this;
}
/**
* <code>bool JFEOCNJLCLG = 12;</code>
* <code>bool is_transfer_to_main_house_point = 12;</code>
* @return This builder for chaining.
*/
public Builder clearJFEOCNJLCLG() {
public Builder clearIsTransferToMainHousePoint() {
jFEOCNJLCLG_ = false;
isTransferToMainHousePoint_ = false;
onChanged();
return this;
}
@ -738,11 +738,11 @@ public final class TryEnterHomeReqOuterClass {
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\025TryEnterHomeReq.proto\"s\n\017TryEnterHomeR" +
"eq\022\022\n\ntarget_uid\030\004 \001(\r\022!\n\031is_transfer_to" +
"_safe_point\030\t \001(\010\022\024\n\014target_point\030\005 \001(\r\022" +
"\023\n\013JFEOCNJLCLG\030\014 \001(\010B\033\n\031emu.grasscutter." +
"net.protob\006proto3"
"\n\025TryEnterHomeReq.proto\"\207\001\n\017TryEnterHome" +
"Req\022\022\n\ntarget_uid\030\004 \001(\r\022!\n\031is_transfer_t" +
"o_safe_point\030\t \001(\010\022\024\n\014target_point\030\005 \001(\r" +
"\022\'\n\037is_transfer_to_main_house_point\030\014 \001(" +
"\010B\033\n\031emu.grasscutter.net.protob\006proto3"
};
descriptor = com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
@ -753,7 +753,7 @@ public final class TryEnterHomeReqOuterClass {
internal_static_TryEnterHomeReq_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_TryEnterHomeReq_descriptor,
new java.lang.String[] { "TargetUid", "IsTransferToSafePoint", "TargetPoint", "JFEOCNJLCLG", });
new java.lang.String[] { "TargetUid", "IsTransferToSafePoint", "TargetPoint", "IsTransferToMainHousePoint", });
}
// @@protoc_insertion_point(outer_class_scope)

View File

@ -1,8 +1,32 @@
# Handbook Data
Use Grasscutter's dumpers to generate the data to put here.
# Generating Data
When you have Grasscutter set up, you can use the following commands to generate the data:
- Commands - `grasscutter.jar -dump=commands,en-us`
- Items - `grasscutter.jar -dump=items,EN`
- Avatars - `grasscutter.jar -dump=avatars,EN`
- Quests - `grasscutter.jar -dump=quests,EN`
- Entities - `grasscutter.jar -dump=entities,en-us`
- Areas - `grasscutter.jar -dump=areas,EN`
- Scenes - `grasscutter.jar -dump=scenes,en-us`
Grasscutter being "set up" means:
- A Java runtime is installed
- Resources are provided in the working directory
## Language Locales
You can replace `en-us` or `EN` using the language locale which matches the format.
| Grasscutter Language Locale | Handbook Language Locale |
|-----------------------------|--------------------------|
| en-us | EN |
## Files Required
- `mainquests.csv'
- `mainquests.csv`
- `commands.json`
- `entities.csv`
- `avatars.csv`

View File

@ -1,5 +1,8 @@
package emu.grasscutter;
import static emu.grasscutter.config.Configuration.SERVER;
import static emu.grasscutter.utils.lang.Language.translate;
import ch.qos.logback.classic.*;
import emu.grasscutter.auth.*;
import emu.grasscutter.command.*;
@ -18,20 +21,16 @@ import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.*;
import emu.grasscutter.utils.lang.Language;
import io.netty.util.concurrent.FastThreadLocalThread;
import java.io.*;
import java.util.Calendar;
import java.util.concurrent.*;
import javax.annotation.Nullable;
import lombok.*;
import org.jline.reader.*;
import org.jline.terminal.*;
import org.reflections.Reflections;
import org.slf4j.LoggerFactory;
import javax.annotation.Nullable;
import java.io.*;
import java.util.Calendar;
import java.util.concurrent.*;
import static emu.grasscutter.config.Configuration.SERVER;
import static emu.grasscutter.utils.lang.Language.translate;
public final class Grasscutter {
public static final File configFile = new File("./config.json");
public static final Reflections reflector = new Reflections("emu.grasscutter");
@ -159,6 +158,8 @@ public final class Grasscutter {
// Generate handbooks.
Tools.createGmHandbooks(false);
// Generate gacha mappings.
Tools.generateGachaMappings();
}
// Start servers.
@ -211,11 +212,7 @@ public final class Grasscutter {
}
}
/**
* Utility method for starting the:
* - SDK server
* - Dispatch server
*/
/** Utility method for starting the: - SDK server - Dispatch server */
public static void startDispatch() throws Exception {
httpServer.start(); // Start the SDK/HTTP server.

