package server import ( "bytes" "encoding/json" "fmt" "net/http" "runtime/debug" "strconv" "strings" "sync" "time" "github.com/Mrs4s/MiraiGo/utils" "github.com/gorilla/websocket" log "github.com/sirupsen/logrus" "github.com/tidwall/gjson" "gopkg.in/yaml.v3" "github.com/Mrs4s/go-cqhttp/coolq" "github.com/Mrs4s/go-cqhttp/global" "github.com/Mrs4s/go-cqhttp/modules/api" "github.com/Mrs4s/go-cqhttp/modules/config" "github.com/Mrs4s/go-cqhttp/modules/filter" ) type webSocketServer struct { bot *coolq.CQBot conf *config.WebsocketServer mu sync.Mutex eventConn []*wsConn token string handshake string filter string } // websocketClient WebSocket客户端实例 type websocketClient struct { bot *coolq.CQBot mu sync.Mutex universal *wsConn event *wsConn token string filter string reconnectInterval time.Duration limiter api.Handler } type wsConn struct { mu sync.Mutex conn *websocket.Conn apiCaller *api.Caller } func (c *wsConn) WriteText(b []byte) error { c.mu.Lock() defer c.mu.Unlock() return c.conn.WriteMessage(websocket.TextMessage, b) } func (c *wsConn) Close() error { return c.conn.Close() } var upgrader = websocket.Upgrader{ CheckOrigin: func(r *http.Request) bool { return true }, } // runWSServer 运行一个正向WS server func runWSServer(b *coolq.CQBot, node yaml.Node) { var conf config.WebsocketServer switch err := node.Decode(&conf); { case err != nil: log.Warn("读取正向Websocket配置失败 :", err) fallthrough case conf.Disabled: return } s := &webSocketServer{ bot: b, conf: &conf, token: conf.AccessToken, filter: conf.Filter, } filter.Add(s.filter) addr := fmt.Sprintf("%s:%d", conf.Host, conf.Port) s.handshake = fmt.Sprintf(`{"_post_method":2,"meta_event_type":"lifecycle","post_type":"meta_event","self_id":%d,"sub_type":"connect","time":%d}`, b.Client.Uin, time.Now().Unix()) b.OnEventPush(s.onBotPushEvent) mux := http.ServeMux{} mux.HandleFunc("/event", s.event) mux.HandleFunc("/api", s.api) mux.HandleFunc("/", s.any) log.Infof("CQ WebSocket 服务器已启动: %v", addr) log.Fatal(http.ListenAndServe(addr, &mux)) } // runWSClient 运行一个反向向WS client func runWSClient(b *coolq.CQBot, node yaml.Node) { var conf config.WebsocketReverse switch err := node.Decode(&conf); { case err != nil: log.Warn("读取反向Websocket配置失败 :", err) fallthrough case conf.Disabled: return } c := &websocketClient{ bot: b, token: conf.AccessToken, filter: conf.Filter, } filter.Add(c.filter) if conf.ReconnectInterval != 0 { c.reconnectInterval = time.Duration(conf.ReconnectInterval) * time.Millisecond } if conf.RateLimit.Enabled { c.limiter = rateLimit(conf.RateLimit.Frequency, conf.RateLimit.Bucket) } if conf.Universal != "" { c.connect("Universal", conf.Universal, &c.universal) c.bot.OnEventPush(c.onBotPushEvent("Universal", conf.Universal, &c.universal)) return // 连接到 Universal 后, 不再连接其他 } if conf.API != "" { c.connect("API", conf.API, nil) } if conf.Event != "" { c.connect("Event", conf.Event, &c.event) c.bot.OnEventPush(c.onBotPushEvent("Event", conf.Event, &c.event)) } } func (c *websocketClient) connect(typ, url string, conptr **wsConn) { log.Infof("开始尝试连接到反向WebSocket %s服务器: %v", typ, url) header := http.Header{ "X-Client-Role": []string{typ}, "X-Self-ID": []string{strconv.FormatInt(c.bot.Client.Uin, 10)}, "User-Agent": []string{"CQHttp/4.15.0"}, } if c.token != "" { header["Authorization"] = []string{"Token " + c.token} } conn, _, err := websocket.DefaultDialer.Dial(url, header) // nolint if err != nil { log.Warnf("连接到反向WebSocket %s服务器 %v 时出现错误: %v", typ, url, err) if c.reconnectInterval != 0 { time.Sleep(c.reconnectInterval) c.connect(typ, url, conptr) } return } switch typ { case "Event", "Universal": handshake := fmt.Sprintf(`{"meta_event_type":"lifecycle","post_type":"meta_event","self_id":%d,"sub_type":"connect","time":%d}`, c.bot.Client.Uin, time.Now().Unix()) err = conn.WriteMessage(websocket.TextMessage, []byte(handshake)) if err != nil { log.Warnf("反向WebSocket 握手时出现错误: %v", err) } } log.Infof("已连接到反向WebSocket %s服务器 %v", typ, url) wrappedConn := &wsConn{conn: conn, apiCaller: api.NewCaller(c.bot)} if c.limiter != nil { wrappedConn.apiCaller.Use(c.limiter) } if conptr != nil { *conptr = wrappedConn } if typ != "Event" { go c.listenAPI(typ, url, wrappedConn) } } func (c *websocketClient) listenAPI(typ, url string, conn *wsConn) { defer func() { _ = conn.Close() }() for { buffer := global.NewBuffer() t, reader, err := conn.conn.NextReader() if err != nil { log.Warnf("监听反向WS %s时出现错误: %v", typ, err) break } _, err = buffer.ReadFrom(reader) if err != nil { log.Warnf("监听反向WS %s时出现错误: %v", typ, err) break } if t == websocket.TextMessage { go func(buffer *bytes.Buffer) { defer global.PutBuffer(buffer) conn.handleRequest(c.bot, buffer.Bytes()) }(buffer) } else { global.PutBuffer(buffer) } } if c.reconnectInterval != 0 { time.Sleep(c.reconnectInterval) if typ == "API" { // Universal 不重连,避免多次重连 go c.connect(typ, url, nil) } } } func (c *websocketClient) onBotPushEvent(typ, url string, conn **wsConn) func(e *coolq.Event) { return func(e *coolq.Event) { c.mu.Lock() defer c.mu.Unlock() flt := filter.Find(c.filter) if flt != nil && !flt.Eval(gjson.Parse(e.JSONString())) { log.Debugf("上报Event %s 到 WS服务器 时被过滤.", e.JSONBytes()) return } log.Debugf("向反向WS %s服务器推送Event: %s", typ, e.JSONBytes()) if err := (*conn).WriteText(e.JSONBytes()); err != nil { log.Warnf("向反向WS %s服务器推送 Event 时出现错误: %v", typ, err) _ = (*conn).Close() if c.reconnectInterval != 0 { time.Sleep(c.reconnectInterval) c.connect(typ, url, conn) } } } } func (s *webSocketServer) event(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } err = c.WriteMessage(websocket.TextMessage, []byte(s.handshake)) if err != nil { log.Warnf("WebSocket 握手时出现错误: %v", err) _ = c.Close() return } log.Infof("接受 WebSocket 连接: %v (/event)", r.RemoteAddr) conn := &wsConn{conn: c, apiCaller: api.NewCaller(s.bot)} s.mu.Lock() s.eventConn = append(s.eventConn, conn) s.mu.Unlock() } func (s *webSocketServer) api(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } log.Infof("接受 WebSocket 连接: %v (/api)", r.RemoteAddr) conn := &wsConn{conn: c, apiCaller: api.NewCaller(s.bot)} if s.conf.RateLimit.Enabled { conn.apiCaller.Use(rateLimit(s.conf.RateLimit.Frequency, s.conf.RateLimit.Bucket)) } s.listenAPI(conn) } func (s *webSocketServer) any(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } err = c.WriteMessage(websocket.TextMessage, []byte(s.handshake)) if err != nil { log.Warnf("WebSocket 握手时出现错误: %v", err) _ = c.Close() return } log.Infof("接受 WebSocket 连接: %v (/)", r.RemoteAddr) conn := &wsConn{conn: c, apiCaller: api.NewCaller(s.bot)} if s.conf.RateLimit.Enabled { conn.apiCaller.Use(rateLimit(s.conf.RateLimit.Frequency, s.conf.RateLimit.Bucket)) } s.mu.Lock() s.eventConn = append(s.eventConn, conn) s.mu.Unlock() s.listenAPI(conn) } func (s *webSocketServer) listenAPI(c *wsConn) { defer func() { _ = c.Close() }() for { buffer := global.NewBuffer() t, reader, err := c.conn.NextReader() if err != nil { break } _, err = buffer.ReadFrom(reader) if err != nil { break } if t == websocket.TextMessage { go func(buffer *bytes.Buffer) { defer global.PutBuffer(buffer) c.handleRequest(s.bot, buffer.Bytes()) }(buffer) } else { global.PutBuffer(buffer) } } } func (c *wsConn) handleRequest(_ *coolq.CQBot, payload []byte) { defer func() { if err := recover(); err != nil { log.Printf("处置WS命令时发生无法恢复的异常:%v\n%s", err, debug.Stack()) _ = c.Close() } }() j := gjson.Parse(utils.B2S(payload)) t := strings.TrimSuffix(j.Get("action").Str, "_async") log.Debugf("WS接收到API调用: %v 参数: %v", t, j.Get("params").Raw) ret := c.apiCaller.Call(t, j.Get("params")) if j.Get("echo").Exists() { ret["echo"] = j.Get("echo").Value() } c.mu.Lock() defer c.mu.Unlock() writer, _ := c.conn.NextWriter(websocket.TextMessage) _ = json.NewEncoder(writer).Encode(ret) _ = writer.Close() } func (s *webSocketServer) onBotPushEvent(e *coolq.Event) { flt := filter.Find(s.filter) if flt != nil && !flt.Eval(gjson.Parse(e.JSONString())) { log.Debugf("上报Event %s 到 WS客户端 时被过滤.", e.JSONBytes()) return } s.mu.Lock() defer s.mu.Unlock() j := 0 for i := 0; i < len(s.eventConn); i++ { conn := s.eventConn[i] log.Debugf("向WS客户端推送Event: %s", e.JSONBytes()) if err := conn.WriteText(e.JSONBytes()); err != nil { _ = conn.Close() conn = nil continue } if i != j { // i != j means that some connection has been closed. // use an in-place removal to avoid copying. s.eventConn[j] = conn } j++ } s.eventConn = s.eventConn[:j] }