mirror of
https://github.com/clash-verge-rev/clash-verge-rev
synced 2025-05-05 22:53:45 +08:00
289 lines
12 KiB
Rust
Executable File
289 lines
12 KiB
Rust
Executable File
use crate::{config::Config, core::handle, feat, log_err, utils::resolve};
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use anyhow::{bail, Result};
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use once_cell::sync::OnceCell;
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use parking_lot::Mutex;
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use std::{collections::HashMap, sync::Arc};
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use tauri::{async_runtime, Manager};
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use tauri_plugin_global_shortcut::{Code, GlobalShortcutExt, ShortcutState};
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pub struct Hotkey {
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current: Arc<Mutex<Vec<String>>>, // 保存当前的热键设置
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}
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impl Hotkey {
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pub fn global() -> &'static Hotkey {
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static HOTKEY: OnceCell<Hotkey> = OnceCell::new();
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HOTKEY.get_or_init(|| Hotkey {
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current: Arc::new(Mutex::new(Vec::new())),
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})
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}
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pub fn init(&self) -> Result<()> {
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let verge = Config::verge();
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let enable_global_hotkey = verge.latest().enable_global_hotkey.unwrap_or(true);
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println!(
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"Initializing hotkeys, global hotkey enabled: {}",
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enable_global_hotkey
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);
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log::info!(target: "app", "Initializing hotkeys, global hotkey enabled: {}", enable_global_hotkey);
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// 如果全局热键被禁用,则不注册热键
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if !enable_global_hotkey {
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println!("Global hotkey is disabled, skipping registration");
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log::info!(target: "app", "Global hotkey is disabled, skipping registration");
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return Ok(());
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}
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if let Some(hotkeys) = verge.latest().hotkeys.as_ref() {
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println!("Found {} hotkeys to register", hotkeys.len());
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log::info!(target: "app", "Found {} hotkeys to register", hotkeys.len());
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for hotkey in hotkeys.iter() {
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let mut iter = hotkey.split(',');
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let func = iter.next();
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let key = iter.next();
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match (key, func) {
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(Some(key), Some(func)) => {
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println!("Registering hotkey: {} -> {}", key, func);
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log::info!(target: "app", "Registering hotkey: {} -> {}", key, func);
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if let Err(e) = self.register(key, func) {
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println!("Failed to register hotkey {} -> {}: {:?}", key, func, e);
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log::error!(target: "app", "Failed to register hotkey {} -> {}: {:?}", key, func, e);
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} else {
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println!("Successfully registered hotkey {} -> {}", key, func);
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log::info!(target: "app", "Successfully registered hotkey {} -> {}", key, func);
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}
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}
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_ => {
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let key = key.unwrap_or("None");
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let func = func.unwrap_or("None");
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println!("Invalid hotkey configuration: `{key}`:`{func}`");
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log::error!(target: "app", "Invalid hotkey configuration: `{key}`:`{func}`");
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}
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}
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}
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self.current.lock().clone_from(hotkeys);
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} else {
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println!("No hotkeys configured");
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log::info!(target: "app", "No hotkeys configured");
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}
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Ok(())
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}
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pub fn reset(&self) -> Result<()> {
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let app_handle = handle::Handle::global().app_handle().unwrap();
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let manager = app_handle.global_shortcut();
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manager.unregister_all()?;
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Ok(())
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}
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pub fn register(&self, hotkey: &str, func: &str) -> Result<()> {
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let app_handle = handle::Handle::global().app_handle().unwrap();
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let manager = app_handle.global_shortcut();
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println!(
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"Attempting to register hotkey: {} for function: {}",
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hotkey, func
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);
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log::info!(target: "app", "Attempting to register hotkey: {} for function: {}", hotkey, func);
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if manager.is_registered(hotkey) {
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println!(
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"Hotkey {} was already registered, unregistering first",
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hotkey
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);
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log::info!(target: "app", "Hotkey {} was already registered, unregistering first", hotkey);
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manager.unregister(hotkey)?;
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}
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let f = match func.trim() {
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"open_or_close_dashboard" => {
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println!("Registering open_or_close_dashboard function");
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log::info!(target: "app", "Registering open_or_close_dashboard function");
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|| {
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println!("=== Hotkey Dashboard Window Operation Start ===");
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log::info!(target: "app", "=== Hotkey Dashboard Window Operation Start ===");
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// 使用 spawn_blocking 来确保在正确的线程上执行
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async_runtime::spawn_blocking(|| {
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println!("Toggle dashboard window visibility");
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log::info!(target: "app", "Toggle dashboard window visibility");
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// 检查窗口是否存在
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if let Some(window) = handle::Handle::global().get_window() {
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// 如果窗口可见,则隐藏它
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if window.is_visible().unwrap_or(false) {
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println!("Window is visible, hiding it");
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log::info!(target: "app", "Window is visible, hiding it");
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let _ = window.hide();
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} else {
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// 如果窗口不可见,则显示它
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println!("Window is hidden, showing it");
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log::info!(target: "app", "Window is hidden, showing it");
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if window.is_minimized().unwrap_or(false) {
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let _ = window.unminimize();
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}
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let _ = window.show();
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let _ = window.set_focus();
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}
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} else {
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// 如果窗口不存在,创建一个新窗口
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println!("Window does not exist, creating a new one");
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log::info!(target: "app", "Window does not exist, creating a new one");
