2022-04-29 16:40:51 +02:00

170 lines
3.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Npc/Config/NpcConfigCommon"
L0_1 = L0_1(L1_1)
L1_1 = L0_1.GeneralPattern
L2_1 = L0_1.DailyCondition
L3_1 = L0_1.QuestState
L4_1 = L0_1.ActionPointType
L5_1 = L0_1.CompareOperation
L6_1 = {}
L7_1 = {}
L7_1.NpcId = "9900"
L7_1.Alias = "Npc9900"
L8_1 = {}
L9_1 = {}
L10_1 = {}
L11_1 = {}
L11_1.weight = 20
L11_1.initDialog = 1016990000
L12_1 = {}
L12_1.weight = 20
L12_1.initDialog = 1016990001
L13_1 = {}
L13_1.weight = 20
L13_1.initDialog = 1016990002
L14_1 = {}
L14_1.weight = 20
L14_1.initDialog = 1016990003
L15_1 = {}
L15_1.weight = 20
L15_1.initDialog = 1016990004
L10_1[1] = L11_1
L10_1[2] = L12_1
L10_1[3] = L13_1
L10_1[4] = L14_1
L10_1[5] = L15_1
L9_1[990001] = L10_1
L10_1 = {}
L11_1 = {}
L11_1.weight = 20
L11_1.initDialog = 1016990005
L12_1 = {}
L12_1.weight = 20
L12_1.initDialog = 1016990006
L10_1[1] = L11_1
L10_1[2] = L12_1
L9_1[990002] = L10_1
L8_1.bubbleGroup = L9_1
L9_1 = {}
L10_1 = {}
L11_1 = {}
L12_1 = LuaVirtualType
L12_1 = L12_1.HomeBornPos
L11_1._type_ = L12_1
L11_1.configId = 9900
L10_1.point = L11_1
L10_1.canGreet = true
L11_1 = {}
L12_1 = {}
L12_1.weight = 20
L12_1.time = 6
L12_1.isLoop = true
L12_1.bubbleRate = 0.3
L12_1.bubbleDelay = 0.2
L13_1 = {}
L13_1.weight = 20
L13_1.time = 6
L13_1.freestyle = 1030
L13_1.isLoop = true
L13_1.bubbleRate = 0.3
L13_1.bubbleDelay = 0.2
L14_1 = {}
L14_1.weight = 20
L14_1.time = 6
L14_1.freestyle = 1130
L14_1.isLoop = true
L14_1.bubbleRate = 0.3
L14_1.bubbleDelay = 0.2
L15_1 = {}
L15_1.weight = 20
L15_1.time = 6
L15_1.isLoop = true
L15_1.bubbleRate = 0.3
L15_1.bubbleDelay = 0.2
L16_1 = {}
L17_1 = 990001
L16_1[1] = L17_1
L15_1.bubbleGroupIds = L16_1
L16_1 = {}
L16_1.weight = 20
L16_1.time = 6
L16_1.freestyle = 1230
L16_1.isLoop = true
L17_1 = {}
L17_1.emotion = "normal_01_B"
L16_1.emotion = L17_1
L16_1.bubbleRate = 0.3
L16_1.bubbleDelay = 0.2
L17_1 = {}
L18_1 = 990001
L17_1[1] = L18_1
L16_1.bubbleGroupIds = L17_1
L17_1 = {}
L17_1.weight = 20
L17_1.time = 6
L17_1.freestyle = 1050
L17_1.isLoop = true
L17_1.disableHeadCtrl = true
L18_1 = {}
L18_1.phoneme = "P_Angry_01"
L18_1.emotion = "Closed_02"
L17_1.emotion = L18_1
L17_1.bubbleRate = 0.3
L17_1.bubbleDelay = 0.2
L18_1 = {}
L19_1 = 990001
L18_1[1] = L19_1
L17_1.bubbleGroupIds = L18_1
L11_1[1] = L12_1
L11_1[2] = L13_1
L11_1[3] = L14_1
L11_1[4] = L15_1
L11_1[5] = L16_1
L11_1[6] = L17_1
L10_1.freeStyleList = L11_1
L9_1[1] = L10_1
L8_1.actionList = L9_1
L9_1 = {}
L10_1 = {}
L11_1 = {}
L11_1.weight = 20
L11_1.time = 6
L11_1.freestyle = 1230
L11_1.isLoop = true
L12_1 = {}
L12_1.phoneme = "P_Default_01"
L12_1.emotion = "normal_02"
L11_1.emotion = L12_1
L11_1.bubbleRate = 0.3
L11_1.bubbleDelay = 0.2
L12_1 = {}
L13_1 = 904702
L12_1[1] = L13_1
L11_1.bubbleGroupIds = L12_1
L12_1 = {}
L12_1.weight = 20
L12_1.time = 6
L12_1.freestyle = 1090
L12_1.isLoop = true
L13_1 = {}
L13_1.phoneme = "P_Smile_01"
L13_1.emotion = "normal_03_B"
L12_1.emotion = L13_1
L12_1.bubbleRate = 0.3
L12_1.bubbleDelay = 0.2
L13_1 = {}
L14_1 = 990002
L13_1[1] = L14_1
L12_1.bubbleGroupIds = L13_1
L10_1[1] = L11_1
L10_1[2] = L12_1
L9_1.freeStyleList = L10_1
L8_1.Greet = L9_1
L7_1.HomeScheduleData = L8_1
L6_1.Data = L7_1
return L6_1