View File

@ -4,9 +4,8 @@ import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.*;
import emu.grasscutter.utils.DispatchUtils;
import io.javalin.http.Context;
import lombok.*;
import javax.annotation.Nullable;
import lombok.*;
/** Defines an authenticator for the server. Can be changed by plugins. */
public interface AuthenticationSystem {

View File

@ -1,13 +1,13 @@
package emu.grasscutter.auth;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.auth.DefaultAuthenticators.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.server.http.objects.*;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.lang.Language.translate;
/**
* The default Grasscutter authentication implementation. Allows all users to access any account.
*/

View File

@ -1,5 +1,8 @@
package emu.grasscutter.auth;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.lang.Language.translate;
import at.favre.lib.crypto.bcrypt.BCrypt;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.Grasscutter.ServerRunMode;
@ -10,16 +13,12 @@ import emu.grasscutter.server.dispatch.*;
import emu.grasscutter.server.http.objects.*;
import emu.grasscutter.utils.*;
import io.javalin.http.ContentType;
import javax.crypto.Cipher;
import java.nio.charset.StandardCharsets;
import java.security.KeyFactory;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.PKCS8EncodedKeySpec;
import java.util.concurrent.*;
import static emu.grasscutter.config.Configuration.ACCOUNT;
import static emu.grasscutter.utils.lang.Language.translate;
import javax.crypto.Cipher;
/** A class containing default authenticators. */
public final class DefaultAuthenticators {

View File

@ -1,13 +1,12 @@
package emu.grasscutter.command;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.ReceiveCommandFeedbackEvent;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
public interface CommandHandler {
/**

View File

@ -1,9 +1,10 @@
package emu.grasscutter.command;
import javax.annotation.Nonnull;
import emu.grasscutter.game.world.Position;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.regex.*;
import javax.annotation.Nonnull;
public class CommandHelpers {
public static final Pattern lvlRegex =
@ -54,4 +55,78 @@ public class CommandHelpers {
});
return args;
}
public static float parseRelative(String input, Float current) {
if (input.contains("~")) { // Relative
if (!input.equals("~")) { // Relative with offset
current += Float.parseFloat(input.replace("~", ""));
} // Else no offset, no modification
} else { // Absolute
current = Float.parseFloat(input);
}
return current;
}
public static Position parsePosition(
String inputX, String inputY, String inputZ, Position curPos, Position curRot) {
Position offset = new Position();
Position target = new Position(curPos);
if (inputX.contains("~")) { // Relative
if (!inputX.equals("~")) { // Relative with offset
target.addX(Float.parseFloat(inputX.replace("~", "")));
}
} else if (inputX.contains("^")) {
if (!inputX.equals("^")) {
offset.setX(Float.parseFloat(inputX.replace("^", "")));
}
} else { // Absolute
target.setX(Float.parseFloat(inputX));
}
if (inputY.contains("~")) { // Relative
if (!inputY.equals("~")) { // Relative with offset
target.addY(Float.parseFloat(inputY.replace("~", "")));
}
} else if (inputY.contains("^")) {
if (!inputY.equals("^")) {
offset.setY(Float.parseFloat(inputY.replace("^", "")));
}
} else { // Absolute
target.setY(Float.parseFloat(inputY));
}
if (inputZ.contains("~")) { // Relative
if (!inputZ.equals("~")) { // Relative with offset
target.addZ(Float.parseFloat(inputZ.replace("~", "")));
}
} else if (inputZ.contains("^")) {
if (!inputZ.equals("^")) {
offset.setZ(Float.parseFloat(inputZ.replace("^", "")));
}
} else { // Absolute
target.setZ(Float.parseFloat(inputZ));
}
if (!offset.equal3d(Position.ZERO)) {
return calculateOffset(target, curRot, offset);
} else {
return target;
}
}
public static Position calculateOffset(Position pos, Position rot, Position offset) {
// Degrees to radians
float angleZ = (float) Math.toRadians(rot.getY());
float angleX = (float) Math.toRadians(rot.getY() + 90);
// Calculate offset based on current position and rotation
return new Position(
pos.getX()
+ offset.getZ() * (float) Math.sin(angleZ)
+ offset.getX() * (float) Math.sin(angleX),
pos.getY() + offset.getY(),
pos.getZ()
+ offset.getZ() * (float) Math.cos(angleZ)
+ offset.getX() * (float) Math.cos(angleX));
}
}

View File

@ -1,15 +1,14 @@
package emu.grasscutter.command;
import static emu.grasscutter.config.Configuration.SERVER;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.game.ExecuteCommandEvent;
import it.unimi.dsi.fastutil.objects.*;
import org.reflections.Reflections;
import java.util.*;
import static emu.grasscutter.config.Configuration.SERVER;
import org.reflections.Reflections;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {

View File

@ -1,5 +1,7 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import at.favre.lib.crypto.bcrypt.BCrypt;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
@ -7,12 +9,9 @@ import emu.grasscutter.config.Configuration;
import emu.grasscutter.database.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.List;
import java.util.stream.Collectors;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "account",
usage = {

View File

@ -5,7 +5,6 @@ import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.achievement.AchievementData;
import emu.grasscutter.game.achievement.*;
import emu.grasscutter.game.player.Player;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;

View File

@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketServerAnnounceNotify;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "announce",
usage = {"<content>", "refresh", "(tpl|revoke) <templateId>"},

View File

@ -4,7 +4,6 @@ import emu.grasscutter.command.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.game.GameSession;
import java.util.List;
@Command(

View File

@ -1,16 +1,15 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.command.CommandHelpers.*;
import emu.grasscutter.command.*;
import emu.grasscutter.game.inventory.*;
import emu.grasscutter.game.player.Player;
import lombok.Setter;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import java.util.stream.Stream;
import static emu.grasscutter.command.CommandHelpers.*;
import lombok.Setter;
@Command(
label = "clear",