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resolve::create_window();
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}
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});
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println!("=== Hotkey Dashboard Window Operation End ===");
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log::info!(target: "app", "=== Hotkey Dashboard Window Operation End ===");
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}
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}
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"clash_mode_rule" => || feat::change_clash_mode("rule".into()),
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"clash_mode_global" => || feat::change_clash_mode("global".into()),
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"clash_mode_direct" => || feat::change_clash_mode("direct".into()),
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"toggle_system_proxy" => || feat::toggle_system_proxy(),
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"toggle_tun_mode" => || feat::toggle_tun_mode(None),
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"entry_lightweight_mode" => || feat::lightweight_mode(),
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"quit" => || feat::quit(Some(0)),
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#[cfg(target_os = "macos")]
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"hide" => || feat::hide(),
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_ => {
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println!("Invalid function: {}", func);
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log::error!(target: "app", "Invalid function: {}", func);
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bail!("invalid function \"{func}\"");
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}
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};
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let is_quit = func.trim() == "quit";
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let _ = manager.on_shortcut(hotkey, move |app_handle, hotkey, event| {
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if event.state == ShortcutState::Pressed {
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println!("Hotkey pressed: {:?}", hotkey);
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log::info!(target: "app", "Hotkey pressed: {:?}", hotkey);
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if hotkey.key == Code::KeyQ && is_quit {
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if let Some(window) = app_handle.get_webview_window("main") {
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if window.is_focused().unwrap_or(false) {
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println!("Executing quit function");
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log::info!(target: "app", "Executing quit function");
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f();
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}
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}
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} else {
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// 直接执行函数,不做任何状态检查
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println!("Executing function directly");
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log::info!(target: "app", "Executing function directly");
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// 获取全局热键状态
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let is_enable_global_hotkey = Config::verge()
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.latest()
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.enable_global_hotkey
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.unwrap_or(true);
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if is_enable_global_hotkey {
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f();
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} else if let Some(window) = app_handle.get_webview_window("main") {
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// 非轻量模式且未启用全局热键时,只在窗口可见且有焦点的情况下响应热键
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let is_visible = window.is_visible().unwrap_or(false);
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let is_focused = window.is_focused().unwrap_or(false);
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if is_focused && is_visible {
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f();
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}
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}
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}
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}
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});
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println!("Successfully registered hotkey {} for {}", hotkey, func);
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log::info!(target: "app", "Successfully registered hotkey {} for {}", hotkey, func);
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Ok(())
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}
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pub fn unregister(&self, hotkey: &str) -> Result<()> {
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let app_handle = handle::Handle::global().app_handle().unwrap();
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let manager = app_handle.global_shortcut();
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manager.unregister(hotkey)?;
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log::debug!(target: "app", "unregister hotkey {hotkey}");
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Ok(())
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}
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pub fn update(&self, new_hotkeys: Vec<String>) -> Result<()> {
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let mut current = self.current.lock();
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let old_map = Self::get_map_from_vec(¤t);
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let new_map = Self::get_map_from_vec(&new_hotkeys);
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let (del, add) = Self::get_diff(old_map, new_map);
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del.iter().for_each(|key| {
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let _ = self.unregister(key);
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});
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add.iter().for_each(|(key, func)| {
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log_err!(self.register(key, func));
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});
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*current = new_hotkeys;
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Ok(())
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}
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fn get_map_from_vec(hotkeys: &[String]) -> HashMap<&str, &str> {
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let mut map = HashMap::new();
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hotkeys.iter().for_each(|hotkey| {
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let mut iter = hotkey.split(',');
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let func = iter.next();
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let key = iter.next();
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if func.is_some() && key.is_some() {
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let func = func.unwrap().trim();
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let key = key.unwrap().trim();
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map.insert(key, func);
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}
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});
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map
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}
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fn get_diff<'a>(
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old_map: HashMap<&'a str, &'a str>,
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new_map: HashMap<&'a str, &'a str>,
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) -> (Vec<&'a str>, Vec<(&'a str, &'a str)>) {
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let mut del_list = vec![];
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let mut add_list = vec![];
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old_map.iter().for_each(|(&key, func)| {
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match new_map.get(key) {
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Some(new_func) => {
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if new_func != func {
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del_list.push(key);
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add_list.push((key, *new_func));
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}
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}
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None => del_list.push(key),
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};
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});
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new_map.iter().for_each(|(&key, &func)| {
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if !old_map.contains_key(key) {
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add_list.push((key, func));
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}
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});
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(del_list, add_list)
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}
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}
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impl Drop for Hotkey {
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fn drop(&mut self) {
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let app_handle = handle::Handle::global().app_handle().unwrap();
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if let Err(e) = app_handle.global_shortcut().unregister_all() {
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log::error!(target:"app", "Error unregistering all hotkeys: {:?}", e);
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}
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}
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}
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