mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-05-07 20:45:50 +08:00
Add PlayerTeamDeathEvent
and implementations
This commit is contained in:
parent
886c2e2f43
commit
818bfb8c5b
@ -20,6 +20,7 @@ import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
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import emu.grasscutter.net.proto.MotionStateOuterClass.MotionState;
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import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
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import emu.grasscutter.server.event.player.PlayerTeamDeathEvent;
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import emu.grasscutter.server.packet.send.PacketAvatarDieAnimationEndRsp;
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import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
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@ -76,7 +77,7 @@ public class TeamManager extends BasePlayerDataManager {
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}
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public World getWorld() {
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return getPlayer().getWorld();
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return this.getPlayer().getWorld();
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}
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public Map<Integer, TeamInfo> getTeams() {
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@ -123,7 +124,7 @@ public class TeamManager extends BasePlayerDataManager {
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}
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public long getCurrentCharacterGuid() {
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return getCurrentAvatarEntity().getAvatar().getGuid();
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return this.getCurrentAvatarEntity().getAvatar().getGuid();
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}
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public TeamInfo getCurrentTeamInfo() {
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@ -166,20 +167,20 @@ public class TeamManager extends BasePlayerDataManager {
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}
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public EntityAvatar getCurrentAvatarEntity() {
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return getActiveTeam().get(currentCharacterIndex);
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return this.getActiveTeam().get(currentCharacterIndex);
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}
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public boolean isSpawned() {
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return getPlayer().getScene() != null && getPlayer().getScene().getEntities().containsKey(getCurrentAvatarEntity().getId());
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return this.getPlayer().getScene() != null && this.getPlayer().getScene().getEntities().containsKey(this.getCurrentAvatarEntity().getId());
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}
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public int getMaxTeamSize() {
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if (getPlayer().isInMultiplayer()) {
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if (this.getPlayer().isInMultiplayer()) {
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int max = GAME_OPTIONS.avatarLimits.multiplayerTeam;
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if (getPlayer().getWorld().getHost() == this.getPlayer()) {
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return Math.max(1, (int) Math.ceil(max / (double) getWorld().getPlayerCount()));
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if (this.getPlayer().getWorld().getHost() == this.getPlayer()) {
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return Math.max(1, (int) Math.ceil(max / (double) this.getWorld().getPlayerCount()));
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}
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return Math.max(1, (int) Math.floor(max / (double) getWorld().getPlayerCount()));
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return Math.max(1, (int) Math.floor(max / (double) this.getWorld().getPlayerCount()));
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}
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return GAME_OPTIONS.avatarLimits.singlePlayerTeam;
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@ -191,14 +192,14 @@ public class TeamManager extends BasePlayerDataManager {
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* Returns true if there is space to add the number of avatars to the team.
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*/
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public boolean canAddAvatarsToTeam(TeamInfo team, int avatars) {
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return team.size() + avatars <= getMaxTeamSize();
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return team.size() + avatars <= this.getMaxTeamSize();
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}
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/**
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* Returns true if there is space to add to the team.
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*/
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public boolean canAddAvatarToTeam(TeamInfo team) {
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return canAddAvatarsToTeam(team, 1);
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return this.canAddAvatarsToTeam(team, 1);
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}
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/**
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@ -209,7 +210,7 @@ public class TeamManager extends BasePlayerDataManager {
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if (this.useTemporarilyTeamIndex != -1) {
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return false;
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}
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return canAddAvatarsToTeam(this.getCurrentTeamInfo(), avatars);
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return this.canAddAvatarsToTeam(this.getCurrentTeamInfo(), avatars);
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}
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/**
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@ -217,7 +218,7 @@ public class TeamManager extends BasePlayerDataManager {
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* If the current team is temporary, returns false.
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*/
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public boolean canAddAvatarToCurrentTeam() {
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return canAddAvatarsToCurrentTeam(1);
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return this.canAddAvatarsToCurrentTeam(1);
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}
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/**
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@ -226,7 +227,7 @@ public class TeamManager extends BasePlayerDataManager {
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* If some can not be added, returns false and does not add any.
