//go:build !windows && !linux && !darwin // +build !windows,!linux,!darwin package codec import "errors" // EncodeToSilk 将音频编码为Silk func EncodeToSilk(record []byte, tempName string, useCache bool) ([]byte, error) { return nil, errors.New("not supported now") } // RecodeTo24K 将silk重新编码为 24000 bit rate func RecodeTo24K(data []byte) []byte { return data }