View File

@ -3,7 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(

View File

@ -3,9 +3,8 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketCutsceneBeginNotify;
import lombok.val;
import java.util.List;
import lombok.val;
@Command(
label = "cutscene",

View File

@ -3,7 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(
@ -33,9 +32,12 @@ public final class DebugCommand implements CommandHandler {
var scene = sender.getScene();
var entityId = Integer.parseInt(args.get(0));
// TODO Might want to allow groupId specification,
// because there can be more than one entity with
// the given config ID.
var entity =
args.size() > 1 && args.get(1).equals("config")
? scene.getEntityByConfigId(entityId)
? scene.getFirstEntityByConfigId(entityId)
: scene.getEntityById(entityId);
if (entity == null) {
sender.dropMessage("Entity not found.");

View File

@ -1,12 +1,11 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "enter_dungeon",
aliases = {"enterdungeon", "dungeon"},
@ -34,7 +33,7 @@ public final class EnterDungeonCommand implements CommandHandler {
targetPlayer
.getServer()
.getDungeonSystem()
.enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId);
.enterDungeon(targetPlayer.getSession().getPlayer(), 0, dungeonId, true);
if (!result) {
CommandHandler.sendMessage(

View File

@ -1,5 +1,8 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
@ -7,14 +10,10 @@ import emu.grasscutter.game.props.*;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import lombok.Setter;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.utils.lang.Language.translate;
import lombok.Setter;
@Command(
label = "entity",
@ -52,7 +51,10 @@ public final class EntityCommand implements CommandHandler {
}
param.scene = targetPlayer.getScene();
var entity = param.scene.getEntityByConfigId(param.configId);
// TODO Might want to allow groupId specification,
// because there can be more than one entity with
// the given config ID.
var entity = param.scene.getFirstEntityByConfigId(param.configId);
if (entity == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.entity.not_found_error"));

View File

@ -1,5 +1,8 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.GameConstants.*;
import static emu.grasscutter.command.CommandHelpers.*;
import emu.grasscutter.command.*;
import emu.grasscutter.data.*;
import emu.grasscutter.data.excels.ItemData;
@ -9,14 +12,10 @@ import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.inventory.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
import lombok.Setter;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.GameConstants.*;
import static emu.grasscutter.command.CommandHelpers.*;
import lombok.Setter;
@Command(
label = "give",

View File

@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.SceneGroupInstance;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "group",
aliases = {"gr"},

View File

@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.*;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "heal",
aliases = {"h"},

View File

@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "help",
usage = {"[<command>]"},

View File

@ -50,8 +50,8 @@ public final class InfoCommand implements CommandHandler {
Player Count: %d
Questing Enabled: %s
Scripts Enabled: %s
Operating System: %s
Using Fast Require: %s
Operating System: %s
Resource Information: %s
discord.gg/T5vZU6UyeG"""

View File

@ -2,7 +2,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(

View File

@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "killall",
usage = {"[<sceneId>]"},

View File

@ -1,15 +1,14 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
import emu.grasscutter.server.packet.send.*;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "killCharacter",
aliases = {"suicide", "kill"},

View File

@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.Utils;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "language",
usage = {"[<language code>]"},

View File

@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "list",
aliases = {"players"},

View File

@ -1,15 +1,14 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.command.Command.TargetRequirement;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "permission",
usage = {"add <permission>", "remove <permission>", "clear", "list"},

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@ -3,7 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Position;
import java.util.List;
@Command(

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@ -1,15 +1,14 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.*;
import java.util.*;
import java.util.stream.Collectors;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "quest",
aliases = {"q"},

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@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "reload",
permission = "server.reload",

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@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "resetConst",
aliases = {"resetconstellation"},

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@ -1,12 +1,11 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "resetShopLimit",
aliases = {"resetshop"},

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@ -1,15 +1,14 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.player.Player;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@SuppressWarnings("ConstantConditions")
@Command(
label = "sendMail",

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@ -4,7 +4,6 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.command.Command.TargetRequirement;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(

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@ -6,7 +6,6 @@ import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.*;
import emu.grasscutter.server.packet.send.PacketSceneEntityAppearNotify;
import java.util.List;
@Command(

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@ -1,15 +1,14 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketAvatarFetterDataNotify;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "setFetterLevel",
usage = {"<level>"},

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@ -6,7 +6,6 @@ import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.tower.TowerLevelRecord;
import emu.grasscutter.server.packet.send.*;
import java.util.*;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.stream.IntStream;

