package server import ( "bytes" "fmt" "net/http" "runtime/debug" "strconv" "strings" "sync" "time" "gopkg.in/yaml.v3" "github.com/Mrs4s/go-cqhttp/coolq" "github.com/Mrs4s/go-cqhttp/global" "github.com/Mrs4s/go-cqhttp/modules/config" "github.com/Mrs4s/MiraiGo/utils" "github.com/gorilla/websocket" log "github.com/sirupsen/logrus" "github.com/tidwall/gjson" ) type webSocketServer struct { bot *coolq.CQBot conf *config.WebsocketServer eventConn []*webSocketConn eventConnMutex sync.Mutex token string handshake string filter string } // websocketClient WebSocket客户端实例 type websocketClient struct { bot *coolq.CQBot conf *config.WebsocketReverse universalConn *webSocketConn eventConn *webSocketConn token string filter string } type webSocketConn struct { *websocket.Conn sync.Mutex apiCaller *apiCaller } var upgrader = websocket.Upgrader{ CheckOrigin: func(r *http.Request) bool { return true }, } // runWSServer 运行一个正向WS server func runWSServer(b *coolq.CQBot, node yaml.Node) { var conf config.WebsocketServer switch err := node.Decode(&conf); { case err != nil: log.Warn("读取正向Websocket配置失败 :", err) fallthrough case conf.Disabled: return } s := &webSocketServer{ bot: b, conf: &conf, token: conf.AccessToken, filter: conf.Filter, } addFilter(s.filter) addr := fmt.Sprintf("%s:%d", conf.Host, conf.Port) s.handshake = fmt.Sprintf(`{"_post_method":2,"meta_event_type":"lifecycle","post_type":"meta_event","self_id":%d,"sub_type":"connect","time":%d}`, b.Client.Uin, time.Now().Unix()) b.OnEventPush(s.onBotPushEvent) mux := http.ServeMux{} mux.HandleFunc("/event", s.event) mux.HandleFunc("/api", s.api) mux.HandleFunc("/", s.any) go func() { log.Infof("CQ WebSocket 服务器已启动: %v", addr) log.Fatal(http.ListenAndServe(addr, &mux)) }() } // runWSClient 运行一个反向向WS client func runWSClient(b *coolq.CQBot, node yaml.Node) { var conf config.WebsocketReverse switch err := node.Decode(&conf); { case err != nil: log.Warn("读取反向Websocket配置失败 :", err) fallthrough case conf.Disabled: return } c := &websocketClient{ bot: b, conf: &conf, token: conf.AccessToken, filter: conf.Filter, } addFilter(c.filter) if c.conf.Universal != "" { c.connectUniversal() } else { if c.conf.API != "" { c.connectAPI() } if c.conf.Event != "" { c.connectEvent() } } c.bot.OnEventPush(c.onBotPushEvent) } func (c *websocketClient) connectAPI() { log.Infof("开始尝试连接到反向WebSocket API服务器: %v", c.conf.API) header := http.Header{ "X-Client-Role": []string{"API"}, "X-Self-ID": []string{strconv.FormatInt(c.bot.Client.Uin, 10)}, "User-Agent": []string{"CQHttp/4.15.0"}, } if c.token != "" { header["Authorization"] = []string{"Token " + c.token} } conn, _, err := websocket.DefaultDialer.Dial(c.conf.API, header) // nolint if err != nil { log.Warnf("连接到反向WebSocket API服务器 %v 时出现错误: %v", c.conf.API, err) if c.conf.ReconnectInterval != 0 { time.Sleep(time.Millisecond * time.Duration(c.conf.ReconnectInterval)) c.connectAPI() } return } log.Infof("已连接到反向WebSocket API服务器 %v", c.conf.API) wrappedConn := &webSocketConn{Conn: conn, apiCaller: newAPICaller(c.bot)} if c.conf.RateLimit.Enabled { wrappedConn.apiCaller.use(rateLimit(c.conf.RateLimit.Frequency, c.conf.RateLimit.Bucket)) } go c.listenAPI(wrappedConn, false) } func (c *websocketClient) connectEvent() { log.Infof("开始尝试连接到反向WebSocket Event服务器: %v", c.conf.Event) header := http.Header{ "X-Client-Role": []string{"Event"}, "X-Self-ID": []string{strconv.FormatInt(c.bot.Client.Uin, 10)}, "User-Agent": []string{"CQHttp/4.15.0"}, } if c.token != "" { header["Authorization"] = []string{"Token " + c.token} } conn, _, err := websocket.DefaultDialer.Dial(c.conf.Event, header) // nolint if err != nil { log.Warnf("连接到反向WebSocket Event服务器 %v 时出现错误: %v", c.conf.Event, err) if c.conf.ReconnectInterval != 0 { time.Sleep(time.Millisecond * time.Duration(c.conf.ReconnectInterval)) c.connectEvent() } return } handshake := fmt.Sprintf(`{"meta_event_type":"lifecycle","post_type":"meta_event","self_id":%d,"sub_type":"connect","time":%d}`, c.bot.Client.Uin, time.Now().Unix()) err = conn.WriteMessage(websocket.TextMessage, []byte(handshake)) if err != nil { log.Warnf("反向WebSocket 握手时出现错误: %v", err) } log.Infof("已连接到反向WebSocket Event服务器 %v", c.conf.Event) if c.eventConn == nil { wrappedConn := &webSocketConn{Conn: conn, apiCaller: newAPICaller(c.bot)} c.eventConn = wrappedConn } else { c.eventConn.Conn = conn } } func (c *websocketClient) connectUniversal() { log.Infof("开始尝试连接到反向WebSocket Universal服务器: %v", c.conf.Universal) header := http.Header{ "X-Client-Role": []string{"Universal"}, "X-Self-ID": []string{strconv.FormatInt(c.bot.Client.Uin, 10)}, "User-Agent": []string{"CQHttp/4.15.0"}, } if c.token != "" { header["Authorization"] = []string{"Token " + c.token} } conn, _, err := websocket.DefaultDialer.Dial(c.conf.Universal, header) // nolint if err != nil { log.Warnf("连接到反向WebSocket Universal服务器 %v 时出现错误: %v", c.conf.Universal, err) if c.conf.ReconnectInterval != 0 { time.Sleep(time.Millisecond * time.Duration(c.conf.ReconnectInterval)) c.connectUniversal() } return } handshake := fmt.Sprintf(`{"meta_event_type":"lifecycle","post_type":"meta_event","self_id":%d,"sub_type":"connect","time":%d}`, c.bot.Client.Uin, time.Now().Unix()) err = conn.WriteMessage(websocket.TextMessage, []byte(handshake)) if err != nil { log.Warnf("反向WebSocket 握手时出现错误: %v", err) } if c.universalConn == nil { wrappedConn := &webSocketConn{Conn: conn, apiCaller: newAPICaller(c.bot)} if c.conf.RateLimit.Enabled { wrappedConn.apiCaller.use(rateLimit(c.conf.RateLimit.Frequency, c.conf.RateLimit.Bucket)) } c.universalConn = wrappedConn } else { c.universalConn.Conn = conn } go c.listenAPI(c.universalConn, true) } func (c *websocketClient) listenAPI(conn *webSocketConn, u bool) { defer func() { _ = conn.Close() }() for { buffer := global.NewBuffer() t, reader, err := conn.NextReader() if err != nil { log.Warnf("监听反向WS API时出现错误: %v", err) break } _, err = buffer.ReadFrom(reader) if err != nil { log.Warnf("监听反向WS API时出现错误: %v", err) break } if t == websocket.TextMessage { go func(buffer *bytes.Buffer) { defer global.PutBuffer(buffer) conn.handleRequest(c.bot, buffer.Bytes()) }(buffer) } else { global.PutBuffer(buffer) } } if c.conf.ReconnectInterval != 0 { time.Sleep(time.Millisecond * time.Duration(c.conf.ReconnectInterval)) if !u { go c.connectAPI() } } } func (c *websocketClient) onBotPushEvent(e *coolq.Event) { filter := findFilter(c.filter) if filter != nil && !filter.Eval(gjson.Parse(e.JSONString())) { log.Debugf("上报Event %s 到 WS服务器 时被过滤.", e.JSONBytes()) return } push := func(conn *webSocketConn, reconnect func()) { log.Debugf("向WS服务器 %v 推送Event: %s", conn.RemoteAddr().String(), e.JSONBytes()) conn.Lock() defer conn.Unlock() _ = conn.SetWriteDeadline(time.Now().Add(time.Second * 15)) if err := conn.WriteMessage(websocket.TextMessage, e.JSONBytes()); err != nil { log.Warnf("向WS服务器 %v 推送Event时出现错误: %v", conn.RemoteAddr().String(), err) _ = conn.Close() if c.conf.ReconnectInterval != 0 { time.Sleep(time.Millisecond * time.Duration(c.conf.ReconnectInterval)) reconnect() } } } if c.eventConn != nil { push(c.eventConn, c.connectEvent) } if c.universalConn != nil { push(c.universalConn, c.connectUniversal) } } func (s *webSocketServer) event(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } err = c.WriteMessage(websocket.TextMessage, []byte(s.handshake)) if err != nil { log.Warnf("WebSocket 握手时出现错误: %v", err) _ = c.Close() return } log.Infof("接受 WebSocket 连接: %v (/event)", r.RemoteAddr) conn := &webSocketConn{Conn: c, apiCaller: newAPICaller(s.bot)} s.eventConnMutex.Lock() s.eventConn = append(s.eventConn, conn) s.eventConnMutex.Unlock() } func (s *webSocketServer) api(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } log.Infof("接受 WebSocket 连接: %v (/api)", r.RemoteAddr) conn := &webSocketConn{Conn: c, apiCaller: newAPICaller(s.bot)} if s.conf.RateLimit.Enabled { conn.apiCaller.use(rateLimit(s.conf.RateLimit.Frequency, s.conf.RateLimit.Bucket)) } go s.listenAPI(conn) } func (s *webSocketServer) any(w http.ResponseWriter, r *http.Request) { status := checkAuth(r, s.token) if status != http.StatusOK { log.Warnf("已拒绝 %v 的 WebSocket 请求: Token鉴权失败(code:%d)", r.RemoteAddr, status) w.WriteHeader(status) return } c, err := upgrader.Upgrade(w, r, nil) if err != nil { log.Warnf("处理 WebSocket 请求时出现错误: %v", err) return } err = c.WriteMessage(websocket.TextMessage, []byte(s.handshake)) if err != nil { log.Warnf("WebSocket 握手时出现错误: %v", err) _ = c.Close() return } log.Infof("接受 WebSocket 连接: %v (/)", r.RemoteAddr) conn := &webSocketConn{Conn: c, apiCaller: newAPICaller(s.bot)} if s.conf.RateLimit.Enabled { conn.apiCaller.use(rateLimit(s.conf.RateLimit.Frequency, s.conf.RateLimit.Bucket)) } s.eventConnMutex.Lock() s.eventConn = append(s.eventConn, conn) s.eventConnMutex.Unlock() s.listenAPI(conn) } func (s *webSocketServer) listenAPI(c *webSocketConn) { defer func() { _ = c.Close() }() for { buffer := global.NewBuffer() t, reader, err := c.NextReader() if err != nil { break } _, err = buffer.ReadFrom(reader) if err != nil { break } if t == websocket.TextMessage { go func(buffer *bytes.Buffer) { defer global.PutBuffer(buffer) c.handleRequest(s.bot, buffer.Bytes()) }(buffer) } else { global.PutBuffer(buffer) } } } func (c *webSocketConn) handleRequest(_ *coolq.CQBot, payload []byte) { defer func() { if err := recover(); err != nil { log.Printf("处置WS命令时发生无法恢复的异常:%v\n%s", err, debug.Stack()) _ = c.Close() } }() j := gjson.Parse(utils.B2S(payload)) t := strings.TrimSuffix(j.Get("action").Str, "_async") log.Debugf("WS接收到API调用: %v 参数: %v", t, j.Get("params").Raw) ret := c.apiCaller.callAPI(t, j.Get("params")) if j.Get("echo").Exists() { ret["echo"] = j.Get("echo").Value() } c.Lock() defer c.Unlock() _ = c.WriteJSON(ret) } func (s *webSocketServer) onBotPushEvent(e *coolq.Event) { s.eventConnMutex.Lock() defer s.eventConnMutex.Unlock() filter := findFilter(s.filter) if filter != nil && !filter.Eval(gjson.Parse(e.JSONString())) { log.Debugf("上报Event %s 到 WS客户端 时被过滤.", e.JSONBytes()) return } j := 0 for i := 0; i < len(s.eventConn); i++ { conn := s.eventConn[i] log.Debugf("向WS客户端 %v 推送Event: %s", conn.RemoteAddr().String(), e.JSONBytes()) conn.Lock() if err := conn.WriteMessage(websocket.TextMessage, e.JSONBytes()); err != nil { _ = conn.Close() conn = nil continue } if i != j { // i != j means that some connection has been closed. // use a in-place removal to avoid copying. s.eventConn[j] = conn } conn.Unlock() j++ } s.eventConn = s.eventConn[:j] }