Grasscutter_Resources/Resources/Scripts/Scene/6/scene6_group166001314.lua
2022-04-29 16:40:51 +02:00

157 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001314
L1_1 = {}
L2_1 = {}
L2_1.config_id = 314001
L2_1.monster_id = 28010201
L3_1 = {}
L3_1.x = 932.263
L3_1.y = 1020.708
L3_1.z = 883.285
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 143.903
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L2_1.area_id = 300
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 314003
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 938.539
L3_1.y = 1015.249
L3_1.z = 918.191
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.456
L3_1.y = 108.839
L3_1.z = 341.34
L2_1.rot = L3_1
L2_1.level = 36
L2_1.point_type = 1002
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 314004
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 945.558
L4_1.y = 1014.838
L4_1.z = 907.907
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 337.741
L4_1.y = 163.008
L4_1.z = 8.306
L3_1.rot = L4_1
L3_1.level = 36
L3_1.point_type = 1002
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 314005
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 943.189
L5_1.y = 1020.217
L5_1.z = 888.526
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 4.156
L5_1.y = 323.368
L5_1.z = 349.251
L4_1.rot = L5_1
L4_1.level = 36
L4_1.point_type = 1002
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 314002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 8
L3_1 = {}
L3_1.x = 933.796
L3_1.y = 1020.298
L3_1.z = 887.578
L2_1.pos = L3_1
L2_1.area_id = 300
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1314002
L2_1.name = "ENTER_REGION_314002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_314002"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 314003
L5_1 = 314004
L6_1 = 314005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 314002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_314002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 314001
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_314002 = L1_1