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@ -0,0 +1,124 @@
package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.scene.SceneTagData;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import java.util.*;
import lombok.val;
@Command(
label = "setSceneTag",
aliases = {"tag"},
usage = {"<add|remove|unlockall|reset> <sceneTagId>"},
permission = "player.setscenetag",
permissionTargeted = "player.setscenetag.others")
public final class SetSceneTagCommand implements CommandHandler {
private final Int2ObjectMap<SceneTagData> sceneTagData = GameData.getSceneTagDataMap();
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.isEmpty()) {
sendUsageMessage(sender);
return;
}
val actionStr = args.get(0).toLowerCase();
var value = -1;
if (args.size() > 1) {
try {
value = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
return;
}
} else {
if (actionStr.equals("unlockall")) {
unlockAllSceneTags(targetPlayer);
return;
} else if (actionStr.equals("reset") || actionStr.equals("restore")) {
resetAllSceneTags(targetPlayer);
return;
} else {
CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
return;
}
}
val userVal = value;
var sceneData =
sceneTagData.values().stream().filter(sceneTag -> sceneTag.getId() == userVal).findFirst();
if (sceneData.isEmpty()) {
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.id");
return;
}
int scene = sceneData.get().getSceneId();
switch (actionStr) {
case "add", "set" -> addSceneTag(targetPlayer, scene, value);
case "remove", "del" -> removeSceneTag(targetPlayer, scene, value);
default -> CommandHandler.sendTranslatedMessage(sender, "commands.execution.argument_error");
}
CommandHandler.sendTranslatedMessage(sender, "commands.generic.set_to", value, actionStr);
}
private void addSceneTag(Player targetPlayer, int scene, int value) {
targetPlayer.getProgressManager().addSceneTag(scene, value);
}
private void removeSceneTag(Player targetPlayer, int scene, int value) {
targetPlayer.getProgressManager().delSceneTag(scene, value);
}
private void unlockAllSceneTags(Player targetPlayer) {
var allData = sceneTagData.values();
// Add all SceneTags
allData.stream()
.toList()
.forEach(
sceneTag -> {
targetPlayer
.getSceneTags()
.computeIfAbsent(sceneTag.getSceneId(), k -> new HashSet<>());
targetPlayer.getSceneTags().get(sceneTag.getSceneId()).add(sceneTag.getId());
});
// Remove default SceneTags, as most are "before" or "locked" states
allData.stream()
.filter(SceneTagData::isDefaultValid)
// Only remove for big world as some other scenes only have defaults
.filter(sceneTag -> sceneTag.getSceneId() == 3)
.forEach(
sceneTag -> {
targetPlayer.getSceneTags().get(sceneTag.getSceneId()).remove(sceneTag.getId());
});
this.setSceneTags(targetPlayer);
}
private void resetAllSceneTags(Player targetPlayer) {
targetPlayer.getSceneTags().clear();
// targetPlayer.applyStartingSceneTags(); // private
GameData.getSceneTagDataMap().values().stream()
.filter(SceneTagData::isDefaultValid)
.forEach(
sceneTag -> {
targetPlayer
.getSceneTags()
.computeIfAbsent(sceneTag.getSceneId(), k -> new HashSet<>());
targetPlayer.getSceneTags().get(sceneTag.getSceneId()).add(sceneTag.getId());
});
this.setSceneTags(targetPlayer);
}
private void setSceneTags(Player targetPlayer) {
targetPlayer.sendPacket(new PacketPlayerWorldSceneInfoListNotify(targetPlayer));
}
}

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@ -6,7 +6,6 @@ import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import java.util.*;
@Command(

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@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.server.packet.send.PacketScenePlayerSoundNotify;
import lombok.val;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
import lombok.val;
@Command(
label = "sound",

