feat: autolaunch via Startup folder on windows

This commit is contained in:
wonfen 2025-04-19 13:51:11 +08:00
parent c718ef3058
commit 41629df189
4 changed files with 168 additions and 7 deletions

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@ -19,6 +19,7 @@
#### 优化了: #### 优化了:
- 系统代理 Bypass 设置 - 系统代理 Bypass 设置
- Windows 下使用 Startup 文件夹的方式实现开机自启,解决管理员模式下开机自启的各种问题
## v2.2.3 ## v2.2.3

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@ -1,3 +1,4 @@
use crate::utils::autostart as startup_shortcut;
use crate::{ use crate::{
config::{Config, IVerge}, config::{Config, IVerge},
core::handle::Handle, core::handle::Handle,
@ -219,22 +220,68 @@ impl Sysopt {
/// update the startup /// update the startup
pub fn update_launch(&self) -> Result<()> { pub fn update_launch(&self) -> Result<()> {
let enable_auto_launch = { Config::verge().latest().enable_auto_launch }; let enable_auto_launch = { Config::verge().latest().enable_auto_launch };
let app_handle = Handle::global().app_handle().unwrap();
let autostart_manager = app_handle.autolaunch();
let is_enable = enable_auto_launch.unwrap_or(false); let is_enable = enable_auto_launch.unwrap_or(false);
logging!(info, true, "Setting auto-launch state to: {:?}", is_enable); logging!(info, true, "Setting auto-launch state to: {:?}", is_enable);
// 首先尝试使用快捷方式方法
#[cfg(target_os = "windows")]
{
if is_enable { if is_enable {
logging_error!(Type::System, true, "{:?}", autostart_manager.enable()); if let Err(e) = startup_shortcut::create_shortcut() {
log::error!(target: "app", "创建启动快捷方式失败: {}", e);
// 如果快捷方式创建失败,回退到原来的方法
self.try_original_autostart_method(is_enable);
} else { } else {
logging_error!(Type::System, true, "{:?}", autostart_manager.disable()); return Ok(());
}
} else {
if let Err(e) = startup_shortcut::remove_shortcut() {
log::error!(target: "app", "删除启动快捷方式失败: {}", e);
self.try_original_autostart_method(is_enable);
} else {
return Ok(());
}
}
}
#[cfg(not(target_os = "windows"))]
{
// 非Windows平台使用原来的方法
self.try_original_autostart_method(is_enable);
} }
Ok(()) Ok(())
} }
/// 尝试使用原来的自启动方法
fn try_original_autostart_method(&self, is_enable: bool) {
let app_handle = Handle::global().app_handle().unwrap();
let autostart_manager = app_handle.autolaunch();
if is_enable {
logging_error!(Type::System, true, "{:?}", autostart_manager.enable());
} else {
logging_error!(Type::System, true, "{:?}", autostart_manager.disable());
}
}
/// 获取当前自启动的实际状态 /// 获取当前自启动的实际状态
pub fn get_launch_status(&self) -> Result<bool> { pub fn get_launch_status(&self) -> Result<bool> {
// 首先尝试检查快捷方式是否存在
#[cfg(target_os = "windows")]
{
match startup_shortcut::is_shortcut_enabled() {
Ok(enabled) => {
log::info!(target: "app", "快捷方式自启动状态: {}", enabled);
return Ok(enabled);
}
Err(e) => {
log::error!(target: "app", "检查快捷方式失败,尝试原来的方法: {}", e);
}
}
}
// 回退到原来的方法
let app_handle = Handle::global().app_handle().unwrap(); let app_handle = Handle::global().app_handle().unwrap();
let autostart_manager = app_handle.autolaunch(); let autostart_manager = app_handle.autolaunch();

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@ -0,0 +1,112 @@
use anyhow::{anyhow, Result};
use log::info;
use std::fs;
use std::path::{Path, PathBuf};
/// Windows 下的开机启动文件夹路径
#[cfg(target_os = "windows")]
pub fn get_startup_dir() -> Result<PathBuf> {
let appdata = std::env::var("APPDATA").map_err(|_| anyhow!("无法获取 APPDATA 环境变量"))?;
let startup_dir = Path::new(&appdata)
.join("Microsoft")
.join("Windows")
.join("Start Menu")
.join("Programs")
.join("Startup");
if !startup_dir.exists() {
return Err(anyhow!("Startup 目录不存在: {:?}", startup_dir));
}
Ok(startup_dir)
}
/// 获取当前可执行文件路径
pub fn get_exe_path() -> Result<PathBuf> {
let exe_path =
std::env::current_exe().map_err(|e| anyhow!("无法获取当前可执行文件路径: {}", e))?;
Ok(exe_path)
}
/// 创建快捷方式
#[cfg(target_os = "windows")]
pub fn create_shortcut() -> Result<()> {
let exe_path = get_exe_path()?;
let startup_dir = get_startup_dir()?;
let shortcut_path = startup_dir.join("Clash-Verge.lnk");
// 如果快捷方式已存在,直接返回成功
if shortcut_path.exists() {
info!(target: "app", "启动快捷方式已存在");
return Ok(());
}
// 使用 PowerShell 创建快捷方式
let powershell_command = format!(
"$WshShell = New-Object -ComObject WScript.Shell; \
$Shortcut = $WshShell.CreateShortcut('{}'); \
$Shortcut.TargetPath = '{}'; \
$Shortcut.Save()",
shortcut_path.to_string_lossy().replace("\\", "\\\\"),
exe_path.to_string_lossy().replace("\\", "\\\\")
);
let output = std::process::Command::new("powershell")
.args(["-Command", &powershell_command])
.output()
.map_err(|e| anyhow!("执行 PowerShell 命令失败: {}", e))?;
if !output.status.success() {
let error_msg = String::from_utf8_lossy(&output.stderr);
return Err(anyhow!("创建快捷方式失败: {}", error_msg));
}
info!(target: "app", "成功创建启动快捷方式");
Ok(())
}
/// 删除快捷方式
#[cfg(target_os = "windows")]
pub fn remove_shortcut() -> Result<()> {
let startup_dir = get_startup_dir()?;
let shortcut_path = startup_dir.join("Clash-Verge.lnk");
// 如果快捷方式不存在,直接返回成功
if !shortcut_path.exists() {
info!(target: "app", "启动快捷方式不存在,无需删除");
return Ok(());
}
// 删除快捷方式
fs::remove_file(&shortcut_path).map_err(|e| anyhow!("删除快捷方式失败: {}", e))?;
info!(target: "app", "成功删除启动快捷方式");
Ok(())
}
/// 检查快捷方式是否存在
#[cfg(target_os = "windows")]
pub fn is_shortcut_enabled() -> Result<bool> {
let startup_dir = get_startup_dir()?;
let shortcut_path = startup_dir.join("Clash-Verge.lnk");
Ok(shortcut_path.exists())
}
// 非 Windows 平台使用的空方法
#[cfg(not(target_os = "windows"))]
pub fn create_shortcut() -> Result<()> {
Ok(())
}
#[cfg(not(target_os = "windows"))]
pub fn remove_shortcut() -> Result<()> {
Ok(())
}
#[cfg(not(target_os = "windows"))]
pub fn is_shortcut_enabled() -> Result<bool> {
Ok(false)
}

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@ -1,3 +1,4 @@
pub mod autostart;
pub mod dirs; pub mod dirs;
pub mod error; pub mod error;
pub mod help; pub mod help;