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*/
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public boolean addAvatarsToTeam(TeamInfo team, Collection<Avatar> avatars) {
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if (!canAddAvatarsToTeam(team, avatars.size())) {
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if (!this.canAddAvatarsToTeam(team, avatars.size())) {
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return false;
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}
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@ -237,20 +238,20 @@ public class TeamManager extends BasePlayerDataManager {
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if (this.getPlayer().isInMultiplayer()) {
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if (team.equals(this.getMpTeam())) {
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// MP team Packet
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this.updateTeamEntities(new PacketChangeMpTeamAvatarRsp(getPlayer(), team));
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this.updateTeamEntities(new PacketChangeMpTeamAvatarRsp(this.getPlayer(), team));
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}
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} else {
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// SP team update packet
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getPlayer().sendPacket(new PacketAvatarTeamUpdateNotify(getPlayer()));
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this.getPlayer().sendPacket(new PacketAvatarTeamUpdateNotify(this.getPlayer()));
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int teamId = this.getTeamId(team);
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if (teamId != -1) {
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// This is one of the player's teams
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// Update entites
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if (teamId == this.getCurrentTeamId()) {
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this.updateTeamEntities(new PacketSetUpAvatarTeamRsp(getPlayer(), teamId, team));
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this.updateTeamEntities(new PacketSetUpAvatarTeamRsp(this.getPlayer(), teamId, team));
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} else {
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getPlayer().sendPacket(new PacketSetUpAvatarTeamRsp(getPlayer(), teamId, team));
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this.getPlayer().sendPacket(new PacketSetUpAvatarTeamRsp(this.getPlayer(), teamId, team));
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}
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}
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}
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@ -263,7 +264,7 @@ public class TeamManager extends BasePlayerDataManager {
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* Returns true if successful.
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*/
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public boolean addAvatarToTeam(TeamInfo team, Avatar avatar) {
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return addAvatarsToTeam(team, Collections.singleton(avatar));
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return this.addAvatarsToTeam(team, Collections.singleton(avatar));
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}
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/**
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@ -276,7 +277,7 @@ public class TeamManager extends BasePlayerDataManager {
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if (this.useTemporarilyTeamIndex != -1) {
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return false;
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}
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return addAvatarsToTeam(this.getCurrentTeamInfo(), avatars);
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return this.addAvatarsToTeam(this.getCurrentTeamInfo(), avatars);
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}
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/**
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@ -285,7 +286,7 @@ public class TeamManager extends BasePlayerDataManager {
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* Returns true if successful.
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*/
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public boolean addAvatarToCurrentTeam(Avatar avatar) {
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return addAvatarsToCurrentTeam(Collections.singleton(avatar));
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return this.addAvatarsToCurrentTeam(Collections.singleton(avatar));
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}
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private void updateTeamResonances() {
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@ -294,7 +295,7 @@ public class TeamManager extends BasePlayerDataManager {
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this.getTeamResonances().clear();
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this.getTeamResonancesConfig().clear();
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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AvatarSkillDepotData skillData = entity.getAvatar().getAvatarData().getSkillDepot();
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if (skillData != null) {
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map.addTo(skillData.getElementType().getValue(), 1);
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@ -329,7 +330,7 @@ public class TeamManager extends BasePlayerDataManager {
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Int2ObjectMap<EntityAvatar> existingAvatars = new Int2ObjectOpenHashMap<>();
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int prevSelectedAvatarIndex = -1;
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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existingAvatars.put(entity.getAvatar().getAvatarId(), entity);
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}
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@ -348,7 +349,7 @@ public class TeamManager extends BasePlayerDataManager {
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prevSelectedAvatarIndex = i;
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}
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} else {
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entity = new EntityAvatar(getPlayer().getScene(), getPlayer().getAvatars().getAvatarById(avatarId));
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entity = new EntityAvatar(this.getPlayer().getScene(), this.getPlayer().getAvatars().getAvatarById(avatarId));
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}