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@ -1,5 +1,9 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.*;
@ -8,23 +12,18 @@ import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.*;
import emu.grasscutter.game.world.*;
import lombok.Setter;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import static emu.grasscutter.utils.lang.Language.translate;
import lombok.Setter;
@Command(
label = "spawn",
aliases = {"drop", "s"},
usage = {
"<itemId> [x<amount>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
"<gadgetId> [x<amount>] [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>",
"<monsterId> [x<amount>] [lv<level>] [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] <x> <y> <z>"
"<itemId> [x<amount>] [blk<blockId>] [grp<groupId>] [cfg<configId>] [<x> <y> <z>] [<rotX> <rotY> <rotZ>]",
"<gadgetId> [x<amount>] [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] [<x> <y> <z>] [<rotX> <rotY> <rotZ>]",
"<monsterId> [x<amount>] [lv<level>] [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>] [blk<blockId>] [grp<groupId>] [cfg<configId>] [<x> <y> <z>] [<rotX> <rotY> <rotZ>]"
},
permission = "server.spawn",
permissionTargeted = "server.spawn.others")
@ -54,14 +53,23 @@ public final class SpawnCommand implements CommandHandler {
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
throw new IllegalArgumentException();
}
Position pos = new Position(targetPlayer.getPosition());
Position rot = new Position(targetPlayer.getRotation());
switch (args.size()) {
case 7:
try {
rot.setX(CommandHelpers.parseRelative(args.get(4), rot.getX()));
rot.setY(CommandHelpers.parseRelative(args.get(5), rot.getY()));
rot.setZ(CommandHelpers.parseRelative(args.get(6), rot.getZ()));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(
sender, translate(sender, "commands.execution.argument_error"));
} // Fallthrough
case 4:
try {
float x, y, z;
x = Float.parseFloat(args.get(1));
y = Float.parseFloat(args.get(2));
z = Float.parseFloat(args.get(3));
param.pos = new Position(x, y, z);
pos = CommandHelpers.parsePosition(args.get(1), args.get(2), args.get(3), pos, rot);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(
sender, translate(sender, "commands.execution.argument_error"));
@ -78,6 +86,8 @@ public final class SpawnCommand implements CommandHandler {
sendUsageMessage(sender);
return;
}
param.pos = pos;
param.rot = rot;
MonsterData monsterData = GameData.getMonsterDataMap().get(param.id);
GadgetData gadgetData = GameData.getGadgetDataMap().get(param.id);
@ -103,12 +113,8 @@ public final class SpawnCommand implements CommandHandler {
}
double maxRadius = Math.sqrt(param.amount * 0.2 / Math.PI);
if (param.pos == null) {
param.pos = targetPlayer.getPosition();
}
for (int i = 0; i < param.amount; i++) {
Position pos = GetRandomPositionInCircle(param.pos, maxRadius).addY(3);
pos = GetRandomPositionInCircle(param.pos, maxRadius).addY(3);
GameEntity entity = null;
if (itemData != null) {
entity = createItem(itemData, param, pos);
@ -129,12 +135,12 @@ public final class SpawnCommand implements CommandHandler {
}
private EntityItem createItem(ItemData itemData, SpawnParameters param, Position pos) {
return new EntityItem(param.scene, null, itemData, pos, 1, true);
return new EntityItem(param.scene, null, itemData, pos, param.rot, 1, true);
}
private EntityMonster createMonster(
MonsterData monsterData, SpawnParameters param, Position pos) {
var entity = new EntityMonster(param.scene, monsterData, pos, param.lvl);
var entity = new EntityMonster(param.scene, monsterData, pos, param.rot, param.lvl);
if (param.ai != -1) {
entity.setAiId(param.ai);
}
@ -145,16 +151,13 @@ public final class SpawnCommand implements CommandHandler {
GadgetData gadgetData, SpawnParameters param, Position pos, Player targetPlayer) {
EntityBaseGadget entity;
if (gadgetData.getType() == EntityType.Vehicle) {
entity =
new EntityVehicle(
param.scene, targetPlayer, param.id, 0, pos, targetPlayer.getRotation());
entity = new EntityVehicle(param.scene, targetPlayer, param.id, 0, pos, param.rot);
} else {
entity = new EntityGadget(param.scene, param.id, pos, targetPlayer.getRotation());
entity = new EntityGadget(param.scene, param.id, pos, param.rot);
if (param.state != -1) {
((EntityGadget) entity).setState(param.state);
}
}
return entity;
}
@ -208,6 +211,7 @@ public final class SpawnCommand implements CommandHandler {
@Setter public int def = -1;
@Setter public int ai = -1;
@Setter public Position pos = null;
@Setter public Position rot = null;
public Scene scene = null;
}
}

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@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "stop",
aliases = {"shutdown"},
@ -18,8 +17,10 @@ public final class StopCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
CommandHandler.sendMessage(null, translate("commands.stop.success"));
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
if (Grasscutter.getGameServer() != null) {
for (Player p : Grasscutter.getGameServer().getPlayers().values()) {
CommandHandler.sendMessage(p, translate(p, "commands.stop.success"));
}
}
System.exit(1000);

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@ -6,7 +6,6 @@ import emu.grasscutter.data.excels.avatar.AvatarSkillDepotData;
import emu.grasscutter.game.avatar.Avatar;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.utils.lang.Language;
import java.util.List;
@Command(

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@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.packet.send.PacketChangeMpTeamAvatarRsp;
import java.util.*;
import static emu.grasscutter.config.Configuration.GAME_OPTIONS;
@Command(
label = "team",
usage = {"add <avatarId,...>", "(remove|set) [index|first|last|index-index,...]"},

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@ -1,13 +1,12 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "teleportAll",
aliases = {"tpall"},

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@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.server.event.player.PlayerTeleportEvent.TeleportType;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "teleport",
aliases = {"tp"},
@ -17,24 +16,10 @@ import static emu.grasscutter.utils.lang.Language.translate;
permissionTargeted = "player.teleport.others")
public final class TeleportCommand implements CommandHandler {
private float parseRelative(
String input, Float current) { // TODO: Maybe this will be useful elsewhere later
if (input.contains("~")) { // Relative
if (!input.equals("~")) { // Relative with offset
current += Float.parseFloat(input.replace("~", ""));
} // Else no offset, no modification
} else { // Absolute
current = Float.parseFloat(input);
}
return current;
}
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
Position pos = targetPlayer.getPosition();
float x = pos.getX();
float y = pos.getY();
float z = pos.getZ();
Position pos = new Position(targetPlayer.getPosition());
Position rot = new Position(targetPlayer.getRotation());
int sceneId = targetPlayer.getSceneId();
switch (args.size()) {
@ -47,9 +32,7 @@ public final class TeleportCommand implements CommandHandler {
} // Fallthrough
case 3:
try {
x = this.parseRelative(args.get(0), x);
y = this.parseRelative(args.get(1), y);
z = this.parseRelative(args.get(2), z);
pos = CommandHelpers.parsePosition(args.get(0), args.get(1), args.get(2), pos, rot);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(
sender, translate(sender, "commands.teleport.invalid_position"));
@ -60,11 +43,10 @@ public final class TeleportCommand implements CommandHandler {
return;
}
Position target_pos = new Position(x, y, z);
boolean result =
targetPlayer
.getWorld()
.transferPlayerToScene(targetPlayer, sceneId, TeleportType.COMMAND, target_pos);
.transferPlayerToScene(targetPlayer, sceneId, TeleportType.COMMAND, pos);
if (!result) {
CommandHandler.sendMessage(sender, translate(sender, "commands.teleport.exists_error"));
@ -72,7 +54,13 @@ public final class TeleportCommand implements CommandHandler {
CommandHandler.sendMessage(
sender,
translate(
sender, "commands.teleport.success", targetPlayer.getNickname(), x, y, z, sceneId));
sender,
"commands.teleport.success",
targetPlayer.getNickname(),
pos.getX(),
pos.getY(),
pos.getZ(),
sceneId));
}
}
}

