package message type ( GuildChannelMessage struct { Id uint64 InternalId uint64 GuildId uint64 ChannelId uint64 Time int64 Sender *GuildSender Elements []IMessageElement } GuildMessageEmojiReaction struct { EmojiId string EmojiType uint64 Face *FaceElement Count int32 Clicked bool } GuildSender struct { TinyId uint64 Nickname string } )