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this.getActiveTeam().add(entity);
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@ -356,7 +357,7 @@ public class TeamManager extends BasePlayerDataManager {
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// Unload removed entities
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for (EntityAvatar entity : existingAvatars.values()) {
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getPlayer().getScene().removeEntity(entity);
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this.getPlayer().getScene().removeEntity(entity);
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entity.getAvatar().save();
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}
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@ -368,33 +369,33 @@ public class TeamManager extends BasePlayerDataManager {
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this.currentCharacterIndex = prevSelectedAvatarIndex;
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// Update team resonances
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updateTeamResonances();
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this.updateTeamResonances();
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// Packets
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getPlayer().getWorld().broadcastPacket(new PacketSceneTeamUpdateNotify(getPlayer()));
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this.getPlayer().getWorld().broadcastPacket(new PacketSceneTeamUpdateNotify(this.getPlayer()));
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// Skill charges packet - Yes, this is official server behavior as of 2.6.0
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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if (entity.getAvatar().getSkillExtraChargeMap().size() > 0) {
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getPlayer().sendPacket(new PacketAvatarSkillInfoNotify(entity.getAvatar()));
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this.getPlayer().sendPacket(new PacketAvatarSkillInfoNotify(entity.getAvatar()));
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}
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}
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// Run callback
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if (responsePacket != null) {
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getPlayer().sendPacket(responsePacket);
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this.getPlayer().sendPacket(responsePacket);
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}
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// Check if character changed
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if (currentEntity != getCurrentAvatarEntity()) {
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if (currentEntity != this.getCurrentAvatarEntity()) {
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// Remove and Add
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getPlayer().getScene().replaceEntity(currentEntity, getCurrentAvatarEntity());
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this.getPlayer().getScene().replaceEntity(currentEntity, this.getCurrentAvatarEntity());
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}
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}
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public synchronized void setupAvatarTeam(int teamId, List<Long> list) {
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// Sanity checks
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if (list.size() == 0 || list.size() > getMaxTeamSize() || getPlayer().isInMultiplayer()) {
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if (list.size() == 0 || list.size() > this.getMaxTeamSize() || this.getPlayer().isInMultiplayer()) {
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return;
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}
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@ -407,7 +408,7 @@ public class TeamManager extends BasePlayerDataManager {
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// Set team data
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LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
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for (Long aLong : list) {
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Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
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Avatar avatar = this.getPlayer().getAvatars().getAvatarByGuid(aLong);
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if (avatar == null || newTeam.contains(avatar)) {
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// Should never happen
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return;
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@ -422,7 +423,7 @@ public class TeamManager extends BasePlayerDataManager {
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public void setupMpTeam(List<Long> list) {
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// Sanity checks
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if (list.size() == 0 || list.size() > getMaxTeamSize() || !getPlayer().isInMultiplayer()) {
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if (list.size() == 0 || list.size() > this.getMaxTeamSize() || !this.getPlayer().isInMultiplayer()) {
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return;
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}
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@ -431,7 +432,7 @@ public class TeamManager extends BasePlayerDataManager {
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// Set team data
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LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
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for (Long aLong : list) {
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Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
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Avatar avatar = this.getPlayer().getAvatars().getAvatarByGuid(aLong);
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if (avatar == null || newTeam.contains(avatar)) {
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// Should never happen
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return;
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@ -447,14 +448,14 @@ public class TeamManager extends BasePlayerDataManager {
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public void setupTemporaryTeam(List<List<Long>> guidList) {
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this.temporaryTeam = guidList.stream().map(list -> {
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// Sanity checks
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if (list.size() == 0 || list.size() > getMaxTeamSize()) {