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@ -1,16 +1,15 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.activity.trialavatar.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ActivityType;
import emu.grasscutter.server.packet.send.PacketActivityInfoNotify;
import emu.grasscutter.utils.JsonUtils;
import java.util.List;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "trialAvatarActivity",
aliases = {"taa"},

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@ -3,7 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import java.util.List;
@Command(

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@ -1,14 +1,13 @@
package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.player.*;
import emu.grasscutter.server.packet.send.PacketOpenStateChangeNotify;
import java.util.*;
import static emu.grasscutter.utils.lang.Language.translate;
@Command(
label = "unlockall",
usage = {""},

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@ -3,7 +3,6 @@ package emu.grasscutter.command.commands;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ClimateType;
import java.util.List;
@Command(

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@ -33,9 +33,11 @@ public class ConfigContainer {
* Lua script require system if performance is a concern.
* Version 12 - 'http.startImmediately' was added to control whether the
* HTTP server should start immediately.
* Version 13 - 'game.useUniquePacketKey' was added to control whether the
* encryption key used for packets is a constant or randomly generated.
*/
private static int version() {
return 12;
return 13;
}
/**
@ -68,7 +70,7 @@ public class ConfigContainer {
}
}); updated.version = version();
try { // Save configuration & reload.
try { // Save configuration and reload.
Grasscutter.saveConfig(updated);
Grasscutter.loadConfig();
} catch (Exception exception) {
@ -138,6 +140,7 @@ public class ConfigContainer {
public boolean autoCreate = false;
public boolean EXPERIMENTAL_RealPassword = false;
public String[] defaultPermissions = {};
public String playerEmail = "grasscutter.io";
public int maxPlayer = -1;
}
@ -169,6 +172,9 @@ public class ConfigContainer {
/* This is the port used in the default region. */
public int accessPort = 0;
/* Enabling this will generate a unique packet encryption key for each player. */
public boolean useUniquePacketKey = true;
/* Entities within a certain range will be loaded for the player */
public int loadEntitiesForPlayerRange = 300;
/* Start in 'unstable-quests', Lua scripts will be enabled by default. */

View File

@ -1,12 +1,11 @@
package emu.grasscutter.config;
import emu.grasscutter.utils.FileUtils;
import static emu.grasscutter.Grasscutter.config;
import emu.grasscutter.utils.FileUtils;
import java.nio.file.Path;
import java.util.Locale;
import static emu.grasscutter.Grasscutter.config;
/**
* A data container for the server's configuration.
*

View File

@ -1,14 +1,11 @@
package emu.grasscutter.data;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.http.handlers.GachaHandler;
import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.*;
import lombok.val;
import java.io.*;
import java.nio.file.*;
import java.util.*;
import lombok.val;
public class DataLoader {
@ -115,8 +112,6 @@ public class DataLoader {
} catch (Exception e) {
Grasscutter.getLogger().error("An error occurred while trying to check the data folder.", e);
}
generateGachaMappings();
}
private static void checkAndCopyData(String name) {
@ -132,16 +127,4 @@ public class DataLoader {
FileUtils.copyResource("/defaults/data/" + name, filePath.toString());
}
}
private static void generateGachaMappings() {
var path = GachaHandler.getGachaMappingsPath();
if (!Files.exists(path)) {
try {
Grasscutter.getLogger().debug("Creating default '" + path + "' data");
Tools.createGachaMappings(path);
} catch (Exception exception) {
Grasscutter.getLogger().warn("Failed to create gacha mappings. \n" + exception);
}
}
}
}

