package binary import ( "encoding/binary" "encoding/hex" "sync" ) type Writer struct { b []byte } var bufferPool = sync.Pool{ New: func() interface{} { return new(Writer) }, } func NewWriter() *Writer { return bufferPool.Get().(*Writer) } func PutBuffer(w *Writer) { // See https://golang.org/issue/23199 const maxSize = 1 << 16 if cap(w.b) < maxSize { // 对于大Buffer直接丢弃 w.b = w.b[:0] bufferPool.Put(w) } } func NewWriterF(f func(writer *Writer)) []byte { w := NewWriter() f(w) b := append([]byte(nil), w.Bytes()...) PutBuffer(w) return b } func (w *Writer) Write(b []byte) { w.b = append(w.b, b...) } func (w *Writer) WriteHex(h string) { b, _ := hex.DecodeString(h) w.Write(b) } func (w *Writer) WriteByte(b byte) { w.b = append(w.b, b) } func (w *Writer) WriteUInt16(v uint16) { b := make([]byte, 2) binary.BigEndian.PutUint16(b, v) w.Write(b) } func (w *Writer) WriteUInt32(v uint32) { b := make([]byte, 4) binary.BigEndian.PutUint32(b, v) w.Write(b) } func (w *Writer) WriteUInt64(v uint64) { b := make([]byte, 8) binary.BigEndian.PutUint64(b, v) w.Write(b) } func (w *Writer) WriteString(v string) { payload := []byte(v) w.WriteUInt32(uint32(len(payload) + 4)) w.Write(payload) } func (w *Writer) WriteStringShort(v string) { w.WriteBytesShort([]byte(v)) } func (w *Writer) WriteBool(b bool) { if b { w.WriteByte(0x01) } else { w.WriteByte(0x00) } } func (w *Writer) EncryptAndWrite(key []byte, data []byte) { tea := NewTeaCipher(key) ed := tea.Encrypt(data) w.Write(ed) } func (w *Writer) WriteIntLvPacket(offset int, f func(writer *Writer)) { data := NewWriterF(f) w.WriteUInt32(uint32(len(data) + offset)) w.Write(data) } func (w *Writer) WriteUniPacket(commandName string, sessionId, extraData, body []byte) { w.WriteIntLvPacket(4, func(w *Writer) { w.WriteString(commandName) w.WriteUInt32(8) w.Write(sessionId) if len(extraData) == 0 { w.WriteUInt32(0x04) } else { w.WriteUInt32(uint32(len(extraData) + 4)) w.Write(extraData) } }) w.WriteIntLvPacket(4, func(w *Writer) { w.Write(body) }) } func (w *Writer) WriteBytesShort(data []byte) { w.WriteUInt16(uint16(len(data))) w.Write(data) } func (w *Writer) WriteTlvLimitedSize(data []byte, limit int) { if len(data) <= limit { w.WriteBytesShort(data) return } w.WriteBytesShort(data[:limit]) } func (w *Writer) Bytes() []byte { return w.b }