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if (list.size() == 0 || list.size() > this.getMaxTeamSize()) {
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return null;
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}
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// Set team data
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LinkedHashSet<Avatar> newTeam = new LinkedHashSet<>();
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for (Long aLong : list) {
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Avatar avatar = getPlayer().getAvatars().getAvatarByGuid(aLong);
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Avatar avatar = this.getPlayer().getAvatars().getAvatarByGuid(aLong);
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if (avatar == null || newTeam.contains(avatar)) {
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// Should never happen
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return null;
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@ -474,7 +475,7 @@ public class TeamManager extends BasePlayerDataManager {
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public void useTemporaryTeam(int index) {
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this.useTemporarilyTeamIndex = index;
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updateTeamEntities(null);
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this.updateTeamEntities(null);
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}
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public void cleanTemporaryTeam() {
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@ -485,11 +486,11 @@ public class TeamManager extends BasePlayerDataManager {
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this.useTemporarilyTeamIndex = -1;
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this.temporaryTeam = null;
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updateTeamEntities(null);
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this.updateTeamEntities(null);
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}
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public synchronized void setCurrentTeam(int teamId) {
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//
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if (getPlayer().isInMultiplayer()) {
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if (this.getPlayer().isInMultiplayer()) {
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return;
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}
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@ -514,7 +515,7 @@ public class TeamManager extends BasePlayerDataManager {
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teamInfo.setName(teamName);
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// Packet
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getPlayer().sendPacket(new PacketChangeTeamNameRsp(teamId, teamName));
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this.getPlayer().sendPacket(new PacketChangeTeamNameRsp(teamId, teamName));
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}
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public synchronized void changeAvatar(long guid) {
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@ -526,10 +527,10 @@ public class TeamManager extends BasePlayerDataManager {
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EntityAvatar newEntity = null;
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int index = -1;
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for (int i = 0; i < getActiveTeam().size(); i++) {
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if (guid == getActiveTeam().get(i).getAvatar().getGuid()) {
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for (int i = 0; i < this.getActiveTeam().size(); i++) {
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if (guid == this.getActiveTeam().get(i).getAvatar().getGuid()) {
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index = i;
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newEntity = getActiveTeam().get(i);
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newEntity = this.getActiveTeam().get(i);
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}
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}
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@ -544,8 +545,8 @@ public class TeamManager extends BasePlayerDataManager {
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oldEntity.setMotionState(MotionState.MOTION_STATE_STANDBY);
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// Remove and Add
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getPlayer().getScene().replaceEntity(oldEntity, newEntity);
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getPlayer().sendPacket(new PacketChangeAvatarRsp(guid));
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this.getPlayer().getScene().replaceEntity(oldEntity, newEntity);
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this.getPlayer().sendPacket(new PacketChangeAvatarRsp(guid));
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}
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public void onAvatarDie(long dieGuid) {
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@ -562,7 +563,7 @@ public class TeamManager extends BasePlayerDataManager {
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// Died in water. Do not replace
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// The official server has skipped this notify and will just respawn the team immediately after the animation.
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// TODO: Perhaps find a way to get vanilla experience?
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getPlayer().sendPacket(new PacketWorldPlayerDieNotify(dieType, killedBy));
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this.getPlayer().sendPacket(new PacketWorldPlayerDieNotify(dieType, killedBy));
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} else {
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// Replacement avatar
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EntityAvatar replacement = null;
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@ -579,20 +580,24 @@ public class TeamManager extends BasePlayerDataManager {
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if (replacement == null) {
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// No more living team members...
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getPlayer().sendPacket(new PacketWorldPlayerDieNotify(dieType, killedBy));
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this.getPlayer().sendPacket(new PacketWorldPlayerDieNotify(dieType, killedBy));
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// Invoke player team death event.