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@ -4,34 +4,54 @@ import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.data.binout.config.*;
import emu.grasscutter.data.binout.routes.Route;
import emu.grasscutter.data.custom.*;
import emu.grasscutter.data.custom.TrialAvatarActivityCustomData;
import emu.grasscutter.data.custom.TrialAvatarCustomData;
import emu.grasscutter.data.excels.*;
import emu.grasscutter.data.excels.achievement.*;
import emu.grasscutter.data.excels.activity.*;
import emu.grasscutter.data.excels.achievement.AchievementData;
import emu.grasscutter.data.excels.achievement.AchievementGoalData;
import emu.grasscutter.data.excels.activity.ActivityCondExcelConfigData;
import emu.grasscutter.data.excels.activity.ActivityData;
import emu.grasscutter.data.excels.activity.ActivityShopData;
import emu.grasscutter.data.excels.activity.ActivityWatcherData;
import emu.grasscutter.data.excels.avatar.*;
import emu.grasscutter.data.excels.codex.*;
import emu.grasscutter.data.excels.dungeon.*;
import emu.grasscutter.data.excels.giving.*;
import emu.grasscutter.data.excels.monster.*;
import emu.grasscutter.data.excels.quest.*;
import emu.grasscutter.data.excels.reliquary.*;
import emu.grasscutter.data.excels.giving.GivingData;
import emu.grasscutter.data.excels.giving.GivingGroupData;
import emu.grasscutter.data.excels.monster.MonsterCurveData;
import emu.grasscutter.data.excels.monster.MonsterData;
import emu.grasscutter.data.excels.monster.MonsterDescribeData;
import emu.grasscutter.data.excels.monster.MonsterSpecialNameData;
import emu.grasscutter.data.excels.quest.QuestData;
import emu.grasscutter.data.excels.quest.QuestGlobalVarData;
import emu.grasscutter.data.excels.reliquary.ReliquaryAffixData;
import emu.grasscutter.data.excels.reliquary.ReliquaryLevelData;
import emu.grasscutter.data.excels.reliquary.ReliquaryMainPropData;
import emu.grasscutter.data.excels.reliquary.ReliquarySetData;
import emu.grasscutter.data.excels.scene.*;
import emu.grasscutter.data.excels.tower.*;
import emu.grasscutter.data.excels.tower.TowerFloorData;
import emu.grasscutter.data.excels.tower.TowerLevelData;
import emu.grasscutter.data.excels.tower.TowerScheduleData;
import emu.grasscutter.data.excels.trial.*;
import emu.grasscutter.data.excels.weapon.*;
import emu.grasscutter.data.excels.world.*;
import emu.grasscutter.data.excels.weapon.WeaponCurveData;
import emu.grasscutter.data.excels.weapon.WeaponLevelData;
import emu.grasscutter.data.excels.weapon.WeaponPromoteData;
import emu.grasscutter.data.excels.world.WeatherData;
import emu.grasscutter.data.excels.world.WorldAreaData;
import emu.grasscutter.data.excels.world.WorldLevelData;
import emu.grasscutter.data.server.*;
import emu.grasscutter.game.dungeons.DungeonDropEntry;
import emu.grasscutter.game.quest.*;
import emu.grasscutter.game.quest.QuestEncryptionKey;
import emu.grasscutter.game.quest.RewindData;
import emu.grasscutter.game.quest.TeleportData;
import emu.grasscutter.game.quest.enums.QuestCond;
import emu.grasscutter.game.world.GroupReplacementData;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.*;
import lombok.*;
import javax.annotation.Nullable;
import java.lang.reflect.Field;
import java.util.*;
import javax.annotation.Nullable;
import lombok.*;
@SuppressWarnings({"unused", "MismatchedQueryAndUpdateOfCollection"})
public final class GameData {
@ -194,6 +214,14 @@ public final class GameData {
private static final Int2ObjectMap<CookRecipeData> cookRecipeDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<CoopChapterData> coopChapterDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<CoopPointData> coopPointDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<CompoundData> compoundDataMap = new Int2ObjectOpenHashMap<>();
@ -258,14 +286,26 @@ public final class GameData {
private static final Int2ObjectMap<GuideTriggerData> guideTriggerDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldAnimalData> homeWorldAnimalDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldBgmData> homeWorldBgmDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldEventData> homeWorldEventDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldModuleData> homeWorldModuleDataMap =
new Int2ObjectOpenHashMap<>();
@Getter
private static final Int2ObjectMap<HomeWorldNPCData> homeWorldNPCDataMap =
new Int2ObjectOpenHashMap<>();

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@ -7,9 +7,8 @@ import emu.grasscutter.game.managers.blossom.BlossomConfig;
import emu.grasscutter.game.world.SpawnDataEntry;
import emu.grasscutter.utils.objects.WeightedList;
import it.unimi.dsi.fastutil.ints.*;
import lombok.*;
import java.util.*;
import lombok.*;
public class GameDepot {
public static final int[] BLOCK_SIZE = new int[] {50, 500}; // Scales

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@ -1,5 +1,8 @@
package emu.grasscutter.data;
import static emu.grasscutter.utils.FileUtils.*;
import static emu.grasscutter.utils.lang.Language.translate;
import com.google.gson.annotations.SerializedName;
import com.google.gson.reflect.TypeToken;
import emu.grasscutter.Grasscutter;
@ -20,9 +23,6 @@ import emu.grasscutter.scripts.*;
import emu.grasscutter.utils.*;
import it.unimi.dsi.fastutil.Pair;
import it.unimi.dsi.fastutil.ints.*;
import lombok.*;
import javax.script.*;
import java.io.*;
import java.nio.file.*;
import java.util.*;
@ -30,9 +30,8 @@ import java.util.Map.Entry;
import java.util.concurrent.*;
import java.util.regex.Pattern;
import java.util.stream.*;
import static emu.grasscutter.utils.FileUtils.*;
import static emu.grasscutter.utils.lang.Language.translate;
import javax.script.*;
import lombok.*;
public final class ResourceLoader {

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@ -3,7 +3,6 @@ package emu.grasscutter.data.binout;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.AbilityLocalIdGenerator;
import emu.grasscutter.game.ability.AbilityLocalIdGenerator.ConfigAbilitySubContainerType;
import java.util.*;
public class AbilityData {

