//go:build (!arm && !arm64 && !amd64 && !386) || race || (!windows && !linux && !darwin) || (windows && arm) // +build !arm,!arm64,!amd64,!386 race !windows,!linux,!darwin windows,arm package codec import "errors" // EncodeToSilk 将音频编码为Silk func EncodeToSilk(record []byte, tempName string, useCache bool) ([]byte, error) { return nil, errors.New("not supported now") } // RecodeTo24K 将silk重新编码为 24000 bit rate func RecodeTo24K(data []byte) []byte { return data }