// Code generated by yaprotoc. DO NOT EDIT. // source: channel/unknown.proto package channel import ( "github.com/pkg/errors" "github.com/segmentio/encoding/proto" ) type ChannelListRsp struct { GuildId *uint64 `protobuf:"varint,1,opt"` Channels []*GuildChannelInfo `protobuf:"bytes,2,rep"` } func (x *ChannelListRsp) GetGuildId() uint64 { if x != nil && x.GuildId != nil { return *x.GuildId } return 0 } func (x *ChannelListRsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xf55Rsp struct { Info *GuildChannelInfo `protobuf:"bytes,1,opt"` } func (x *ChannelOidb0Xf55Rsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xf57Rsp struct { Rsp *GuildMetaRsp `protobuf:"bytes,1,opt"` } func (x *ChannelOidb0Xf57Rsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xf5BRsp struct { GuildId *uint64 `protobuf:"varint,1,opt"` Bots []*GuildMemberInfo `protobuf:"bytes,4,rep"` Members []*GuildMemberInfo `protobuf:"bytes,5,rep"` AdminInfo *GuildAdminInfo `protobuf:"bytes,25,opt"` } func (x *ChannelOidb0Xf5BRsp) GetGuildId() uint64 { if x != nil && x.GuildId != nil { return *x.GuildId } return 0 } func (x *ChannelOidb0Xf5BRsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xf5DRsp struct { Rsp *ChannelListRsp `protobuf:"bytes,1,opt"` } func (x *ChannelOidb0Xf5DRsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xf88Rsp struct { Profile *GuildUserProfile `protobuf:"bytes,1,opt"` } func (x *ChannelOidb0Xf88Rsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type ChannelOidb0Xfc9Rsp struct { Profile *GuildUserProfile `protobuf:"bytes,1,opt"` } func (x *ChannelOidb0Xfc9Rsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildAdminInfo struct { Admins []*GuildMemberInfo `protobuf:"bytes,2,rep"` } func (x *GuildAdminInfo) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildChannelInfo struct { ChannelId *uint64 `protobuf:"varint,1,opt"` ChannelName *string `protobuf:"bytes,2,opt"` CreatorUin *int64 `protobuf:"varint,3,opt"` CreateTime *int64 `protobuf:"varint,4,opt"` GuildId *uint64 `protobuf:"varint,5,opt"` FinalNotifyType *int32 `protobuf:"varint,6,opt"` ChannelType *int32 `protobuf:"varint,7,opt"` TalkPermission *int32 `protobuf:"varint,8,opt"` CreatorTinyId *uint64 `protobuf:"varint,15,opt"` VisibleType *int32 `protobuf:"varint,22,opt"` TopMsg *GuildChannelTopMsgInfo `protobuf:"bytes,28,opt"` CurrentSlowModeKey *int32 `protobuf:"varint,31,opt"` SlowModeInfos []*GuildChannelSlowModeInfo `protobuf:"bytes,32,rep"` } func (x *GuildChannelInfo) GetChannelId() uint64 { if x != nil && x.ChannelId != nil { return *x.ChannelId } return 0 } func (x *GuildChannelInfo) GetChannelName() string { if x != nil && x.ChannelName != nil { return *x.ChannelName } return "" } func (x *GuildChannelInfo) GetCreatorUin() int64 { if x != nil && x.CreatorUin != nil { return *x.CreatorUin } return 0 } func (x *GuildChannelInfo) GetCreateTime() int64 { if x != nil && x.CreateTime != nil { return *x.CreateTime } return 0 } func (x *GuildChannelInfo) GetGuildId() uint64 { if x != nil && x.GuildId != nil { return *x.GuildId } return 0 } func (x *GuildChannelInfo) GetFinalNotifyType() int32 { if x != nil && x.FinalNotifyType != nil { return *x.FinalNotifyType } return 0 } func (x *GuildChannelInfo) GetChannelType() int32 { if x != nil && x.ChannelType != nil { return *x.ChannelType } return 0 } func (x *GuildChannelInfo) GetTalkPermission() int32 { if x != nil && x.TalkPermission != nil { return *x.TalkPermission } return 0 } func (x *GuildChannelInfo) GetCreatorTinyId() uint64 { if x != nil && x.CreatorTinyId != nil { return *x.CreatorTinyId } return 0 } func (x *GuildChannelInfo) GetVisibleType() int32 { if x != nil && x.VisibleType != nil { return *x.VisibleType } return 0 } func (x *GuildChannelInfo) GetCurrentSlowModeKey() int32 { if x != nil && x.CurrentSlowModeKey != nil { return *x.CurrentSlowModeKey } return 0 } func (x *GuildChannelInfo) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildChannelSlowModeInfo struct { SlowModeKey *int32 `protobuf:"varint,1,opt"` SpeakFrequency *int32 `protobuf:"varint,2,opt"` SlowModeCircle *int32 `protobuf:"varint,3,opt"` SlowModeText *string `protobuf:"bytes,4,opt"` } func (x *GuildChannelSlowModeInfo) GetSlowModeKey() int32 { if x != nil && x.SlowModeKey != nil { return *x.SlowModeKey } return 0 } func (x *GuildChannelSlowModeInfo) GetSpeakFrequency() int32 { if x != nil && x.SpeakFrequency != nil { return *x.SpeakFrequency } return 0 } func (x *GuildChannelSlowModeInfo) GetSlowModeCircle() int32 { if x != nil && x.SlowModeCircle != nil { return *x.SlowModeCircle } return 0 } func (x *GuildChannelSlowModeInfo) GetSlowModeText() string { if x != nil && x.SlowModeText != nil { return *x.SlowModeText } return "" } func (x *GuildChannelSlowModeInfo) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildChannelTopMsgInfo struct { TopMsgSeq *uint64 `protobuf:"varint,1,opt"` TopMsgTime *int64 `protobuf:"varint,2,opt"` TopMsgOperatorTinyId *uint64 `protobuf:"varint,3,opt"` } func (x *GuildChannelTopMsgInfo) GetTopMsgSeq() uint64 { if x != nil && x.TopMsgSeq != nil { return *x.TopMsgSeq } return 0 } func (x *GuildChannelTopMsgInfo) GetTopMsgTime() int64 { if x != nil && x.TopMsgTime != nil { return *x.TopMsgTime } return 0 } func (x *GuildChannelTopMsgInfo) GetTopMsgOperatorTinyId() uint64 { if x != nil && x.TopMsgOperatorTinyId != nil { return *x.TopMsgOperatorTinyId } return 0 } func (x *GuildChannelTopMsgInfo) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildMemberInfo struct { Title *string `protobuf:"bytes,2,opt"` Nickname *string `protobuf:"bytes,3,opt"` LastSpeakTime *int64 `protobuf:"varint,4,opt"` Role *int32 `protobuf:"varint,5,opt"` TinyId *uint64 `protobuf:"varint,8,opt"` } func (x *GuildMemberInfo) GetTitle() string { if x != nil && x.Title != nil { return *x.Title } return "" } func (x *GuildMemberInfo) GetNickname() string { if x != nil && x.Nickname != nil { return *x.Nickname } return "" } func (x *GuildMemberInfo) GetLastSpeakTime() int64 { if x != nil && x.LastSpeakTime != nil { return *x.LastSpeakTime } return 0 } func (x *GuildMemberInfo) GetRole() int32 { if x != nil && x.Role != nil { return *x.Role } return 0 } func (x *GuildMemberInfo) GetTinyId() uint64 { if x != nil && x.TinyId != nil { return *x.TinyId } return 0 } func (x *GuildMemberInfo) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildMeta struct { GuildCode *uint64 `protobuf:"varint,2,opt"` CreateTime *int64 `protobuf:"varint,4,opt"` MaxMemberCount *int64 `protobuf:"varint,5,opt"` MemberCount *int64 `protobuf:"varint,6,opt"` Name *string `protobuf:"bytes,8,opt"` RobotMaxNum *int32 `protobuf:"varint,11,opt"` AdminMaxNum *int32 `protobuf:"varint,12,opt"` Profile *string `protobuf:"bytes,13,opt"` AvatarSeq *int64 `protobuf:"varint,14,opt"` OwnerId *uint64 `protobuf:"varint,18,opt"` CoverSeq *int64 `protobuf:"varint,19,opt"` ClientId *int32 `protobuf:"varint,20,opt"` } func (x *GuildMeta) GetGuildCode() uint64 { if x != nil && x.GuildCode != nil { return *x.GuildCode } return 0 } func (x *GuildMeta) GetCreateTime() int64 { if x != nil && x.CreateTime != nil { return *x.CreateTime } return 0 } func (x *GuildMeta) GetMaxMemberCount() int64 { if x != nil && x.MaxMemberCount != nil { return *x.MaxMemberCount } return 0 } func (x *GuildMeta) GetMemberCount() int64 { if x != nil && x.MemberCount != nil { return *x.MemberCount } return 0 } func (x *GuildMeta) GetName() string { if x != nil && x.Name != nil { return *x.Name } return "" } func (x *GuildMeta) GetRobotMaxNum() int32 { if x != nil && x.RobotMaxNum != nil { return *x.RobotMaxNum } return 0 } func (x *GuildMeta) GetAdminMaxNum() int32 { if x != nil && x.AdminMaxNum != nil { return *x.AdminMaxNum } return 0 } func (x *GuildMeta) GetProfile() string { if x != nil && x.Profile != nil { return *x.Profile } return "" } func (x *GuildMeta) GetAvatarSeq() int64 { if x != nil && x.AvatarSeq != nil { return *x.AvatarSeq } return 0 } func (x *GuildMeta) GetOwnerId() uint64 { if x != nil && x.OwnerId != nil { return *x.OwnerId } return 0 } func (x *GuildMeta) GetCoverSeq() int64 { if x != nil && x.CoverSeq != nil { return *x.CoverSeq } return 0 } func (x *GuildMeta) GetClientId() int32 { if x != nil && x.ClientId != nil { return *x.ClientId } return 0 } func (x *GuildMeta) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildMetaRsp struct { GuildId *uint64 `protobuf:"varint,3,opt"` Meta *GuildMeta `protobuf:"bytes,4,opt"` } func (x *GuildMetaRsp) GetGuildId() uint64 { if x != nil && x.GuildId != nil { return *x.GuildId } return 0 } func (x *GuildMetaRsp) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) } type GuildUserProfile struct { TinyId *uint64 `protobuf:"varint,2,opt"` Nickname *string `protobuf:"bytes,3,opt"` AvatarUrl *string `protobuf:"bytes,6,opt"` JoinTime *int64 `protobuf:"varint,16,opt"` } func (x *GuildUserProfile) GetTinyId() uint64 { if x != nil && x.TinyId != nil { return *x.TinyId } return 0 } func (x *GuildUserProfile) GetNickname() string { if x != nil && x.Nickname != nil { return *x.Nickname } return "" } func (x *GuildUserProfile) GetAvatarUrl() string { if x != nil && x.AvatarUrl != nil { return *x.AvatarUrl } return "" } func (x *GuildUserProfile) GetJoinTime() int64 { if x != nil && x.JoinTime != nil { return *x.JoinTime } return 0 } func (x *GuildUserProfile) Marshal() ([]byte, error) { if x == nil { return nil, errors.New("nil message") } return proto.Marshal(x) }