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@ -3,7 +3,6 @@ package emu.grasscutter.data.binout;
import com.google.gson.*;
import com.google.gson.annotations.SerializedName;
import com.google.gson.reflect.TypeToken;
import java.io.Serializable;
import java.util.*;

View File

@ -3,9 +3,8 @@ package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.common.DynamicFloat;
import emu.grasscutter.game.props.ElementType;
import lombok.ToString;
import java.io.Serializable;
import lombok.ToString;
public class AbilityModifier implements Serializable {
private static final long serialVersionUID = -2001232313615923575L;
@ -43,6 +42,7 @@ public class AbilityModifier implements Serializable {
public String stacking;
public AbilityMixinData[] modifierMixins;
public AbilityModifierProperty properties;
public ElementType elementType;
public DynamicFloat elementDurability = DynamicFloat.ZERO;
@ -274,18 +274,20 @@ public class AbilityModifier implements Serializable {
@SerializedName(
value = "amount",
alternate = {"PDLLIFICICJ", "cdRatio"})
alternate = {"LNFMOCKIAGK", "PDLLIFICICJ", "cdRatio"})
public DynamicFloat amount = DynamicFloat.ZERO;
@SerializedName(value = "amountByTargetCurrentHPRatio")
@SerializedName(
value = "amountByTargetCurrentHPRatio",
alternate = {"GMFELAKANEF"})
public DynamicFloat amountByCasterAttackRatio = DynamicFloat.ZERO;
@SerializedName(value = "unused")
@SerializedName(value = "unknown2")
public DynamicFloat amountByCasterCurrentHPRatio = DynamicFloat.ZERO;
@SerializedName(
value = "unknown",
alternate = {"HFNJHOGGFKB", "GEJGGCIOLKN"})
value = "amountByCasterMaxHPRatio",
alternate = {"PKPBLCNMPIG", "HFNJHOGGFKB", "GEJGGCIOLKN"})
public DynamicFloat amountByCasterMaxHPRatio = DynamicFloat.ZERO;
public DynamicFloat amountByGetDamage = DynamicFloat.ZERO;
@ -293,7 +295,7 @@ public class AbilityModifier implements Serializable {
@SerializedName(value = "amountByTargetMaxHPRatio")
public DynamicFloat amountByTargetCurrentHPRatio = DynamicFloat.ZERO;
@SerializedName(value = "amountByCasterMaxHPRatio")
@SerializedName(value = "unknown1", alternate = "GGLMMJHNGMO")
public DynamicFloat amountByTargetMaxHPRatio = DynamicFloat.ZERO;
public DynamicFloat limboByTargetMaxHPRatio = DynamicFloat.ZERO;
@ -326,6 +328,9 @@ public class AbilityModifier implements Serializable {
public String srcKey, dstKey;
public int skillID;
public int resistanceListID;
public int monsterID;
public int summonTag;
public AbilityModifierAction[] actions;
public AbilityModifierAction[] successActions;
@ -368,6 +373,11 @@ public class AbilityModifier implements Serializable {
}
}
public static class AbilityModifierProperty implements Serializable {
public float Actor_HpThresholdRatio;
// Add more properties here when GC needs them.
}
public enum State {
LockHP,
Invincible,

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@ -1,7 +1,6 @@
package emu.grasscutter.data.binout;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import java.util.*;
public class AbilityModifierEntry {

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@ -1,10 +1,9 @@
package emu.grasscutter.data.binout;
import javax.annotation.Nullable;
import lombok.*;
import lombok.experimental.FieldDefaults;
import javax.annotation.Nullable;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public class ConfigGadget {

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@ -2,11 +2,10 @@ package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.game.world.Position;
import java.util.List;
import lombok.*;
import lombok.experimental.FieldDefaults;
import java.util.List;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public class HomeworldDefaultSaveData {

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@ -3,9 +3,8 @@ package emu.grasscutter.data.binout;
import dev.morphia.annotations.Entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.game.quest.enums.QuestType;
import lombok.Data;
import java.util.*;
import lombok.Data;
public class MainQuestData {
private int id;

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@ -1,7 +1,6 @@
package emu.grasscutter.data.binout;
import emu.grasscutter.data.ResourceLoader.OpenConfigData;
import java.util.*;
public class OpenConfigEntry {

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@ -3,11 +3,10 @@ package emu.grasscutter.data.binout;
import com.github.davidmoten.rtreemulti.RTree;
import com.github.davidmoten.rtreemulti.geometry.Geometry;
import emu.grasscutter.scripts.data.SceneGroup;
import lombok.*;
import lombok.experimental.FieldDefaults;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import lombok.*;
import lombok.experimental.FieldDefaults;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)

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@ -2,11 +2,10 @@ package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.game.world.Position;
import java.util.List;
import lombok.*;
import lombok.experimental.FieldDefaults;
import java.util.List;
@Data
@FieldDefaults(level = AccessLevel.PRIVATE)
public class SceneNpcBornEntry {

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@ -1,9 +1,8 @@
package emu.grasscutter.data.binout;
import com.google.gson.annotations.SerializedName;
import lombok.Data;
import java.util.*;
import lombok.Data;
@Data
public class ScriptSceneData {

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