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PlayerTeamDeathEvent event = new PlayerTeamDeathEvent(this.getPlayer(),
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this.getActiveTeam().get(this.getCurrentCharacterIndex()));
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event.call();
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} else {
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// Set index and spawn replacement member
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this.setCurrentCharacterIndex(replaceIndex);
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getPlayer().getScene().addEntity(replacement);
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this.getPlayer().getScene().addEntity(replacement);
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}
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}
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// Response packet
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getPlayer().sendPacket(new PacketAvatarDieAnimationEndRsp(deadAvatar.getId(), 0));
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this.getPlayer().sendPacket(new PacketAvatarDieAnimationEndRsp(deadAvatar.getId(), 0));
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}
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public boolean reviveAvatar(Avatar avatar) {
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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if (entity.getAvatar() == avatar) {
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if (entity.isAlive()) {
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return false;
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@ -602,8 +607,8 @@ public class TeamManager extends BasePlayerDataManager {
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FightProperty.FIGHT_PROP_CUR_HP,
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entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * .1f
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);
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getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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this.getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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this.getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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return true;
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}
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}
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@ -612,7 +617,7 @@ public class TeamManager extends BasePlayerDataManager {
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}
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public boolean healAvatar(Avatar avatar, int healRate, int healAmount) {
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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if (entity.getAvatar() == avatar) {
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if (!entity.isAlive()) {
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return false;
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@ -627,8 +632,8 @@ public class TeamManager extends BasePlayerDataManager {
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entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)
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)
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);
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getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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this.getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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this.getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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return true;
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}
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}
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@ -646,29 +651,29 @@ public class TeamManager extends BasePlayerDataManager {
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player.getStaminaManager().stopSustainedStaminaHandler(); // prevent drowning immediately after respawn
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// Revive all team members
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for (EntityAvatar entity : getActiveTeam()) {
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for (EntityAvatar entity : this.getActiveTeam()) {
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entity.setFightProperty(
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FightProperty.FIGHT_PROP_CUR_HP,
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entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP) * .4f
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);
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getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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this.getPlayer().sendPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
|
||||
this.getPlayer().sendPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
|
||||
}
|
||||
|
||||
// Teleport player
|
||||
getPlayer().sendPacket(new PacketPlayerEnterSceneNotify(getPlayer(), EnterType.ENTER_TYPE_SELF, EnterReason.Revival, 3, GameConstants.START_POSITION));
|
||||
this.getPlayer().sendPacket(new PacketPlayerEnterSceneNotify(this.getPlayer(), EnterType.ENTER_TYPE_SELF, EnterReason.Revival, 3, GameConstants.START_POSITION));
|
||||
|
||||
// Set player position
|
||||
player.setSceneId(3);
|
||||
player.getPosition().set(GameConstants.START_POSITION);
|
||||
|
||||
// Packets
|
||||
getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
|
||||
this.getPlayer().sendPacket(new BasePacket(PacketOpcodes.WorldPlayerReviveRsp));
|
||||
}
|
||||
|
||||
public void saveAvatars() {
|
||||
// Save all avatars from active team
|
||||
for (EntityAvatar entity : getActiveTeam()) {
|
||||
for (EntityAvatar entity : this.getActiveTeam()) {
|
||||
entity.getAvatar().save();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,20 @@
|
||||
package emu.grasscutter.server.event.player;
|
||||
|
||||
import emu.grasscutter.game.entity.EntityAvatar;
|
||||
import emu.grasscutter.game.player.Player;
|
||||
import emu.grasscutter.server.event.types.PlayerEvent;
|
||||
import lombok.Getter;
|
||||
|
||||
/**
|
||||
* This event is invoked when the ENTIRE TEAM dies.
|
||||
* To listen for one player death, use {@link emu.grasscutter.server.event.entity.EntityDeathEvent}.
|
||||
*/
|
||||
public final class PlayerTeamDeathEvent extends PlayerEvent {
|
||||
@Getter private final EntityAvatar selectedAvatar;
|
||||
|
||||
public PlayerTeamDeathEvent(Player player, EntityAvatar selectedAvatar) {
|
||||
super(player);
|
||||
|
||||
this.selectedAvatar = selectedAvatar;
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user