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https://github.com/clash-verge-rev/clash-verge-rev
synced 2025-05-04 23:53:45 +08:00
refactor: optimize total width calculation and format bytes speed function
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@ -101,14 +101,18 @@ impl SpeedRate {
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false
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};
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let total_width = if is_custom_icon {
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450
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} else if icon_bytes.is_some() {
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icon_width + 580
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} else {
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580
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let total_width = match (is_custom_icon, icon_bytes.is_some()) {
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(true, true) => 510,
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(true, false) => 740,
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(false, false) => 740,
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(false, true) => icon_width + 740,
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};
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// println!(
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// "icon_height: {}, icon_wight: {}, total_width: {}",
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// icon_height, icon_width, total_width
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// );
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// 创建新的透明画布
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let mut combined_image = RgbaImage::new(total_width, icon_height);
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@ -143,17 +147,30 @@ impl SpeedRate {
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let scale = ab_glyph::PxScale::from(font_size);
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// 使用更简洁的速率格式
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let up_text = format_bytes_speed(rate.up);
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let down_text = format_bytes_speed(rate.down);
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let up_text = format!("↑ {}", format_bytes_speed(rate.up));
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let down_text = format!("↓ {}", format_bytes_speed(rate.down));
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// For test rate display
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// let down_text = format!("↓ {}", format_bytes_speed(102 * 1020 * 1024));
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// 计算文本位置,确保垂直间距合适
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// 修改文本位置为居右显示
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let up_text_width = imageproc::drawing::text_size(scale, &font, &up_text).0 as u32;
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let down_text_width = imageproc::drawing::text_size(scale, &font, &down_text).0 as u32;
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// 计算右对齐的文本位置
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let up_text_x = total_width - up_text_width;
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let down_text_x = total_width - down_text_width;
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// let up_text_width = imageproc::drawing::text_size(scale, &font, &up_text).0 as u32;
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// let down_text_width = imageproc::drawing::text_size(scale, &font, &down_text).0 as u32;
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// let up_text_x = total_width - up_text_width;
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// let down_text_x = total_width - down_text_width;
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// 计算左对齐的文本位置
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let (up_text_x, down_text_x) = {
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if is_custom_icon || icon_bytes.is_some() {
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let text_left_offset = 30;
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let left_begin = icon_width + text_left_offset;
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(left_begin, left_begin)
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} else {
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(icon_width, icon_width)
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}
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};
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// 优化垂直位置,使速率显示的高度和上下间距正好等于图标大小
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let text_height = font_size as i32;
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@ -167,15 +167,16 @@ macro_rules! t {
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/// ```
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#[cfg(target_os = "macos")]
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pub fn format_bytes_speed(speed: u64) -> String {
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if speed < 1024 {
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format!("{}B/s", speed)
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} else if speed < 1024 * 1024 {
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format!("{:.1}KB/s", speed as f64 / 1024.0)
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} else if speed < 1024 * 1024 * 1024 {
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format!("{:.1}MB/s", speed as f64 / 1024.0 / 1024.0)
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} else {
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format!("{:.1}GB/s", speed as f64 / 1024.0 / 1024.0 / 1024.0)
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const UNITS: [&str; 4] = ["B", "KB", "MB", "GB"];
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let mut size = speed as f64;
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let mut unit_index = 0;
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while size >= 1000.0 && unit_index < UNITS.len() - 1 {
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size /= 1024.0;
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unit_index += 1;
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}
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format!("{:.1}{}/s", size, UNITS[unit_index])
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}
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#[cfg(target_os = "macos")]
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